#archived-modding-help

1 messages ยท Page 86 of 1

rough hawk
#

Alright, good.

stable cosmos
#

Wait, where do I view the race? I can't comment in the speedrunning section of the server.

elfin jasper
#

Is the current any% race

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if you want to watch the randomizer race in 4.5h, though, there will probably be a multitwitch in #livestreams

sour mason
#

wait why won't infinite charm notches turn off

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I get in game and it's still in effect

elfin jasper
#

you have to turn it off in game with the mod

glass meteor
#

disable it in game in a save

safe canopy
#

bad code

elfin jasper
#

it edits your save file

sour mason
#

ok thanks

wary ruin
#

how can i uninstall it?

winged void
#

disable it in-game

wary ruin
#

?saves

proud quailBOT
#

Saves


Windows File Paths: (Assumes Default Steam Install Path, Adjust accordingly for DRM Free or Non-Standard Steam Path)

Game Files: C:\Program Files (x86)\Steam\steamapps\common\Hollow Knight\```
** **
Mac File Paths:
```Save Files: ~/Library/Application Support/unity.Team Cherry.Hollow Knight/
Game Files: ~/Library/Application Support/Steam/steamapps/common/Hollow Knight/hollow_knight.app/```
** **
Linux File Paths:
```Save Files: ~/.config/unity3d/Team Cherry/Hollow Knight/
Game Files: ~/.local/share/Steam/steamapps/common/Hollow Knight/```
wary ruin
#

I already uninstalled it, I uninstalled the mod and then the program, but the mod is still active in the game.

#

how can i uninstall it

#

?

glass meteor
#

verify game integrity

haughty viper
#

reinstall it and disable it

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then you can uninstall it

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I mean, deactivate the feature

wary ruin
#

nothing worked

rough hawk
#

How did I change the settings for the benchwarp mod?

rough hawk
#

I have discovered a bug with bench warp

#

If you have never benched then click warp you lock the game

haughty viper
#

shouldn't it warp you to the first default?

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aka king's pass

elfin jasper
#

benchwarp works fine for me warping immediately after the opening cutscene

wary ruin
#

why i can't disable

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infinite notches

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?

haughty viper
#

I wonder, I wonder

versed needle
#

Reinstall the mod and disable it from in game

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@elfin jasper petition to add infinite notches to the faq

safe canopy
#

just fix the mod

glass meteor
#

effort

versed needle
#

I already got my 4 prs

safe canopy
#

i got 0

glass meteor
#

aa doesn't even put stuff on github

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ruined

safe canopy
crystal bay
#

just remake the mod

glass meteor
#

that ain't a pr

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garbage

crystal bay
#

sigh

safe canopy
#

just @ him

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tell him to put it on github

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then fix it

crystal bay
#

remake a bad version of the mod then pr and fix it

safe canopy
#

make 4 random prs to any of my repos

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and I'll definitely accept them

glass meteor
#

they check the PRs

safe canopy
#

wtf

#

don't they have actual stuff to do

glass meteor
#

Apparently not

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they only accept the first 50k people which makes it less bad i guess

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still sounds like effort

versed needle
#

It says on the site that last year there were less than 50k total

crystal bay
#

what do you get if you pr?

safe canopy
#

thats 200,000 pr checks

versed needle
#

So I'm not too worried about that limit

safe canopy
#

shirt

crystal bay
#

hmmm

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that shirt is pretty rad

glass meteor
#

correct

versed needle
#

What does it even look like?

glass meteor
#

i think it's like the logo

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like pretty sure

versed needle
#

Ok

glass meteor
#

I could only find an actual picture of like the old one

versed needle
#

Doesn't matter

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Free shirt dude

glass meteor
#

iri

versed needle
glass meteor
#

monkaMEGA

versed needle
#

Wtf

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Parentheses for comments

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That's fucked up

glass meteor
#

It really is

versed needle
#

Oh there's a ton of examples on the site

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free

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It has VS 2008 integration

glass meteor
crystal bay
#

so uh, which broken mods are open source rn zote

versed needle
#

All of them

novel bronze
#

who tryna fork my poorly written traitor god

versed needle
#

You fool

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You don't get a free shirt for forks

novel bronze
#

damn

crystal bay
#

I shall fork traitor god, increase wave size and pr

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ez win

versed needle
#

Fix ultrad

crystal bay
#

oh good point

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I claim it partially

versed needle
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I mean I already did a pr for all but the most fucked file

