#Drops despawning TOO quickly
1 messages · Page 1 of 1 (latest)
or add auto loot feature after a room is cleared
only reason xp and money have drops is just to make it look nice, they should automatically go to the player after a while if its not picked up.
yeah I agree, that would be a much better system
Toggleable auto-loot would be great. Personally, I'm avoiding EXP so that I can build enough flux to upgrade my weapons (so mandatory auto-loot would suck for me) but I understand my scenario is a niche one.
Alternatively, make drops despawn when the user is ~2 rooms away. Gives plenty of time to pick them up (plus a buffer in case one accidentally leaves the room the drops are in) while still making the user manually pick the drops up, in case the nK team prefers things that way.