#sk-discussion
1 messages · Page 6591 of 1
tests your map and npc knowledge
gameplay wise i would agree. rad phase 2 ruins the fight for me
I really liked it 😄 The dish the dude ended up making looked nasty as hell tho
ok ur stupid
i cannot stand fighting bosses on tiny platforms
ok woah
nah i would devour that shit in one bite
Radiance is a fire fight...
stumbling into Sands of Karak trying to get the Crustnut was peak
MEET LOST LACE!
Hi, I'm Lost Lace! 
0 Strategy
0 Fun
7 Void tendrils on the screen preventing you from seeing wtf is going on
Encourage the player to dance with Lace and strategically attack when she's open? ❌
Have Lace teleport to the player while they're dashing away and deal 2 contact damage? ✅
"Hey, can we have an unique boss fight, I feel like since this is the final boss it should be the culmination of all of Silksong's themes and--"
"Fuck no you're getting the 3rd Lace fight but with more shit on the screen + she's black + 2 damage"
Give me liberty
Give me freedom
Give me artificial difficulty
Or I retire
Properly develop Lace's character and make us feel pity/bad/attached to her? ❌
Have her only meaningful interactions be us beating the living shit out of her. 3 times. ✅ (Surely this will be the perfect final boss!)
-# "B-But if you analyze Lace hard enough you'll find--"
if and when but never is
Lost lace is prob one of my least favorite final boss, and i don't play much videogames that much
if lost lace used the exact same void attacks as every other enemy it would be awful I agree
but they’re changed to be consistent and much more fun to dodge
Jello with meat inside? With Crustnuts somewhere within it? Okay then..
pollup pouch ahh textwall
I agree
lost lace is just better
ehhh
sorry to all my lace fans pls dont kill me
i dont like radiance second phase
Lost lace music is cool though
maybe? only reason would be base rad is just too easy
same
holy cat and mouse chase
lost lace doesn’t have artificial difficulty
ESPECIALLY plats. plats is the single best intentional design choice tc has made with a boss
Lost lace is the only thing in silksong that lagged my laptop
i dont even know what artificial difficulty is at this point
fuck plats is so good im so sad every fight in silksong is fought on a line tool
gamer slurs!
tried out steel mode
died to moss mother
Plats is fine to me
Don't dash away. The rest of the argument seems to be about the boss being reused, which I agree sucks. If by artificial difficulty you mean double damage, have you tried fighting her on no double damage mod? It's a joke
it's a subjective term but i consider it when a game developer has no idea how to make a boss difficult so they just add random stuff and make each attack deal insane damage so it's hard
lmao real
lost lace was better than fighting a god as the final boss for the 5th time with projectile spam
savage beastfly 2
honestly i dont even have the issue with the double damage... except for the contact damage
artificial difficulty: The hard mode which makes enemies deal 1.5x dmg and have 1.5x hp
lost lace contact damage is very easy to avoid
delete lace 1 tbh
I just wish lost lace was more unique
Have you tried... Not ramming yourself into the enemy?
Same
gifs aren't allowed
but im ngl you sound like a redditor
yeah but what if the boss runs into you with no indication
end of act 3 complaining about double damage is insane
How dare you
only karmelita does that
I don’t think lost lace’s screen clutter is any more of an issue than any other boss
When does she do that? (unless you're running away from her)
tl
tl
tl
tl
tl
Tl
tlord
uhhhh lace is a far better villain than radiance she just doesn’t have as much aura
thats the neat thing she dosent
RIP
Difference is that everything in the fight deals insane damage, not to mention with the clutter and Lace being extremely fast it is difficult to remain calm and figure out a way to attack her.
Not to mention you'll likely be down a couple of masks in this phase so it makes it even more of a pain in the ass.
I'm confused
Its not bad if you just cling to the right side of the arena
I only got hit about 17 times in my last run
so basically traitor lord is the closest thing to a silksong boss in hk
uhh I don’t think the clutter is an issue with the attacks I think it’s the setting
things are pretty hard to differentiate in that arena relatively
isn’t 2 dmg normal by now
fast bosses are considered good, everyone loves pv and nkg
Which is faster: Hollow Knight 100% (not 112%) or Silksong Any% (no major glitches)?
yeah remaining calm is hard but the same goes for every hard boss (except absolute radiance because she keeps teleporting away)
pure vessel for the most part had slow attacks which gave you a chance to counterattack
Real, they should've added more contrast between the attacks and background
The best way to deal with Lost Lace is to counterattack her attacks, and to never leave her a chance to get an opening, but oops-- she teleported to you, and now you're getting 💥ed.
You can hit her about once for every attack, you just have to be patient
Any% way faster
so does lost lace
it absolutely is but not consistently
I mean, Silksong is a big game
she never teleports onto you, she punishes blindly running away
And the shortest route is still short-ish
you only get telefragged if you be stupid and run away from her attacks
Ok, so which is faster: Hollow Knight 112% or Silksong Any% (Sister of the Void ending)?
Nottt really. Her attacks are fast and since she's way smaller than nightmare twink and white vessel you have to get closer to her in order to attack her.
guys this is so funny
I am unsure, check speedrun records, but pretty sure true ending is faster than 112
Cogwork time
gl
anyone have any challenge run ideas for silksong? ive done low% and double enemies
Remember to get the oil
Not playing silksong
Architect crest with no tools. Steel soul too if it's too easy
for every attack that forms a void mass on the ground if it ends up overlapping with her visually the telegraph for whatever her next attack is becomes unreadable
run away from her attacks
I don't see why this is unnatural -- hot take. There's a difference between running away from the boss and simply dashing away because an attack is coming your way and you need to dodge it.
Lost Lace is extremely fast and punishes you, a lot. Not to mention the fight just feels.. bland, which only adds to the frustration for reasons aftermentioned.
that doesn't happen very often though
both WRs are about the same
wait architects is good tho how is it a challenge run
Also the thing i don't like about ll is that you can heal wayyy to easy
112% APB is a minute faster
Its not hard if you play defensively
you could not have timed this any worse
any%, hk 100% and silksong te are kinda close tho
If you just dash away when she's attacking, she won't have time to tp unless you keep sprinting
Sisters of void WR is 2:49:xx(not legit cuz of couriers mod) and idk 112% wr
I make plenty of mistakes but i still lived just fine
wait nvm
didn't biggy get 2:48
Because as far as I know, it relies entirely on tools to function
also hk is probably a lot more optimized
Wait fr? I thought CYV has wr still
slap% where you slap everyone you can in the game (nuu, grindle, yarnaby)
okay im not gonna lie lost lace's ost slaps ill give it that
no it doesn't, also architects makes the game incredibly easy so
you don't get telefragged for just dashing away when she's right in front of you
do yall think triple enemies is possible 
Cursed crest steel soul then?
you have to hold sprint for a bit
Yes
it still has better stats than reapers too even without considering red tools
Oh yeah. TE wr is 2:48:26
112%: 2:49:59
SotV: 2:50:36
Hollow Knight 112% is faster than Silksong Any% SotV ending by less than 1 minute
nebula could very well get both WRs honestly
sotv is faster at 2:48 smth and it's less optimized
definetely i got to LL on quad enemies
Wait a few weeks and it'll be the other way around
The real WR TE is 2:48:26
I have a hivesteel needle now. 😮 I feel so fancy. 🙂 I bet I can defeat the strongest of enemies now!
