#waterfall-help

1 messages · Page 17 of 1

mossy orchid
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but when i deployed the server and added myself through the console i got an incorrect UUID as well

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when i turned the whitelist off and added myself everything was fine

reef fulcrum
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xxx-xxx-3xxx-xxx-xxxxx?

mossy orchid
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?

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the first one is wrong the second one is correct

reef fulcrum
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Was the first character in the 3rd set of digits a 3 in the incorrect UUID for yourself? Given what you've said I'd assume that that is going to be the case

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You've not disabled the bungee online mode setting in paper.yml?

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Afaik the whitelist system is supposed to work, but I recall having issues with it too at some point

mossy orchid
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grep bungee paper.yml
bungee-online-mode: true

  • settings.bungeecord-addresses
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i had the issue before on a different server, but i didn't really care too much about it, didn't mind some manual work but i want to let other people add players as well instead of going into the console all the time

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and well i run my servers on my own hardware so not eager to let people into my network

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i changed it to a forced hub server that handles the whitelists a while ago and didn't care too much about it

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but it's becoming tedious atm 😛

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the waterfall server is also set to online mode, and the ipforward is set to on

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well true

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all the other servers are in offline mode

reef fulcrum
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Yea, it's not really a waterfall issue as much as the server potentially not handling offline mode properly, no idea how well this works on vanilla either tbh

mossy orchid
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i could capture the packets from the server and see if it actually sends out a request but i'm not sure if it is send to the bungee server or not

reef fulcrum
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I know it works after people try to join as it actually ends up populating the usercache properly, but last I looked I couldn't see why it wouldn't work

mossy orchid
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i do have to admit this is the first server i moved to 1.14.2, not sure if there could be an issue in there as well

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the other servers are running viaversion

kind karma
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@tidal musk you can't?

real grotto
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Is there a way have one server run each dim of a map like one on overworld,one on nether, one on the end? And have bungee tie them all together?

rough warren
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You'd need to disable end and nether in the overworld server, generate a nether world and so on... Then link them using bungre

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Probably also a plugin to sync inventories and whatever

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Not sure why would you want to do that though

real grotto
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The reason for it is that when someone is in the nether the server gets way laggier so I would prefer the nether to be on its own process since I have 16 cpu cores to throw around

zinc sapphire
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Its doable

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just gotta keep all the inventory data in sync and their playerdata and etc etc

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make sure there's no race conditions that would result in them losing, or worse duplicating, that data

real grotto
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I mean if i use something like inventory sql it should keep it across servers right?

zinc sapphire
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probably?

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havent used it myself

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just spouting off random stuff youll want to double check

real grotto
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I mean random stuff is better than me going blind

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Any advice on how to get a server to only run the nether because I tried getting it to just have the nether spawn and it spawned in like 90 chunks of nether then started generating over world

zinc sapphire
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its supposed to have that saved in level.dat

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or at least I thought it did

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I suppose a plugin could force it if it wasnt

real grotto
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Will look into it later thanks for the advice

sturdy forge
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hello

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I really need help

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bungeecord kicks players randomly, "[Proxy] Lost connection to server"

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please, help, it's urgent

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its probab not allowed to tag but as I said it's urgent, @unique linden @zinc sapphire

zinc sapphire
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yeah you arent allowed to tag

sturdy forge
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yes, I'm sorry

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do you know how to fix?

zinc sapphire
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nope

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it should tell you why its doing that but the internet is complicated

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theres about 1000 places that connection could have a problem and break

sturdy forge
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what can I do?

carmine swallow
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could try an MTR

shrewd zealot
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disturbing Aikar-senpais Ark marathon with pings bigdickping

sand steppe
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big dick ping

sturdy forge
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@carmine swallow what’s MTR?

young holly
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how can i chhange the message: if you wish to use IP forwarding, please enable it in your bungeecord config as well ??

kind karma
reef fulcrum
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DO NOT CHANGE THAT MESSAGE; If you can even see that message your setup is broken

young holly
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no because wie have change from single spigot server to waterfall an some old player have in server ip :25565 and now i would set this message to say u have to use following adress ....
sorry for my bad english

reef fulcrum
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No, that's bad

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Use BungeeGuard or something proper to protect the server

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General gist is that if people can see that message, they can hack your network

young holly
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okay thx i will try

quartz jetty
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Waterfall is drag and replace just like paper is to spigot right?

kind karma
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yep

quartz jetty
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Thanks

frozen olive
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if i connect whith query i have connection but cant see how many players are playting, version mc, and if is online

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what problem do i have?

frozen olive
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some guy telling me its engine issue

reef fulcrum
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need more context of what you're actually doing and what you're getting back

frozen olive
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on the website i have script to show server stat like online and playing users\

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it works on other server but not mine

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my query port is working

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btw. what is paperclip?

reef fulcrum
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paperclip is the bootstrap for paper, the fork of spigot

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make sure that you've got query mode enabled in config.yml

quartz jetty
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Is there an efficient way for me to force a resource pack on Waterfall (instead of enforcing the same pack on each server)? with a Sha1 as well so it doesn't cause lag and can cache

reef fulcrum
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phoenix had a plugin on spigot iirc

hushed mauve
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Might be a stupid question but can I use the latest waterfall with 1.13.2 servers?

reef fulcrum
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yes

hushed mauve
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Thanks

strong mantle
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My curiosity is peaked, does waterfall only build once .3 is supported by paper?

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Since waterfall is a proxy and doesnt use uhm

reef fulcrum
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We're waiting on upstream

strong mantle
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Ohh

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So waterfall is dependant on Bungee?

reef fulcrum
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It's a fork of bungee

strong mantle
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Ahhh

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Makes sense

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Then Bungee is its own thing?

reef fulcrum
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For compatability reasons and "double the work", it's easier to just wait for bungee to update

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and yup, but spigot updates bungee and spigot together

strong mantle
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Makes sense lol

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I've heard things here and there electro, but is it really true that .3 doesn't have many performance updates server-side?

reef fulcrum
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The major performance concern hasn't been addressed afaik

strong mantle
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Shame

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Nobody knows if there will be a .4 either?

reef fulcrum
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Pretty sure they covered that on their release post, and have already talked about it

serene tide
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Yes, they mentioned in the release post that there will be a 1.14.4.

strong mantle
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Oh god, and I am the one raging about my players not reading enough, haha

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Thanks :P

kind karma
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still does not beat 1.4.7

marble kelpBOT
topaz ingot
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1.14.3 ^^?

serene tide
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This update has not been tested by PaperMC and as with ANY update, please do your own testing

BungeeCord Changes:
fe2a39e4 Minecraft 1.14.3-pre4 support
8eb56837 Bundle 1.14.2 translations```
reef fulcrum
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Waiting on spigot

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I really don't care to handle the update and then revert all the changes in a few hours when upstream updates

topaz ingot
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You know how to do those changes?

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btw does md5 do bungeecord and spigot alone and we are 100% dependent on him or are people helping him?

serene tide
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There are others that make pull request that get accepted, but he does most of the work.

reef fulcrum
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He does the work, he also doesn't accept contributions for updating the software itself however

topaz ingot
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When I add Via Version to my waterfall / bungeecord server, which has 1.14.3 support, will 1.14.3 be able to join?

spiral crater
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im guess pre-release means real release wont work? or will it

reef fulcrum
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It won't

topaz ingot
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and what about my question?

