#Is it intended for the tower raid to have the event flag? This causes some mods to not work properly

1 messages · Page 1 of 1 (latest)

dreamy pecan
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Title basically. Because the tower raid is seemingly an event (or at least it has the event flag turned on) it causes one of my mods that gives more inventory space to not work entirely (only have more armor space and stash space). Will the flag be turned off in the near future so that mods can work properly?

pseudo sage
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?r2

wicked trailBOT
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  1. Do not cheat, glitch or use exploits to gain an unfair advantage in Dying Light and Dying Light 2. Mods (except those made in purpose of cheating) are welcome on the server.
dreamy pecan
dreamy pecan
pseudo sage
dreamy pecan
# pseudo sage For me it's cheat mods. and then it's up to the mod creator to update the mods s...

It is updated to work, some mods though don’t work if events are active (which seemingly the tower raid is considered one right now, which makes certain parts of the mod not work) due to the way dl2 is set up. And I know the game doesn’t have official mod support, doesn’t mean I can’t ask a question about it. Like I said previously, if you have nothing to offer to help or contribute to the discussion, please leave. I frankly do not care what you consider mods to be.

pseudo sage
dreamy pecan
cosmic mauve
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tr overrides stuff by default, but you can mod tower raid stuff as is

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you just have to find the appropriate files

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for your instance

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tr sets the player variables per difficulty overriding stuff