#modding-discussion

1 messages · Page 120 of 1

potent dragon
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Sorry um,, where is unlock all?

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Nvm

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I foud. It sorry

weak plinth
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Should be a button at the top of the screen when you pause

potent dragon
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Yea

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Thank,,

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i dont know if you know but which greenpath warp is closest to the entrance

weak plinth
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The waterfall or Oasis one

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I don't remember what it's called in the mod

potent dragon
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also theres a red. Number counting down i think pressed sometging by accident

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jow do. Stop it

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im worried

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its next to "set"

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i dont knownwhat is is

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Its below 100

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im scared plea se tell me what it is

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its at 30

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uhh

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nothing happened

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whatever

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OH IS IT FOR SETTING A BENCH

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I THOUGHT IT WAS BAD

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bruh i cant talk to cornifer because theres fog canyon electricity following me

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this is infuriating

dry snow
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yo

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jude

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the unlock all makes progress odd and hard

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you should first find out how to get past that monster

dry snow
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any waifu mods?

thick rampart
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I had asked where I would have to drop this. I heard this was the right place. I made a light blue cloak version of the Knight using the sprite sheets for the Custom Knights mod

potent dragon
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I got descending dark. I’m not sure where I can use that before the fungal wastes

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i got half of kingsoul from hornet so. I have no dash

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I Really dont know what to do

ember hound
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so...

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wanna just quickly warn everyone about the Vengefly king fight, especially in randomizers...

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If you kill the vengefly king while he does the animation that stops your movement, you get stuck

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as a sort of soft-lock

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this will only happen in randomizer runs though

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as other runs you'd lose the ability to fight him if you don't do it at the time you fight hornet

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you wouldn't have the ability to kill him quickly enough yet

errant lance
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i'm fairly certain this isn't specific to randomizer

mild lance
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does this exist

dry snow
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Maybe with enemy randomizer but I'm not sure

mild lance
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omg baba

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adorable

lapis heron
paper apex
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So I was wondering, what if the Void upgraded your other movement abilities?

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I came up with two things that aren't quite as powerful as Shadow Dash, but can still be a neat little thing to have for exploration or, if used right, combat.

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Night Flight: 1 second after your Wings let you double jump, they recharge. This would be useful mostly for exploration, as boss arenas don't usually let you fall for an entire second, or if they did it may be more useful to just land and then get your full double jump/pogo off an enemy.

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Unrelenting Charge: Crystals turn dark and charge a tiny bit faster. Not much, but enough to be better in combat. You charge thru enemies without getting hit due to becoming shade-like, and the wave does more damage.

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Could be used for combat potentially. Mostly just a neat help for the lazy who wanna charge thru a zone

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Was wondering what people would think of these.

olive trail
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Instead of aditional jumps, some kind of glide might be better

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Holding the jump button in the air would allow you to slowly fall

paper apex
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I like that, how did I not think of that? Yeah, that seems better and more useful than something limited to exploration.

silk junco
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sounds really good of an idea

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as for the flukenest randomized, what if ahem the eternal ordeal but randomized?

low wadi
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how often is the mod installer updated/is it still being updated, and if so, how can I update my mod installer when it gets new mods? Just redownload?

errant lance
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Wait til Saleh releases a mod to redownload

raw lichen
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sigh

errant lance
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Love u

potent dragon
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Whats the soonest place you can use ddark. I got it from Hornet

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I really wanted the dash but. Ok

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I want to be able to make progress :(

spiral summit
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Question is there a way or mod to have more than 4 saves with out having to manually backing up and sorting saves?

weak plinth
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More saves

paper apex
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I wonder, could you make it so that death, instead of breaking your soul meter, applies a random Pantheon Binding upon you?

frosty zephyr
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Hello, is there any mod that enhance the lightning ? i know in option i can increase luminosity but it is not perfect, is there anything that enhance the halo of light around the knight, or that just enhance the lightning of the game ? thankx 🙂

past thorn
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ok, I'm finally gonna get to serious work on Hollow Knight in RoA, someone's helping me, will post progress here

cobalt warren
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silksong mod for hk

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that'd be neat

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would probably be super hard to do tho

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might not fit too well into the game either, so maybe not the best idea.

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damn that would be really cool

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but make it so that the shade emerges in the end and you just get knocked out by them and "win" the fight

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because in the end the knight is an unstoppable force, and immovable object in their true form

livid eagle
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shovel knight plague of shadows moment

abstract dirge
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we dont even need an actual ss mod

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im pretty sure most would be happy with a mod that just makes the knight look like hornet

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That would need some new animations tho, which is, not a reasonable thing to ask of someone

abstract dirge
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Any tips for Mantis Gods?

errant lance
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practice? lmao

abstract dirge
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@Zaliant#5522 thanks for the very helpful input

I figured the second phase was a tad too unfair due to rng, so the whole fight is the first fight, really. Dont get hit in first fight + spam ddark = win.

Hm, i think it would be more fun if instead of that, they were all like 50-100ms slower for each move and instead had a bit more hp so you cant just ddark spam

errant lance
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it's doable without ddark, nail only. I'll give a more in depth explanation. Practice, then, if you still have trouble with figuring something out, watch a video to see how others tackle the same problem you keep running into, or ask, or just practice even more to iron out the kinks

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even if you do watch a video or ask, getting in there and doing it is the only way you can reliably tackle something, it literally all comes down to practice

abstract dirge
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i do know its possible but it requires a specific strat / movement / mindset

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so it feels a bit trial and error-ish, and doesnt let you be very flexible

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also, without ddark, i think you can still facetank a bit

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anyways i dont want to really put much into this fight, i just wanted a quick challenge

errant lance
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you can radiant with nail only

abstract dirge
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yea i saw

left canyon
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what you guys think about custom knight sprites with all the nail type4s

sharp raft
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like, nail upgrades?

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would be pretty cool to see

hushed ether
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The sprites might be too small to see the details

finite flare
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A recommended first run would be helpful as well

dry snow
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I would assume that by setting something to true it would randomize that setting

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So if charms are true it would randomize them but if dreamers are false then the dreamers would be in their normal locations

vivid dragon
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Randomize everything for maximum fun

sharp magnet
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has there been an update to Hollow Point?

brittle egret
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still working on it

sharp magnet
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ok

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also, the name is glorious

brittle egret
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the pun was too obvious to ignore, so i just had to take it

obtuse iron
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I'm looking to play the randomizer on Linux. Is there any sort off special thing I need to do to get that set up? Yes... I do own the game through Steam.

errant violet
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hey, guys. :) i want to share with you few short clips of Hollow Point gameplay, can i do this here or there is another place for such purposes?

gloomy mountain
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Hello

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Does the modding work for a mac

gloomy mountain
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Is there an infinite Geo mod and an ak-47 gun mod?

vast prairie
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you can just give yourself geo with debug

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ak-47 not finished

gloomy mountain
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how do i give myself geo with debug?

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Do you do it in the game?