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Good luck with that one

crystal bay
#

oh boi

haughty viper
#

I'm interested in gathering more github links for my research thinkgrub

novel bronze
#

pr tribe of battle maggotprime

versed needle
#

Any github links in mind?

haughty viper
#

git links of HK mods, that is

tiny blade
#

those are hk modders idiot

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not mods

versed needle
#

The mods are on the profiles of the modders ๐Ÿ™‚

tiny blade
#

what if they'ren't

haughty viper
#

still a good list

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thanks

#

I might lack knowledge, but I can improve by reading examples

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I'm incredibly bad at learning theories

crystal knot
#

@novel bronze what do you need to get pred

novel bronze
#

maybe the code

haughty viper
#

oh, btw, in addition to that list, I think you forgot homothety's git

versed needle
#

homothetyhk

glass meteor
#

natis1

haughty viper
#

well that's for hollow knight

crystal knot
#

hmm yes this floor here is made out of floor

versed needle
#

A few weeks elderC

crystal knot
#

what is this

glass meteor
versed needle
#

It is zonnon

glass meteor
crystal knot
#

bruh

versed needle
#

.net language so hk mods could be made in this

glass meteor
#

Can't wait to write my next mod in zonnon so no one can use the code

crystal knot
#

ok

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but

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๐Ÿ˜ค

glass meteor
crystal knot
#

the true programming language

tawny carbon
#

write it in brainfuck

glass meteor
#

Someone has already done that

tawny carbon
#

bruh what

glass meteor
tawny carbon
versed needle
#

The zonnon compiler is doing such weird shit

#

what

glass meteor
#

huh

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Isn't Monitor for like multithreading

versed needle
#

Yeah

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Monitor is lock

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This is probably not the best channel

crystal knot
#

#deleted-channel

versed needle
crystal knot
#

add me to that channel

versed needle
tawny carbon
#

Ban for advertising

versed needle
#

That sucks

potent tapir
#

rip

sudden ocean
#

Hiya, I'm trying to mod Hollow Knight on my mac but whenever i try to open the installer it says that the file is incomplete. What should I do?

tawny carbon
#

could be antivirus

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other than that ask 56

karmic urchin
#

uh lol antivirus on mac?

tawny carbon
#

idk

ancient veldt
heady dawn
#

that's mono 32

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nvm i just needed to wait

heady dawn
copper walrus
#

how i can install mods if i dont have license?

sleek tiger
#

where's the tribe of battle mod?

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can't find it within the mod installer

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nor at the Drive

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nor a sa posted dll file

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@novel bronze

real jacinth
#

No you can't without owning the game.

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Use the Mac installer in pins here

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Install mods when the game is closed, then open it to use infinite notches

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To use the obs tracker, you need the mod playerdatadump. And also have your game running to move things around in the webpage

heady dawn
#

that's what I did and when i opened the game it didn't work

real jacinth
#

Did you get off the bench and get back on? Is it listed on the top left of your title menu? Is anything top left? Is it turned on in the in game options?

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More info always helps

heady dawn
#

Nothing's on the top left

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lemme check the options

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nothing there

real jacinth
#

Then it's not installed

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At least not the API

heady dawn
#

Huh

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weird

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I put the exe file into terminal cuz mac, i don't see an api

real jacinth
#

It should auto download when you run the installer

heady dawn
#

Where should I look for it in finder

real jacinth
#

Did you get the .app version from the pinned messages

heady dawn
#

Erm which one

glass meteor
#

the maggotprime is the app

crystal bay
tawny carbon
#

hah 56 dont have nitro cant even type :omegamaggotprime:

heady dawn
#

oh ok

#

i tried running both and they didn't work

glass meteor
#

It takes like a minute for it to show up

heady dawn
#

Like how long after I install infinite notches

glass meteor
#

what

heady dawn
#

Nvm

glass meteor
#

this ain't it

#

after it says it's installed it should be done

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The waiting is just for that box on the left to show up

heady dawn
#

it says it was installed

haughty viper
#

you don't even seem to have mods

heady dawn
#

It says I installed infinite notches

tawny carbon
#

you dont even ahve the api

haughty viper
#

the game says you have nothing working

heady dawn
#

I have the api tho

haughty viper
#

it looks really weird

heady dawn
#

oof

real jacinth
#

Your game says you don't have the api

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So I dunno what to tell you

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You don't have more than one version right

heady dawn
#

no

real jacinth
#

And your installer is pointing to the right game directory?

