#1.21.2 / 1.21.3

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fading valley
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We've started working on 1.21.2! Later today we'll be live in #1116045958871007262, where you can watch us update paper in real time!

fading valley
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Quick progress update: we've currently ported the first ~820 patches. There are still lots of big patches to go through though, so there's still a lot of work to do

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1.21.2 / 1.21.3

rocky aurora
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The server code (kinda, removed leaf changes) compiles now party In this vein we have published preliminary/unstable paperweight dev bundle (without moonrise) and paper-api artefacts.

⚠️ Just to note, the preliminary dev bundle does not yet contain moonrise optimizations.
If your plugin actively uses internals in the area of chunks/collision etc, hold off of updating until we release a dev bundle with moonrise included.
(there will be another message in here)

Feel free to grab your local copy with version 1.21.3-R0.1-SNAPSHOT. The dev bundle server does not run yet, but you may use it to start updating your plugins (under the assumption that things may still change).

-# so I better not find anyone in our help channels or issue tracker trying to run the dev bundle server.

rocky aurora
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Now with a little extra note about not yet included changes.

fading valley
celest topaz
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Get ready for experimentals sanic

fading valley
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Experimental builds are now available on our website!!! Check out the full announcement here: #admin-announcements message
As always, make sure to create (and validate) a backup before upgrading!!