Funny vessel idea with econ with nonsense econ :
4 towers:
-Crystal Turret : Offensive
Basically it will revolve around 3 types : artillery (big range and damage and attacks like onagers kinda); rapid fire (fast firerate ig) and a variant that can tank damage for some frontline defence
-Crystal Catalyst: Support
Will buff nearby towers permanently with [SCRAPPER] wich makes enemies drop aura on death (for econ). 2 types : either more econ or add temporary buffs at the start of each tide
-Crystal Beacon: Offensive
Can attack multiple enemies at once and mostly involves debuffs on enemies. 3 types, debuff type, damage type (% damage why not) and synergy, adding buff to the tower based on the amount of beacos nearby
-Stomper : Defensive/Offensive
Can be used as a wall, and stomps with a slow firerate and short range for high damage. 3 types: Damage type, utility type (such as storing attacks, and only attacking when attacked) and wall type
Yellow patch is a myth

