#general
3141 messages ยท Page 312 of 4
wow what??? nvidia released GPU offloading support for dual GPU???
I didn't even know nvidia had enough people on their linux driver team to do that
Steam does it a tad too much for me though.
They have display name, your community help id, your steam account id, it's just a tad too fragmented for me.
except why the hell does it still say PaperSpigot instead of Paper when I renamed the enum to be Paper
@void void [Auto] We're now known as Paper.

oh yeah I have to update my modified mcmmo, plotsquared, factions, and uskyblock
rip me tonight
Which Java should I use for this flag? Im currently using Java 8, am i able to use Java 10 or 11?
"-Xms5G -Xmx5G -XX:+UseG1GC -XX:+UnlockExperimentalVMOptions -XX:MaxGCPauseMillis=100 -XX:+DisableExplicitGC -XX:TargetSurvivorRatio=90 -XX:G1NewSizePercent=50 -XX:G1MaxNewSizePercent=60 -XX:G1MixedGCLiveThresholdPercent=35 -XX:+AlwaysPreTouch -XX:+ParallelRefProcEnabled -Dusing.aikars.flags=mcflags.emc.gs -jar paperclip.jar"
java 8 or 9
Newer versions will work but not sure about the flags on those versions
those are specifically for g1gc
isn't there a new gc on the new java versions?
i think java8-11 use g1gc
12 uses shenandoah
hmm java 11 has zgc
but still supports g1gc
ยฏ_(ใ)_/ยฏ
LUL
And...you call this good content?
(DiscordBot) What is your strongest held opinion? : AskReddit - 30,533 comments, 28,536 points - Mewse_, 8h ago
You actually wonder why your shit gets deleted?
My god
not mine actually
I think it is yours as you can't see what has been deleted unless you posted it.
I wouldn't be surprised if it was his because Bloodmasked is a republican
1 & 4 are gigantic yikes
3 is sort of yikes
2 is lol
republican no but i support trump cos he is better than democraps

this guy...
enormous yikes
democraps are just worse versions of republicans
yeah, i think you've pretty much lost all credibility in this server
do u even know what the democrap platform is
Saying "democrap" just lowers your credibility even more.
imagine ur playing minecraft and then the admin takes the diamonds from ur chest and gives it to some random noob, thats democraps
yikes
imagine you have a million diamond blocks but you cant be bothered to give away one
eyy no more flicker, it's a new day!
we can't see flicker in a static screenshot anyway.
I know lol
but it is so nice not having flicker
so why send the screenshot
you send a lot of screenshots
I did not need to
and most of them are annoying useless shit
fairenuf
theres no such thing as too many diamonds
no one made that claim
i mean in this convo
if you're gonna talk politics at least don't be retarded
if you are retarded, hit the backspace till you have typed nothing
then go sit down
hi
hi
thanks md!
very cool!
define what you mean by that
like if a player death by the cause of plugin problem (plugin crash), they loses their exp and items, are they any plugin which I can rollback the items and exp before their death>
? *
so...keep inventory?
no he means a logger type of plugin
he specifically wants to rollback via command instead of just automated inv keep on death
?
something like this
but this plugin is not working properly
why not just contact the other, he's relatively active.
author*
@void void yeah recovery if someone dies "unfairly"
and how long ago?
But im asking for another plugin
what about it is not working
if it doesn't work properly and you can explain the error, posting there might help
i dont have enough info to know how far you went to solve this problem, idk if you're just not happy that the author didn't reply immediately or what, but im not incentivized to go search for an alternative if that plugin looks quite well
he has positive reviews, and it's well updated
so i have to assume you are doing something wrong
oh my god, i didnt complain anything about the author at all. Im just saying the plugin is not working and im asking for a "ALTERNATIVE"
whats point of rollback inv
players keep complaining they lost their item due to my server crash
so ya its better to get inv rollback
idk how that works
u mean the world isnt being saved
yes, and im not sure if there is one, that seems like the one to use. so your option on my recommendation is to work with the author, there is not always going to be an alternative
#hardlifeiguess
something like coreprotect would be able to do this or no?
yeah thats why im asking if there's alternative. If there's no alternative, i dont mind at all
i would just fix crashes
co protect is for the world
ur gonna have more problems than just inventory disappearing
if ur inventory isnt being saved im sure other stuff isnt
i thought coreprotect would also log player inventories, but i dont know
all we know is that the gui isn't working, and im pretty sure they didnt something wrong
probably with perms
did*
I added a rollback command, but it was only possible due to an unintended plus of how my plugin works
Since my plugin controls per world inventories for per world minigames and it is only saved every x minutes, I can rollback to the last auto save
does this help the current situation, devon
as you've previously mentioned its for your own server only
the answer is no
no it doesn't but this isn't a help channel so
right it's devon's flex channel
forgot
bro fix ur crashes
crash is bad
@void void coreprotect doesn't track player inventories
it doesnt save snapshots but it knows all the changes right
yeah probably not useful for this situation
i could not find anything about that
also didnt search hard
coreprotect records all changes to blocks
chests
etc..
but no player inventories