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or in a file?

gloomy mountain
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I feel like I broke my game

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my nail slash became the vengeful spirit

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and i don't know how to change it back

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and my vengeful spirit is gone from my inventory

vast prairie
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that's just messing with the controls probably

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also, from the options at the upper right corner

quick cairn
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If vengeful spirit is gone, you probably accidentally clicked for the game to take away that ability. The debug menu has a list of skills that you can toggle on and off. You can find spirit and click on it to have it again

errant violet
peak glen
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hey bud mind using < >

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@errant violet

errant violet
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didn't know about it. thanks! sherma

peak glen
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No worries!

oblique cipher
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Since when did Hell Mod removed nail upgrades?

past thorn
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hey if it's possible in Rivals of Aether, I'm going to add in a custom stage as well with The Hollow Knight as a boss, sorta like how Ridley is a boss in Smash 4

obtuse iron
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So how do I install the randomizer on Linux?

weak plinth
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get dll

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put in mods folder

obtuse iron
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Where is the dll, and where is the mods folder?

weak plinth
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?mods

weak plinth
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or just run the installer with mono

obtuse iron
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I don't have mono installed globally. I just let steam handle that.

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Basically the only way that mono is running on my system is if steam runs it.

weak plinth
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so get mono and then use that to run the installer

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or install mods manually

weak plinth
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?i

fathom wigeonBOT
weak plinth
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debug mod

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lulwuwuowo

gloomy mountain
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Can somebody show me a tutorial video for the customisation of the knight for Mac?

dry snow
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i has question

weak plinth
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?guides

fathom wigeonBOT
dry snow
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and yes im using bad grammar because i want to

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actually nevermind

weak plinth
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video for customknight on mac, I don't think exists

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just follow the guide at the link above

dry snow
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k

dry snow
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hm

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won't let me install the custom knight mod

vestal cradle
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install manually

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?mods

dry snow
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ok boss

weak plinth
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or you know, expand more on what your statement even means

dry snow
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eh my eyes are too tired

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I'll do it tomorrow when I wake up.

limpid mango
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Is there an updated custom knight folder?

dry snow
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just a question

dry snow
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the enemy randomizer isn't uh

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working for me

finite flare
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Define not working.

dry snow
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so, it is installed
but from what I've heard of, a thing should appear on the main menu

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for the randomizer

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that loads all the stuff

finite flare
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Did you restart the game?

dry snow
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yes, I think

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I'll try to restart it again

light patio
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Question : how many sprites for the knight are there with the custome knight mod? or am i looking at the wrong mod. just curious because i would like to have this as my knight sprite, if thats a possibility

errant lance
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when you download custom knight all the sprites that it installs are the vanilla ones, you can see from there

light patio
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ah i see, how and where may i see the sprites? apologies since this isnt really the correct channle for it. also are there any places where people make custome spites like those as i mentioned.

errant lance
light patio
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oh no the installer works, but i am specifically talking about the knight sprites. Apologies.

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(custome knight mod)

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do i ping someone or?

weak plinth
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you need to edit the entire sprite sheet

light patio
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goodness gracious.

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and there arent places where pre-made sprites are made?

weak plinth
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there's a repository of sprites people have made

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but there's not many b/c it's so much work

light patio
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ah alright, i just recently found out on my roleplay server and from watching jocat.

dry snow
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Is there any mod that can see which boss I haven't defeated?

weak plinth
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the hunter's journal

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and godhome

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both native to the game

dry snow
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😦 manuals

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thanks tho

severe wraith
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actually i have more questions about the load normalizer for 1221. how long would it take to make that?

weak plinth
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this isn't speedrunning content

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what are you doing here

severe wraith
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we know that we'll know if the race gets in around the 23rd to the 25th. still not sure when the event will be though

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fine i'll leave smh

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i kinda wanna test it out and see how much longer it makes the run. 2.5 to 3 seconds might be okay

fair cosmos
past turtle
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beautiful

obtuse iron
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Does the mod installer work on Linux?

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Because currently it isn't finding the Hollow Knight install directory.

weak plinth
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did you say no twice?

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and then point it to where your game is?

obtuse iron
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See, the thing is, I can't point the installer to my directory, because the stupid file select dialog doesn't show hidden files.

weak plinth
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there should be a "browse" option

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so if you can browse to it, even a hidden location, you should be able to select it

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you should be able to show hidden files in your file explorer

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I don't know much about linux but I'd have to imagine showing hidden folders/files is possible

obtuse iron
weak plinth
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you installed your game on your desktop?

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?saves

fathom wigeonBOT
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Saves


Windows File Paths: (Assumes Default Steam Install Path, Adjust accordingly for DRM Free or Non-Standard Steam Path)

Game Files: C:\Program Files (x86)\Steam\steamapps\common\Hollow Knight\```
** **
Mac File Paths:
```Save Files: ~/Library/Application Support/unity.Team Cherry.Hollow Knight/
Game Files: ~/Library/Application Support/Steam/steamapps/common/Hollow Knight/hollow_knight.app/```
** **
Linux File Paths:
```Save Files: ~/.config/unity3d/Team Cherry/Hollow Knight/
Game Files: ~/.local/share/Steam/steamapps/common/Hollow Knight/```
obtuse iron
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Wait.. the game's not installed in that location.

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Actually, I do have the game installed there.

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I have the game installed in the expected location.

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What version of Mono should I use to run the installer?

weak plinth
obtuse iron
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That is a super unhelpful set of steps.

weak plinth
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i dunno, the most recent version

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6.6.0

obtuse iron
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Because when I tried running the installer with mono, it can't detect the game's install location.

weak plinth
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b/c it tries the two windows install locations

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it doesn't "detect" your game location

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it tries default windows C drive, then windows default D drive install locations

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if you say no to both, then you have to tell it where your game is

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which you said was at: Game Files: ~/.local/share/Steam/steamapps/common/Hollow Knight/

obtuse iron
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That's the right location

weak plinth
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so then you browse to that location

obtuse iron
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Except that I can't. Because the file browser that the installer uses doesn't let me browse to the hidden .local directory.

weak plinth
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@random wraith

obtuse iron
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@random wraith

paper apex
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About how easy would it be to make a mod that lets you place a flower at Quirrel's nail T-T

random wraith
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just create a symlink and select that

obtuse iron
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I'll do that.

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@random wraith Should it be a symlink to ~/.local/share/steam/.../'Hollow Knight' directory?

random wraith
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yeah

obtuse iron
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Thanks @random wraith. Don't know why the simple answer didn't occur to me.

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Now, how do I check if these mods were successfully installed?

random wraith
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open the game

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top left shows installed mods

obtuse iron
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Cool.

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Well, I can't tell if RandoMapMod worked or not.

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Because it said: 'FAILED TO LOAD', and then a few lines below that it said RandoMapMod 0.3.4

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The line that tells me there was a failure tells me to check ModLog.txt. Anyone know where that is?

weak plinth
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That mod doesn't work with rando3

obtuse iron
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Ah. That would be my issue.

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I'm using rando3.

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Should install rando2 in addition to rando3, or just rando3?

weak plinth
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No. Just rando 3

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And don't use the map mod

obtuse iron
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What should I use for my mapping needs if I decided to do the randomized map layout

weak plinth
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Paper

obtuse iron
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Cool. Thanks.

plain eagle
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I posted a concept for a Warrior Dream gauntlet, fighting at least two at a time and the next spawning in once one falls.

