#Remove Roaming Volatiles?

1 messages · Page 1 of 1 (latest)

rough mirage
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Dear community,
New dying light 2 player here ! I am enjoying the beginning of the game so far and feel severely underpowered. Not surprising, I'm a beginner, I have a ton of levelling up to do ! BUT when night comes, there are just so many Volatiles roaming around even on the roof that I just cannot reach any night activities without triggering a chase even when trying my absolute best to stay stealthy. I understand that this is due to the recent summer update and I wanted to ask if it was possible to remove the roaming Volatiles altogether? For experienced players I see how this can increase the challenge but newcomers like me, it just remove any sort of fun at night and prevents me from accessing inhibitors ...
Thanks in advance for your responses !

rough mirage
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So ? There could have been an option or smth for new players to dampen the presence of volatiles in the beginning or just an option to start a "vanilla" game. Because it's really ridiculous to have like 10 volatiles around you at all times when you have 100 health ....

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But anyways thanksfor your answer

delicate aurora
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No

edgy igloo
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Switch to easy ig thats the only real thing to add on Shrug

spare sparrow
winter flame
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You have a crap ton of safezones

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Dl1's easy mode nighttime is harder than dl2 hardmode

woven mango
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The amount of comments I see regarding people's hate for Volatiles becomes more and more astonishing every time I see a new complaint. All I gotta say is: Try harder.

rough mirage
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Now that I've started to get the hang of things I start to do more stuff at night but it requires a bit of planning like unlocking a nearby safe zones to reduce traveling time. So indeed it's not as bad as I thought but still pretty annoying to be surrounded by three Volatiles on a roof 10 meters away from a dark zone and they so happen to walk into your hiding spot. Just gotta get gud I guess...

weary thorn
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its unbelievable how much this community shits on newer players starting out dying ligh 2, its impossible for new players with these volatiles spawning on roof tops, you dont have the right gear to do anything against them, you just get annihilated as soon as you leave the safe zone. They should have Player test this, and made a setting in the Main menu where you can chose the challange you want. instead of fucking over all the casual/newer players.

cedar sable
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someone made a new video on how the game isn't hard check it out

gray whale
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Game is way too easy tbh. I wish u didn't feel like Spider-Man mixed with Batman and a hint of super superman once you complete the story

weary thorn
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Im talking about beginning not for endgame

edgy igloo
radiant folio
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Mfs complaining about no roaming volatiles and now they want them removed? SurprisedRisitas

indigo yacht
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Play silent and sneekOMEGALUL !

weary thorn
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I never sayd removed, I say that it needs more balancing, cuz the game is way to unbalanced right now. Its not intended how it is right now for night missions, its interfering with missions

indigo yacht
inland harbor
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Roaming volatiles is the best thing ever happened to dl2. Night is time of horror and pain. Like in dl1, you should feel adrenaline through the night. If it's to hard, play at day time. Btw it's a parkour game. Run, jump, fight, runaway, repeat. Best tactic in dl 1 and now for dl2.

winter flame
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In both DL1 and DL2, there are repeated forms of "Night is deadly, don't roam when the sun goes down". DL2 focuses on a far more dangerous form of the THV virus. There's no logical reason to make night easier than it is

weary thorn
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Did you ever see it from the dev side, who brings te money to the devs, not the die hard no livers, its the new people buying the game, and what happends if the game is to unbalanced and not fun at al to start out, they refund, what wil happen then the player base wil shrink lesser money coming in and Tencent wil interfere, and make our beloved dying light game trash. Dont believe me?, do some research on Tencent.

winter flame
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Night should be difficult at the start, that's my point

weary thorn
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I dont mind the volatiles in the game, I am glad they are back but there must be some balancing

ionic onyx
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You don’t have to fight

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If you literally just pick a direction and run they’ll stop

winter flame
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Exactly, parkour is the main thing besides some combat

winter flame
ionic onyx
rough mirage
rough mirage
rough mirage
winter flame
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get good

torn veldt
radiant folio
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He got gud

gray whale
compact salmonBOT
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Looking for a Ping? ping Detected Ghostping of @gray whale by @weary thorn

weary thorn
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In regards to the volatiles it's a simple process to fix actually.
All they would have to do is reintroduce howlers instigating chases for easy mode and make volatiles appear at level 3 and 4.
For normal mode have roaming volatiles far more sparsely with some howler's peppered throughout and the same Chase experience.
The way it's designed now is perfect for hard mode. In reality other than storyline bosses volatiles are supposed to be the Apex zombie. It would make sense to utilize them in difficulty scaling.

indigo yacht
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Howlers in easy is a nice way to make i not that difficulty for new players. And roaming Volas at High difficultypeepo_think

winter flame
# weary thorn In regards to the volatiles it's a simple process to fix actually. All they wou...

Repeating a previous point, it has both logical and lore reasons. Here's both:

  1. Lore - Why are there alarms for PKs and Survivors? It's so people can rush home to hide from the incoming threat (volatiles). The n8ght doesn't have the natural UV protection that the day does.
  2. Logical - Night in DL was always meant to be overly difficult. It ties into the lore with the fact that warnings are present for it (both games) . Look at DL1's catchphrase of sorts - Good night, Good luck.

Kinda tired so idrk how to say this stuff any better

cedar sable
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nah bro u spitting facts

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and yeah. night is supposed to be hard. you kinda just have to deal with it.

winter flame
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Thanks man, but yeah it's only not hard for high levels bc There's a lowwww ceiling for the game's free roam difficulty

tulip pebble
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join a game with a higher player at the same story level can help advance your game or allow others to join your game. This game is all about being resourceful and how to problem solve. It is tough and experienced the same thing years back when I first played DL1 how extremely challenging it was and planned to quit until another higher level player helped me, it made a world of difference. Your reaction is pretty common for all new players, keep at it and you'll do fine!

gray whale
weary thorn
gray whale
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Too much time and resources just to please 1% of the community

urban ingot
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As long as there is no nerf on Hard there it is good now.

winter flame
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bro forgot it's a survival game

weary thorn
winter flame
weary thorn
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I cant skip it because there are night missions, Dying light 2 is more with night exploration, farming throphys is almost undoable so no its not possible to play only day.

normal river
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the further you go the less of a problem they will be

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they will no longer be a problem when you reach the paraglider and grappling hook

spare sparrow
fair prawn
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They'll walk into camps rip everyone to shreds then leave

spare sparrow
winter flame
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Also, damage scales. No matter what amount of health you have, if the volatile scales to your rank, it always does the same % of damage to you

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unless its a rank below / above you

hearty rune
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Wow So suprised someone wants it to be removed:) Guys soon u will complain there is zombies in dl^^

winter flame
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^
Literally this

fair prawn
fair prawn
indigo yacht
fair prawn
winter flame
rough mirage
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Oh God people still answer this trope ? It's fine I dealt with the roaming Volatiles, I was not asking for their removal just a slider or an option for early new games to deactivate their spawn at night. So the beginners I was could get acquainted with the game before getting shit on by the volatiles. But indeed at higher levels it's a lot of fun to have these "harder" chases, I read that before they used to spawn at chase level 3 which sounds very boring. In any case I'm enjoying the game a lot now !

rough mirage
winter flame
rough mirage
winter flame
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because the night time was already easy enough without the volatiles

compact salmonBOT
royal rapids
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Make less roaming volatiles on modes like easy at least

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Game is so hard for new players

fair prawn
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I play on Hard