#Various passage bugs - Incorrect passage progress + The Nomad not resetting + Starvation passage bug

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jagged gust
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I'm reporting multiple bugs, but they're all related to passages so I'll keep them all in a single report.

  1. Passage progress for the Nomad and the Martyr will be gained before completing the Survivor passage when "Passage progress without Survivor" is disabled in Remix. This happens with the Pilgrim as well, and while that may be intended since Echoes can't be revisited, I was able to load my pre-MSC Survivor save and had the passage completed the next time I hibernated, so the game does remember the visited Echoes before the passage is available.

  2. The Nomad doesn't reset when hibernating in a region tracked by the passage more than once. Testing has revealed this is also caused by the "Passage progress without Survivor" option, as it resets properly when that's enabled. Strangely, when that option is enabled, the Nomad REQUIRES completing the Survivor passage.

  3. Passage progress is saved when going into starvation mode. This means you can starve, reset the game, starve again, and get free passage progress for passages like the Survivor, the Martyr, etc. In Rain World 1.5, you could do this to get free karma, but that was fixed, whereas this part of the exploit wasn't, even with "Vanilla exploits" disabled in Remix.

consoleLog1 is from the first session that performed the first two bugs, while consoleLog2 is from the second session that performed the starvation passage progress bug.