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Which bosses would work together okay, and how to set the arenas?

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No Eyes + Markoth would be hidiously difficult

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as their arenas and abilities dovetail quite interestingly

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on the other hand, Marmu would not go well with either arena, as she bounces off the walls

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Perhaps the best way to do this is have each pair share a health pool, and despawn one while summoning in their replacement in next.

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And probably change the arena if required.

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For example, you could start out with Elder Huu and Marmu together.

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Once the first health bar is depleted, unspawn Marmu and then bring in Galien.

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After the second pair of Elder Huu + Galien have their HP depleted, Elder Huu is unspawned, and then Xero comes in.

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Next up is unspawning Galien and bringing Gorb in - and here, change the platforms around to fit Gorb's arena, or some combination of his and Xero's.

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Once Xero is dispatched, bring in No Eyes to fight alongside Gorb.

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And finally, the dreadful No Eyes + Markoth combo - though having a floor in this last fight of the gauntlet would likely be good in order not to make it too unbalanced, and maybe have better visibility than No Eyes' normal fight.

past thorn
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K, there’s been a bit of trouble for Hollow Knight in RoA, production will increase when I get someone to help me.

plain eagle
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RoA?

potent dragon
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Is there a mod that removes the spiders from Deepnest cause someone close to me is playing but is hugely arachnophobic

vast prairie
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spider enemies or spider stuff or both ina single huge sweep?

dapper root
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I have an old asset pack that removes just the spiders crawling on your screen, lemme see if it still works

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Just put that in D:\Steam\steamapps\common\Hollow Knight\hollow_knight_Data

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maybe back up the old one in case it doesn't work for some reason

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keep in mind there are still spiders, just none crawling all over your screen

gray vessel
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can someone made a mod that you can give rancid eggs to midwife?

abstract dirge
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Did mantis gods ever get buffed?

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It felt quite slower when i first played it, a few months ago

sleek pelican
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Is there a bonfire mod?

vestal cradle
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yes

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but it’s bugged in a few ways and also completely abandoned

sleek pelican
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Ah.

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Well, i just did a quick google search (should've done that in the first place) and got dissapointed.

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Thought it replaces the chairs with bonfires.

foggy ore
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Bruh

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Don't say that about my child

errant lance
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i guess bonfire and i have a lot in common

weak plinth
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It makes the chairs function as bonfires, yes

foggy ore
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*benches

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lore matters

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😤

dapper root
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y'all want Hollow Knight VR

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just figured out how to run any unity game in VR

weak plinth
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It makes the wide chairs function as bonfires, yes

scenic barn
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So, what’s your guy’s favourite starter mods?

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Like what are the must have mods

silk junco
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hollow point looks lit

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and randomizer is a clasic

foggy ore
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benchwarp, debug and qol

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always have them, just in case

scenic barn
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What was qol?

cinder dove
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quality of life

scenic barn
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What does that add?

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Also, what does hollow point add?

cinder dove
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"QoL: Slight improvements to gameplay (skippable cutscenes/credits, “unfixed” menu drop and storage, etc.)"

scenic barn
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tbh, i care more about the lore than i do the gameplay

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so qol isnt gonna do it for me

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and what did hollow point do?

errant lance
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you wont like hollow point then cause it adds guns

scenic barn
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Yeah.... lol nope

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any others?

weak plinth
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?mods

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?modd

scenic barn
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What was that customizer for the knight about?

weak plinth
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Dammit phone

errant lance
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?modd

weak plinth
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Thx

scenic barn
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Oh ok

weak plinth
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Just read the summaries doc

foggy ore
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thankfully there are no lore mods

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yet

silk junco
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nerviously looks at the 5knights mod development chat yeah, true

foggy ore
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bruh

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my and angle's secret-but-not-really mod also adds lore

subtle stratus
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Does anyone think the Hollow Knight modding community has the capability to expand further beyond slight tweaks and additions

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I want something like straight up content packs for it but it's so disappointingly difficult to make custom content because of how the game is made visually

sharp magnet
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check out Hollow Point

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complete game changer

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pale champion is close but no cigar

subtle stratus
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What it do?

sharp magnet
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you get an AK-47

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charms are changed

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it's hilarious and fun

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would recommend

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👌

subtle stratus
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How does the aiming work because that can be a massive deal breaker

sharp magnet
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hold up to aim up, down to aim down (you can hover) and diagonals are while moving and up/down

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keep in mind that it's version 1.0.0*.0*

errant lance
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making custom levels is still in infancy so you probably aren't gonna really get any bigger than stuff like lightbringer, and maybe some other up and coming mod. stuff takes time and a collab of people to come together and tackle

subtle stratus
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Very disappointing games like these just don't have large mod communities

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I understand it's very difficult to make something that fits with the assets of the base material but it's still a shame

weak plinth
errant lance
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modding staff needs to band together and release a battle pass, money will be the incentive

sharp magnet
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"very disapointing games"
how was hk dissapointing?

errant lance
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read it like this

it is very disappointing that games like these...

sharp magnet
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ok

subtle stratus
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Yeah HK is my favorite game of all time

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Silksong will probably take its throne if it ever releases zote

foggy ore
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think about it like this

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considering how few people are actually working on mods for this game, it's actually surprising how prolific and diverse the mods are

subtle stratus
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Fair enough

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I think I'm just so antsy for Silksong I can't help but want something new to explore in Hallownest

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Or really anything from Team Cherry

obtuse iron
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So, I'm playing the Randomizer 3. I just defeated False Knight. I picked up the City Crest, and the game softlocked. I can't move the Knight, and no inputs work at all.

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I can't bring up the menu at all.

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Music is still playing just fine.

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I can see birds flying in the foreground, like normal.

errant lance
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quit out and relog is fine?

obtuse iron
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Well, I need to beat False Knight again.

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Lets see if this works on the second try.

errant lance
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i've had that happen before with some type of storage i think anyway relogging just fixes it

obtuse iron
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Cool

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Well, the game just crashed on me again, but this time right after I sat down at a bench.

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And I cannot pick up the City Crest.

weak plinth
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show your title screen

obtuse iron
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I will.

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I tried three times to pick up the city crest. Three times it softlocked the game and stopped accepting input.

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Then I fought the False Knight a 4th time, and benchwarped out. The gates are down, but I still can't pick up the city crest.

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So, I can keep playing the game, up until the point where I want to enter the City of Tears.

errant lance
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do you have fireball or dash

obtuse iron
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No. Neither.

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The only thing I have is the Long Nail charm.

obtuse iron
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So, anyone know what's up here?

weak plinth
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install seanprcore

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you're missing it

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and get rid of unofficial HK patch

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it does essentially nothing

obtuse iron
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I see. Makes sense.

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@weak plinth According to the mod installer, seanprcore was already installed.

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I just removed it, using the installed, and then installed it again.

weak plinth
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I keep forgetting that one doesn't show on title

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But the HK unofficial patch isn't needed

obtuse iron
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I've removed that.

weak plinth
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And could be fucking things up

obtuse iron
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I haven't tried picking up the City Crest again.

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I haven't even launched the game again.

