#SUGGESTION: Bring back DL1's Biter grab and Volatile pounce

1 messages · Page 1 of 1 (latest)

old plinth
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DL1 had much better biter grab animations because they were actually biting. Now you just take damage from being grabbed instead of being bit

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And the Volatile pounce showed Volatiles being more feral

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having you block them with your leg and hold their arms

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The Volatile animation may be subjective but the Biter one needs to change

neon siren
old plinth
mint prairie
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I agree

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Dl1 made them more ferocious

wild verge
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DL1's animations were much more better and fluid

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The reason they were so good is because they were fluid

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So it felt super realistic

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Whereas in The Beast, you can clearly tell when they switch animations and they feel like an AI instead of a living thing

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And it's an absolute crime that they sell a game for 60 bucks and have it be only one map and have worse animations and physics

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And they never fix the real issues in any update

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Like in DL2

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Where they ignored the core gameplay issues and just added a bunch of content. They're doing the same with The Beast

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Actually, the release price of Dying Light 1 was also 60 bucks

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Hmmmm hmmmmmm

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Still doesn't excuse the physics and animations

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They copy and pasted a majority of them from the second game

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And yet it's the same price