Never had this happen to me before, everything else in the game felt fine. From the last clip looks like Alec_LTA has similar issues.
#Jump bugging out
1 messages · Page 1 of 1 (latest)
We made the server more aggressively correct movements when they are too far off. We can dial it back a bit. Things always seem fine until you add a bit of latency.
Welcome to playtesting lol. Netcode is just constant tweaking until you find a happy medium where you're not consuming too much resources to get the desired results for most players. 🙂
Has this issue been resolved in this playtest?
I think so