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I assume it's fine to have QoL? Or is that also fucking things up?

weak plinth
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That's fine

obtuse iron
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Are you sure?

weak plinth
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Yes

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Unofficial patch might not even be causing it. But that's a good place to start before jumping into other shit

obtuse iron
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Right. Sounds good.

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I'll test it as soon as I finish my dinner.

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So, 5-10 mins

near jolt
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Does the Bonfire Mod ramp up enemy health or is that just a glitch?

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I just hit level 14 and suddenly I'm only able to three-shot tiktiks

rose dove
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so, no. i don't think i can get to king's station either. nothing on that side of the city is listed as accessible in the helper's log

errant lance
rose dove
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ah ok. that last bit definitely seems like a soft skip that should be out of logic for me, but i can probably manage it

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where do i submit bug reports?

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i had a similar issue with getting to the overgrown mound to get howling wraiths. i was able to get there, but i had to do a bunch of pogoing off of enemies which i wouldve thought counted as a soft skip

errant lance
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i see your required progression now , i just totally missed it

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still however i'm unsure as to why it says you can reach it currently if you have mild skips off

rose dove
#

i looked at the logic on homothetyhk's github, and what you did to get to the top of the city is in logic and does not require any skips. but weirdly, the pogo off of the background object that they do to get to the watcher knights in any% does count as a mild skip as i would expect

#

there's an error in the logic on github, which im assuming is the current logic

errant lance
#

afaik there's no external way he requires bug submissions but if you want to you could message him directly, up to you

rose dove
#

ok. thanks for your help!

astral vessel
#

hey how can i get my hands on one of those guns thingies

#

i will shoot hornet

#

or wait patiently till it is ready

errant lance
iron shoal
#

Do Infinity Grimm work in pantheon?

weak plinth
#

no

iron shoal
#

Oof, thanks for answer

obtuse iron
#

@weak plinth I just got around to testing if I could pick up the City Crest without having the HK Unofficial Patch installed. I still can't do it.

#

Game softlocks and stops accepting input.

#

I'm running on Linux, if that matters.

weak plinth
#

couple options:

  1. try a different seed and see if it happens again
  2. Try to manually install the linux API that's on the google drive
  3. clear your registry entries for hollow knight (very unlikely this would be needed, but it's kind of a nuke option)
obtuse iron
#

What do you mean by clear my registy entries?

weak plinth
#

your system memory

#

for hollow knight

obtuse iron
#

Ah. I see.

weak plinth
#

it would delete all local progress in the game

obtuse iron
#

Right.

weak plinth
#

so do that last

#

it's most likely the API if I had to guess

#

so try that first

obtuse iron
#

Right.

#

Do you have a link to the google drive? It doesn't seem to be in the pins.

obtuse iron
#

@weak plinth The Linux API thingy doesn't seem to be available from the google drive.

weak plinth
#

you mean this

obtuse iron
#

Yes.

#

I can't seem to find that.

weak plinth
obtuse iron
#

Where is that? It doesn't seem to be in the drive linked when you do ?mods

weak plinth
#

imagine looking

obtuse iron
#

Yeah. I found it.

weak plinth
obtuse iron
#

Now, how do I install it?

weak plinth
#

put the dll in your game files in the managed folder

#

and overwrite the one that's there

obtuse iron
#

Cool. Will do. Once I finish this stupidly hard sudoku.

obtuse iron
#

So, I want to move both the Assembly-CSharp DLL and the XML into the Hollow Knight directory?

#

@weak plinth Do I want to move both of them?

weak plinth
#

sure

#

the dll is what matters

#

the xml doesn't even run

#

but you can move it if you want

#

¯_(ツ)_/¯

obtuse iron
#

Just tried the Linux API. Still can't pick up the City Crest.

weak plinth
#

did you restart the game

obtuse iron
#

I did.

#

I also, just tried again on a different seed. Still can't pick up the city crest.

steady elbow
#

It's probably just a linux issue with writing the log files, if had to guess

obtuse iron
#

So, how shall I fix this?

steady elbow
#

Not something I can test or fix tamershrug

obtuse iron
#

@random wraith You got any ideas?

#

Because when this happens, the only thing I can do is close the game from the Linux version of the task manager.

#

No inputs are all are accepted.

#

This is really making me want to play HK even more, but also, even less.

random wraith
#

Pretty sure someone had similar issues and compiled their own API and it worked

#

Somewhere in modding help

obtuse iron
#

Huh? How would that help me?

near jolt
#

Question; what are the three random mods? What's the difference? There's RandoMap, Rando 2, and Rando 3 (item/room)

weak plinth
#

use rando3

#

the others are outdated

#

and randomapmod is a pin mod meant for use with rando 2

obtuse iron
#

I have no idea what's going on with my game.

#

Why are we so sure that the QoL mod isn't the cause of this issue?

weak plinth
#

because literally everyone uses it and is updated regularly

#

you can try it w/o it

#

but it won't change anything

obtuse iron
#

Ah. I see.

#

So do we know what the cause of this issue is?

weak plinth
obtuse iron
#

Right. But where are the instructions on how to do that?

#

I searched, and couldn't find those instructions.

#

So IDK what to do here.

near jolt
#

What is the "Cursed" thing mean?

#

For randos

#

Eh, I'mma stick with No for my first rando

vestal cradle
#

iirc cursed turns everything non-essential into 1 geo

abstract hornet
#

It also randomly curses your descendants to the tenth generation. But mostly your run will be much harder.

near jolt
#

First item in the first shop

abstract hornet
#

Monomon going for cheap these days.

near jolt
#

Wait so do you get items that aren't the masks from beating the big three, then?

#

Or am I getting Monomon twice?

abstract hornet
#

There will be item drops in their area. You could get anything depending on the degree of item randomization you chose.

near jolt
#

... Something tells me I shouldn't have bought the Monomon mask

#

I forgot about Infected Crossroads happening

weak plinth
#

You can get into Fungal now tho

near jolt
#

I just started the game I'm not ready for Infected Crossroads

#

Yeahhhhh, I am not ready for infected. It's rewind time

#

New seed, Dreamers are N O T randomized

#

And yet according to Quirrel, one of the masks are still in a shop

#

And two more are in the Abyss

near jolt
#

Ooh, Grimmchild for free, thank you game

#

... I realize now what this means for me. Oh no.

near jolt
#

Guys I despawned Zote XD

dry snow
silk junco
#

isn't there a hollow knight (pure vessel) custom spritesheet already?

snow swift
#

Im having a problem with the game when it comes to mods, it seems like whenever I install mods and use them, the game starts to lag like crazy. It keeps up the FPS, but whenever I kill an enemy there is at least a second of lag, its gotten me killed a bunch of times, and also it takes nearly 30 - 40 seconds to load the next level when the game for me is on an SSD. Before the mods it was fine but now it chugging

#

Any tips on how to reduce this stuff?

#

I only have Benchwarp, QoL, Unoffical, EnemyHPBar, CustomKnight and debugmod

#

Damn I thought it was an issue

#

But I like the HP bars lol

#

Is there a way to keep the debug mods HP bars on without having the menu open?

