As titled. When using DLSS frame gen, there will be occasional frame time spikes when running around, but switching to FSR frame gen (Still using DLSS for upscaling) completely flattens the frame time graph. Seems to fix the issue but I will continue playing to see if it reappears
All drivers updated, running latest bios and microcode. Turning on/off Gsync and reflex doesn't affect anything.
CPU: Intel Core i9 14900k 5.8Ghz (Watercooled with NZXT Kraken 360)
Motherboard: ASRock Z790 Pro RS
RAM: Kingston FURY BEAST RGB DDR5 32GB
GPU: MSI RTX 4080 SUPER VENTUS 3X OC 16G
Display: ASUS XG27ACDNG OLED 1440p 360Hz G-Sync
Game installed on NVME