It just isnt valid cuz of couriers mod
Oh. Then yeah Silksong Any% SotV is faster
Good luck lmao
off topic but oh my god the whiplash from playing silksong after playing hollow knight is so fucking real
the amount of times i tried to dash through my enemy and got hurt as a result
or i tried to desolate dive
I didnt really have that issue
Same
the whiplash going back to hk after playing silksong is real tho
technically if you wanted to count AG runs hollow knight 112% APB is an hour faster...
I didn't touch hollow knight since silksong was announced, and it helped me forget the muscle memory
Like bro where is my harpoon
an hour and a half even
And the fact i have to spam dash instead of holding dash
I 112%d hk like 1 day before silksong
Btw I think everything dealing double damage in Silksong is not that big of a deal cuz healing is so much easier most of the time
I felt the same it feels so much worse to control
yeah
god the knight feels so slow if there isnt a flat piece of area to crystal dash in
I am struggling to understand how this is a bad thing
I can kill one of those giant knights before the cogwork dancers in 8 hits!!
I did p5 and then started silksong
Yeah and you get to heal midair instead of being forced to staying on the ground
I don’t want to just whale on the boss, I want to think
the main problem is it raises the intial difficulty curve imo, double damage in silksong just makes beginning aspects of silksong harder imo (though it is needed from a design perspective)
also silksong has architects crest which completely trivializes every boss encounter asides from some shell shards
All to heal only 1 mask
Wait tf is that argument😭. You need to get close to deal damage? Yes of course you need
https://youtu.be/ofzf1C3shmY?si=ySJxXBwsW5Q8SPt5
A methodical way to defeat her is to let her come to u and know how to respond to each of her atks
Final boss of Act 3 defeated without receiving damage
#hollowknightsilksong
#hollowknightsilksongboss
#hollowknightsilksonggameplay
Also getting parried by lace is like free dmg
Free damage for us, cuz her parry is so damn easy to dodge
I only got two problems with LL for combat specfic, its the overlap of black on black attacks (saw blobs + tendrils) for example and tendrils behind you into uppercut attack
Its more so because shes so short it makes her alot harder to hit
most bosses are definitely well balanced around it although it can feel pretty oppressive in exploration
i bet it is
Yah, just double jump dodges both counterattacks
My point is that you can't compare her to nkg and pv because they're fundmentally different bosses. (+ different mechanics). The Knight has access to shadow dash which allows you to basically bypass any attacks they do during that duration + deal damage with you have sharp shadow, not to mention access to desolate dive and abyss shrek, while Lost Lace is way more punishing since you have to get closer to her in order to attack her, but her attacks are quicker and her hitbox is smaller, making it easier to lost her and get hit as a result.
@strange knot nottt my pointt.
Yeah
Oh, I misunderstood i guess
even though i struggled like a bitch with NKG, once you get the fundmentals down the boss is relatively simple, same with PV.
bosses are bosses
and lost lace is so consistent that this isn't an issue
she's pretty similar to pv i feel like
dude lost lace literally has a free healing place for 90% of the fight
in terms of pacing
and even it if takes you forever to understand a bosses movement and counter that(me autism/adhd moment), you'll eventually beat them no problem. I find some bosses easier in silksong than hollow knight
healing is never an issue in silksong
Yeah i dont like that i wish it was changed
Sharp shadow sucks. Certain spells are replaced by others, and LL isn't made with shade cloak in mind. It isn't a copy, but they are similar
not true at all
no genuinely who is struggling with healing
i think LL is similar to PV in pacing but is nowhere near consistent, LL has some weird consistency stuff for hitless imo
Things i don't like about ll is how its way easy to heal,how it feels just lace 2 + void and how it is a third fucking lace fight
The fight doesn't feel unique
the void waves are silly
They also should just remove the walls, maybe make the arena but smaller
Yeah, every regular enemy dealing double damage was a bit unnecessary, but it's good in a way since it makes the player get used to it faster
Fireborn in his newest video
which part?
and remove the void waterfall please xD
team cherry really said "no sharpe but you gotta fight lace thrice"
sharp shadow is the easiest way to get damage in if your main strat is to just shadow dash through any attacks you're able to
If everything deals double damage, you stop caring about double damage
lost lace is better than radiance because:
- she's a better character and more compelling villain
- you're actually saving people by defeating her and not just leaving a dead kingdom to continue to rot
- she is better built up
- her attacks actually come from her instead of coming from offscreen
- there aren't piss yellow orbs that ruin the aesthetic
- chasing her feels like chasing a person and not just going after a hitbox to hit it
- only two projectile attacks
Normal enemies dealing double damage
No they said "Sharpe later"
i struggle with some bosses but most of the time im good
No. Sharpe.
Ik they did in hk but it was few and far between
the thing with healing in silksong is that if you mess up you're literally dead for the majority of the game
flukemonga dealing double hearts is still pretty combatable
I prefer radiance. Some people just like projectiles more than swords
There arent piss orbs to ruin aesthetics, now theres black projectiles infront of black background. Same shit different toilet
Yea fuck no, radiance had actual progression in the fight, not a rematch of the same moves copied and pasted. Absrad doesnt have an attack that is just wait in the air for 10 seconds. LL just gets easier as the fight progresses into phase 3 and 4
ah yeah i think sometimes it's justified there too but like, most of the time its not. i would like it if multihits were gone from all normal enemies except for like the miniboss-esque ones
i still believe overcharming was a good way to prepare for double damage
LL is a good fight but no where near radiances fight
the climb is longer than 10 seconds
HEEEEEY
and stuff like flintflame flyers just do not need to do 2 masks
True
The climb isnt a do nothing part of the fight though...
it might not have helped yall but it helped me
Lace is both Silksong Hornet and Silksong Hollow Knight
i think silksong is better than hk in a lot of ways but I like the simplicity and atmosphere better in hk more
it's just jumping upwards
Silksong is a goated game but i wish they would just nerf the normal enemies its kinda annoying sometimes
swords are projectiles
She is not better than radiance
- She's just not a good ending boss, not a villain, and get's overshadowed by gms
- U literally free hallownest from inffection
- We all thought it was going to be gms 2.0
- Bs argument
- Yes, we sure love reusing the same attack for the billionth time
Lace is an antagonist maybe but hardly a villain
yea not like there arent active attacks going down, at least something actively makes the fight unique (tbh it would be more intresting with more variation tbh)
I meant swords as in melee attacks
like oro and mato type of melee?
yes
ah
I prefer lace over hk hornet but I prefer thk over lace honestly
Playing hk after sk is like having lunch at a restaurant with 3 Michelin stars then having pizza for dinner
Her swords are big , and got a lot of indication.