?
a sexy dxracer chair I bought will arrive in like an hour ๐
needed a chair that doesnt completely rip my back
i like to sit cross-legged in my chairs and the ass pad does not take kindly to that
so if you do the same, don't
at this point i dont care because it's ripped to shit
i just legit closed my eyes and pressed the submit button on a quiz because i was afraid of whether or not i was right
i was right
thanks to the cute "correct" sound
if i hear no sound, i cry
discord sucks, you cant even strikethrough emojis <--- in irc
you ๐can
not that it looks good or anything ๐
especially since I increased the font size for emoji
๐
Koekoek
you run it the same way you run spigot
java -jar paper-version.jar
there are more flags but for the most basic setup, that's it
uhh never used spigot
make a new directory, put the jar in it, and run that command
wow it's simple
@ripe salmon https://paper.readthedocs.io/en/stable/server/getting-started.html
Running The Server
simple you can't do this to me
wat u want duck
I want you to notice me
noticed and ignored


wat even
i broke my server frick
Imagine if your codebase is mom's spaghetti
imagine if you update your plugin to 1.14.4 and drop support for 1.13.x because of a fake demographic
Per world plugins are so 2013
Damn, I love LuckPerms' argument-based command permissions. Gives you some pretty fine-grained control over permissions for the LP commands. Things like making sure groups are only added within a specific context, or preventing lower admins from trying to demote higher admins.
Really makes avoiding using op very easy
Yeah LuckPerms is such a nice plugin
HEllo
๐ก ๐ฆ
wow stop the violence against ducks
SOrrry I can't help myself
I can't take you seriously when I see the duck ยฏ_(ใ)_/ยฏ
well start by helping yourself