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same?

reef fulcrum
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🤷

topaz ingot
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I just had a scheduled restart, so I tested and it worked 😄

pliant sluice
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So, we just restarted with the ViaVersion and the latest brand new Waterfall build, and it's not letting 1.14.3 clients in. Am I miss something?

reef fulcrum
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Yes, waterfall doesn't support 1.14.3 yet

pliant sluice
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Alright, my bad then. Looked like what the patch changed there.

reef fulcrum
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That was for the pre-release

pliant sluice
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Sounds good. Thanks for letting me know.

marble kelpBOT
strong mantle
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That's .3 I guess :)

spiral crater
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@reef fulcrum travertine too?? 😄

reef fulcrum
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More looking at paper first

sharp dagger
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Do you recommend me using Waterfall over bungeecord if i have 70 concurrent players and will be more sooner? Or there’s no difference?

lean zenith
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100%, Waterfall is the paper of Bungeecord

bitter lark
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but it's dead

tidal musk
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what

marble kelpBOT
tidal musk
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What's the difference with travertine and waterall

zinc sapphire
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Travertine is waterfall + support for 1.7

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Easier to manage them separately

visual steeple
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HEY

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Does travertine support 1.7-1.14.3?????

reef fulcrum
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yes

visual steeple
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So ill use travertine

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Or no

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I cant find plugins to it

reef fulcrum
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If you want to support 1.7 then yes, use Travertine

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Better option is really to not use 1.7, but 😄

visual steeple
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There is no download on the official websie

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Download for 1.8.8 paper

reef fulcrum
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Use the API or click the "more" button on the 1.12.2 page

visual steeple
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Oh

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Thx

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The website just stops when i click "forums"

reef fulcrum
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Go to the download page and 1.12 and then more

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We don't provide links to old versions directly other than the API

visual steeple
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But

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There is no sorting for diffrent versions

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Imma go to yaivesmirror

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yivesmirror

reef fulcrum
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Literally read the page

visual steeple
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No

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In the papermc.io/ci there is just the same names as in the downloads

tidal musk
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click 1.8.8

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yw 😄

visual steeple
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Oh im dumb

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i did not see that

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But still it says "This build is no longer supported"

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U, dont support it

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its the version for server networks

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or single servers

reef fulcrum
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We don't support 4 year old software

visual steeple
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1.8 server + ViaVersion = 1.8-1.?? server

reef fulcrum
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You can download it if you want, but any bugs, etc; are 100% on you

vagrant sequoia
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And there are definitely bugs/exploits

visual steeple
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Oofff

tidal musk
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Lukas

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maybe try Viabackwards or Rewind?

visual steeple
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Need to find a dev to code patches or them

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Ugh

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A 1.14 server?

tidal musk
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well Via Version itself allows for ex a 1.8 server so any client on 1.8.x 1.9.x etc can join

visual steeple
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Yea

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But can like 1.14 players then use the 1.14 mechanics???

tidal musk
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no

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1.14 blocks will turn to stone

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but GUI's will be 1.14

visual steeple
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And can i setup a network like 2 1.14 paper servers and waterfall

tidal musk
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ye

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just put via version

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on the waterfall server

visual steeple
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?

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Oh

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Or viarewind and viabackwards

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?

tidal musk
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via rewind

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will make players under 1.14 able to join

visual steeple
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Yea

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Ok

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But one sec

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Do 1.8 mechanics work

tidal musk
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via rewind is for 1.13

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well yes

visual steeple
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so ill use 1.13

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Yesss

tidal musk
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nvm rewind is for 1.12

visual steeple
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oh

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Xd

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Ill use 1.12 since its supported and viarewind is for it

tidal musk
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closest thing u can do is use spigot 1.8

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or paper 1.8.8

visual steeple
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Can i use spigot and waterfall xd

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Why did i ask this

tidal musk
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ye probably

visual steeple
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Thx

tidal musk
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u can also get 1.7.10 paper

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nam

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nvm

visual steeple
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So do i need viarewind and viaversion on proxy and servers?

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Or just proxy?

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xD

tidal musk
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just get paper 1.8.8

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and use via version

visual steeple
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Ok

tidal musk
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and put via version on waterfall

visual steeple
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Ok

compact nacelle
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getting this when using QueueSystem after relogging (it worked first time then stops)

reef fulcrum
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Something apparently canceled the ServerConnectEvent

compact nacelle
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I didn't see anything from QS in the error so I was wondering if that's a WF issue

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is this the plugin error then I assume?

fossil egret
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is travertine just waterfall but has 1.7.10 support or does it have more to it

shrewd zealot
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it has 1.7 support but that makes it more limited iirc

dense knot
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Any recommendation for a queue plugin? I need one but can't seem to find one.

vivid aurora
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have you tried QueueSupport

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@dense knot

dense knot
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Nope, can you link me please?

marble kelpBOT
#

(DiscordBot) Just a peaceful Minecraft video - length 7s - 24,778 likes, 349 dislikes (98.6%) - 212,266 views - Cobraunie SC on 2019.06.17

granite night
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How would one send a user to a sub server using the API?

marble kelpBOT
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ProxiedPlayer has a connect method

granite night
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Well the issue is not the proxiedplayer, the issue is how to get the sub server that the user is supposed to be sent to

reef fulcrum
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the configuration for the proxy should let you get the ServerInfo of a server from the users config

plush swift
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hello

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the problem is from the waterfall, I tested the section directly and it has no problems

plush swift
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@here

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please, help me...

plush swift
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fuck NAMETAGEDIT

tidal musk
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it's bug on their side yes

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they send a team with no name

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and twice

reef fulcrum
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lol, nice

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There is still 100% an issue with the proxy, but that's a stupid one to solve \o/

visual steeple
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hey

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can i use it with 1.8 backend servers?

reef fulcrum
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Yes, 1.8-1.14.3

visual steeple
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yesss

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but do i have to install viaversion on backends? or backends and proxy?

reef fulcrum
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The proxy itself supports those protocol versions, it does not do any protocol translation, however

visual steeple
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so i dont need viaversion or viabackwards etc. on proxy

reef fulcrum
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If your server is 1.14.3, you can't connect with 1.8 just because you're using waterfall

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You'd need a plugin to deal with that mess

visual steeple
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but do i need like viaversion for 1.8 backends and juse leave the proxy like that

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no i got an idea

reef fulcrum
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I literally just explained it

tidal musk
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if you want 1.14.3 players to be able to connect to 1.8 server

visual steeple
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i use 1.14 paper and waterfall and use viabackwards

tidal musk
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then yes, you need a viaversion on 1.8 server

visual steeple
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if i want 1.14 proxy to connect to 1.8 paper

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?

tidal musk
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proxy can do 1.8-1.14.3 fine

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it does not need viaversion

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proxy does only proxying, but not translating

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proxy will work in following scenarios:

client     ...    server
1.8.x -> proxy -> 1.8.x
1.9.x -> proxy -> 1.9.x
....
1.14.3 -> proxy -> 1.14.3
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if you want 1.8 players to connect to 1.14.3 server, you can use ViaVersion+ViaBackwards or ProtocolSupport

visual steeple
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ok

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but

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if i want 1.14-1.8 players to able to connect?

tidal musk
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either use 1.8 server with viaversion, or 1.14.3 server with ProtocolSupport/ViaVersion+ViaBackwards

visual steeple
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ok

tidal musk
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more questions about protocol compatibility?

visual steeple
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no

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or yes

#
does this work?
player proxy server
1.8 -> 1.14 -> 1.8 with viaversion
1.14 -> 1.8 -> 1.8 with viaversion
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with server i mean backend

tidal musk
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do not worry about the proxy version

visual steeple
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ok

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huh

tidal musk
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it handles from 1.8 up to 1.14 transparently

visual steeple
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but does it work?

