#Monastery Safe Room Contrast Bug

1 messages · Page 1 of 1 (latest)

tall shoal
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I have no clue why, but the screen gets what seems to be a contrast or gamma change when stepping through the doorway of the safe room in the monastery. It's currently night, so that may be a variable.

I've looked at the known issue post and didn't see this, so if it's already on the radar, sorry.

Is there a setting I'm missing to fix this?
I've already turned film grain off, which helped some.

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It seems to be more of a gamma change since If I look outside while stepping across the threshold, I'm able to see outside a lot better.

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I noticed that the time of day didn't match up with the time, so I reloaded the game and it turned to day. So that may have been the issue.