There's a pretty bad problem with machine guns especially when in a convoy with 2 or more players. When fighting a boss the game goes to 5-10 fps and becomes impossible to dodge attacks, although one would say "just don't bring machine guns lol" I think this restriction shouldn't exist. Instead, the moment the game detects 2 players shooting out of their gun at close range, the game should just instantly calculate and not process the bullets at all. I know my idea is sketchy but it might spark a different plan on how to resolve multiplayer issues, since it's one of the most fun things in NK.
#bullet changes multiplayer
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