The big problem with projectiles is when they are tiny as shit and u sometimes don't see it cus u gotta deal with something else
Radiance at least felt interesting
not really
that sounds like an awesome day wym
True
when did yall play silksong i played on release date but ive been seeing some people who are uploading 1st playthrus right now so im asking this because of that
- The issue with Lace as a character is that the game expects you to hold some emotional attachment to her, even though the only real interactions you get with her is beating the shit out of her, while yes Radiance literally only appears at the end, she represents the entire infection as a whole, which means it's narratively sastifying to see her at the end of the boss fight, since she represents the themes of HK, while Lace really doesn't.
Silksong main theme is motherhood, and Lace is meant to be a mirror to Hornet, this also means that in order for this to work, the player has to actually care about Lace and her story, which is why it doesn't work in this instance.
2. Yes, but ultimately the main fight is about Lace.
3. HEAVY DISAGREE for reasons above
4. Does it? I have to check
5. I lowkey laughed for a bit but i think it's suppose to be sun lasers.
6. Not really?
ive been slowly playing since release since... i have a job
silksongs story is way too cryptic and lacks any meaningful depth or clarity to tbe good
I cared about Lace, c'mon
Yes, because both games are great, but compared to Silksong, Hollow Knight is kinda mid
lace is complex and has ways you can sympathise with her, radiance has the depth of a sheet of paper
what use is freeing an already dead kingdom
no one thought that lmao
radiance only has 3 attacks that depend on her position, the rest haven't got anything to do with her
radiance reuses attacks as well
what
and my job exhausts me some times(working in a nursing home is no joke)
I realized I dislike simplicity after silksong
I see, you've never wasted 25 rosaries in the Underworks
radiance doesn't really need depth in order to be an amazing villain, considering she's the big bad.
pointcrow literally figured it out without watching mossbags videos i think
I will make the point that she does have some bullshit attacks as well, its not all sunshine and rainbows from her moveset https://cdn.discordapp.com/attachments/586931790208434203/1467735787301769317/Untitled_video_-_Made_with_Clipchamp_1.mp4?ex=69934338&is=6991f1b8&hm=11f362c9dbbd9a95cdc24f9efebcc963dc9fa7d8b7e7c0406d4280d941efee63& (just one example)
I'm more so talking about the main story rather than the lore
giant moth fight goated
I didn't care for radience I prefer gms honestly
We are talking about Hollow Knight's sequel, and you hate the story being cryptic? Dam
The radiance is just pure wrath
That attack feels very unnecessary
fucking hate when this happens yeah
fight and story wise
Whenever she drops below you know the tendrils are coming, you could have known
lore is one thing, but how is anyone supposed to understand the ending of hk authentically
Tf was that
Being abandoned is a scary thought
That is 100% incorrect lmfao
why doesn't it work
many people cared about lace and the final boss worked for them
what themes does hk even have, "infection" isn't a theme
But yea, they should've changed that
call me an idiot if you want but i ain't gonna lie it took me to long to realize what the fuck was going on because hollow knight's wording is something i legit couldn't understanding
that problem exactly is the big problem with the fight
#confinentlyincorrect, its not 100% when tendrils appear when she drops its a chance of it happening
What use is fighting a booring boss that is used for the third time
Lace was literally just existing for me, i couldn't give less of a shit abt lace
I guess that u never played hollow knight cus i never saw radiance v1 and v2 before the final radiance bossfight
radiance doesn't have any flaws like that really
you saw where she dived and decided to dash over it
?what
not regular rad at least
I don't really care about lace tbh
- That's subjective so can't really debate that
- You're not leaving it to rot, you're allowing it to rest. The infection is causing it to rot, killing the infection stops that
- There's some solid hints leading to the Radiance, like the statue at Hallownest's Crown, the constant references to some forgotten light, and the words of the Seer during her ascent
- Plenty of Radiance's attacks come from her, and none of them come from offscreen aside from the lasers, which are being shot by her
- LL also has plenty of visual issues
- That's the point, she's a higher being, an immensely powerful one at that. She's supposed to feel unlike any other fight in the game, and she does that well.
- Lace is a fencer, Radiance isn't
what if team cherry dies and sea of sorrow never comes out
Only lace shippers care abt lace
yea sorry i didnt see through black on black attack
weavers aren't gms' daughters, first sinner said she lied when she called them daughters
I like lace fights but Idc about the character itself
Doesn't everyone know in phase 3-4 that wherever she dove down there's gonna be a tentacle pillar?
Actively defending black on black attacks is crazy
Same
I thought it always happened in late phase after a projectile attack, sorry if I was wrong
what if the water in verdania had muck maggots
I like lace 2 the most
its not guarenteed
what if sea of sorrow dies and team cherry never comes out
They arent related. The weavers are not daughters of gms
she's very different the third time
if you don't care about lace that's fine you don't have to finish the game
radiance is generally a boring villain and defeating her may as well be breaking down an unconscious force of nature
Lace 2 is GREAT, LL is awful
Letting go of the past, sacrifices, abusive parents forcing their children to be what they want them to be
lace 2 is better than lost lace yeah
it's not hard if you pay attention
Lace 2 is incredibly well done, LL is fine but a bit disappointing
She is a beautiful and fun fight, wish LL was more like her
Hello fellow Brazilian
oh fuck off, you are an ass

The same can be said for the Radiance orbs
Lace 2 my beloved
Howdy
those are amazing themes that are all represented by the pale king and none of which are presented by radiance
Good
Lace 2 is fun, lace 1 is fun. Lost lace is fun
imagine talking shit to someone that is actually better than you at the game
i agree
"she is very different"
Okay, let's do lace but we give her a projectile that almost every char in act 3 got
i hate being elitist but i think i deserve to be here
except they're consistent
As i said, its same shit different toilet
yall would 100% eat up a third trobbio fight
I def would not
Why didn't tc learn from the radiance that same color + same color = bad
i can consistently beat lost lace no hit and i think it's a very well telegraphed fight
Yeah, true. The Radiance is less of a character and more of a force to be defeated
I can only understand if it's the "get a life argument", although that one is shitty
Still lame af
yeah i would ngl
difference is trobbio isn't the final boss
I don't want fucking refights in silksong
Radiance orbs are easily trackable wdym
IVE BEEN FIGJTING GROAL FOR DO LONG
What's the point about the "piss yellow orbs" then? They're orbs of light, they fit the aesthetic just fine.
what if void was brown and lost lace was brown
then why are pure vessel, nkg and absrad loved
Sometimes it can spawn in you
Which crest do you use?
