#PR - 12471 - WorldDifficultyChangeEvent
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for make more clean xd
hmmm if you reset everything start with just add the things not related to NMS and commit
if all still fine then go for NMS.. also maybe can just create a CraftDifficulty for the convert to bukkit and avoid add more things to the NMS and just make the event calls in that
oh completely from scratch
i just reset my local changes to how it is in the pr xD
xd
reset from main and add repeat.
when touch NMS try the commands for the first call just to make sure not throw anyy..
exists better ways but is what i make when this happen.. the other way is mess with the others tasks and git in minecraft but that just ends in frustration
i hate patches from the heart for real
i made a new branch and cherry picked my changes into it
without the patches
fixupSourcePatches still throws
depends how work.. i dont like the spigot patchs because rebase in that is.. well...
you applypatches first not?
i like the concept but working with them is just always a pain
every time i think i know what i do something breaks
uhm... dont tell anyone... i did not
remember the minecraft files are not in git track and if you just change branch that files still
and can really mess
Hmmm same error not?
If dont have issue csn try PR to your PR with that changes but still strange
that shit gotta be kidding me right ๐
its trying to gaslight me or something
i restarted from scratch and fixup worked...
BUT THERE ARE NO PATCHES
Not patches?
literally nothing
the changes are in the code and all but there is no change in patches nor anything commited
Fixup and rebuild not?
ohh i have to rebuild afterwards
Yep
huge thanks
Not problem 
about that isnt there a class where all the notchian to bukkit and reverse methods are stored already?
nvm i was thinking about CraftBlock
should that go into craftbukkit tho?
Yep, but now i think how works the other getDifficulty? Where make the convert?
Im in phone then lazy to search with that
Where make the convert?
wdym?
Ok i see CraftWorld the get use the ordinal enum and set use the nms byId
I mean your convertion nms/bukkit its not like in CraftWorld
Then its redundant make that method if can use what exists... Or like say make a CraftDifficulty with the methods for nms->bukkit and reverse
so i'd rather move that to CraftWorld
Hmm yeah maybe that is a good place
I like that ๐
i moved it to CraftWorld
that also gave me the idea to fix that ordinal conversion shit in set/getDifficulty
if you want i can add that class again
We generally have that "CraftX holds the X <-> nms.X conversion" pattern
would be semi nice to maintain especially because that makes it easy to e.g. auto generate
alright good to know
i thought thats completely arbitrary depending on context
what about toBukkit toMinecraft naming
is there some kind of preference at the moment
i saw toNotchian or what it was called and toMinecraft and other stuff
toMinecraft and toBukkit for sure yea xD
to Notchian is some old old direction stuff iirc
Not related to this thread 
Maybe was in the hardfork or upgrade versions... Var its nice for forget sbout what you are saving
Some people have managed to sneak it in 
gotta be on that list some day too

A nice cleanup future PR when the cat wake up
Cleanup PRs when I got it down to 25 prs again xD
Explosion PR cof cof
Yea I only saw lulu still wanted changes
I am just getting the simple ones while also doing 3 other projects related to paper 
i love cleanups
now that i am one of the cool kids with the Contributor role may i submit those too?
I make that changes the fire thing unless need just remove the filter
I'll look then
Then Craking PR xd


is that a yes?
Good question #paper-contrib
I just make cleanups when touch the class in a feature/fix PR
for the difficulty PR, I need to make up my mind about API cancelling
oh yea, for the future, #paper-contrib over a thread sounds like a solid idea
that is kind what that thing and the role are for ๐
alright
I mean i make this for avoid mess messages in the general dev...
Thread in contrib is valid too (?
Hmm, that might honestly be a pretty smart idea
lemme ask 
We generally have been looking for a better way to do per-pr discussions
Like paper-feedback because yeah forum/thread are the same xd
Yea, but feedback rn we have reserved for those large large PRs
Threads or forums then
Thread in contrib for "basic" forum for eta PR
Yea, probably nice
maybe give contrib+ roles perm to create public threads in #1135137683023339521 so we can create threads on prs or issues?
or an extra forum channel true
definitely not in the fully automated #1135137683023339521 channel xD
yeah now that i think about it ...