#DL2 - trees disappear / reappear LOD bug (D3D11 - Vanilla no mods)

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celest patio
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I'm in the early part of Dying Light 2: Stay Human game. I have no mods and using D3D11. I'm experiencing trees constantly disappearing / reappearing near the 'Old Villedor Master Windmill' waypoint. Must be some kind of LOD bug or something to do with the seasonal events. I've tried changing graphics settings, especially the 'LOD Range Multiplayer' up to max & the lowest sliding option and that didn't work either. Luckily it's not a game stopping / progression bug but it is quite visually distracting. Hope it gets patched soon. 🛠️

Here are my PC specs: 🖥️

CPU: AMD Ryzen 5 3600 3.6 GHz 6-Core Processor
MOBO: MSI B450 GAMING PLUS MAX ATX AM4 Motherboard
RAM: Corsair Vengeance LPX 32 GB (2 x 16 GB) DDR4-3600 CL18 Memory
SSDs: ADATA - Ultimate SU800 512GB 2.5" Solid State Drive, Western Digital - Blue 3D NAND WDS100T2B0A 1TB 2.5” Solid State Drive, Western Digital Black SN770 2 TB M.2-2280 PCIe 4.0 X4 NVME Solid State Drive
GPU: EVGA GeForce RTX 2060 SUPER 8 GB SC ULTRA GAMING Video Card
CASE: Fractal Design - Define S Windowed ATX Mid Tower Case
PSU: EVGA - SuperNOVA G2 550W 80+ Gold Certified Fully-Modular ATX Power Supply
OS: Microsoft - Windows 11 Home 64-bit (25H2)
WIRELESS ADAPTER: UGREEN 2-in-1 USB Bluetooth WiFi 6 Adapter AX900 + Bluetooth 5.4 WiFi Dongle with 5GHz 600Mbps 2.4GHz 287Mbps, 6dBi High Gain Adjustable Antenna
CASE FANS: Noctua P14s Redux 140 mm Fan (x4 - 1500RPM)
MONITOR: Viewsonic XG2401 144hz
KEYBOARD: Cooler Master MasterKeys Pro S RGB Wired
MOUSE: HyperX Pulsefire Haste 2
HEADPHONES: beyerdynamic DT 770 Pro Limited Edition, 80 OHMs
MIC: Razer Seirin Mini