#

Welp damn guess I just gotta have no HP bar again

#

I uninstalled EnemyHPBar and my FPS went up to 400

#

damn

foggy ore
#

What is the cause of the leak? Anyone know?

#

I haven't been here in a while so this is news to me

#

Nice

#

I'm pretty sure it's on the enemy list tbh

foggy ore
#

this is what causes the hpbar for dead enemies to not just suddenly vanish

#

but I'm sure there's a better alternative

#

agree to disagree buddy

#

tbf that hook runs so so so rarely

#

wait

#

they aren't getting unloaded when the enemy dies?

weak plinth
#

What else in that mod could even cause a leak?

foggy ore
#

idk

#

placeholder enemies are being killed

#

also, sfg

#

the images are static tbh

#

hmm

#

I honestly think it might be reflection

#

because we didn't have reflection helper when I coded this

#

so it's using slow reflection

#

idk

tardy river
#

I was thinking about making a custom knight sprite sheet, but I was a little turned off by how confusingly laid out it all is. I found a set of images that label each sprite, but they are still all over the place, and it would be difficult to add animations to.

So, I had the thought to make a quick script that "decompiles" the sprite sheet into individual images that you can more easily edit frame by frame, and then recompile them when you're done. Would this be useful? Has work like this already been done?

foggy ore
#

I don't think it's been done

#

but sure

#

I mean, the sheets are already pretty comprehensive

#

but I guess it sucks if you wanna do more in-depth changes than just some minor recoloring

weak plinth
#

Mage posted something they were using to make the Christmas skin

foggy ore
#

there you have it

#

mick delivers again

tardy river
foggy ore
shy tundra
#

yo whats the newest mod manerger

#

manager

errant lance
#

?i

fathom wigeonBOT
dry snow
#

hm, wish I can do more than just editing sprites from within the custom knight mod
like any of the sprites in the bg, enemies, other bosses etc stuff like that just for fun I suppose

#

a variety/range of more sprite sheets to work with

plain eagle
#

f

dry snow
foggy ore
#

you can, LolitaReishi

#

all you gotta do is code a mod similar to custom knight that does what you want it to

dry snow
#

oh?

#

I sadly don't know much about the coding side of things

foggy ore
#

I don't think it'd be hard to adapt customknight to deal with other sprites

#

in fact I think it's been done before

dry snow
#

Oooooo? Do tell

#

Or show

foggy ore
#

no

#

😦

dry snow
elfin rivet
#

How does gear progression work with blackmoth

coarse bluff
#

where can i find "hornet" daughter of the hollownest mod?

vestal cradle
#

select your hollow knight installation path

coarse bluff
#

i did but

vestal cradle
#

oh

#

simple solution

#

buy the game

coarse bluff
#

so it wont work for cracked version?

vestal cradle
#

no

coarse bluff
#

i guess i just need to download a newer verision

#

cuz mine is old 1.4.2.4

vestal cradle
#

it still won’t work

coarse bluff
#

did u try it?

vestal cradle
#

the installer can’t be used with a pirated copy

#

there you go

foggy ore
#

It's coded (by myself and others) to check for pirated copies and cracks

#

So no it won't work

#

Also, you gotta have guts to come to the official hk server, where the game devs are, and just throw it out there that you're playing a pirated copy of a stupidly cheap game

#

Just buy the humble bundle

#

It's 25$ for a shit ton of good games and your money goes to the fire relief efforts in Australia

#

HK is ofc part of the bundle

#

Can someone link this for me? I'm on mobile

sharp raft
#

yea hold on

#

TC retweeted this

grizzled cove
#

That hollow knight game looks interesting

sharp raft
#

yea it has some nice art.

dry snow
#

the soundtrack and the story are pretty weak tbh

nocturne arch
#

idk, one left of hollow knight is good

#

look at that absolute Chad

alpine ether
#

please unexist

wet urchin
#

i second this

errant lance
#

ty benjo

alpine ether
#

it was gradau but ok

errant lance
#

ty benjo

alpine ether
#

ok boomer

sand forum
#

he got 2 arms

obtuse iron
#

So, I'm playing Rando3, Items only. Is it possible for me to fight Grimm in his tent?

knotty relic
#

yeah

#

it just randomizes items

#

so you'd have to find grimmchild somewhere else, probably

dry snow
#

does anybody know about when hollow point is gonna get released?

brittle egret
#

still, working on it

foggy ore
#

Get out of here

#

Honest tho, TTacco is taking his time with it to make sure it's going to be the most bestest mod ever

dry snow
#

I suggest lowering the audio for the gun etc, sounds a bit too loud from the main game
unless that's already been done

brittle egret
#

actually its taking its time because i havent done jack shit in the past week with it since i was preparing for the upcoming school semester

also yeah im looking into that sound issue atm reishi, until i find where the game holds the audio stuff at least

#

also gradow divinity 2 when :pepehands:

dry snow
#

👌

foggy ore
#

There's also that issue of you keep firing forever

#

The sound trails off into the distance

#

Like a knife from a missed cast of fan of knives

dense wigeon
sharp raft
#

little QoL for ya

silk junco
#

yes please

#

not being able to open this gives me anxiety

vast prairie
#

along with unlocking the elevator it opens

small spoke
#

what mod lets you replay PoP?

sharp raft
#

QoL

#

@small spoke

small spoke
#

thanks

cursive stag
#

Is there an asset that you can find in a data dump of the game that will tell you which voice clips play with which dialogues?

vast prairie
#

voice clips?

cunning tinsel
#

Hollow Point is just good. Like I saw the video of it and my god. I love it.

icy nest
#

Hey, gamers !

For 4 days, my best friend and I have been working on a mod for HK. The mod is a balance overhaul focusing on Charms. As a matter of fact, we believe that a lot of Charms are either too weak or overly situational. For those you are try-harding Godhome, you know what I mean.

We have good notions about Game Design and Game Art, but, unfortunately, none in coding. Therefore, we are seeking your help 🙂 The Patch is pretty dense, so we don't expect one single person to help us on everything. Anyway, any piece of help would be nice, we just want to make the game even more perfect than it already is :D

Link to the short Patch notes : https://docs.google.com/document/d/1cj-FvIcalsXj4hHioUDtbYIBUnud-zSQJyTAzBgZ-Us/edit?usp=sharing
Link to the full Patch notes : https://docs.google.com/document/d/1XlCG4u_EOjbkB67iZ4LUBbj3Rd5h1xyb1SCXRnsivpE/edit?usp=sharing

If you are interested, want to know more or if you have any critics, please msg/ me or FallinBlood#1073.