heady dawn
#

Which game directory

real jacinth
#

Where your game exists

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Was your game closed when you opened the installer?

heady dawn
#

Yes

real jacinth
#

Send some screenshots of your game directory

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And send your modlog and output log

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?saves

proud quailBOT
#

Saves


Windows File Paths: (Assumes Default Steam Install Path, Adjust accordingly for DRM Free or Non-Standard Steam Path)

Game Files: C:\Program Files (x86)\Steam\steamapps\common\Hollow Knight\```
** **
Mac File Paths:
```Save Files: ~/Library/Application Support/unity.Team Cherry.Hollow Knight/
Game Files: ~/Library/Application Support/Steam/steamapps/common/Hollow Knight/hollow_knight.app/```
** **
Linux File Paths:
```Save Files: ~/.config/unity3d/Team Cherry/Hollow Knight/
Game Files: ~/.local/share/Steam/steamapps/common/Hollow Knight/```
real jacinth
#

Logs are where your saves are

heady dawn
#

Would that be in steam or in the directory

real jacinth
#

Would what

#

Files?

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Steam doesn't store any files

heady dawn
#

Oh k just a sec

real jacinth
#

The thing above, where it says game files

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Go there. Take screenshots

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Then where it says save files

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Go there

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And upload the files that say output log and mod log

heady dawn
real jacinth
#

Though you probably won't have a modlog since the api isn't running.

heady dawn
#

Frick nvm

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All that's in the folder is the game itself

real jacinth
#

So open that

heady dawn
#

ok the game's running now

real jacinth
#

You can open .apps

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By right clicking or whatever

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And seeing what's inside it

heady dawn
heady dawn
#

oof

#

aight i got it to work

novel bronze
sleek tiger
#

thanks!

crystal bay
#

JNGO_MODDING_SPEED = 9001

novel bronze
#

I should probably see if I can't get this on the installer

karmic urchin
#

if I use the modded assembly-csharp, I can't enable/disable fullscreen in video settings blobsadlife

glass meteor
#

alt-enter

tawny carbon
#

@karmic urchin

karmic urchin
#

hi

#

oh thank you :D sorry didnt see

tawny carbon
#

well , 56 said it

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i just thought that you didnt see it

karmic wharf
#

Heylo, got a question. When I boot up hollow knight, there is a loading bar now. Which mod causes that?

#

I have grimmchild, infinite grimm, nail art buff, charm overhaul, and Qol , hp bar, glorious combos installed btw.

versed needle
#

Idk what qol would have to preload but probably that

#

Those other mods are old

robust moth
#

Is there a way I can see what all the mods actually do from the modlauncher?

versed needle
#

readme

robust moth
#

ty

glass meteor
#

qol doesn't preload

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i don't think any of the others do either though

karmic wharf
#

Yea, it just started recently

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Used to happen with pale champion, but I uninstalled that one

glass meteor
#

Are you sure you have nothing else installed?

karmic wharf
#

oh yeah benchwarp, bonfire, more saves

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My apologies

glass meteor
#

benchwarp

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it preloads like 12 scenes for the deploy bench feature

karmic wharf
#

Yep, that's the one.

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Thank you!

#

I am having a performance issue that started once I saw that loading bar on boot

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So I'm trying to see if it's mod related

open kayak
#

if i have two randomizer saves is there a way to get the helper log to be generated for the older one again?

karmic urchin
#

if you have the seed you can just regerneate it

haughty viper
#

^

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you can just generate a new one using the seed for info

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to be fair, having two randomizer saves at the same time is a bit strange

karmic urchin
#

indeed

haughty viper
#

if you made a second one, either the first one was "solved", or you just abandoned it

karmic urchin
#

hm perhaps two people playing on one pc ?

haughty viper
#

that could be

open kayak
#

yeah I made a second to mess with when I didn't want to work on killing radiance, but figured I might want to go back and finish the entire thing

haughty viper
#

mhm

open kayak
#

so I don't really need to helper log, was just curious to see what I was missing

haughty viper
#

well, now you know to backup the logs if you make another one

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I can understand the feeling of wanting to know what's left

trim geode
#

Ugh. How can this be fair? Mantis Claw<---at--->160 Geo-Weavers Den Chest
By the time you pogo up to the weaversong you killed the shooty spider guy so you can't get back up there to hit the wall and break it. Even if I had nail0 this would be impossible. Or is it that you have to grind and do this multiple times? Gross either way. FWIW I have "mild" skips enabled. LOL

real jacinth
#

You can break the wall with spells. And the wall spider respawns if you leave the room

trim geode
#

I have two nail upgrades, so I unfortunately one-shot the spider. So that makes the pogo job super precise. Possible but precise.

real jacinth
#

You shouldn't be one shotting them

#

Do you have fragile strength on too

trim geode
#

omg how embarrassing. let me take that off real quick ๐Ÿ˜›

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holy crap so much easier.

haughty viper
#

what about just using the crystal heart?