Anyone have issue with server.pro before?? Im having high ping issue and they are not even helping.
someone is ddosing you?
Im not sure, I asked server.pro many times and they did not give me answer about DDOS
what can I do?
everyones having high ping issue*
there's no issue in console
no spam joining?
oops sorry lol
what can I do?
I contacted my host they are not giving replys
replies
they must do something about ddos
ยฏ_(ใ)_/ยฏ
I slept like 1 hour and 14 minutes in two days
I'm feeling fresh af
Whats the status of paper 1.14.4?
fresh
Is it still worse than 1.13.2 performance wise
Yes
they know that and they fixed the reason for that
stop bitching about old problems
cant wait for blaze3d
cause clearly every rewrite mojang did went flawless on release ๐
I personally look forward to the shitstorm
thankfully 1.8 is almost dead
like, soon 1.12 will have more servers
you can restore 1.8 combat system with one simple plugin
you cant 100% and they like to bitch about that
lol 1.8 should be dead for a long time
Is there a sane way to publish to Maven Central using Gradle?
i understand 1.7.10 cause mods
Why is it so hard to publish a Java project
To publish a Golang project I just make a public GitHub repo and that's it
This Bintray thing to sync with JCenter and Maven Central is hell
or gradle is hell ;)
imagine those sweet 1.15 bugs with their new rendering engine
you don't even know if they will ship that with 1.15
@robust tiger Doesn't 1.9+ make fishing rods no longer deal knockback and also alter how hits are registered?
see
ppl adapt
if you don't adapt you die
like, look at other games, game breaking patches every 2 weeks
cough
in minecraft, one combat change every 5 years
league of legends
R I O T
not only league, every competitive esports game does that
Idk how big changes are in other games
70 game breaking bugs in one patch
But the 1.9+ changes are pretty big
maybe that would help you to get a better perspective
It's more than just "oh no now there's a delay"
Now you can no longer block with a sword, you must have a shield which doesn't allow for block-hitting
you dont even have to click your mouse in 1.14 combat update snapshot
Wasn't that just a concept
sure
but concepts can become features if successful
Right
Do Paper 1.14.4 servers take much longer to start up than Paper 1.8.8 servers for anyone else?
Paper 1.8.8 servers start in less than 1 second after the "Loading libraries" part is done
depends on your plugins
well considering how much they changed since 1.8.8
I have the same plugin on both servers
And only one plugin
Let me try to record with OBS
so how long does it take on your 1.14 server?
no need, lol
just tell us what the console says :D
Done (4s seconds) or smth
Give me a second I need to recompile my plugin
Because I use Material.WOOD_SWORD which was renamed to Material.WOODEN_SWORD
Let me get rid of the command that uses that
on top of my head there are a few things tghat changed for startup that could affect speed, the most critical ones are the resource manager (so stuff like recipes need to be loaded) and async chunk loading (so it doesn't load the world at init)
so I guess it should be about the same
0.893s vs 15.519s
"Reloading ResourceManager: Default, bukkit" takes a lot of time indeed
It only takes 10s for my 1.14 server to start
if you turn debug on in your log4j config you can see exactly how long each thing takes
Devon I have a question. Are all of those minigames in your plugin meant to be separate worlds?
I literally just found quest duplication bug in pokemon go
loool
so I have 10 same quests
with same tasks
so doing 1 quest = 10 rewards

for reference types == compares references
I repeat wat
there's a good quote by wiz for this kickash
Devon I guess you should read about reference and primitive types. That should answer your question
you wouldn't ask such questions if you knew about reference and primitive types
what does that even mean
okay fine will pull out irc logs because you're such an ass
noone saw that
๐ฆ
what's the link for kashike's irc thing again
comparing it didn't work great
no way ๐ฑ
I'll just base on display slot because there is only one objective on the sidebar ever and that's that objective
waddafuck
I hope you know what you're actually doing because it looks like you don't
when every algorithm is
n^3
What are the gameplay differences between paper and vanilla? like mob spawning and redstone
and the fact that you don't listen and assume you know everything makes it worse
I know it was down to the objective compare line because if anything else in that code didn't work then it would've just reset the entire board and it would be blank
also cuz he's retarded and talking to a brick wall is hard
Eyy it worked
Finally
Switching to display slot compare instead of objective compare fixed the issue
Now I can remove all the hacky workarounds I was doing elsewhere in my code to achieve the same thing, because now I have it working the way the bukkit api allows you to.
Before when I was changing minigames it would unregister the objective, clear the sidebar, get a new scoreboard, register a new objective, and add the new entries and scores. Now all it does is remove the old scores and add the new ones, much less time and much less code.
yep still working after removing all the hacks that I have been using ever since 1.13, this is great
Jeez
sPiGoT tOs
that's a meme tbh
report that plugin
and why wouldnt they just use bstats
just report it
If it is running onEnable then if any error occured of any sort and it wasn't caughed in try catch then it would disable, but that doesn't explain why "Could not initialise plugin, contact developer with code 122" was still able to be sent so it obviously was purposely disabled.
so what
wiz isn't that a little bit sad that there's no way to disable specific user pings in discord
by blocking them
probably no low bar
it's probably at least 100 or 200 right?
blocks leaf
ur retarded
u r
we are
wtf is nijd
yes
that's the communist approach
it was meant to be ninjaed but couldn't find another n
or an a/e 