Thank you for your attention. Have a nice day !

errant lance
#

this looks pretty okay on paper, my biggest issue with balance is here with base nail this is gonna get outta hand really quickly, cause the game is centered around nail and spell charms 2nd this makes charms kinda first but more to play with, so i would suggest taking a bat to base nail as a result tbh, otherwise people are gonna run through bosses like a hot knife through butter

foggy ore
#

Implying they aren't already

#

All these charms do is make the game easier in some way or other, but the game is already plenty easy as it is

#

That's precisely the issue I had with bonfire

#

The game is already too easy, so bonfire made it a joke

weak plinth
#

especially for people who install mods. who tend to be on the higher skill end anyways

foggy ore
#

Not that that's entirely bad

#

Hollow point makes the game trivial

#

But hell, is it fun to play

#

Same with blackmoth and redwing

icy nest
#

I don't get why it would be centered around nail beyond the upgrades. This patch proposes precisely to make other builds more viable. Also because the damage are scaling, they won't be high in early-mid game.

foggy ore
#

Piss easy, but fun to play

#

What do you mean "other builds"?

weak plinth
#

spells

foggy ore
#

Currently there are two main basic combat builds

#

"destroy everything" and "destroy everything but faster"

icy nest
#

And it's kinda weird because the game is rather known to be hard than easy. Have y
ou consired the fact that only 5% of players did the 1st pantheon for example?

vestal cradle
#

what do you mean thorns build isn't real

foggy ore
#

Sadly no ching

weak plinth
#

just thorn warp

#

boom, thorns build

foggy ore
#

Only true hard boss is nail 1 no upgrades flukemarm

#

Prove me wrong

#

You can't

weak plinth
#

you mean nail 0

foggy ore
#

Yeah

#

I mean nail 0

icy nest
#

"What do you mean "other builds"?" -> Well, clearly you haven't read my post then, the long one at least. I have suggested some builds at the end of the long post. I also explain all changes. I tried to make most charms viable in late-game, which isn't the case right now, and I though these changes for most players, even if it's hard, rather than trying to make it good just for top 5% players such as myself.

weak plinth
#

nail 1 is managable

vestal cradle
#

considering there are only 2 attack types, trying to make more than 2 builds is kinda hard

foggy ore
#

I read your entire patch notes, the full one

#

Yeah, what ching said

#

You can propose other builds

weak plinth
#

charms late game are pretty pointless

foggy ore
#

But the fact is, it won't make a difference

weak plinth
#

and only make you stronger

icy nest
#

@vestal cradle Are we playing the same game ^^' ?

vestal cradle
#

yea

#

there's nail

#

and there's spell

foggy ore
#

Spells melt enemies

#

Nail melts enemies

weak plinth
#

nail 4 melts enemies

#

charms are just gravy on top

icy nest
#

There's also Shadow dash, poisons, dreamshield, etc. These all exist, but suck because of balance.

vestal cradle
#

nail is worse than spell, so imo instead of trying to make more builds nail builds should be balanced to be as good as spell builds

foggy ore
#

It's not because of balance issues that those suck

icy nest
#

@weak plinth When you're really good at the game, yeah. But most players struggle at the game.

foggy ore
#

They suck because they're gimmicks

icy nest
#

That is clearly not an argument.

vestal cradle
#

Sharp Shadow is damage on top of your regular damage, poisons (i assume you're talking about Spore Shroom) isn't really that useful because the damage isn't too high and only effects an area, Dreamshield is just bad

foggy ore
#

They're a one-trick pony

#

They're meant to be "like at this fun thing!"

weak plinth
#

if you want to balance around a dreamshield or "poison" build, you'd have to nerf the nail and spells to use them and buff the other thing

foggy ore
#

They're not central game mechanics

weak plinth
#

cuz if you don't, you're just making the player stupid strong

icy nest
#

@vestal cradle TThat's what I'm talking about, balancing. I suggested increase damage on a lot of things, especially in late game, because they aren't viable in comparision to nail or spells.

vestal cradle
#

also tbh, the main reason i use sharp shadow is for the dash distance increase

foggy ore
#

I use it cause I'm edgelord

#

But, mick also has a point

#

If nail and spells are already broken as it is, making other builds stronger than them isn't balancing

icy nest
#

@weak plinth Other builds have their own weaknesses, I thought it all this way. For example, Lifeblood allow no heal, poison requires to focus which makes you vulnerable, etc.

weak plinth
#

except you still have your nail and your spells

#

which late game, are still really strong

icy nest
#

@foggy ore Again, I don't think they are. You are only seeing it by your own experience. Most players don't make it to Godhome, only a few do or able to do the late game. It's not easy, it's just good for you.

weak plinth
#

so if all you're doing is buffing alternative dps sources, you have to nerf the main two as a trade off

vestal cradle
#

going solely of steam achievements is not a good way of judging a player's average skill

weak plinth
#

50% of players don't beat the first boss

icy nest
#

Why, you can't equip everything at the same time. Also nail builds require to master the patterns of every boss, which is time consuming.

vestal cradle
#

only 67% of players beat False Knight, there's also the whole steam users having massive backlogs

icy nest
#

@vestal cradle Well, they are data, and data allow to think beyond personal experience. However, from the scope of a player, data is always limited.

noble socket
#

Sorry to interupt the convo boyos but I was wondering if someone is making a mod about revisiting the White Palace & making it a bit different?

weak plinth
#

no

#

the only one that exists right now is backwards PoP

noble socket
#

Ahh I see, thanks

weak plinth
#

and none are in development

foggy ore
#

None that I know of at least

#

I think sfg was messing with some new maps but I might be mistaken

#

Also, Abandon, even if we could rely on steam achiev stats for balancing purposes (which we can't), I still don't think it makes sense

#

Because the average player who had trouble with this game doesn't come here looking for mods to make their lives easier

#

People usually turn to mods to extend their experience past their first play

weak plinth
#

lol. you completely nerfed soul eater into the ground

#

oof

foggy ore
#

Yeah

#

Also the double mp on bosses makes no sense

#

And the whole caveat of "you're close to enemies" sounds nice on paper, but it seems to forget that the nail is already like 0 range

icy nest
#

Steam achiev was just an illustration. I read many posts complaining about the game difficulty, and I'm also personally struggling while trying non-nail/spell builds even with my current level (I beat the 4th pantheon, doing bindings now).

#

Soul eater only cost 3 and it gives more souls than before against multiples enemies, what are you talking about? Plus the fact that ytou don't have to hit to get souls. Makes a big diff

weak plinth
#

soul eater is one of the strongest charms in the game

#

right now

#

you can spam the shit out of spells with it

#

it generates so much soul

icy nest
#

Yeah but it's just a bigger copy of soul catcher, which annoys me.

#

Also you wanted nerf of spells, here is a little nerf. Not so much I'd say.

weak plinth
#

if anything, buff soul catcher. cuz it's terrible

icy nest
#

Whaaat? Man ^^ It's so good for only 2.

weak plinth
#

the spells are still doing the same dmg if you change the charm

icy nest
#

That's not how you think a build. If you nerf soul generation, you will eventually cast less spells, which lead to less damage, overall.

#

Though, I though about removing the increase size of shade soul on Shaman Stone, but removing it removes the multi-hits on a lot of bosses.

errant lance
#

spell twister basically gives you a free 3 hits of soul per 9 hits, soul catcher would have to something like 11 hits to achieve the same result

icy nest
#

But it doesn't give soul that is used also for healing purposes, which can be a big deal. But I agree, spell twister is really good.