There are already TOO many tbh
because trobbio is not important in the lore
I KEEP GETTING TO HIS VENGEFUL SPIRIT PHASE
The problem is that the background is also piss yellow
It has a generous spawn animation
poop lace hahahahahaha 😂
they just look ugly, everything else is a light gold or warm white, why are the orbs piss yellow
I can do it pretty consistently as well, but it doesnt mean that bad stuff doesnt happen in that fight, another example is tendrils + uppercut is VERY annoying to respond to in that fight
hunter
2 refights is fine. 3 is where i draw the line
I think it's guaranteed if she somersaults on the dive
I may be wrong but that's wut I observe
Any tips for the jump attack?
i was thinking of chocolate? youre so immature and unsophisticated
refights are fine, i think the only time it's truly awful in either game is beastfly 2
Nkg, pure vessel and absrad are optional bossfights that have no relevance for the story whatsoever, and they are cool
I'll have to double check, maybe thats the case
Sbf 2 is better than sbf 1 btw
i'm pretty sure that makes them bad bossfights
absrad is a cake made of shit
And yet no one talks about White Defender's 5 refights
I think that the orbs of light and despair™ are not as bad as lace attacks in the sense of being sightreadable
ConfidentlyIncorrect
The way he pointed that out indicated that there wasn't a visual clarity issue with LL, so that couldn't have been the point
Refights are cool when u don't have to do them 3 times
Lost kin and failed champion felt like filler tbh
get out of the way? idk which one you mean
Pv and absrad good. Nkg can explode
abs rad is literally the gate to an ending what do you mean
just
pay attention
When she is on the ground, then jump up at me while I'm above her giving me 0.1s to react before hitting me
Sbf 2 is overhated as fuck.
You said when she drops not summersaults
“No relevance to the story whatsoever” 🤨
Oh. Well, that's MY point now
Fuck off, my god you really are an ass
Same shit different toilet
those are both good fights
chill i doubt they're trying to be rude
The lace glaze never stops for him
It makes them a good bossfight. Having to redo a boss u alr beated before because "they got stronger" is just lame
i can respect the lace glaze ngl
They are relevant to the plot, but Absrad is kinda meaningless to the story
"just pay attention" basically saying "git gud"
Alright, that's fair, shading's a bit bolder than it could be
this can be said about sisters of battle, absrad, nkg, pv
grimm shouldve been 1 long fight where he turns into nkg as a 2nd phase
One thing is having to redo a boss, other thing is beeing able to redo a boss @earnest drift
What I recommend is to always keep a bit of distance from her and u can reliably react dash away from her even if ur already airborne
They're fine but they kinda feel lazy as refights
im tired of people acting like hot shit on this server actively being rude for not reason, its just sad
Btw plot and story are two different things and those terms are not interchangeable
it will never stop being the franchise worst boss for me
What's with tc and refights. I started to hate refights more for some reason
Ok ty, also just curious since I heard this but never tested, is it true you can dash through enemies if you pogo them right before?
Sisters of battle is not needed to finish the story
it's insultingly ass
What
I like pv and absrad purely because of difficulty
They both have visual clarity issues, LL has the void tendrils at the edge of the arena and Rad has the orb spawns
i was seldom above her in this instance, i'd either dash away or parry
U don't have to beat her
Zango:
marmu:
pantheon of hallownest idk haha
ok ty
LL arena also has stupid void waterfall on the left hand side as well, which is annoying tbh
Yeah, I hated it both times, why do they keep doing that with final bosses?
I like pv because it's fun and I like absrad because it is fun
Do u need to beat the pantheon to get all achievements/finish the story?
me using words from chatgpt i learned
@tidal glade im gonna load up silksong and do some LL tests im curious about summersault theory
Yeah that's the worst part, although I think that only appears in phase 3
Yeah, I agree with that. Sometimes you can’t literally see where tf she is
this is the only valid criticism that has been made against lost lace
No, because it was an DLC
THERE ARE ONLY ONE OF THOSE IN THE GAME AND NEITHER OF THEM HAVE RANDOM ADDS THAT SHOOT 2 MASK LINGERING PROJECTILES THAT BLEND INTO THE BG
If ur fast and close enough to the enemy, yes. Tho certain crests make it easier to achieve like witch or hunter
I dislike nkg because it isnt that good and i dislike lost lace because it isnt fun because its lace 2 + void
beastfly 2 is DOG
SHIT
you don't need to beat lost lace to finish the story either
ive honestly never seen anyone use the word seldom lmao
Phase 3/4 if you consider void waves a phase
U literally do
Absolute Radiance has little to no relevance to the story. However, it is very relevant to the plot.
yea only phase 3 and four thankfully
Also sbf2 commits the sin of sometimes going off screen when charging
ok ty
just end on act 2
I'm changing my opinion about lace more and more
Just some oversights with the intended execution, ig. The aesthetic they're going for is clear, but it just doesn't perfectly translate into gameplay
Thread storm:
sharp dart:
pale nails(if you fight sbf in act 3):
I started to hate her more
You also don’t have to beat the radiance either
or traitor lord
or go through white palace
or get void heart
Well those are the 2 most confusing phases so it doesn't help much
also did you know a higher percentage of sk players bothered to finish act 3 than the percentage of players that bothered to beat normal radiance
To get the true ending, you do
i am aware of the counterplay that doesn't stop it from being piss
Silk spear:
this is because silksong is more enjoyable to finish than hk
Cog flies:
"just don't get the true ending/ dont plat the game"
Cross stitch:
You don't have to play the game. If lategame content is unenjoyable, drop the game
honestly only other complaint i got about LL is this attack combo (uppercut with tendrils)
There is no "true ending", it's the Dream No More ending
Stupid af
bro is just waffling
again, not a true ending, but regardless
if your metric for being worthwhile is needing to be done for an ending your point about sisters of battle and abs rad is false
Not necessarily, there was a massive amount of hype for SK compared to HK
My main complaint is that void waves ruins pacing
I hope sea of sorrow doesn't add new achivements. I do NOT want to play silksong
Then wtf are you doing here
REAL! They should make it take 5s through the transition
Its fun to talk here
I'm willing to bet the number of people who picked up HK once, said "not for me", then put it back down is a lot less than the number for SK
fair tbh, its a free heal at least when you are new to the fight lol
Don’t play. Why do you need to get all achievements?
shit argument
If dead cells server was alive i would go talk there
Everywhere is a free heal lmao
It is. Why don't you like the game though?
i want SoS to add at least 4 more achievments honestly
Because achivements look good on my profile
Yah, dash down, clawline to the left or parrying is the only counterplay also in the heat of the battle it's hard to decide wut to do
yea fair, air is pretty free in LL fight to heal especially if you double jump off wall its guarenteed i feel
I like it. But it does really have some flaws
Fair
I might be hoping for too much but I hope sos adds a cidadel level area
lifeblood spire gotta be a proper late game platforming challenge
I will prob not get them though
You can get hit from the guided missiles or darkness and doom™
You are on way too much hopium scale it back a little
That 8.3% achievement be looking very shiny on my Steam page
trueeee none of the platforming sections in sk hit like white palace
Lifeblood tower will be like the lighthouse from dead cells and then i will call it peaksong because that would be peak
My metric for being worthless is not needing to be done. But beeing out of place, LL could be a cool bossfight if it wasn't the final one, it could be a good bossfight if it wasn't the third time we defeated the same char, it could be cool if she actually changed quite a bit.