also #DuckLivesMatter
do they tho
๐ก
they do
wow ur evil
weeb gifs
weeb
please read the url
okay won't do that
at least we agree on that, duck
2019
flash
wut
I actually found out last night that I had flash installed on my laptop
Random prompt for an upgrade and I was just like "wait, wut? I installed that?"

usind windows for anything else than games
and soon that won't be true too
it will be just >using windows
gatekeeping operating systems
would like a word
idk why we have that emote here but yea
Would be nice if windows could update fucking anything without having to restart

loool

i have to take a safety course on lasers every year
no

barty yea. HF is pretty nasty
brave
actually if you use windows I would recommend update at least security things
i turned it off cuz it kept yelling at me that i don't have antivirus
๐
cuz i work in an industry where lasers and chemicals are used a lot
even though i'm not actually in that field, i just do the software dev for it
but since i'm in the same building as the labs i have to take all the courses
that's actually pretty cool. too bad you can't see those lasers
i mean i can see them any time i guess
just have to walk up to the lab and look into the windows
ยฏ_(ใ)_/ยฏ
are you allowed to talk about work? if so what do you actually do
I can't fucking type ffs
is flash still used in current year
Yes, but more in a legacy/ironic/wtf are your life decisions; kinda ways
go away barty
๐
various stuff
mostly data processing stuff
but tbh i do a bit of everything at this point
does that mean promotion
sysadmin, backend, frontend, web stack, c#, python...
okay I guess it's more interesting than just doing web dev
before
after
Now I no longer need to add minigames to the method everytime I add a new minigame
optionals 
eww
leaf has nightmares about CompletableFuture<Optional<>>s

optionals are my favorite drug
I'm wondering how you actually use that return value tbh
that was my thought too
bool changes = false; if ...: changes |= success; if (changes) clearPlayer