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oh, the other side

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nevermind

trim geode
#

took three tries because I had never gotten the chest before and I didn't know there would be another spider pogo job. this was the last place for me to check and it had the claw. Now I may continue my regularly scheduled rando play ๐Ÿ™‚

#

ty

haughty viper
#

hehe

#

the wonders of rando

sudden ocean
#

so yesterday i tried to install the modinstaller and it said that the file was incomplete. I figured out why. i extracted the exe file and there was nothing in there...

real jacinth
#

you got it from here?

#

?i

proud quailBOT
real jacinth
#

if you did, there's nothing to extract

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it's just the exe

ivory ravine
#

how do you check the mod log for a randomiser?

#

im almost 112% and only need shape of unn

#

but cant find it

haughty viper
#

where haven't you gone

ivory ravine
#

i have checked evry place i know about

haughty viper
#

did you get the one from the black egg temple?

ivory ravine
#

yes

haughty viper
#

then you probably missed an item

ivory ravine
#

yes, somthing like that

haughty viper
#

something like above king's station or the well

ivory ravine
#

i got them too

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i dont know where it can be

haughty viper
#

the canyon entrance?

ivory ravine
#

yes, from greenpath

haughty viper
#

the hidden item in deepnest?

ivory ravine
#

the one after mantis lords?

haughty viper
#

yes

ivory ravine
#

yes i got that one

haughty viper
#

not the one from the fungus core

ivory ravine
#

wait

#

is there one there?

haughty viper
#

yeah

ivory ravine
#

hold up

haughty viper
#

there's a big room

#

you have a hidden passage up

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you'll find a few wall creepers and an item at the bottom

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it's the room after the passage of the mantis lords

ivory ravine
#

wait, the rancid egg?

#

i got that rancid egg

haughty viper
#

I don't think so?

ivory ravine
#

ok let me see

haughty viper
#

that's a seal

real jacinth
#

it's a seal

#

also

#

?saves

proud quailBOT
#

Saves


Windows File Paths: (Assumes Default Steam Install Path, Adjust accordingly for DRM Free or Non-Standard Steam Path)

Game Files: C:\Program Files (x86)\Steam\steamapps\common\Hollow Knight\```
** **
Mac File Paths:
```Save Files: ~/Library/Application Support/unity.Team Cherry.Hollow Knight/
Game Files: ~/Library/Application Support/Steam/steamapps/common/Hollow Knight/hollow_knight.app/```
** **
Linux File Paths:
```Save Files: ~/.config/unity3d/Team Cherry/Hollow Knight/
Game Files: ~/.local/share/Steam/steamapps/common/Hollow Knight/```
real jacinth
#

helper log is in your save file location

haughty viper
#

I assumed it was to find it without it

real jacinth
haughty viper
#

oh

real jacinth
#

just answering the question.

haughty viper
#

didn't see the first one

#

my bad

ivory ravine
#

wait where?

#

after mantis lords?

haughty viper
#

yes

ivory ravine
#

a seal?

#

hmmm

#

i cant find it

haughty viper
#

it's hidden

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there's a passage that goes up and left

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you can go right

ivory ravine
#

oh thats the hidden one

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i got that

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i thought there was one in fungal core

haughty viper
#

ah

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well, do you want to use the helper log?

ivory ravine
#

yes

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il do that

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il tell u where it was

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where do i find it in my files?