I don't hate the fight because it's lace, i hate the fight cus it could be much better
My only hope is a beautiful looking area, and at least 1 fun boss or enemy gauntlet
i hope it looks ugly and has no bosses or gauntlets
well sure dislike lost lace all you want just use not bad arguments
Ngl if LL wasn't the final boss it'd suck ass
Ok ill beat groal tomorrow
you js gotta wait for her to telegraph an attack that isnt the homing missiles 
I would love platforming challenge in sk like pop. Surface climb suckass and you can’t change my mind
ill take a boss at the end of it aslong as theres a bench before it
Yeah ik
Also I don't mind fighting Lace 3 times, the fight is fun, Lace is a cool character, and I'd fight her again
i love clawline into double jump 10 times
There should be a chase sequence boss in silksong. Hornet has good fucking movement idk why it doesn't exist yet
I just said that it was an exception
I can say the same abt deffending her
These are the moments that makes me wish hunter was still around
the only attacks that can hit you if you double jump from the arenas wall is her moulinet, void blobs and homing missiles
I find it quite satisying but it is pretty short, probably shorter than mount fay
True. Like in ori
otherwise its pretty safe to be in the air
you’re arguing whether she’s a bad boss with someone named lace and who has her as their pfp
why bother
Abyss escape. Sprintmaster swift
Those arent bosses
boss
Those aren't chases
Lost lace is a top tier boss
Not everything needs to be a boss
Like lighthouse from dead cells is my favorite
yeah only players would feel more inclined to fighting it instead 💀
LL's runback is one of the worst in the game cuz there are two damn cutscenes in a row
Yes they are bro wdym
yeah I guess I'll just bet on one new boss and two new tools like hk dlcs
How are you supposed to kill a boss thats gonna chase you?
good boss bad final boss
??????
Abyss escape is lava chasing you. Swift is just a race, but really, what's the difference between a chase and a race, they're both there to test your ability to be fast and run
Just bored, honestly
there should be more lava escape sequences
By fighting them? In areas after some time
Are you just gonna throw shit at it like fourth chorus
i think its fine to critique LL fight its good but not perfect *from combat perspective for me
2 is enough
Main complaints with lost lace
1-I can't see
2-void waves
Imo it's a great final boss and would be horrible if it wasn't a final boss
nah i want more
No more complaints
Make 1 phase of boss chasing you where you can’t hit it and than phase changes
i want more parkour areas like cogwork core
idk why some people complain that silksong has ''boring arena design'' when theres multiple cool arenas that isnt just a flat ground
So the abyss escape but theres a boss at the end
void waves you just stick to the side of the wall? and just up your brightness
I have never seen anyone complain abt this tbh
They ruin pacing
Make the server be alive then bestie, u got this !
@tidal glade not guarenteed in phase 2 gonna test in phase 3
there is people tho
The transition from phase 2 to 3 is so fucking long
Main complaints with Radiance:
1- I cant see
2- the spikes
I suck at creating convos
i see it more as a break to use tools given how fast paced the fight is
I have sk platforming fucking sucks
i usually pop plasmium during the waves if i need it
For the most of the time
It is guaranteed after an attack where she jumps out of void, doesn't touch ground, jump back down
Chase doesn't really describe the abyss sequence, though. It's lava, not a giant angry bug, or some kinda construct, or anything. That's like calling a generic sidescroll level a chase
team cherry how many more fakeout death bosses do you want in your game
It's just so damn slow it takes more time to kill than the boss itself
My only problem w radiance is the ladder u gotta climb
Thats fucking weird that its all those conditions my god
Technically correct, I guess, but that's it
Fair enough, but both chases and abyss escape are epic asf
The only platforming that genuinely sucks is surface climb
Nah, I liked that section, it's a cool one
I just think if you die on lost lace, gms is already on the floor and there's no more cutscene
Cutscene from 2 to 3
Right because most of the game doesnt have any platforming at all
It makes sense, it happens if and only if the boss did a projectile based attack since those typically aren't a big threat
It only has platforms
Oh yeah the abyss escape is really cool, but imagine if the bell eater had some kinda chase sequence that ends with the Bell Beast saving the day
Because it pretty much ruins the pacing of the boss
absrad after teleporting off your screen and shooting projetciles that require iframes
i've never really had visual issues with normal radiance
Not so cool for me at least, but i could be confusing w any rad. I don't remember the speed correcly
Sometimes I feel like everyone hates the parts of the game that I like the most
Also lace is way too dark and doesn't contrast too much with her attacks or the background
she can do it grounded though as well though which is intresting, weird that theres a guarenteed version and an unguarenteed version
Would be epic
That's the best ngl
Straight up a lie. Many areas have unique platforming things
Oh actually not, it's mount fay
Its very repetetive
It's also pretty short
Jump from wall clawline and then uhmmmm double jump repeat
Yeah you are right its hornets moveset
completely optional btw
It can't get much repetitiveness if it is too short
I enjoyed it!
Not if you want platinum/1000G
You just described 90% of platformer games
Everyone here hates Lost Lace, everyone here hates Lost Verdania, everyone here hates Kratt, everyone here loves Choral Chambers, everyone here hates Surface Climb...
Everyone here hates the stuff I love
They could’ve done something better with surface climb
No in surface climb you have to do it like back to back
the tendrils just seem so inconsitent to me imo
I love lost lace
at least it gives you something? all you get for path of pain is a short cutscene and its way harder too
surface climb is so boring
What about the rest?
I like LL. I like Verdania. idk what Kratt is. I like Choral Chambers. Surface ascent is fun.