tidal musk
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you don't need to do anything to get proxy support 1.8-1.14.3

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and all the versions between 1.8 and 1.14.3

visual steeple
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yesyes

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bit does that work

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but*

tidal musk
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yes, with viaversion it does

visual steeple
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with viaversion on backend

tidal musk
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i thought i explained carefully enough thonk

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yes, with viaversion on backend

visual steeple
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xD

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ok ill go make a server

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on hosting company

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cuz my internet is only 30mbps and i think that my isp wont allow me xD

tidal musk
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yeah they'll probably sue you for consuming traffic

reef fulcrum
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Free

visual steeple
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3 servers, custom jars, and by joining dc servers u can get up to like 14gb ram

tidal musk
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yeah no we don't do that here

marble kelpBOT
marble kelpBOT
dense knot
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@vivid aurora QueueSystem works great, thank you.

vivid aurora
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no problem!

sturdy forge
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hello. in one gamemode hits begin being randomly combo, different from the ones I setup? can you please help?

timid pewter
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hey how can i just reload the config?

reef fulcrum
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/greload

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Bungee doesn't reload plugins, etc, just fires an event for them to listen to to reload their own configs if they want

timid pewter
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ok i just want to reload the config for waterfall it self

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that wouldnt kick the players right?

reef fulcrum
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Nope, players will stay connected

timid pewter
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tyvm

gritty sail
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hello why sometimes in my server
ping falls down and many player crashes, then re-stabilize again weird

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i have network_compression_threshold: 256 only on bunge and other server -1

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idk if it has anything to do with it

granite night
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So, i have a inventoryclickevent in my paper plugin
And i am trying to have the user get sent into a sub server if they click a specific item in a Entities Inventory

                ServerInfo target = ProxyServer.getInstance().getServerInfo("teytem");
                ProxiedPlayer player = (ProxiedPlayer) event.getWhoClicked();
                player.connect(target);

But it gives a no class found error thing
What do i do to fix this

reef fulcrum
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What NoClassFound?

granite night
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One sec

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Ima try and find the exact error

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NoClassDefFoundError

reef fulcrum
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Need to see what it's actually complaining about

granite night
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One sec i gotta find a log file now bleh

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This is the error it gives

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Whenever it executes that block

reef fulcrum
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You can't use bungee classes inside of a bukkit plugin

granite night
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@reef fulcrum Wait, so then what do i do

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Because i just want for if someone interacts with my NMS entity it opens a inventory, and if they click specific buttons it sends them to a sub server, or something else happens

reef fulcrum
granite night
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Thanks for the info

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It worked perfectly

ocean kestrel
#

Hello I need help with a slow connection issue. I timed it. It takes 10 seconds to log into my server. On other servers it's around 3 seconds. I'm using the latest version of Travertine. I have all of my connection thresholds set to -1. I'm using a strong host. I have more than enough memory stored into my Travertine server and my Hub. I can't seem to understand why this is happening can somebody please help me. Thank you ❤

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Also I'd like to add that I removed all of my plugins to see if it was a plugin issue. It's not.

tidal musk
#

Where is your host and where are you

ocean kestrel
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host is north america It's a dedicated host. Running at 64g of ram, intel core 17-7700k, 2x450GB SSD, 4TB HDD, and 1GBPS uplink. I re set my bungee config setting to 256 and found that this made in game server transfer instant. However logging in is the problem

tidal musk
#

online mode?

tidal musk
#

hey

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I just need help about travertine

reef fulcrum
#

?ask

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.ask

marble kelpBOT
#

If you have a question, please just ask it. Don't look for staff or topic experts. Don't ask to ask or ask if people are awake or available. Just ask the question to the channel straight out, and wait patiently for a reply.

tidal musk
#

I want to connect on a server that use travertine 6.0

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and i don't know how to install travertine 6.0

reef fulcrum
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There is no 6.0

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General advice for installation is to read the bungee install instructions

tidal musk
reef fulcrum
#

Are you trying to connect to some server you found on the internet?

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If so, you'd need to speak to the server owners, god knows what they've done

strange brook
#

6.0

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can't wait til MC 6

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right abouts after MC 2.0

tidal musk
#

this is a modded server from a launcher

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and i want to go on with the official launcher

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and how to install the last version of travertine ?

reef fulcrum
#

You download it from the website, if you need installation steps, refer to the bungee installation guide

tidal musk
#

where can i found the installation guide

reef fulcrum
#

.g site:spigotmc.org bungee installation

marble kelpBOT
tidal musk
#

thank you

silent granite
#

hello?

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someone?

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I think waterfall api is broken

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the spigot servers arent fetching bungeecord

tidal musk
#

wat?

tidal musk
#

?

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u need to set bungee to true in spigot.yml

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and add servers in config.yml on waterfall server

vivid coral
#
[10:20:33 INFO]: [MrKitty_Cat|/ipAddress:55600] <-> ServerConnector [Hub] has connected
[10:20:33 INFO]: [MrKitty_Cat|/ipAddress:55600] <-> ServerConnector [Hub] has disconnected
[10:20:35 INFO]: [/ipAddress:55600|MrKitty_Cat] -> UpstreamBridge has disconnected
#

For some reason when I connect to the server I am instantly disconnected and my client is stuck saying "Joining world"

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There is no logs on the target server tho

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I don't really know what other information to provide for this, any ideas?

tidal musk
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what is your network-compression-threshold in the problematic spigot server

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and, is this all servers, or just one of your servers

vivid coral
#

64

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And it appears to just be this one server

tidal musk
#

copy the server jar from one of your working servers

vivid coral
#

They all use the same server jar

thorn magnet
#

64? That's low. o.o You should set it to zero to disable it since Waterfall is local anyway.

tidal musk
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and also, if that fails, regenerate your server.properties and spigot,paper.ymls

vivid coral
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Waterfall isn't local @thorn magnet

thorn magnet
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?!?!

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It's not on the same network?

vivid coral
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Nope

tidal musk
#

you set to -1 to disable, also 64 is fine

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and there is nothing wrong with having bungee on a separate network

vivid coral
#

64 is just the lowest you can set it to from what I hear

tidal musk
#

but also did it work on 256?

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and i say copy jar because jar might've gotten fucked

vivid coral
#

It isn't something I can just test, it happens randomly

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Like right now I can't join

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But if I restart hub it will let me on

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So it has to be hub related

tidal musk
#

well that is info that was not included originally lol

vivid coral
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Yet no logs in hub

thorn magnet
#

Can you not avoid having Waterfall on a separate network? You're just adding even more latency doing that and unneeded compression.

tidal musk
#

There is no problem with it James, and it's not the issue

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No reason to harp on it

vivid coral
#

Waterfall is on a seperate network to act as ddos protection

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And to migrate network based attacks

thorn magnet
#

What's the ping between the proxy and the servers?

vivid coral
#

Very low

tidal musk
#

lol he's gonna keep going

vivid coral
#

Like 40

tidal musk
#

whatever

vivid coral
#

I know it's gonna increase latency, I'm aware of that

#

Anyways

tidal musk
#

could be a plugin if it happens after long runtime

vivid coral
#

Any ideas?

#

It's not a long runtime

#

It's verrrry weird dude

tidal musk
#

well, could be a plugin regardless if it works then stops

vivid coral
#

Yeah, but you would think I would atleast get join logs

#

Literally nothing shows up in console

tidal musk
#

yea that's weird, idk

thorn magnet
#

There's a packet that's sent to hide that screen, I don't remember which but I suspect it isn't able to get through.

