#Drops despawning TOO quickly

1 messages · Page 1 of 1 (latest)

red girder
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Money and XP drops from crates and what not need to have their lifetimes increased considerably. Tired of watching them despawn in front of me...

dense nebula
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or add auto loot feature after a room is cleared

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only reason xp and money have drops is just to make it look nice, they should automatically go to the player after a while if its not picked up.

red girder
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yeah I agree, that would be a much better system

stone gust
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Toggleable auto-loot would be great. Personally, I'm avoiding EXP so that I can build enough flux to upgrade my weapons (so mandatory auto-loot would suck for me) but I understand my scenario is a niche one.

Alternatively, make drops despawn when the user is ~2 rooms away. Gives plenty of time to pick them up (plus a buffer in case one accidentally leaves the room the drops are in) while still making the user manually pick the drops up, in case the nK team prefers things that way.

bitter prairie
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Toggleable auto-loot would be too op

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it should only auto loot when you cleared the room