#

You can't expect a charm looted in the early game to make you cast twice as more spells or so.

vestal cradle
#

how early can you get shaman stone

#

in a casual run

errant lance
#

right after hornet

vestal cradle
#

so uhh

errant lance
#

or in like 5 minutes if you shade skip

vestal cradle
#

how early you get the charm does not exactly equate to how good the charm is

icy nest
#

Spells are good even without shaman stone. Vengeful spirit is a nice aoe with screen range. Nail is about 0.1 mm range (kidding).

vestal cradle
#

yeah but shaman stone puts them through the roof

#

increases their size and damage

icy nest
#

Agree ^^ Especially howling x)

vestal cradle
#

it makes vs more consistently hit twice

errant lance
#

honestly the size increase is what breaks it

icy nest
#

From what I've seen and from the wiki, it doesn' tseem that shaman stone make howling and dive bigger.

vestal cradle
#

i don't think it does but the VS size increase is busted

errant lance
#

but there are a couple ways to avoid double hits if you want to nerf spells

icy nest
#

dunno, I don't want to make the game harder ^^

vestal cradle
#

there is a difference between making the game harder and nerfing something that's way too strong

icy nest
#

A straight damage reduction is a possibility, but I don't think it's the problem.

vestal cradle
#

part of the reason why the game gets too easy is because spells are crazy strong

icy nest
#

Well, because spells and nails are the only viable builds right now, it would definitely make the game harder.

errant lance
#

a straight damage reduction wont fix double hits which will still make flukenest useless

vestal cradle
#

flukenest FeelsHug

icy nest
#

It got nerfed pretty harshly 😮

vestal cradle
#

yeah because pre-1.3 it was busted

icy nest
#

Yeah, kind of a super wombo shotgun xD

foggy ore
#

As it should be

vestal cradle
#

although now it's just kind of in the tier of useless/situational charms

errant lance
#

if the knockback was reduced and speed was increased on fireball to decrease chances of double hits then we may be on to something

#

without nerfing the damage

vestal cradle
#

the situation being watcher knights

icy nest
#

@errant lance Just removing the size increase would break double hits because Shade soul could no longer hit multiple times. But it could kinda make the spell way weaker than now.

#

Also flukenest is a tough case because just re-increasing the damage makes it a weapon for murder against some bosses. 3 notches to change your basic shade soul for a shotgun is way too expensive.

errant lance
#

also we have to look at why people struggle at the game in the first place

#

and i dont think it's cause of lack of damage

icy nest
#

Not all changes I proposed are about damage, that's the thing.

weak plinth
#

fluke also doubles your dmg

vestal cradle
#

well speaking from personal experience, the reason the game challenged me as a new player was not knowing attack patterns of bosses and enemies

#

my second run through to get stuff like the speedrun achievements were really easy because i already knew all patterns

icy nest
#

Sure, same as anyone in any similar game. But my point is that most charms wouldn't help you while beating bosses.

weak plinth
#

fluke is still very strong, just not at the point it was previously being so broken that using it was required

vestal cradle
#

except for like watcher knights because they're my kryptonite or something

icy nest
#

Check videos and it'll be ok 😉

errant lance
#

dont tell anyone but flukenest wrecks WD and isma

icy nest
#

That's why I did not proposed to re-increase damage on fluke.

weak plinth
#

also for reference, SC does effectively nothing at 9 hits compared to no charm

#

and if you like SC so much, SE is triple the effect, for only double the cost

icy nest
#

I don't like that much, I just think it's good. But your chart is delighting ^^

vestal cradle
#

this brings me to my point that void heart is best charm in the game

weak plinth
#

lol

icy nest
#

You silly !

weak plinth
#

oh boy

#

you're technically not wrong

vestal cradle
#

any value for free is technically infinite value

weak plinth
#

unless...... you consider the deletion of king soul

#

that's a cost

vestal cradle
#

is it really though

#

it's more of a favor

icy nest
#

Well, a value of 0 for free doesn't seem valuable to me xD

vestal cradle
#

no it's more of a value of 0.1 for free

weak plinth
#

infinite value

icy nest
#

I haven't found anything to do with Void Heart, sorry guys. Though I suggested something on King Soul 😄

dry snow
#

I'll make it for money

foggy ore
#

Jungle

#

The mercenary

buoyant quartz
#

idk where the best place to put this would be, but I have a potential bug report for Randomizer 3:
I was playing on Junk Pit Easy, and my first vertical movement (Wings) was at the Pale Ore in Basin. Luckily I was able to do the skip, but looking at the logic, shouldn't that not have been possible to be there without Spicy Skips enabled?

weak plinth
#

Was lantern available

buoyant quartz
#

nope

#

it was at tram pass and I got claw in birthplace

#

so very far away lol

steady elbow
#

birthplace can be in logic without wings

buoyant quartz
#

king's brand was at sharp shadow, shade cloak was at the deepnest vessel fragment

#

sharp shadow the charm

#

and you definitely need vertical movement for the deepnest vessel fragment

#

cdash was obtainable without wings (sly's key in waterways), but I don't think that would add any of that to logic

steady elbow
#

I should've put that on the installer by now

#

But this should serve as irrefutable proof that kanra is to blame yet again

buoyant quartz
#

lol

dry snow
#

Hello! I had a question regarding HK mods. Is it even possible for a mod to forces HK active window to stay active even if you alt+tab so that controller goes through even if you alt tab?

weak plinth
#

what

#

like...... you want this function?

dry snow
#

I was wondering if this is something a modding can fix or if this is something I have to try to figure out from the Windows. I've dug tons and it seems like Windows are not able to do this function even with 3rd party software.

weak plinth
#

what are you trying to do

#

if you can't see the window, why would inputs still happen

dry snow
#

I'm trying to force HK window to be active in a foreground (as done in some games) so that when the HK window is not active, the controller inputs still go through

#

Apparently it's dependent on game developers to include this function or not

weak plinth
#

what other window are you trying to do things in while playing the game at the exact same time

dry snow
#

I'm working on a... complicated project. I currently have 3 players to 1 controller gaming on Hollow Knight. Everything is successful except I just would like to stream this on twitch and alt tab while people push input to my PC

#

Kinda super hard to explain what I've done in 1 sentence, but I made it work, and just would like to alt tab and have the controller inputs still go through even if the window is not active

weak plinth
#

you'd have to change how windows works

#

probably

#

b/c that's how OS systems work

#

inputs only go into the active window

dry snow
#

ya I was thinking that--so nothing from the modding that can be fixed to make the window on the foreground/active?

weak plinth
#

it'd be shit if keyboard inputs went into all windows at once

dry snow
#

ya but there was a feature to allow certain keyboard inputs to go through to certain windows that would be super. 😄 Like Livesplit uses global key commands so that inputs go through on that program

#

If there was a feature*

weak plinth
#

you'd have to write it

#

it doesn't exist for HK

dry snow
#

I see. I think that answers all my questions!

#

Thanks so much for your generous help!

weak plinth
#

either that or find some other workaround to your requirement of alt tabbing all the time

dry snow
#

I'll probably find a workaround. Have tried tons of ways to force active window, and it seems like it's strictly something from game devs or some complicated scripts 😕

#

Anyways, thanks so much again!

weak plinth
#

hmm.... you could maybe use a program like AutoHotkey

#

have inputs mapped to another key combo that could then be coded to interact only with hollow knight

dry snow
#

Hm I see what you mean. Would that go through even if the window isn't active?