#

Respawn packet maybe?

tidal musk
#

are all your servers at 64 compression?

thorn magnet
#

Oh, apparently it's the Player Position And Look packet.

vivid coral
#

I think I'ma install plugman and next time it happens just disable plugins until it lets me on

#

And yes

tidal musk
#

yea i guess try that, it sounds like a plugin but im not sure

#

its nearly 4am i need some sleep

vivid coral
#

If it's not I'll report back 😛

#

Gnz

thorn magnet
#

I'm heading off for lunch now. Let me know if you figure it out, I'm curious. o /

vivid coral
#

Alright!

#

It could be something with my custom plugins

#

But those are using a seperate coroutine

#

So that makes no sense

tidal musk
#

if i had to make a wild guess, i'd say prelogin events or something silly?

vivid coral
#

Nope

#

I use the normal join event

tidal musk
#

yeah not sure then

#

do tag if you find out so i can read idn the morning

#

night

vivid coral
#

Alright

limber jacinth
#

Does waterfalls work for 1.14?

#

And how do I set it up?

tidal musk
#

yep pretty sure waterfall works on 1.14

#

and try googling videos and im pretty sure is same as bungee cord just waterfall.yml or somthing is for extra config. hope this helps

random sentinel
#

@limber jacinth

limber jacinth
#

Yes but for 1.14 servers

heady wave
#

for waterfall build 287 is enough a Xmx128M Xms128M?

scenic pebble
#

I'd do more like 512M

unreal stag
#

Waterfall will run in 128MB, but not very well.

knotty sorrel
#

can I force people to lobby each time instead of last server they were on?

#

I am running two forge servers so if person was in 1 modded server then next time joins with the other mod they get all mismatched mods

unreal stag
#

Yes, just disable the reconnect_yaml module in modules.yml or use force_default_server: true in config.yml

limber jacinth
#

Do I need bungee ore to use waterfall?

rigid cobalt
#

What is better for Xeon or I9 9990K server?

tidal musk
#

Hey. When using Waterfall, my players login times significantly increase, meaning they're stuck at "loggin in" for a good 10 seconds before finally joining the server. Is there a fix to this?

reef fulcrum
#

Significantly increases vs?

tidal musk
#

Before I started using waterfall the login time was pretty much the same, quick as any other server

#

Long enough for players to notice

reef fulcrum
#

I'm more wondering if you're moving from bungee or no proxy it all, for context

tidal musk
#

It slowed after switching from bungee

limber jacinth
#

Do I need bungee ore to use waterfall???

acoustic adder
#

no, waterfall is completely standalone replacement jar just like paper

reef fulcrum
#

My network dropped, wooo; One thing to try disabling is the async-dns setting in waterfall.yml, beyond that I have a few suspicions, maybe try setting up spark, does your server maybe use a lot of scoreboards?

tidal musk
#

No, we don't use scoreboards. I'll try your suggestions and retun later on. Thanks

tidal musk
#

Im unable to locate async-dns in waterfall.yml, am I missing something?

reef fulcrum
#

Oh, use_netty_dns_resolver

tidal musk
#

Thats it, thanks!

#

That seems to have fixed it, thanks!

limber jacinth
#

how do i setup waterfall?

fossil pewter
#

same as bungeecord

#

just run the jar

#

and set up the config

#

@limber jacinth just like a normal bungeecord server

limber jacinth
#

ok

#

thanks

limber jacinth
#

anyone know how to fix this? [14:23:48 ERROR]: Exception in thread "main" java.lang.IllegalArgumentException:
Server lobby (priority 0) is not defined
[14:23:48 ERROR]: at com.google.common.base.Preconditions.checkArgument(Pr
econditions.java:359)
[14:23:48 ERROR]: at net.md_5.bungee.conf.Configuration.load(Configuration
.java:154)
[14:23:48 ERROR]: at io.github.waterfallmc.waterfall.conf.WaterfallConfigu
ration.load(WaterfallConfiguration.java:60)
[14:23:48 ERROR]: at net.md_5.bungee.BungeeCord.start(BungeeCord.java:270)

[14:23:48 ERROR]: at net.md_5.bungee.BungeeCordLauncher.main(BungeeCordLau
ncher.java:62)
[14:23:48 ERROR]: at net.md_5.bungee.Bootstrap.main(Bootstrap.java:15

reef fulcrum
#

Error is in english, you don't have a server called lobby yet you've added it to your listeners priorities list

tidal musk
#

daily reminder that reading is overrated

#

why read when you can ask?

reef fulcrum
#

connection reset ;-;

hot lion
#

does anyone knows how to asign 5 ips to one waterfall?

reef fulcrum
#

You'd create multiple listeners in the config

hot lion
#

how?

reef fulcrum
#

That listeners section in config.yml is a list

#

You'd basically copy the existing entry in there and set the host for another IP

#

Any reason you're not just binding it to 0.0.0.0, however?

hot lion
#

so does this bypass mojang auth servers limit 600?

#

i mean not bypass

reef fulcrum
#

No

hot lion
#

600 for 10 mins per ip

reef fulcrum
#

The issue is is that all of the traffic is going to be coming from the host IP itself, not the IP for the relevant listener

hot lion
#

so i need to run 5 water falls

marble kelpBOT
#

That's also still just going to use the hosts interface

toxic quiver
#

hello all, just wondering....so i just created a bungeecord server etc , and im trying to figure it all out.... how can i have plugins work across all servers without having to install one on each? like i have plugin for donator perks and i want it to work across all servers without having to install the plugin on each one, is that possible?

reef fulcrum
#

You can't, the proxy is basically entirely seperate to your servers

green rune
#

Hello, Im trying to set up waterfall and looking for help, I cant find any documentation on installation. If someone could link me that or explain what to do It would be great

reef fulcrum
#

Use the bungeecord instructions, the process doesn't really change

green rune
#

Ok

#

@reef fulcrum However I host my server through gameservers and don't have access to the run file

#

It's integrated through MCMyAdmin

reef fulcrum
#

Please don't ping me, but basically you'd configure mcma to start the correct jar file

green rune
#

Sorry for the ping, habit from faster servers that conversation gets lost in. Thank you though, I'll be able to figure it out

reef fulcrum
#

Pings are just an annoyance, and discords coloring is just horrible for my eyes

tidal musk
#

Is there anyway to do whitelists?

tidal musk
#

like /whitelist?

bitter stone
#

I don't need a different client for a Paper server right?

reef fulcrum
#

Nope

bitter stone
#

How come when I made my server Paper 1.14.3 it said I needed to have the version Paper 1.14.3 to join

#

@reef fulcrum

reef fulcrum
#

Please don't ping me, and give it a moment

strange brook
#

sounds like your server isn't started up yet?

reef fulcrum
#

When the server starting up we kinda have to lie to the client as we don't know the protocol version of the server yet

#

It's one of those cases of we could echo the version back to the client in which all versions will thing they can connect, or we set it to -1 and let plugins do whatever they wanna do

bitter stone
#

Ok

sick pulsar
reef fulcrum
#

use double ' in the middle of that

sick pulsar
#

like Potota''s Server Network?

reef fulcrum
#

yup

sick pulsar
#

thanks!

silent granite
#

someone is botting my server

#

what I should do?

patent summit
#

Is Waterfall updated?

silent granite
#

travertine

#

yes

#

someone is botting my server

patent summit
#

dont think so, empty packets are a known issue

silent granite
#

no, someone is botting my server with a webpage

daring aspen
#

Do you use your direct ip?