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what is it caled

haughty viper
#

mickely told ya

#

RandomizerHelperLog

ivory ravine
#

cant find it, maby i disabled it in some way?

haughty viper
#

did you disable helper log when starting the save?

ivory ravine
#

i dont know, maby

haughty viper
haughty viper
#

@ivory ravine how's it going?

ivory ravine
#

I FOUND IT

#

YES!

haughty viper
#

where was it

ivory ravine
#

right above where u enter fog canyo from green path

#

there is a wanderers jurnal thre

haughty viper
#

wasn't it what I asked at the beginning?

ivory ravine
#

no

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dont think so

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u asked about that in fog i think

haughty viper
#

I said the canyon entrance

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you said, yes from greenpath

ivory ravine
#

oh shit LUL

#

well found it nowhollowjoy

haughty viper
ivory ravine
#

thx for help1

#

!

haughty viper
proud basalt
#

I just installed a few mods and I'm getting oneshot by everything, not sure what's causing it

#

Only mods I have right now are CustomKnight, Benchwarp, Enemy HP bar and enemy randomizer

haughty viper
#

randomizer is it then

#

you should use randomizer 3 and not enemy rando imo

proud basalt
#

Huh

#

I also had the elderbug god mod installed, but disabled it to see if that was the cause

#

But still getting oneshot

#

I'll try switching to rando 3

potent tapir
#

i loaded up the enemy randomizer yesterday night and for some reason when i went into dirtmouth, the whole thing was fucked up lol

#

it worked perfectly fine the first time i used it so im not sure whats wrong

#

i mean* the crossroads mb

#

not dirtmouth

proud basalt
#

Tried messing with my resolution and everything, not sure what broke

haughty viper
#

wym?

proud basalt
#

I can't click the "enemy randomizer" button on the options menu in case I need to noclip out of a room

covert oasis
#

use a mouse

haughty viper
#

noclip out of a room?

#

what's happening in your game

#

enemy rando is unstable, that's why I suggested removing it

proud basalt
#

It's just the usual "bug" that happens in boss rooms: Brooding Mawlek was replaced with Gruz mother and the gates won't open

#

But I'm gonna try randomizer 3 instead tbh

haughty viper
#

yes

proud basalt
#

Does it have enemy randomizer options too?

haughty viper
#

nope

#

for the best

#

randomizing enemies makes just a big mess when playing

proud basalt
#

Eh I find it fun tbh

#

But to each their own

haughty viper
#

mhm

real jacinth
#

dying in one shot is Glass Soul mod

#

make sure that's not on

sick mesa
#

Hmm, updated mod installer, installed rando3, but it won't load. I also have CustomKnight and Debug, though those two do load. Any advice? ModLog.txt output here: https://drop.rixx.de/crKc/

real jacinth
#

unplug controller, start up game, plug controller back in

#

or you mean only rando 3 won't load

#

did you install seanprcore

sick mesa
#

yeah, rando3 (and benchwarp etc) won't load

#

seanprcore was installed as dependency, I think โ€“ didn't install it actively, but it's among the mods crashing on start

karmic urchin
#

Ace, nemy randomizer3 options don't work very well even once you open them (can't close the menu unless you restart game)

real jacinth
#

there is no enemy randomizer 3

karmic urchin
#

I mean 1

real jacinth
#

rixx, take a screenshot of your title screen and also of your game files "mods" folder

#

okay, that's too bad

#

did you use your mouse or press esc

sick mesa
#

running Linux/mono, but I know that a couple of months ago Rando2 worked without problems

novel bronze
real jacinth
#

You need a different api then

#

@glass meteor

glass meteor
#

this ain't it

#

different api is just controller issues

#

@sick mesa any modlog

sick mesa
glass meteor
#

when did you last open the installer

sick mesa
#

like, two hours ago? Removed the old installer file, downloaded it again

glass meteor
#

fucked

#

wait

#

Why do you have hollow_knight_Data in Mods

#

Oh

#

this was an installer bug

sick mesa
#

will removing the whole Mods/ dir and rerunning installer help?

glass meteor
#

no

#

there's a file in Mods called hollow_knight_Data\Managed\Assembly-CSharp.dll

#

rename it to Assembly-CSharp.dll and replace your Assembly-CSharp.dll with it

sick mesa
#

ok maybe I'm blind, but what do you mean by "rename it"? looks like the same filename to me?