#

🤔

weak plinth
#

I don't know

#

this guy had basically the same answer. this is an OS issue

dry snow
#

ah wow yea

#

hollowsad Damn you windows

weak plinth
#

there's probably a way to make what you want happen, but I don't know what that would be

dry snow
#

Ya i mean if Livesplit can do global hotkeys as well as other games, it probably is possible. I'm only an amateur Python coder so I would have to do tons of research and still would fail lol

weak plinth
#

the simplest way I can think of would be to receive inputs on one PC, and then output those to another PC that's running just the game

#

........obviously expensive

#

this is essentially what TAS tools do

#

sort of

dry snow
#

I guess I'll delete this post after i write this since it's somewhat unrelated to modding. But to explain what I've done is have 3 people connect to my PC, remap all the controller to divide up as necessary. I'm doing that as well on my other PC.

weak plinth
#

this might be a good place to check out

dry snow
#

One of my PC that's running Hollow Knight, I just dont have any access to mouse or keyboard (I mean I can, but it would lose controller inputs until i make the window active again)

#

That's why I would like this function basically. If I'm streaming it, then I would like to have some control and moderate what's happening

weak plinth
#

can't you do that from another source

#

like your phone

#

or another pc

#

and just let this one run

dry snow
#

OBS controls on phone?

weak plinth
#

no, but functionally, once you have it set up, what would you need to change in OBS

#

that whole segment where it's operating, you shouldn't need to change anything

#

if you did all your setup properly

dry snow
#

I have OBS + HK running on one PC, and would like to control OBS strictly. I would also run click on certain things (joining channels) in Discord to allow viewers to hear the runners. 😕 Just need a quick Alt+tab, which might be problematic for runners

#

Ya functionaly OBS not much I guess. I just want to add more interactivity and more features I guess lol

weak plinth
#

as in swapping between listening to the teams?

dry snow
#

Yes exactly

weak plinth
#

you could do this in other ways

dry snow
#

Any ideas? I couldn't really think of much after several hours

weak plinth
#

none of which you probably have the hardware for though

dry snow
#

Im guessing this is professional hardware

weak plinth
#

what you're envisioning is getting more into the realm of professional productions

#

which would require more external audio setup things

#

like a mixer

dry snow
#

ya I guess. But all i need is just 1 Alt+tab hollowcry

#

ah I see what you mean

#

I have digital mixer Voicemeeter...which i also have everythign setup properly but would need to alt+tab...

weak plinth
#

yeah, it'd have to be external to the machine running the game

dry snow
#

damn I thought i would never need physical mixer when I have digital mixer PepeHands

#

I see what you mean though

weak plinth
#

you'd still need voicemeter to send audio out different PC connections

#

it'd be a mess without more than one source

#

anyways....... I'd suggest visiting that tasvideos link and asking in the forums about your issue

#

they'd be much more suited to answer that level of tech questions

dry snow
#

Sounds great. Thanks for all the ideas and help

#

Woudl you like me to delete these posts

weak plinth
#

no

#

no reason to

dry snow
#

alrighty!. I'll definitely checkout tasvideos

weak plinth
#

unless you don't want that picture to be seen before you're ready

#

#secrecy

dry snow
#

naw it's fine. I'm hyped for it 😄

#

is it possible to advertise in HK channel? I'm too scared to be yelled by the mods not to advertise

#

People might have fun watching us do weird stuff with 3 poeple in 1 controller 🙂

weak plinth
#

or reddit

dry snow
#

Cool! Thanks so much!

weak plinth
#

reddit would jump on it probably

dry snow
#

Reddit here I come lol

bright lance
#

Hi. I'm using the mod that allows me to warp anywhere and also deploy benches. The problem is after I deploy benches I can't use them.

dry snow
#

@weak plinth Just wanted to update ya. After you gave me the physical hardware idea, I think I found super long-winded solution. To sum, If I use Stream Deck's built in global key feature + Voicemeeter mod that was introduced last year, it would work. Basically, I got a Voicemeeter VBAN to receive Discord Team1's channel from Computer A. I also got Discord Team2's channel from Computer B (directly). I would then have 2 discord accounts logged into each one's voice channel. I would then press Mute on/off on streamdeck to just hear team 1 or team 2 separately. My mic would be all connected to both channels via Voicemeeter VBAN, so both teams would hear me commentating. Solved! hollowparty Thanks again!

olive hill
#

Is there uh a mod that gives the protagonist a w on it's face

normal root
#

Nexusmods isn't working at the moment and I can't find many mods anywhere else, does anybody know where I can find some HK mods other than ModDB?

errant lance
#

?i

fathom wigeonBOT
normal root
#

ty

foggy ore
#

Bruh

#

No it's not

#

That's very much out of date

#

Use the one zaliant sent you

abstract hornet
#

Good day folks, do you know who made the Zote sprites for custom knight? Or who made other sprites?

errant lance
#

@vital fog can you confirm

vital fog
#

Ye I did the Zote sprites

abstract hornet
#

Thanks! Wanted to make sure credit is given. Loved the Zote knight. :)

vital fog
#

Thanks :)

finite flare
#

Lmao.

#

Looking at that chat log.

#

“Do you even know anything about sprites? palehmm

#

The HK server needs a modder role.

foggy ore
#

bruh

#

we going to the past now

vestal cradle
#

it’s rewind time

elder mauve
#

Question for modders. How easy is it to mess around with Unity's scriptable objects?

raw lichen
#

it would

#

I'm too busy with another mod though

#

five knights mod

weak plinth
#

ur mum

foggy ore
#

It do be like that

sonic moon
#

I'm developing a concept that may be used for an expansion later if anyone cares to implement it, as I can't code yet

#

Well... it's a new Nest outside of the Radiance's reach.

#

The Radiance doesn't go there because there are wierd crystals

weak plinth
#

"guys, I have a game idea, but can't code. Someone make it for me"

sonic moon
#

...

#

I'm lazy. I won't argue.

#

I'm also technically a child.

#

Thanks

dry snow
sonic moon
#

Maybe once the concept is full, someone could help

dry snow
#

Yeah

weak plinth
#

56 is like.... 12

sonic moon
#

Anyway, a boss for it I'm working on I posted the art for already

weak plinth
#

and he's one of the most prolific modders we have

sonic moon
#

The Lost. Her backstory is that she was once a happy go lucky young mantis, but something happened to cause her to go mad with grief

#

I also need to name the nest

#

Any ideas?

#

Full of cool crystals and untouchable by the Radiance

dry snow
#

joe

vestal cradle
#

joe mama

sonic moon
dry snow
#

Maybe
“The nest outside Radience’s reach”

sonic moon
#

Hollow Knight: Light's Bane

#

Doesn't ring quite right.

#

And Sealed nest feels really generic

#

The Radiance has an aversion to it

#

Either that, or they never encountered its infection

foggy ore
#

sigh

#

I don't even

sonic moon
#

I'm not following me anymore either.

foggy ore
#

It's fine to have ideas

#

That's how projects are born

sonic moon
#

Yeah...

#

I never finish anything though