#Request To Change FOMO Content:

1 messages · Page 1 of 1 (latest)

ruby pulsar
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Hello,

First, I love the game and am thrilled you all made it. Thank you. There is a lot of potential in this game, I can see it growing in content and the vision you all have for its development. I wasn't aware of the time limited events, however. I also have things going on in life atm where I can't always dedicate a certain amount of time to games. This is why I don't agree with FOMO content. I think it is a waste of developer time and resources, as the content just gets thrown away, and customers essentially never get to access it. My request is that you kindly make the game's FOMO content turn into reclaimable content that is implemented in a way similar to how the game Vigor installed theirs. I believe that game lead the charge for this type of content, and that should be the new way any content like this is added to a game.

This works to benefit both the player and the developer. If the player has the time to access the content, they can, essentially getting the content at a better price for allotting their time to the game. When you keep the content in the game to still be accessible for the players that missed it, as seen with Vigor, they can re-access the season unlock through a purchase, and then go through the motions of unlocking the content in the season. As much as I love the game, FOMO content really spoils the enjoyment for me. When there is an item that I realize will never be available again, and I simply won't be satisfied without it, I am hard pressed to continue playing.

slim dock