or, only use rawchanges and compare that
don't really understand that factions hub logic tho
well maybe it's more secure
tbh it looks like you use the return value of that method as a boolean elsewhere in the code
yep looks like everywhere you use it as boolean
but why am I showing you this. You won't listen anyways and apply your obfuscation
Do you folks know how to stop spam callers?
Iโm on the do not call list but these people are from India.
Iโve heard about โcan you please mail me your opt out and privacy policiesโ but does that even work?
Should I try to sue/mess with them?
mess with them
How so
It needs to be integer because there may be more then one change and we have to account for that, boolean would break everything
I just use call screening on my Pixel 2
@void void where?
I usually just leave it to voicemail
If itโs important itโll be a voicemail
I kinda just want to mess with them
She asked me if I had Medicare Medicaid what should I do?
I could call back being another scammer and ask THEM if they had computer viruses lol
boolean would break everything
Hmm I mainly just want to annoy them so they stop calling me
what's up leaf
LOL
I think they blacklisted me already
If I call it has a weird ringing sound and then says call busy.
Maybe it really is busy.
Iโll try again more.
me: 
my commits names:
Called back them and got to them
Said I wasnโt old enough
She said sheโll stop calling I wonder if itโll work
If they call again Iโm going to absolutely troll them
Although maybe it is my duty to troll them in the first place because the more time I waste with them the less time they have to scam other people
because I shouldn't have to explain the very fine details of how every single thing works for you to just believe me that it is important that it returns the amount of minigames you left when you did /hub and not just that you left a minigame
and thanks for the info about ifPresent
well I asked just single instance where it's used
the plugin is depended on by other plugins that I modified which use that method
also any plans on renaming Link$
wow at least once you listen
have you published that to your maven repo if you have a repo
it automatically goes to the maven repo from my build server
okay good
Does Paper 1.8.8 have the chunk dupe?
yes it does
I suppose the big survival/factions servers still using it have patched it themselves?
I try to keep my commit messages accurate
"more garbage code"
Oh, wow, discords scrollbars = rip
I don't see that
I have done huge changes to this project in the last 24 hours, I am surprised nothing has broke yet
Okay this must be like the fourth thing like this.
Have you heard about enums?
not consistently. That baffles me
why not
It's not even the first place where you have done that
So when I use that inventory type I don't need to do .toString().toLowerCase()
makes it less work
you don't need it for enums in the first place
why would you compare enums like that
I don't, it is a string for inventory identifier
public enum Environment
{
PROD("https://prod.domain.com:1088/"),
SIT("https://sit.domain.com:2019/"),
CIT("https://cit.domain.com:8080/"),
DEV("https://dev.domain.com:21323/");
private String url;
Environment(String envUrl) {
this.url = envUrl;
}
public String getUrl() {
return url;
}
}```
^^^
and how would PLAYTIME("playtime") be so much better then PLAYTIME = "playtime"
enums are generally nicer to deal with, but it can really boil down to your design and intent
I prefer using strings
so everyone using an IDE gets absolutely triggered by the == inspection
I prefer enums
intern all the strings!
I wouldn't say enums are so much better but yes they're nicer to work with and prevent you from doing questionable things as much.
wow paper is so shit
I'd say async chunk loading is a massive performance benefit to all servers regardless of type.
Minigames probably excluded.
time to switch to spigot
time to switch to concete
^^ lol ๐
concrete is god tier 
concete is super-god tier
how long ago was that MDpineapple
ugh I'm trying to convert the class to enum but I just realized that I cannot compare string to enum when I am checking if an inventory is of that type