I agree with those except choral chambers and kratt
Path of pain isnt boring
Kratt is cute, I can't hate him
You get a journal entry that doesn't change anything
my biggset problem with LL was the countering its so annoying hello can i hit the boss ermmmm it makes the boss feel more like a 1v1 shut up
kratt is a fucking ratt
at least have an achievement damn bruh
I hate verdania
I don’t especially love choral chambers
I hate surface climb
I hate Kratt
I liked lost Verdania! It was probably one of the prettiest areas imo
Ik he's a creep but he's cute and I love playing Flea Juggle with him after beating him up
make it more fun by parrying her parry with cross stitch 🔥
how mfs feel after saying they like the character people are supposed to hate
The gameplay of the area was amazing and I loved the enemies
I don't like lost lace
Verdania is fine enemies and bosses fucking suck
Fuck kratt
Chambers is ok
verdania is whatever
Seriously clover dancers is dissapointing and a biggest letdown of a boss
Ngl hitting her parry gives more opportunities to attack her
Enemies just ruined verdania for me
Exactly, it was cool to see little mini green princes every where and I liked getting the little fkin light things it was fun
Should've been much tougher
I enjoyed it
it's really pretty but palestag is a bottom 3 fight in the game and the enemies are annoying
If TC wanted me to hate Kratt they wouldn't have made his Flea Bounce design so cute
It's a letdown, but it's not bad
True, it has like 2 phases. Cog dancers has 4
The enemies are peak
i wish clover dancers was clover dancer and he was more like traitor lord honestly
But I still liked the area
They remind me of mantises, and I love all mantises
I think they look cool but they are hard to fight
Yeah the little green things are fine until they gang up and destroy you, i also wish they explained a little better the light orbs
I would absolutely despise Kratt if he was real
I can't tell the difference between verdania enemies 💀 all i know is that they teleport like a ton and look like the same
Platforming in verdania would be fun if not these pieces of shit
the only thing i didnt like about verdania is the enemies chasing you around and some of the trap lilypads which seem to be random
That fucking bug that i hate
True they do kinda vanish and then appear on u 😭
Same
facts
Isn't it the same with the dream orbs from the trees in HK?
I ended up having to look the light orb things up but it was still different and I enjoy different
Those guys suck, but these enemies are awful
I like Kratt as a character
YES WE NEED MORE ALITA HATE
Tbf they wouldnt have been that annoying if i hasnt gotten lost si many times in verdania
I’d rather do lost verdania than bilewater
THOSE GUYS ARE GENUINELY PAINFUL TO NOHIT
I saw that X, don’t be a bitch put it back
the King Roach fight would be so good if he didnt spam acid projectiles that drain your silk
i really wish coral gorge was kept as a fully explorable memory and coral tower was way shorter
So many clawlines or pogos that looked perfect, but just completely fucking miss
ok fine
I misread...
LOL okay sorry
oh hell yea surface climb hatred that shit sucks
sea of sorrow will bring back the aesthetic trust
fucking alitas
path of pain was dlc so hpefully we get path of pain in silksong
fun fact! dont ask where they were on september 11 2001
Coral tower SUCKED
Coral tower best part of silksong fr fr
how could you not like walljump clawline double jump 10 times in a row
That whole gauntlet needs to go in the trash
Agreed
Am I the only one here that likes surface climb?
no
Yes
Idk about the best, I kinda liked bilewater more. But it’s definitely up there
The surface IS the path of pain but it doesn’t have the same difficulty as path of pain
Hi
hi
Pvz mentioned
Hello
Also hi
where would silksongs path of pain even be? abyss?
so its not path of pain
Yeah but the seer explains what they do and why you should do them while in sk they are just there to collect its only after a while you realize hey thats like in hk
Memory
I love pvz rfl
holy pfp
Red memory
Did you play bfn?
Well it’s the path of pain of silksong
Hi
I love pvz bfn
Unfortunately NO
I hate bfn
It's on sale on xbox
i liked it besides the part with a bunch of imobas that you had to pogo cuz of just how little area there was to move without getting hit but otherwise i liked using clawline more often
I could. and it was easy. and it was just fucking laaaaameeee
more like the white palace
I have nothing except a PHONE
a path of pain for silksong would not be good cuz of the variety of crests
Cradle I think
Bfn is the worst pvz shooter i wouldnt reccomend it
What why?
i was sarcastically asking why you wouldn't enjoy that i agree it sucks
Path of pain more like path of kaizo mario maker
The white palace of silksong would be cogwork core
Why would that matter
It's the best, I think it's better than gw2 and 1
I never understood the hate low-key
players will find a way
You never played it
Reasons are, the campaign mode is better
forcing people to use crests they dont wanna use (fuck beast's pogo)
It wouldn’t be that crazy
Watching playthroughs
The multiplayer is way worse imo and thats the main appeal
i think they dont wanna do path of pain in silksong because of crests and pogo being different
Most of my time in pvz bfn was in campaign
I love Electric Boogaloo
Huh? You won’t need to use specific crest for platforming? You can do every platforming section with any crest
I did not like gw2 campaign at all
surface climb is doable with every crest im pretty sure
Yeah its mid but the multiplayer is peak
because its not path of pain 💔
people will find a way to make it path of pain and still do it with every crest
Yeah but I prefer campaign
I think the pain problem with a path of pain in silksong is there is too much movement options, gonna be hard to create something hard but fair imo. Ascendants grip existing as well complicates stuff
You can do parkour with any crest in silksong it just depends on which one you like
I don’t understand, why tf crest’s existence would matter in platforming? TC can do platforming that it’d be possible with every crest
Also if we talk about currently, bfn is better because all pvz shooters are dead
path of pain with beast crest
Gw2 is still somewhat playable
idk probably all cling grip stuff would need to be the magnetite walls that fall and respawn
They can just default you to hunter toolless
Gw1 and bfn are completely devoid of all life
What’s bfn btw?
i mean the only thing thats=d have to be taken into account for traversal abilities when it comes to a path of pain in silksong would be how down pogo works
Plants vs zombies battle for neighborville
ye
and even if using some crests make it harder or easier players will find a way
Isn’t that the freaking point of crests😭. To make some things more enjoyable for some players
we got shit like acid skip and greenpath skip for hollow knight what makes you think someone wouldnt find a way to do the most undoable looking parkour doable
tcs taking crests into account anyways. this is noticed through the platforming not being fucking unique
actually make a path of pain for each crest problem solved
they can make a silksong pop but it’ll probably be a lot more basic
That’d lwk be fire
That would be pretty cool actually
true
yeah thats why its easy
unless they decide to not be scared and just design smth around hunter and tell the other crests ay yall got it cuz it’ll work anyways
cuz all the pogos are the goddamn same
then players would have to learn how to use other crests
or someone manages to do it with the unintended crest anyways 😭
tc will be fine. their bigger issue is clawline
no crests are meant to be optimized and the bad ones to be hated trust
beast crest pogo
not that different ultimately
if we get a parkour of each, can we get one that utilizes reaper dash attack tech xD
Noooo I found lace again </3333
still rated worst pogo by the community
it isn’t that different in terms of platforming
Once upon a time, maybe
Itd be fucking awesome if tc took in account more advanced techs
It has to be Architect
beast will get through a harder silksong parkour just fine
Not rly discussion based, but I just beat lost lace
I'm so happy, best moment of my life
GG
actually would be lit to see some people make some maps with architect mod, wouldnt be suprised if people did so eventually
Right now I'm pretty sure the community consensus is that Architect has the worst pogo. I disagree, but that's the community opinion
you beat the best boss
Indeed
Architects is just like hunters
people already do
Worst pogo is wanderer because I find it boring. This is a purely objective argument and I am correct. /J
They have parkour maps ik, but do they got crest specific ones? honestly im gonna look it up now thats awesome
I feel like it’s too short
how many attacks does lost lace have that don’t depend on her position
i dunno but probably
I feel like it's perfect
Yeah, there are many maps with that. But they kinda all just frame perfects
-# that was kinda an exaggeration
I just don't want the first games moveset again
Honestly, I agree. There's nothing special about it
Personal preference
More than radiance
Every other crest has a pogo that plays with momentum in some way
The simplicity makes it good for me ngl
void projectiles from sky, void tendrils from ground, void waves
thats the point of the crest bro its made to have a range of 2 pixels for hunter´s speed, use reaper instead
The thing with making a crest specific map is just they aren’t fucking different
Hunters diagonal pogo is cool and interesting. Shamans is neat, beasts is crazy, witch is cool, archi is very unique.