#

If you do

#

Don’t

#

Get a domain

silent granite
#

...

#

you are kidding me? xD

daring aspen
#

Anyways get anti bot

#

For your server

silent granite
#

oooooooooooooof

daring aspen
#

Yeah I mean you got to get basic protection or this will happen

silent granite
#

I run a big network, recognized spanish network, today there was +300 online

#

but now the server is going down due the bots

reef fulcrum
#

start firing out IP bans or try using some form of protection plugin, one made by some guy called egg82 seems to be fine

silent granite
#

._. really?

reef fulcrum
#

Yup

#

The issue with attacks like that is they pretty much take advantage of the fact that the software is listening on the network, that's its job

#

Only real fix for that is to spread out the load across multiple servers use some form of mitigation that can detect some attacks or start going crazy with ip level bans

patent summit
#

It is DDoS?

silent granite
#

So, I should install that plugin?

unreal stag
#

well, that's fun, didn't expect to be linked to a service that literally provides bots to shut down servers

#

nope nope nope

silent granite
#

?

#

if noone offers a solution

unreal stag
#

get a DDoS mitigation service, use multiple proxies, ...

#

What can I say? The Internet is a very dangerous place...

silent granite
#

I have ovh

silent granite
#

Hey electronicboy

#

Should I change something?

reef fulcrum
#

Waterfall is dealing with what is being thrown at is as expected

#

Your literal only options are to protect your server properly

toxic quiver
#

should you put ban management plugins on the bungee server itself?

#

or just each proxy ?

tidal musk
#

I recommend Bungee itself so you don't have to ban the person on all proxies

median sparrow
#

fail2ban but for Minecraft servers

ocean estuary
#

Which MC versions does Travertine support? 1.7 - 1.14.3?

#

Also does that mean I dont need to use ViaVersion/ViaBackwards?

tidal musk
#

Travertine should support 1.7-1.14.3

reef fulcrum
#

Travertine provide support for the proxy for those protocol versions

#

It does not magically provide any protocol remapping

delicate ruin
#

Is there any way to get a list of players to show on the server list screen when hovering on the player count (like on a normal Paper server) with Waterfall?

reef fulcrum
#

I wanna say that you can set the player sample with the API

quiet shard
reef fulcrum
#

Something kicked the client in the wrong phase

quiet shard
#

Happens to multiple people though, surely its the server?

reef fulcrum
#

(Basically, the fact that it's in the wrong phase is an annoyance, but it's generally a sign that the server tried to kick the player for some reason)

quiet shard
#

Not much of a tech guy so i might be asking basic questions here, but it mentions a packet in the log. Would the option to allow empty packets (mabye) fix it? If not is there anyway for me to find out the specific cause?

reef fulcrum
#

You'd wanna check the proxy/server logs

#

Something is sending a disconnect packet to the client before it can actually accept a disconnect packet, generally down to something on the server handling something improperly

quiet shard
reef fulcrum
#

Something sent an invalid packet to the proxy, it's pretty much always been traced down to plugins on the server

#

empty packets isn't the issue there, your server is just sending invalid packets

quiet shard
#

That would be on the proxy, or would there be a chance it could be a hub plugin as well?

reef fulcrum
#

The proxy itself appears fine

#

It's just upset that something sent it a bad packet

tidal musk
#

How do You put a costom picture on a server listing

reef fulcrum
#

server-icon.png, same as for a standard server

tidal musk
#

where do i put it

reef fulcrum
#

in the same folder as where the proxy is ran

tidal musk
#

k

steel walrus
#

Is ist possible to get the Domain a Player joins from with Waterfall in 1.14?

reef fulcrum
#

The server sends it to the client, should be in the handshake event or something to that effect

steel walrus
#

Can i geht is from the ProxyPingEvent

patent summit
wet stirrup
#

You know what... I think I am just going to read the docs instead of starting to ask questions here

hard trench
#

What does allow_empty_packets do?

marble kelpBOT
#

it allows empty packages to pass through the proxy

hard trench
#

that doesnt explain much mr bot

reef fulcrum
#

it prevents a specific type of broken packet from kicking players from the proxy

#

i.e. the server sending a packet with no contents

hard trench
#

Ah, i guess thats not really my issue

#

I have a issue where random people cant connect to the server, for example right now theres 120 people on the server but one person is messaging me they cant join, the server is pinging for like 30 seconds and then says its not up

#

and they can join other servers just fine

marble kelpBOT
#

can they ping/traceroute the server address?

reef fulcrum
#

^ waiting 30 seconds would suggest a timeout

hard trench
#

ill ask them to try pining it

#

Yes they can ping it fine

#

still cant join tough

reef fulcrum
#

Does bungee show anything?

hard trench
#

Ill check

#

There arent any errors, nor does their name or IP show up anywhere in the latest log

marble kelpBOT
#

they might just not reach your server due to some connection issue/ISP blocking

hard trench
#

weird, any way i can further investigate? this isnt the first time someone has complained about this

reef fulcrum
#

are you using srv records?

hard trench
#

Yes i am

reef fulcrum
#

wanna try giving one of them the direct IP/port and seeing if they can connect?

hard trench
#

so basically make the proxy be the direct ip?

#

or

#

giving them the direct ip without the domain

reef fulcrum
#

the latter

hard trench
#

Direct ip worked for them ._.

reef fulcrum
#

Yea, SRV records aren't working for them then

hard trench
#

is that something i should worry about or do something about?

reef fulcrum
#

You could maybe direct them to use google DNS or cloudflares DNS, but ^ yea

hard trench
#

alright

reef fulcrum
#

SRV records are not reliable, some ISPs do not seem to handle them consistently or if at all

hard trench
#

Ok, so if i were to make the bungeecord run on the ip without the port would that fix it?

#

cause i can, its not currently in use

reef fulcrum
#

So long as you're not relying on the srv record to connect it should be fine

hard trench
#

SRV just makes it so they dont have to put the port after the domain, so if i dont have a port in general then i wouldnt need to use it

#

thanks ill be sure to try this out :))

plain mango
#

Hi, I'm just getting started with plugin development, and I'm wondering 1) where to download libraries for waterfall/bungeecord, and 3) how to communicate commands between servers and the waterfall server (like how to make a command they typed in one server get processed on the waterfall, and how to send commands back from the waterfall server to each other proxied server)?

reef fulcrum
#

repository info is in #404345080917262369, as for the dependency info, I should probably add that stuff to the projects readme file at some point

plain mango
#

I'm new to Java too, so I guess I just include the jar as my library

reef fulcrum
#

what IDE are you using?

plain mango
#

Intellij

#

I guess that means i need to download the actual BungeeCord server jar

reef fulcrum
#

There is actually a plugin for IJ that will get you setup with a quick maven project for stuff like waterfall projects

plain mango
#

So far I haven't had to use Maven I don't think

#

Haven't even bothered to look up what Maven is :p

reef fulcrum
#

You haven't had too, but it is something you'll wanna learn

plain mango
#

Is it a project structure type?

reef fulcrum
#

(It just makes stuff a looooot easier once you understand how to use it) It's also really not that bad

#

It's basically a build tool which defines all your dependencies and stuff

plain mango
#

I didn't bother with the build tools jar either

reef fulcrum
#

Then it can take that info and pump out a jar, and that dependenciy management can be used by the IDE to work out what it needs to grab and stuff

#

(It just makes it a lot easier for you to do things like move the project around work with others, as well as make updating the project and stuff easier than messing around with jars)

plain mango
#

IC

#

I'll keep that in mind, thanks

#

Collaboration is definitely something I'm interested in, regardless if I don't

reef fulcrum
#

if you reaaaally want, you can grab the waterfall jar or the bungee one and just add that, but that also exposes you to stuff you really shouldn't be seeing such as bungees internals, has its pros and cons

plain mango
#

ic

reef fulcrum
#

And yup, was going to link that, there are some limitations and flaws with that, e.g. it requires a user to be online and isn't suitable for sending large amounts of data

plain mango
#

is there no waterfall specific API stuffs?

reef fulcrum
#

There is

plain mango
#

Can you name the top X Waterfall/BungeeCord plugins/posibilities that I haven't thought of, but will blow my mind?