#

oh, oh, I see

#

I don't have a .dll there, though, only an .xml

real jacinth
#

Go up like 4 levels with it

#

To your actual Managed folder

sick mesa
#

yeah, i got that, but the misnamed file in my Mods dir isn't a dll, only an xml

real jacinth
#

It's a level above that isn't it

glass meteor
#

is hollow_knight_Data\Managed\Mods a folder

#

the thing in your mods folder

real jacinth
#

Also, is this the same shit that's happening on Mac now too

#

Like from a day ago

glass meteor
#

Idk

sick mesa
#

@glass meteor no, it's not. It's a file that is named like that

#

like, the filename is literally 'hollow_knight_Data\Managed\Assembly-CSharp.xml'

glass meteor
#

do like tree on Mods

sick mesa
glass meteor
#

how is it trying to load a file that doesn't exist

#

this reminds me

#

@sick mesa what happens if you remove both of the weird files and launch the game

sick mesa
#

nothing changes, Bench/Rando/Seanpr still crash

glass meteor
#

But is it still trying to load a non-existent API

sick mesa
sick mesa
glass meteor
#

progress

#

If you unzip the zip I pinged Fallen with, that has an Assembly-CSharp.dll

#

Can you try replacing yours with that

versed needle
#

-48 might be too old idk

glass meteor
#

yeah

elfin jasper
#

48 is too old

glass meteor
#

that is what the zip is for

sick mesa
#

yep, that did the trick

glass meteor
#

FeelsOkayMan

sick mesa
#

awesome, thank you very much

#

if you need somebody to test stuff or anything, just ping me

glass meteor
low mural
#

I tried burning all of my mod files and using steam to validate local files. then using the modinstaller to setup everything again, and finally manually copied the moddingapi files @glass meteor posted

glass meteor
#

you have the cursed file

low mural
#

๐Ÿ˜ฎ

glass meteor
#

I was looking at the installer and I still haven't figured out why it even exists

low mural
#

oh

glass meteor
#

the installer uses forward slashes for like everything

low mural
#

gotchya

#

benchwarp is still not loading:

[ERROR]:[API] - Error: System.InvalidOperationException: Operation is not valid due to the current state of the object
  at System.Linq.Enumerable.First[String] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0 
  at System.Linq.Enumerable.First[String] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0 
  at Benchwarp.GUIController.LoadResources () [0x00000] in <filename unknown>:0 
  at Benchwarp.GUIController.BuildMenus () [0x00000] in <filename unknown>:0 
  at Benchwarp.Benchwarp.Initialize (System.Collections.Generic.Dictionary`2 preloaded) [0x00000] in <filename unknown>:0 
  at Modding.ModLoader.LoadMod (IMod mod, Boolean updateModText, Boolean changeSettings, System.Collections.Generic.Dictionary`2 preloadedObjects) [0x00000] in <filename unknown>:0 
  at Modding.ModLoader+<LoadMods>d__9.MoveNext () [0x00000] in <filename unknown>:0 
#

also, my controller still does not seem to work ingame (but does in the unmodded version)

glass meteor
#

You have to set some garbage in steam

#

It's like mark the controller as not being used

low mural
#

not sure what to do with that information.

might be worth noting if i unplug then replug in my controller the game crashes

glass meteor
#

Steam Input Per-Game Off I think

#

I'm trying to find the actual image

#

it was indeed forced off

low mural
#

doesnt seem to help. ive tried restarting steam too, just to be sure

glass meteor
#

odd

#

I mean it should

low mural
#

yep. that fixed that issue

glass meteor
#

Is Arial not a default on Linux?

#

Or is Unity just bad

low mural
#

i dont think ive changed my fonts at all on this computer

#

its interesting, i can use my controller to skip the cutscenes when starting a new game, but no buttons work once the game starts nor at the main menu

glass meteor
#

This might be the other case then

#

Linux modding api kills controller input as a whole if not compiled for linux

#

But some controllers just don't work with the api installed

#

I have no idea why

#

Because input handling is basically untouched

#

But I don't have a controller which doesn't work so I haven't been able to debug

low mural
#

i mean, id be willing to try to debug it myself, but i cant even get the api to compile locally ๐Ÿ™‚

glass meteor
#

I can help with the latter if you want

low mural
#

sure

#

build output:

"/home/alex/projects/external/hollowknight/HollowKnight.Modding/HollowKnight.Modding.API.sln" (default target) (1:2) ->
"/home/alex/projects/external/hollowknight/HollowKnight.Modding/Assembly-CSharp/Assembly-CSharp.csproj.metaproj" (default target) (5) ->
"/home/alex/projects/external/hollowknight/HollowKnight.Modding/Assembly-CSharp/Assembly-CSharp.csproj" (default target) (2:6) ->
(CoreCompile target) ->
  ModHooks.cs(72,13): error CS0246: The type or namespace name 'ModManager' could not be found (are you missing a using directive or an assembly reference?) [/home/alex/projects/external/hollowknight/HollowKnight.Modding/Assembly-CSharp/Assembly-CSharp.csproj]
  ModHooks.cs(72,32): error CS0246: The type or namespace name 'ModManager' could not be found (are you missing a using directive or an assembly reference?) [/home/alex/projects/external/hollowknight/HollowKnight.Modding/Assembly-CSharp/Assembly-CSharp.csproj]
  Patches/UIManager.cs(41,51): error CS0103: The name 'ModManager' does not exist in the current context [/home/alex/projects/external/hollowknight/HollowKnight.Modding/Assembly-CSharp/Assembly-CSharp.csproj]
  Patches/UIManager.cs(42,17): error CS0103: The name 'ModManager' does not exist in the current context [/home/alex/projects/external/hollowknight/HollowKnight.Modding/Assembly-CSharp/Assembly-CSharp.csproj]
  Menu/FauxUIManager.cs(129,50): error CS0103: The name 'ModManager' does not exist in the current context [/home/alex/projects/external/hollowknight/HollowKnight.Modding/Assembly-CSharp/Assembly-CSharp.csproj]
  Menu/FauxUIManager.cs(136,50): error CS0103: The name 'ModManager' does not exist in the current context [/home/alex/projects/external/hollowknight/HollowKnight.Modding/Assembly-CSharp/Assembly-CSharp.csproj]
glass meteor
#

Ah

#

This is my fault

low mural
#

lol

glass meteor
#

I was refactoring ModManager (The Mods menu) to show settings for mods and I rm'd it in git instead of just a soft reset

versed needle
#

bruh

glass meteor
#

very pepo

versed needle
#

I trusted you to not do these things

glass meteor
#

I pr'd adding it back now

#

merged feelsokayman

versed needle
#

I should make my own language to write hk mods in

glass meteor
versed needle
#

The ultimate big brain play

low mural
#

just take a page out of the jonathan blow book

glass meteor
#

The Jai philosophy is, if you donโ€™t want idiots writing bad code for your project, then donโ€™t hire any idiots.

#

Ascended

versed needle
#

The main thing I associate with jonathon blow is pretentious bullshit

#

So uhhhh no thanks

low mural
#

the build fails when running prepatcher. i ran it manually to get the output:

Unhandled Exception:
System.MissingMethodException: Method not found: !!0 System.Linq.Enumerable.First<!0>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0, bool>)
[ERROR] FATAL UNHANDLED EXCEPTION: System.MissingMethodException: Method not found: !!0 System.Linq.Enumerable.First<!0>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0, bool>)
#

what is actually printed out during the build:
/home/alex/projects/external/hollowknight/HollowKnight.Modding/Assembly-CSharp/Assembly-CSharp.csproj(35,9): error MSB3073: The command "mono PrePatcher.exe Assembly-CSharp.dll Assembly-CSharp-patched.dll" exited with code 1.

glass meteor
#

Wtf

versed needle
#

Prepatcher

#

Oh no

#

That makes it my problem

glass meteor
#

monkaU

versed needle
#

Can you debug the prepatcher to get a line number?

low mural
#

should be able to

versed needle
#

Also on the other thing

#

C Searp

#

It is a good language name

low mural
#

side note for the prepatcher. the move command doesnt exist on linux. and there is a casing issue in that command. to get it to work i changed it to mv Prepatcher.exe ../../PrePatcher.exe

#

dont think ive ever debuged a mono application before. so dealing w/ fun there atm

low mural
#

when i try to debug the prepatcher inside mono develop, it seems to work. im not exactly sure what command its using to run the application though

glass meteor
#

You just have to move the pdb to the same directory as the prepatcher

#

And then it'll use that for line numbers on exceptions

low mural
#

oh. pff. i was doing way too much work than

#

well. i guess there was a prepatcher.exe file checked in, and the build's move command was off by 1 directory so it didnt overwrite the one that was checked in. fixed that part and now i have a new error