InventoryType#getName().equals()
Or compare enums
just don't expect anything useful
hmm maybe it's because he is 15 or something
You can do it that way but that is very cluttersome compared to inventoryMenu.getName().equals(inventoryType)
I guess I can add a method to the enum
Why do you try to code golf so much
Bukkit golf
why do you even need to do that inventoryMenu.getName().equals(inventoryType)
you know sometimes lines of code can be more than 20 characters right?
I'd gladly accept being 15 again if I could
so you're 16
If you say so
also it is like that because InventoryManager the dependency stores GUI identifiers as name
Honestly sit in a room with noss for 30 minutes and you won't code golf ever again

Hello, server.pro disabled my account without any notice. Any way that I can get back all my server files? I made a dispute with paypal cause they did not give me a solution and they ignored my case.
What can I do?
server.pro
Yikes
why is that vic
I sent him a code snippet from like 4 months ago and he sent me an essay on why it's bad
I need someone like that tbh.
I personally have learnt so much when I've asked something that ecat gave answer for
@stiff yarrow paid java classes / code reviews when
leaf has taught some things about MT too
Why are the InventoryManager and the InventoryType separated into different projects?
Because InventoryManager is shared between two projects and InventoryType is not
is it actually InventoryManager not InventoryMenu
...why does only one of your projects have a concrete set of types of inventories?
InventoryMenu is the instance inventories use, InventoryManager is seperate
Because the other only has one
couldn't find a reference to InventoryManager tbh
https://i.imgur.com/XAd4zYa.png
am I missing something
It is not used by either project
It is the JavaPlugin class for InventoryManager
If it wasn't shaded and instead used as a plugin api
huh
if people were going to use your library in a way you didn't intend, they'd do it anyway
why go through all the effort to make it loadable when that's literally the opposite of what you want people to be able to do?
Because it is like that on my prison server
Several plugins that are designed to be independent otherwise would all be shading in InventoryManager
And causing conflicts
So it uses it as a plugin dependency instead
have a dependency jar/shade them in your main plugin??
have you discovered the magical power of relocation?
I have but having 5 different locations of the same exact 2 classes is just waste ram
it's a trivial amount of memory to avoid issues
actually if you have multiple classes like that you could just bundle them together in one lib:
https://github.com/SkorrloreGaming/InventoryManager/blob/master/src/main/java/me/skorrloregaming/InventoryMenu.java
There is no multiple InventoryMenu classes
no you misunderstood
Hol up.
https://www.spigotmc.org/resources/70373/
This is a free resource, yet then name says it's 70% off
and if there was then I couldn't cast it to an InventoryMenu to get the inventory type
https://github.com/SkorrloreGaming/InventoryManager/blob/master/src/main/java/me/skorrloregaming/InventoryMenu.java
https://github.com/SkorrloreGaming/ChatItem/tree/master/src/main/java/me/skorrloregaming
basically you have multiple relatively small things like that which you probably use in multiple plugins
70% off
well 70% off of 0 is still zero right? 
If I had a master InventoryType class in InventoryManager which is depended on by both link and skorrloregaming, then if I was to ever add ANY sort of gui then I would need to go in and add it to InventoryType in InventoryManager, bump version, push to maven repo, reimport on both projects, clean package, and push.
Will using jpg instead of png save a little space for a dynmap render?
@void void no?
Sonorous, it should
naรก
but
Damn it
Why the hell wouldn't I have to. If I want to add an inventory type say VOTE_CRATE, I would have to update the dependency that has the InventoryType class to add that inventory type. I cannot use it without doing all that.