#

I'm just gonna write a few simple plugins (that probably already exist) like voting on the map that loads (on one server, while choosing from a custom gui on a smaller less resource intensive hub server)

reef fulcrum
#

Ultimatly it's a proxy

#

There is only really so much that is actually sane to do on the API

chrome flame
#

Hello, what compreesion threeshold i have to set to have The lowest ping on The server?

unreal stag
#

compression threshold has nothing to do with server ping

potent raven
#

Is there any tutorial on how to use waterfall

#

Like a video

#

or website

patent summit
#

Its the same as bungee

potent raven
#

oh ok

wind crystal
#

Whats the config for the minimum MC version that can connect?
We get a lot of complaints from people running 1.13.1 getting the "could not connect to fallback server" message

calm ether
#

Waterfall is compatible 1.8 - 1.14.3 just like BungeeCord

wind crystal
#

And thats wonderful, but we only have 1.113.2 backend servers, new players get confused by the cryptic error message.

marble kelpBOT
#

waterfall.yml lets you set the game_version so that it doesn't show the range

bold escarp
reef fulcrum
#

That's generally down to plugins messing with packets being sent to players

bold escarp
#

@reef fulcrum Any idea what would be the best way to see which plugin is doing it?

#

or just process of elimination

reef fulcrum
#

Pretty much

coarse hollow
#

really stupid question but is waterfall version independend...? im trying to use the latest waterfall in combination with a 1.13.2 paper server, but its giving me some bad packet error, but i also cant seem to find any documentation/downloads specific to 1.13

#

@reef fulcrum skypewave

unreal stag
#

Waterfall is "version-independent" in that it supports many different MC versions (from 1.8 to 1.14.3)

coarse hollow
#

well, problem is

#

with the latest version, trying to use waterfall, connecting to a 1.13.2 server

#

MrDienns] <-> DownstreamBridge <-> [alpha] - bad packet ID, are mods in use!? Empty minecraft packet!

vagrant sequoia
#

It's probably something specific to your server's networking, e.g. a plugin is messing with packets.

#

As I haven't seen/heard of any issues like that specific to Waterfall so far for the versions it supports

coarse hollow
#

the only network plugin installed is (up to date) protocollib

#

i already removed protocolsupport and those kinda plugins

#

i can try and pretty much blank installation though

vagrant sequoia
#

The entire purpose for ProtocolLib's existing is so that "other plugins" can "mess with packets" 😃

#

So it could be some plugin hooking into that, sure. I mean, I doubt it, might not be the case, but PL can certainly be suspect.

coarse hollow
#

the majority of the server is custom built and i can assure you that protocollib is only used as api to not have to deal with nms

#

i dont think there's any plugin that does anything like this straight away

#

though naturally i will test it out

#

lemme make a blank server installation

vagrant sequoia
#

Well, highly possible that whatever is using ProtocolLib is doing it bad and breaking stuff.

#

Seeing as you are the only person having this issue with Waterfall

#

I'm going to say it's installation-specific

coarse hollow
#

i would assume so, yes

#

but still kinda weird, anywho, gimme a second

#

ok seems to work on a blank installation

#

so some plugin is breaking it i guess

#

alright, guess thats my problem then

#

thanks pepoheart

vagrant sequoia
#

np

#

It's going to likely be any plugin that messes with packets, either directly or indirectly (through ProtocolLib or whatever)

#

ProtocolLib on its own is probably not the problem unless maybe it's too old? Doubt it, though.

coarse hollow
#

nah its up to date, so that shouldnt be the case

#

there's a few wonky public plugins that use protocollib

#

ill try deleting those first

reef fulcrum
#

That'll be a plugin messing with packets, there is a config option to mitigate it, but it's not a good sign

potent raven
#

How do I enable waterfall on my paper servers?

#

I already did the config for the waterfall proxy server

#

now I need to know how I enable waterfall support on the paper servers

reef fulcrum
#

Same as the bungee install instructions, Waterfall doesn't change that

potent raven
#

Well where is the file

#

is it in paper.yml?

#

For the setting

#

On the normal paper

#

I am watching a tutorial

frozen oak
#

Sorry for what may seem like a stupid question - we're using waterfall for our servers (just switched to multiple servers and switched our host too) and voting isn't working, does waterfall change anything for voting plugins or am I looking in the wrong place?

patent summit
#

You should re-configure all the vote sites

#

To use your new ip?

craggy solar
#

Im getting a hell of a lot of random kicks (Over 1000 in 24h), I've been told its my hosting, is that correct?

[22:17:27] [Netty Worker IO Thread #4/WARN]: [/1ip:51792|GodsDead] -> UpstreamBridge - NativeIoException: syscall:read(..) failed: Connection reset by peer
[22:17:27] [Netty Worker IO Thread #4/INFO]: [GodsDead] disconnected with: NativeIoException : syscall:read(..) failed: Connection reset by peer @ io.netty.channel.unix.FileDescriptor:-1
[22:17:27] [Netty Worker IO Thread #4/INFO]: [/ip:51792|GodsDead] -> UpstreamBridge has disconnected
[22:17:27] [Netty Worker IO Thread #4/INFO]: [/ip:51792|GodsDead] <-> DownstreamBridge <-> [survival] has disconnected
frozen oak
#

Yeah I’ve done that MrMaurice - it’s just being a pain I think 😅 was trying to do the old elimination process for working out what could be wrong! Thanks though.

hardy vale
#

How do I set the fallback server? atm when I restart a server, it only says : closed and doesn't send players to fallback server, which I would want my lobby to be.

#

Any idea how can I manage that?

reef fulcrum
#

There are plugins like MoveMeNow for that

hardy vale
#

But I can't set it up directly in Waterfall?

#

and I use MoveMeNow do I install in on bungee? @reef fulcrum

reef fulcrum
#

You'd need to read the instructions for it, I don't recall

#

It's pretty hard for the proxy to deal with stuff like that

hardy vale
#

Hmm okay

marble kelpBOT
#

"fake proxyplayers"

reef fulcrum
kind karma
#

i guess he meant 'fake online players'

#

lol.

lean zenith
#

"disconnected with: Kicked whilst connecting to Hub: Outdated server! I'm still on 1.13.2"

#

When will that be fixed? Seems I have to double restart to fix this

reef fulcrum
#

wut

lean zenith
#

When a player joins on 1.14.3, it brings that up

#

And the only way to fix it, is to stop the proxy, and start again

reef fulcrum
#

And your server version is?

lean zenith
#

The Latest Waterfall

#

#287

reef fulcrum
#

server version, not waterfall

lean zenith
#

1.13.2 in the Hubs

#

git-Paper-638 (MC: 1.13.2)

reef fulcrum
#

I'd suggest checking your server logs or something

lean zenith
#

okay?

reef fulcrum
#

That kick isn't going to be from waterfall

lean zenith
#

My Startup logs show no errors

reef fulcrum
#

I mean, you're connecting with a 1.14.3 client to a 1.13.2 server?