Yeah hunter pogo is more fun than just spamming the normal pogo
I loved the pogoing mechanic from the first game, one of my favorite game mechanics
karmalita my beloved
5 voided attacks
Circle attack
Slash attack
Dash attack
and making something around a SPECIFIC crest requires either very precise hazard placement or very precise cycles
radiance has like 8 attacks that don’t depend on her position
There is more I’m pretty sure
and shit isn’t fun
That's fair
That’s why you just map with hunter and let it be that
Like 3? The sawblades, tracking projectiles and the big 3, 3 dmg slashes
Karmelita is also better than radiance btw
the only meaningfully different pogo is beast
I think HK nail is perfect game design wise
And architect
I would have loved reapers if it wasn’t for the dps
no
combat wise i would say yea, still like radiance for narrative/story though
platforming
idk it isnt that bad i 100% steelsoul with reaper
It's angled weirdly
Imo wanderers pogo is the one I've already used to death for pantheons in the first game but with worse range. Hunters felt fresh idk why it got so much hate
45 degrees
yeah cus its the final boss
Gamers when 45 degree angle...
Nah that thing is not 45
What color should I put my LEDs to?
Red or teal?
the pogo is very short tho
cuz people have a skill issue
actually take that back karmalita is a refined combat fight, radiance is a unique combat fight
DPS IS THE BEST THING IN THE WORLD. How can I play the game without counting every number??
brown
Absrad is peak
It's like 30 degrees
That's impossible bro
- average wanderer user that hates reaper
wait
void tendrils from ground
void projectiles from sky
lost moulinet
void waves
Did I miss any
even if attacks dont come from her they are still consistent at least, only one thats really bullshit is orbs
When Salubra sexually harasses The Knight, no one says a thing
When Kratt sexually harasses Hornet, everyone loses their minds
Dude why isn’t there a tool that’s like quick slash from the first game it would have made reaper 1000 times better
absrad phase 2:
Hunter only got hate in the beginning coz their muscle memory from replaying hk is thrown out the window XD
So ttue
True
LMAOOOO
i dont think so
True lol
what in the plats slander
If it actually was done right:
i think i still got salt from p5 speedrunning, i respect absrad, but low on my favorite bosses tbh xD
calling radiance consistent is a new one
Absrad my favorite team cherry boss
she is though, all her attacks are very conssitent besides orbs
I like it purely because of difficulty
I’ve never beaten abs rad
her side to side attacsk people complain about but as long as you aggressivly dodge them they are insanely consistent (you have to dodge on left or right half of the screeen)
Dps is the best thing a crest can have
The Orbs of LIGHT and DESPAIR™
Absrad is in fact consistent
Being fun is the most important thing about a crest
orbs is will always bitch about
Slanderous. Absrad was actually engaging
Given that, wanderers has low dps
Hi
Hello
almost all of them depend on rng
there’s definitely enough time to react to them but I defend a consistent boss as stuff like pure vessel and sisters of battle, where the attacks have little rng in deciding where to be positioned at
Wanderers main talking
Hi
iframes iframes iframes
wanderers do not have low dps though, its close to hunters
All other crests except reapers have higher dps
Hi John Sherman ft. Awakened Sherma
Hi (good) Alpre
Hiiii
i just play wanderer for comfort because i forget to use tools and i like instant output
Hunters dps ain’t that bad it’s faster compared to the basic knight from the first game
no they arent lmao
It's on the bottom of the list if we use the crests special abilities
i dont mind having fights take longer
It's one of the better pogos
absrad is one of the less rng bosses for hitless imo for hk
Hii marchon
-# I couldn’t think of a funny joke
arrangement of sword walls and rain
rotation of sword face and laser face
where the yellow orbs come from

I don't think 10dps difference is being close
Also can y'all hear out my reaper buff idea? It always gives orbs, buffed to 1/2 a strand, and binding instead calls all orbs to you immediately while healing. (Maybe give an extra mask if there's enough orbs but that might be too much) Also maybe alternatively have the bind give you a buff that makes spells refund half their silk cost.
It definitely doesn't have low DPS tho
is there a single bad thing about pv btw
Also give it two spell slots
absrad has a lot of different stuff yes! it can also be consistently beaten
cutting out healing windows to be more difficult
now that i try it with Afterimage effect mod i see that beast pogo is also diagonal, just on a slight curve instead of direct
i think it relatively close, especially if you include flintslate (havent done calcs on flintslate but seems easier to get off more hits ik hunter has the modifier hitless though) /silk skills
he staggers like 3 times and you can heal sometimes during the focus attack
Does anyone have a crest dps comparison table or something
I haven't looked at once since before the needle strike update
healing during focus attack is very unreliable and healing 3 times in a double damage fight is not a lot
Silksong crest of the weaver Concept
Location:would be obtained after binding the first sinner ,instead of that utterly useless skill
Slots:2 silk skill slots,1 red slots,2 blue slots ,one yellow slot
Mecchanics;20% faster silk regen and gives +2 silk hearts, silk skills are also Boosted by 20%,
Attacks:Hornet slashes with claws with wanderers range and witches speed,the lunge mimicks Widows bell floor attack,
Hidden sinergies:scuttlebrace works faster
Silk skills lower your output due to cast time being too much for the damage dealt though 
Also if you're gonna count flintslate then don't forget to count the other red tool hunter can have 
telefragt
just realized that architect pogo isnt short af its a charged attack
pv has a very obscure telefrag that can happen its funny
Any thoughts on this?
Same thing if you run and attack with architects
A telefrag is when the boss telegrafs and then does another thing?
well yeah its the last boss of p4 it should be hard, at least it staggers and you have the option to heal during the focus attack unlike a certain someone starting with abs and ending with rad where you have 2 times you can heal and the 2nd time is scary asf cus the laser can blast your head open any time
depends are you talking about a grand reed or an enemy that goes off screen, pale nails increases dps if you cast it while the enemy is off screen
its when the boss teleports into you without a telegraf, basically you are fucked moment
yeah it’s more about hollow knight’s heal being badly designed than pure vessel being bad
First sentence seems cool, the parantheses and refund stuff is a bit much imo but idk
Hot take and I will be hated because of this statement: pv is overrated
-# tbf I don’t think it’s really overrated I just don’t like the boss that much
That would be too broken but I like the idea of binding bringing the orbs back once you heal
Oh it's the focus telefrag then
Happened once to me
same
coolest thing ever this fucking sucks actually
W
silk orbs being unreachable pmo
oh you know about it, nice, rare for people to see it cause you have to not hit him during the stagger attack and he teleports to middle guarenteed lol
I dont really gaf about what you said but i will hate regardless
With reapers low dps I don't think it's that strong, especially with the unsightly abilities of other crests.