start by designing things that make sense
Having inventory type in the same project that you are creating the GUIs makes it so it is not spaghetti dependencies
That's generally where things like generics come into play
It makes sense the way it is, you are saying I should move inventory type into a master class so I don't have two similar classes in two projects, which would make it so if I ever needed to add a single inventory type at all I would have to update that master class and push a new version out
that's not what I was saying lol
yes you can't read
why do things easy way when you can do it hard way

well either you can't read or can't comprehend what I'm saying
In either case a master class for something as trivial as an inventory type identifier is far from reasonable, as like I said if I ever wanted to add a GUI to the server I would have to update that master class and roll a new version out
you have to enlighten him, great duck
well I'm trying but the more I do this the more I think it's a lost cause
for he does not know all wonders of code, yet
In either case a master class for something as trivial as an inventory type identifier is far from reasonable, as like I said if I ever wanted to add a GUI to the server I would have to update that master class and roll a new version out
you're completely missing what i'm trying to say and fail to see that it's not what I'm saying even when I've explicitly said that it's not what I'm saying
and JSONManipulatorCurrent is not used by anything else but ChatItem, that is why it is in there
okay I will try to explain it
by classes like that I meant - classes that don't really shouldn't be on their own and are used as dependency in other projects.
You know? Like a lib?
Have you heard about libs?
If you have you have many classes that you frequently in multiple projects you can just include them in one single lib.
Not really an issue with ram waste or whatever you were claiming or size since maven/gradle shade plugins offer ability to minimize them
yes that is why I offloaded a ton of classes to SkorrloreGamingLink
Link is a library for SkorrloreGaming
so you understand what I was saying ๐ค
yes and that ram waste thing I mentioned was in response to someone suggesting I relocate and shade in the dependency in all the plugins that need it instead of using a plugin dependency, I said it uses a lot less ram and does the same thing if I have one single plugin dependency that all the plugins use instead of having the same dependency loaded 5+ times in ram.
i don't think that amount is even remotely significant
It's not but why have any ram waste at all if you can control it
Do you manage to get every last bit of peanut butter out of a jar?
but the wam
because in cases like this one it tends to be waste of time
without giving any noticeable benefit
You call manually configuring 5+ relocation plug-ins to use different packages so they don't conflict less work then just adding extends JavaPlugin and calling it a day?
Relocation isn't that hard, is it? Add Maven plugin if you don't already have it, specify the relocation, done?
Well, I guess it depends on your build tool.
It's not hard but in the context of less time is what I'm saying
You also got to figure in updating all those plug-ins on your server compared to only adding one
I'd just put all those depends either in a depends plugin or in a plugin that is your core/shared everywhere eitherway
ยฏ_(ใ)_/ยฏ
adding "extends JavaPlugin" fixes nothing
I mean, at the end of the day, it's a design choice
While we're on the topic of plugin management, is there any good plugin that manages, well, plugins? Like if I want to install a plugin, it can automatically add the dependencies, when I remove it, it can automatically remove dependencies that aren't needed by anything anymore, stuff like that?
well it also depends on the situation. Also it's bit of a strawman because that's not really what I said the critical part is tends
All of which generally frown upon automated access to their sites
Yeah, you'd probably need to have a custom repository for that
which sources are there? 
spigot, bukkit?
DBO, SpigotMC, PaperMC, some people just put releases on GitHub/others.
dbo?
The best place to release your plugin imo (DBO)
why
There's already Spiget, time to make PeperMc, McMerket and DevBekkitOrg
20:24:10 ERROR]: Chunk file at [-398, 686] is in the wrong location; relocating. (Expected [-398, 686], got [-402, 697])
lol did the chunk decided to take a walk? ๐
DBO has tons of features. Multiple pages, Alpha, Beta and Release files, integrated issue tracker, curse points from downloads (with splitting), multiple authors, directly linking dependencies on a per release basis, etc.
The resource verification queue isn't three weeks or smth either ๐
No U
Spigot doesnโt even offer per release specified versions
Which is annoying when youโre trying to find a release that works with your mc version
Havenโt tried paper
NMS Beyond?
No Mans Sky
oh
Does DBO actually allow you to access its site in automated ways? I'm trying to find stuff about it, but they're now owned by Twitch, or Curse, or whatever and I'm completely lost.
that's nice Demon
I'm pretty sure they have an API. there are forum threads about automatic updates for plugins on DBO
Seems like the DBO API runs via CurseForge.
So nice that they are tied to both Curse and Twitch, so you never know with which system you have to deal /s
How to enable this status bar?
use paperd once it's released
Well thank you
It seems like it does provide an API for uploading files, that's pretty cool. Could have a Maven plugin to deploy your plugin to DBO automatically.
Very good idea, the status bar is
No Step On Snek
Build 167 is the perfect build
- Async
I wish one day I would get text message like this
I'd fucking 360 and walk away
weebs
... who? i didnt order an uber, sorry wrong number...
if thaz how u text, i have concerns about how u drive.
Should I claim a namespace on Maven Central or use Bintray to publish to JCenter and then sync with Maven Central?