#

Either you have some fallback setup and it's falling through for some reason, or you're running protocol hacks

lean zenith
#

Just have ViaVersion over the Proxy

#

And just Protocolsupport on the Hubs

#

And if this helps, when the player joins again they dont receive the message

#

Alright unsure if it was my hubs that need to be restart after Proxy or the other way around. Either way its been sorted

tidal musk
#

/version

#

ON paper version 124 When killing snowman does it lag your server alot

bitter lark
#

would it be possible to alter packets on waterfall?

#

or just store them for specific player?

#

if so... where could I find example of such plugin

toxic quiver
#

is there a way to have chat linked between two servers without it
changing the style or format, and using a player's nickname as the name instead? (as if you apply colour coding to the nickname..it's removing this)
I've tried various things like BungeeChat and so on, but they essentially change the chat far beyond what I want to achieve....
I was considering making a plugin that writes the chat to a temp database....and others read/write also from it but i suspect this is not the best approach esspecially if you have more than 3 servers...

marble kelpBOT
#

@N​eO​_A​nd​er​so​n no need to spam, your messages are still on the screen...

toxic quiver
#

I wasn't... it was Dray

marble kelpBOT
#

and using plugin messages to forward them is probably the litest solution

#

oh yeah, he too

#

then let me rephrase: "no need to mirror bad behaviour"

toxic quiver
#

that is true ^

#

apologies

#

just wanted to mess with him a little.... as it is pointless to do what he was doing... ^^

marble kelpBOT
#

yeah, especially as IRC never forgets

toxic quiver
#

there is an IRC network for this?

#

I miss IRC....Discord is good n all....but IRC is still legendary...

marble kelpBOT
#

yes, the important channels are bridged to irc.spi.gt (this one is #waterfall)

#

@s​el​f_​sl​au​gh​te​r yesh, when Discord becomes a game store first and eventually merges with the Epic Store xD

toxic quiver
#

oh dear lord lol

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though i can actually see that happening...

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would not surprise me at all

#

hah true

marble kelpBOT
#

seeing as they have the same big investor (Tencent) yes

toxic quiver
#

sad times...

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now i have no idea how I'm going to send a message from 1 plugin to another on separate servers...

marble kelpBOT
#

if you always have players online on the server if you want to send the message then I suggest using plugin messages

toxic quiver
#

ICQ oh wow, that's a blast from the past..

marble kelpBOT
#

@s​el​f_​sl​au​gh​te​r you forgot jabber/xmpp

toxic quiver
#

I never did use those

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ICQ was invested with malware around the time I discovered it, so i never used it lol

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infested*

#

XD

marble kelpBOT
#

friend of mine actually got banned from ICQ because we used OTR encryption for our messages xD

#

that's when I stopped using it

toxic quiver
#

quite strange how everytime there's a new X , there's another X just around the corner waiting to take over it and become the next big thing....

#

and the cycle just goes on and on...

marble kelpBOT
#

that's the free market for you!

toxic quiver
#

reminds me of myspace....

#

I read somewhere they recently accidently deleted their 3m user database

marble kelpBOT
#

only open protocols aren't prone to that... which is why email, IRC and xmpp (somewhat) are still around ;D

toxic quiver
#

I think email could never die, I feel like IRC is slowly taking a backseat to what it used to be, which is sad, as I love IRC over any other form of communication including calls lol

#

and human interation 😛

tidal musk
#

-1 disables compression completely

#

you don't really want that

#

however between bungee and backend servers you want to disable compression indeed, as proxy has to start decompressing data just to recompress it bit later...

serene rune
#

@tidal musk what value / config option should i take a look at if players are timing out randomly but server is at 20tps

reef fulcrum
#

.895

marble kelpBOT
wise oracle
#

are there any waterfall tutorials ?

reef fulcrum
#

The process doesn't really change from the bungee ones

wise oracle
#

well for some reason it doesn't work for me

#

normal paper just shuts down after it loads

reef fulcrum
#

server logs?

wise oracle
reef fulcrum
#

java.lang.OutOfMemoryError: Java heap space

wise oracle
#

?

reef fulcrum
#

Your server ran out of memory

wise oracle
#

how do I add more ?

reef fulcrum
#

if you're self hosting you can increase the heap memory by setting the -Xmx flag

wise oracle
#

where ?

reef fulcrum
#

in your startup script

wise oracle
#

k

reef fulcrum
#

java -Xmx2G -jar... for 2G of ram

wise oracle
#

hmm ok

#

it won't start

reef fulcrum
#

You'll also need to make sure that you have the 64 bit version of java

wise oracle
#

but if I use 521M instead of 2G it works

reef fulcrum
#

either you don't have enough ram or you have the 32 bit version installed

wise oracle
#

well I have 16gb of ram so that shouldn't be a problem

#

but I can't even connect to waterfall

reef fulcrum
#

waterfall connects you to the paper server

#

by default it's on port 25577 unless you changed it

wise oracle
#

I changed it to 25565

#

can't even connect with localhost

reef fulcrum
#

Well, what's the error?

#

We don't have some magical ball here to see what you're seeing

wise oracle
#

how do I set up fallback server ?

reef fulcrum
#

That requires another server

#

And the error pretty much means that it failed to connect to the paper server

wise oracle
#

it did connect to server

#

so is that alright ?
also I want this server to be cracked

#

@reef fulcrum Ik I shouldn't ping but I need ya

serene rune
#

how much should be dedi'd to the bungee instance in the start script "-Xms#G -Xmx#G"

serene rune
#

Is anyone able to help with this^?

reef fulcrum
#

256-512M is generally more than plenty

slim vale
#

Hello

#

Do we have help here 😍

reef fulcrum
#

We offer one question, which you just used 😦

strange brook
#

you can get additional questions for $10 each, or $5/ea if you buy bulk of 10+

wise oracle
knotty sorrel
#

I keep getting disconnected from my sponge server with message server you were previously on went down but the server isn't going down

#

also it says its going to send me to fall back server but I just end up at server select screen

mossy mica
#

Hello, how can you connect a forge server to a waterfall network?

reef fulcrum
#

Bungee doesn't support 1.13+ for forge, for earlier versions there is a lot of irky water around plugins

#

Some will work, some won't; Waterfall has an option in waterfall.yml to disable entity metadata rewriting, which can cause issues with mods

#

*irky water around mods

mossy mica
#

I have a 1.12.2 forge server that I would like to connect to the network (waterfall 1.14.3), would that work? (also using protocol support for older clients)

reef fulcrum
#

I can't say yes given the nature of mods, but waterfall is your best option on the bungee side of things

mossy mica
#

ok

#

and do I need to do anything on the forge server side of things?

reef fulcrum
#

if you want bungee ip/uuid forwarding to work, you'll want to use sponge as it has support for that

mossy mica
#

got it thanks

wise oracle
#

@reef fulcrum why won't you respond to my question ? 😭

reef fulcrum
#

I don't really care to support cracked servers

#

Nor do I really care to go out of my way for answers to questions when it seems like you're trying to work with software which is outside of what you've got enough experience for, but questions which could be answered with the basics of reading the documentation for the software

wise oracle
#

ok one last question then I will shut up and leave
why must bungeecord online mode be true and not false ?

reef fulcrum
#

I'd suggest reading the documentation, nowhere does it say that

wise oracle
#

where do I get that ?