This song proves your statement wrong
Wanderer is really nice for consistency tbh, i love it so much, my favorite crest for hitless stuff
Is reapers considered a bad crest? :/
its not bad just not "optimal"
I would buff the dps a bit to make it easier to get silk
Comparitively, it's bad
Yep sadly
Having spells create 4 orbs (2silk) on hit seems like a good way to encourage an early game caster build. I think it should function like old reaper bind where you lose it when hit.
If we compare, yes, sadly
i think its really good for a first playthrough even comparing crests
It’s a passive crest so it’s not recommended if your fighting a boss
Wow, I’m the reaper crests number one fan too :/
TC did bad designing with it
If you think about it ascended markoth is just flea dodge but worse
FR wanderer has so much consistency, and it feels so fun to use with steady body (I forgot the tool name)
I wish reapers was good
i also used reapers for comfort and survivability when i wasnt as good at dodging
weighted belt
Weighted belt I think
yeah, the silk generation is the main thing that needs a buff, 2 silk sounds reasonable
I kinda got into reaper again. Might try healless ct with it
What is considered good then?
It also has stalwart shell
Weighted belt yeah
I kind of hate how radiance doesn’t move outside of teleporting
she feels very static and non-fluid to fight
Anything other than wanderers and reapers
Everything that is not reaper
Once upgraded, Hunter is overall the best of the crests
Imagine if she had an attack where she flies into the background and tries to ram into you
Wanderer is considered bad?
Yeah
Well, excluding Arch being absolutely broken with toolspam
relative to every other crest, yes
it's perfectly fine, it just doesnt stand out in terms of traits
I see I see
Reaper is a really cool crest I think it deserves a buff so that it's actually the best silk generation crest rather than wanderer. But all together I think what I want is the half silk orbs to always spawn when you hit, and the bind to make spells refund 2 silk worth of orbs until you get hit. Also absorb the orbs maybe on bind
no way people calling wanderers bad lmao
Ah got it
Hunters if you want to battle everything with your needle and architects if you just want to spam random shi
Idk why, I think it's also just bad when comparing
I'm never dropping wanderer I'm sorry 😭
Comparatively, it's bad
"this thing is overrated, so im gonna call it bad so im different!!"
I am NOT playing anything except wanderers
I beat the game with reapers and basically rarely using tools cause I never had shards :,)
It's my main, jokes on you
Wanderer is a perfectly good crest, but when compared to the other crests, it falls short
Are crests really bad compartively if no one can perform at the level you guys are talking about
I love wanderson crest
why is this guy so factual
In end game shell shards are so vague I can barely get any

they should make a crest where you have 2 masks but you get more rosaries and you can explode corpses on command
Architects for example will probably be crap in a godhome because you dont have unlimited shards/tools
Arch toolspam is easy, beast healspam is easy, shaman skill spam is easy, witch and hunter gameplay take more practice but not that much
1 mask
just buy some shard bundles ahead of time
people have all sorts of hate on every crest like people would say hunter pogo is shit or that reaper has low dps or wanderers has a yellow slot which isnt that helpful for combat and only 1 red slot or beast crest pogo and healing sucks or witch crest healing you also have to be near enemies to heal or shaman crest not having an midair heal or how long silk skills take to activate before they hit or architect being braindead tool spam etc etc
It’d be easy to do radiants tho
They should make a crest that makes you explode when you touch grass
Me in 7 minutes cause it’s midnight 💤
I have no idea how TC will balance godhome and architect
im assuming godhome is a dream, and you cant open shard bundles in dreams
me in 5 hours cuz its 6
does it really matter just play how you find best for yourself 😭 TC gives us options for a reason
Hunter pogo is easy after playing for like 3 hours
me in 14 hours
I only shit on naked crest
Everybody has something to say about every crests like geez. let me enjoy my wanderer melee blitzing
true, me and someone were chatting about architects for hitless all bosses, but we both refused to use it + 800 shard limit sounded pratical
Don't forget that you can run out of shards
turns out radiance and lost lace have a similar amount of attacks that don’t depend on their positions
lost lace is better because she has more attacks that do depend on her position
Reason is, no spike pogo
it is but people find a way to complain anyways somehow
Imo absrad is better because I can see stuff
Clawline got
I swear I managed to pogo with cloakless smh
someone got the reference right 💔
If you die in a dream in HK, you normally get teleported out of the dream realm unless it's White Palace or Godhome, so there's no reason that shard bundles can't work the same way
On spikes?
I am doing Mount Fay basically immediately and leaving to grab upgrades
Yes it was in that part where you had to climb
Meanwhile beast would be running rampant unless there's enemies that 1 shot
Hunter will be so fucking good for radhog
beast is going to be insanely strongh in a godhome
Mount Fay was fun tbh, I did it in like 20 minutes
is that radiance but its like a pig
Don't forget that team cherry can just
Delete the fucking floor for some reason
i think the first r5 in silksong will be with either hunters or wanderers though
Fuck All crests
That's not a problem
It's doing every boss in hall of gods on radiant
imagine nyleth no floor
Yeah it would basically be the steady body+quickslash+strength of silksong 😭
Agree
What is r5
radiant p5
Why would you give beast yet another advantage wtf 😭 😭
r5 is basically hitless pantheon 5 of godhome, so r5 for silksong would be basically all bosses (hopefully they trim some)
But the pogo is weird
Silksong crest of the weaver Concept
Location:would be obtained after binding the first sinner ,instead of that utterly useless skill
Slots:2 silk skill slots,1 red slots,2 blue slots ,one yellow slot
Mecchanics;20% faster silk regen and gives +2 silk hearts, silk skills are also Boosted by 20%,
Attacks:Hornet slashes with claws with wanderers range and witches speed,the lunge mimicks Widows bell floor attack,
Hidden sinergies:scuttlebrace works faster
Rate this crest
please no zango or shakra or garmond in godhome
That would be an advantage for architect and shaman
Sometimes I forget that boss exists
but I like Shakra…
You know what team cherry would prob add them
Remake shakra
Except garmond
i hate shakra with a passion, i have trauma from hitless
imagine if we just have all of them in 1 run
Not really no
Shaman can't heal with no ground and architect doesn't have much to help in the air
Meanwhile beast can launch itself across enemies mid air 😭
Zote's skippable in P5, they could do something similar for Zango
really? I found her consistent when I no hit her
Oh yeah shaman can't heal