that's illegal
theres 3 of them tho (shooters)
ยฏ_(ใ)_/ยฏ
sup nerds
@gusty idol you can't just "claim" a namespace on maven central. You have to go through one of the many services that sync to it anyway. Bintray is one, Sonatype OSS is one, and so on
Also, once it's on central, it doesn't ever come down from central just fyi. So if you decide your project is EOL, then you're SOL ;)
The OSSRH guide says I just have to make an account on the Sonatype JIRA, which I already did
Then create an issue
and wait for a Sonatype employee to review it
Yup.
Can take a few days
But once reviewed, if they find a problem, a re-review is quick.
So should I do that or should I use Bintray to sync with JCenter and Maven Central?
What are they?
This is the thing I want to publish: Lets you manage your friend list.
wait
wrong copy
I copied the description of my Bukkit command
There
The requirements are mainly POM requirements.
They don't really care what your library is
I already configured Bintray publishing
Using the Gradle plugin
I already tried publishing to Bintray
Well Bintray is fine, but a JCenter employee is still going to review your project just like nexus would.
You need to do ALL of these. https://central.sonatype.org/pages/requirements.html
You can submit it to JCenter when you think it's good.
If it's not, JCenter will tell you what you need to fix. It's not a big deal.
Supply Javadoc and Sources: done
Sign Files with GPG/PGP: not done
Sufficient Metadata: seems done
They have detailed instructions, just keep reading the page.
That page tells you everything you have to do with steps
Do I have to make my own GPG keys?
Yup
wizjany you around bud
Because the Bintray plugin's README on GitHub says that I can use the Bintray keys to sign
Well, then maybe that will work. But I am not sure /how/ that works as you'd need the Bintray private key 
how do i correctly get a Pattern one can use for setting blocks via the API?
(for WE Archive/1.13.2)
But is it better to use Bintray to sync with both JCenter and Maven Central
no
Or should I only publish to Maven Central
You can't just publish to central. It doesn't work like that. You have to go through something that has permission to sync there. JCenter is one, Sonatype OSS is one...
They both follow the same requirements.
So Sonatype's OSSRH for Maven Central or Bintray for both JCenter and Maven Central?
Aww yeah, my Lotus is arriving a day early ๐
hello, if i set my overworld border at X: 10000 (+ve 5000 & -ve5000) Z: 10000 (+ve 5000 & -ve5000). How do I set my world border at The end & Nether? As I heard that 1 block in nether = 8 block in overworld.
If you want the same ratio, then yeah...overworld/8 for Nether.
End is whatever TF you want.
I think Spigot has issues with people traveling far in the Nether and generating portals outside world border in the Overworld and player insta-dying.
So maybe something to be wary of.
so the command should be like /wb set 625 625 right?
thanks for the info celebrimbor
give this man a nobel prize https://github.com/bloc97/Anime4K
WAIFU2X
no the name
I swear
if this shit gets shoved into stuff like photoshop I'll lose my mind
you fucking weeaboos are trying to take over the world
https://i.imgur.com/wCcZMGL.png except for ur waifu being shit
simple
3ms is impressive, real-time upscaling of anime ๐
ur literally 2retarded
interesting
would be cool to refine this and see it in CrunchyRoll or something
mfw pinged
really? lol
magic numbers for computing fast division of primes
thought about using it for a hash tables length but then I realised a better hash function would perform better
oh interesting
oh this is interesting:
http://www.hackersdelight.org/hacker2TOC.pdf
I thought it's a full book. F
still can't find a fucking domain
which domain
an available one
Oh

ConcurrentUtil is a pretty interesting repo
what's the state of this:
https://github.com/Spottedleaf/CustomEnchants
low priority

I'm so tired I stopped at a sonic on the way home just to rest
can optfine resource packs do multiple textures per block
like i know you can do item names but what bout blocks
or i can just use concrete because no1 uses those useless blocks
also can i check if someone is using the server resource pack?
ok i think i found how to check if they have the server pack
@void void yes, I think the player object has a couple resource pack methods
aww
@vestal jasper
I don't even remember what kind of stuff I helped you with but I appreciate the appreciation 
is there any tutorial to combine patches and build paper jar
hi
ho
he

Gabby approved these changes
you should be grateful vic
@merry talon Never heard of simulcast?
Sort of a big thing on anime streaming sites.
Like... very big
I mean it's possible the original source is still just shit
As it often is
But I see this as being great for simulcast if they can refine it good enough
For everything else, sure
There's also the people who simply don't want to commit all of that time and resources to using the existing, slower algos lol
Faster is always good, whether it's used for real-time or not.
I don't have an offline anime collection anymore, but something like this would've been really nice as a VLC filter when I did.
you can assign non-contribs to issues
but you cant request a review from them?
GH what are you doin
I download what I'm watching, but do generally keep a few shows locally just in case
@upper flicker afaik, you can assign collaborators and the issue creator?
not sure how that helps my issue
tfw i saw concurrentutil and realised leaf is actually smart :o
just using it as a reference for how GH seems to have added something in one place but completely missed it in another
graaaaaaaaaaaaaaaaaaaa
no
don't want my name in it
mcfortnite.game
tons of players on that for sure
@golden gust https://isotropic.org/papers/chicken.pdf
it does
what do you mean some people?
someone is doing it rn
jesus


would like a word