#

bye

tidal musk
#

wat lol

green rune
#

Ok so my server host won't let me change my server properties file to set the server to offline mode. Let alone even have access to server properties other than their control panel... Now does this mean waterfall will be unavailable to me unless i change hosts or can convince them to set the server to offline mode? Or is there a way around this?

marble kelpBOT
#

I would ask them how you can use the server as part of a bungee network and if they don't have an answer to that you might want to move to a more competent host

green rune
#

see the thing is im using gameservers

#

so I feel like it shouldn't be an issue as they host hundreds of servers a month but they're being so difficult for no damn reason. Just in case I need to look for a new host, do you have any recommendations?

calm scaffold
#

I use CubedHost. Had them for about a year and never had any problems with them. Help is easy to get and they are always eager to help. I use FileZilla for FTP access and I can change virtually everything about my server. I can even run custom .jar if I want

reef fulcrum
#

"using game servers" what

green rune
#

But someone recommended me pebble

#

i might switch

reef fulcrum
#

Rule of the internet: Companies using generic names are generally 👎

green rune
#

well they worked for the time of running a private server

#

now that i have 3....

reef fulcrum
#

Worked, yes

#

Issue with generic "do it all" hosting providers is that yes, they can do it all

#

But they have experience with jack all, generally

green rune
#

So what should I do? Find a new host or wait for this support ticket to be answered god knows when

reef fulcrum
#

Find a competent host

green rune
#

Pebble looks pretty good with full FTP access and 5gb for 11.99/mo

#

and Virologicbody recommends Cubedhost

#

cubedhost says out of stock for everything

calm scaffold
#

I have not tried any other hosts. I used CubedHost because I had a discount code for the first couple of months but stayed with them as they have been very good so far.... for me at least

reef fulcrum
#

General advice is stick to reputable hosts, do your research, etc

slim vale
#

Can i upgrade my questions subscription ?

reef fulcrum
#

.ask

marble kelpBOT
#

If you have a question, please just ask it. Don't look for staff or topic experts. Don't ask to ask or ask if people are awake or available. Just ask the question to the channel straight out, and wait patiently for a reply.

haughty nimbus
#

that's illegal. You already asked 2 questions

quiet shard
#

For NetworkCompression, on bungee you keep as default, but on backend servers, I should set to -1? Is that correct? What does that do exactly?

tidal musk
#

-1 disables compression

#

Can i upgrade my questions subscription ?

this dude gotta be a troll

green rune
#

ZeroWinrate] -> UpstreamBridge has disconnected

#

so im getting this error in console

#

and no one can join the server

green rune
#

was literally workng 3 seconds ago

#

didnt change any config

reef fulcrum
#

check your server logs

green rune
#

thats the latest log for my hub

#

wait fuck

#

i got it

knotty sorrel
#

hi guys I ask other day but maybe I can try again everyone on my server keeps getting random disconnect message showing the server you were previously on has gone down yet the server isn't going down

reef fulcrum
#

At the bare minimum we'd need logs

marble kelpBOT
#

Remove my plugins

mossy mica
reef fulcrum
#

Did you read it?

mossy mica
#

yes, I set the disable_entity_metadata_rewrite to true in the config and restarted the server but still the same error message

reef fulcrum
#

do you have plugins on the proxy?

mossy mica
#

yep: antibot, bungeetablistplus, exploitfixer, multichat, protocolize, serverlistplus and via version

reef fulcrum
#

I'd suggest trying without plugins on there

mossy mica
#

ok, but the weird thing is that I can connect to a normal vanilla server on the same network

reef fulcrum
#

The issue is down to a system in bungeecord which rewrites packets sent to the client

#

That setting modifies the proxy so that it disables that stuff, but due to how bungee is implemented, there is no clean way for me to make those changes without plugins having a chance of breaking it

#

The proxy knows about the vanilla data types and stuff

#

But, It can't do anything about mods which have their own data types and stuff

mossy mica
#

I see now

#

Ok I managed to fix the problem, ViaVersion-2.1.2 was causing problems for the proxy where it would kick me out while trying to join the server and BungeeTabListPlus-2.8.11 was causing issues to the mods in the server.

#

Thank you for your help!

reef fulcrum
#

BungeeTabListPlus is messing with the metadata system?

hard trench
#

need help quick: trying to make the bungeecord address be just the ip without the port in the config - do i just have to remove the port from host: 0.0.0.0:25574 to remove the port and run the bungee on the normal ip without a port

reef fulcrum
#

25565

hard trench
#

ok and what about - query_port: 25574

#

i have it to the same port as that above do i change it ?

#

or do i keep that the same / doesnt matter

#

oh i have query_enabled: false so i assume its irrelevant what i put there

reef fulcrum
#

Yea, if you have it disabled it doesn't matter

hard trench
#

should i be enabled or no

#

oh

#

nvm i dont need it

#

thank for the help <3

#

`` priorities:

  • lobby
    ``
#

can i just add - lobby2

reef fulcrum
#

Yup

hard trench
#

to make the bungee have 2 default hubs?

#

and how will the players be distributed ?

#

based on what

reef fulcrum
#

It will always try the first and then the second

#

You'd need a plugin to balance them if that's what you're aiming for

hard trench
#

oh ok

#

i wont mess with that for now then

#

final question ^

reef fulcrum
#

Yup, you'll no longer need that if your minecraft hostname is what you give to people or is the same as the server

hard trench
#

great, thanks!

marble kelpBOT
wild stirrup
#

Can Someone help me out; I think my config is messed up; Players keep getting kicked for either connection throttled or cannot join fallback server..

#

@quasi copper

#

My Config:

quasi copper
#

what did I do? xD

sand steppe
#

be on the notable list kappa

wild stirrup
#

I Just want someone who know's what their talking about to help me as I am my playerbase cannot connect

#

I didn't mean to @ you invetive; Sorry

patent summit
#

lol

quasi copper
#

it's alright ^^

sand steppe
#

do you just accidentally type people's names thonk

wild stirrup
#

I have a plugin on my discord that if I type a letter it puts usernames in sometimes depending on the spelling

#

Is anyone able to help me with my issue?

quasi copper
#

take a look at the 'host' in listeners, don't think your server domain should be in there

#

default bungee config has 0.0.0.0:25577 in it

wild stirrup
#

I tried it with the 0.0.0.0 and localhost and it didn't work so I put my domain in and I Had no issues pinging the server

#

but when I try to connect it throws me out

quasi copper
#

force_default_server is set to false by default too

wild stirrup
#

ah ok

quasi copper
#

that looks more like an issue with the server the bungee's trying to route you to, you sure it's reachable?

wild stirrup
#

100% I have 1 player that can connect without issue and everyone else tries and they get disconnected

#

ontop of that the one player who can connect gets thrown off aswell if another tries to connect

quasi copper
#

also, the servers list has the Lobby with an uppercase L but it's listed lowercase lobby in the priorities. Idk how picky bungee is on that, but that might be the issue

wild stirrup
#

Same issue still

#

Tired resetting everything you've said so far

quasi copper
#

maybe try just changing every lobby thing to lowercase

wild stirrup
#

I did

quasi copper
#

Or just let the config regenerate and start fresh

#

don't see anything atm that might be wrong

wild stirrup
#

Here's my log if that is any help?

#

Hold on; lemme get a diffrent log

#

deleted ips from the logs (Sorry if this doesn't help)

patent summit
#

Seems like an issue with duplicated team names

#

i dont remember if the kick msg is the same

#

Any spigot plugin using teams or scoreboards?

wild stirrup
#

Featherboard?

patent summit
#

Shouldnt be an issue