#Gen 7 Event RNGing

1 messages · Page 1 of 1 (latest)

midnight rivet
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Don't stand in front of the guy

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npc will be not = 4

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so you'll be wrong simple

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wow the guide states to save in front ? wth

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Behind

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here

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4 NPC

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You must be BEHIND it

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behind total

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not a little

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where my circle is

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yep

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where the circle is

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It's not 0 and 4

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It's 4

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Yes

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That doesn't exists

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You should check the basics of Gen 7 RNG and how NPC works.

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Getting fluctuing NPC is the base, and that's why timeline exists.

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Do you follow NPC Count Live ?

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Yes you should always have 4 as the NPC Count to use and follow for your RNG

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You don't get different numbers of NPCs at the same place after running PCalc with NPC count for some time

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You get different number of NPC when reading the Live Count when you shouldn't do

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When I say "you should always have 4 NPC" is the reference number, you don't have MORE than 4 NPC, so the timeline will work for 4 NPC

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If you stand in front it's 5 ? 7 ? i don't remember my meory is failing me

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Because it was a feature done for us to research stuff

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As said in the guide you follow NPC count because checking live count will confuse you

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exactly like here

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Do you see any mention of checking the Live Count ?

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exactly

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so you don't use something non stated right

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Then if we added something like "Amount of Pokemon seen since day 1" you'd assume it's necessary in anything ?

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Just follow step by step the guides to avoid that

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and don't focus on the fluctuation

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If the NPC Counter says

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4 it's 4

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(and there, it's 4)

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Now you can just timeline based on that and enjoy

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in the main windows

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It's Pcalc too much outdated for my memory

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You'll have to figure out, it's the counter that doesn't go backward

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that's the one

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Nope

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It stays on the highest NPC Count possible

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if it goes like 0 => 1 => 4 stucks at 4 it's logic

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If it goes 0 => 1 => 4 => 1 it's the live count

versed hemlock
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4 npcs