#Dropping weapons after cutscene
1 messages · Page 1 of 1 (latest)
Had a similar issue happen, be it I noted my hammer was gone; Inventory also had several slots to hold items
Yeah this happened to me when first entering the town hall where Kyle picks up the handgun. Luckily none of my weapons were good but I just know it's gonna screw me later.
yea bump i lost my good weapon because of it
I understand that it may be because of limited bag space but if it happens regardless of my bags being full it's kinda buggy
Idk, I’m playing on NG+ mode and I keep losing my iconic weapons and having to redraft them
Just had that happen to me with the AR and mace. Was finishing my first NewGame+ and lost The Eraser AR when I entered the final boss fight because it gave me a weapon. And now I started my 2nd NewGame+ and for the 1st chimera encounter giving a white machete, I lost a legendary mace...
How do you redraft them?
Contact our support here: https://support.techland.pl
To be blunt, Tried a support ticket on something else, it hasn't been fixed since launch
This has now been fixed by the latest hot fix. Items of the lowest quality will be dropped ONLY if stash and inventory is full
Otherwise they will go into the stash
Happy gaming people
Recraft*
Thanks to your feedback, the issue has been fixed in our latest hotfix, which is now available. We hope this improves your experience going forward!
Full list of changes in hotfix 1.6.1 is here:
https://dyinglightgame.com/news/hotfix-1-6-1
nice, any chance the hardbind issues could be looked at for the next hotfix/patch?