Can someone check game code and answer a some questions
:
- chance to use all effects per level (1-3)
- DMG what's deals all elements per level (1-3 of electricity, fire, toxic, bleeding, frozen, blast)
- check stun priority ( I never seen some stun from poison in all-in-one blueprint, only electricity stun)
- does bleeding have everything else than DMG per second?
- can weather affects on elements expect electricity? ( like rain reduce DMG from fire and everything else)
- all visual changes of weapon by every elemental DMG ( 1-3 level)
- how elemental DMG affects on hunter in Be the Zombie mod?
- How works elemental DMG from special arrows, bolts, throwing weapon and shields? ( also hidden pluses and DMG what they dealing) .
Share your observations and information. This will help solve the mystery that is 9 years old.