#
"/home/alex/projects/external/hollowknight/HollowKnight.Modding/HollowKnight.Modding.API.sln" (default target) (1:2) ->
"/home/alex/projects/external/hollowknight/HollowKnight.Modding/Assembly-CSharp/Assembly-CSharp.csproj.metaproj" (default target) (5) ->
"/home/alex/projects/external/hollowknight/HollowKnight.Modding/Assembly-CSharp/Assembly-CSharp.csproj" (default target) (2:6) ->
(PostBuild target) ->
  EXEC : error : Failed to load assembly MONOModded.dll [/home/alex/projects/external/hollowknight/HollowKnight.Modding/Assembly-CSharp/Assembly-CSharp.csproj]
  /home/alex/projects/external/hollowknight/HollowKnight.Modding/Assembly-CSharp/Assembly-CSharp.csproj(48,9): error MSB3073: The command "mono /home/alex/projects/external/hollowknight/HollowKnight.Modding/ILRepack/ILRepack.exe /out:Assembly-CSharp.dll MONOModded.dll MMHOOK_Assembly-CSharp.dll MMHOOK_PlayMaker.dll MonoMod.Utils.dll Mono.Cecil.dll MonoMod.RuntimeDetour.dll ValueTupleBridge.dll" exited with code 1.
versed needle
#

Does the MONOModded.dll exist?

low mural
#

i see it in the output directory

#

i dont see any casing issues w/ this one either

#

wait. no yes i do

#

the file is in all caps

#

this is the actual file: MONOMODDED.dll

glass meteor
#

If you change line 48 in Assembly-CSharp.csproj to use MONOMODDED.dll instead of MONOModded.dll does that work?

low mural
#

yep!

#

what does it take to debug this ingame?

versed needle
#

You mean the ILRepack?

#

That doesn't make much sense

low mural
#

no, in a modded version of the game my controller doesnt work. i was going to try to debug the api to figure out why

#

though, the version i compiled locally works with my controller

#

so ๐Ÿคท

#

thanks for all the help guys!

glass meteor
smoky birch
#

So, I'm trying out the modinstaller on my mac, but when even when I have the mods enabled (after confirming install location of HK) it doesn't seem to enable the mods

#

purchased at Steam btw

#

My title screen doesn't have anything on the top left, so I don't think Hollow Knight recognized the mod at all

karmic urchin
#

it dosent seem to enable the mods purchased at steam
whAt

#

since when can u get hk mods on the workshop?

smoky birch
#

no, i was making 2 separate statements

#

explaining that I purchased the game at steam

karmic urchin
#

ohhhh duh

heady dawn
#

Thatโ€™s exactly what I did

long verge
#

Hey i having a bit of trouble with mods

#

Im assuming it was the infinite charm notch mod that changed it

#

In other saves files where i don't have all notches normally i instantly have all notches their not infinite but I have all 11 on a 3 minuete save file

#

any way to fix

karmic urchin
#

you could use the save editor

haughty viper
#

or just edit your save directly

long verge
#

how

haughty viper
#

QoL makes save editable

long verge
#

do I have to go into hollow knight to

#

edit

haughty viper
#

the save file

#

not in game

#

though I don't know about the save editor

karmic urchin
long verge
#

is there any way to just turn it off because i just loaded a new save and it happens there

karmic urchin
#

um uninstall the mod?

long verge
#

tried

karmic urchin
#

wait so you made a new save aftere removing the mod and restarting hk and it still was broken?

haughty viper
#

let me guess you didn't properly deactivate it

karmic urchin
#

^ most likely

haughty viper
#

that mod is pretty annoying

long verge
#

ive had trouble in the past

#

but its turned off in the in game menu and the mod installer then uninstalled and the glitch is still happening

haughty viper
#

doesn't matter

#

you didn't properly deactivate the effect before disabling the mod

#

reinstall and do that please

long verge
#

its reinstalled

#

Didn't fix it

#

i installed it turned it on went into save file turned it off then disabled it in mod installer then uninstalled it and that did not work

haughty viper
#

I wonder if something broke thinkgrub

#

we really need an entry for infinite notches in the pins

long verge
#

cus its just giving me all 11 notches on every new save

haughty viper
long verge
#

not infinite just the eleven'

haughty viper
#

yeah that's new to me

long verge
haughty viper
#

well, that's a lesson to learn not to use that mod

long verge
#

its such an annoying mod

haughty viper
#

why would you use it?

long verge
#

it was just to test out the mod installer

#

it was the first one just to test if they were downloading to the right spot

haughty viper
#

at that point I don't have a solution

#

xcept a clean reinstall maybe

#

and not installing the notches mod

long verge
#

is there a way to just uninstall all mods

#

and the installer

haughty viper
#

try to look at the pins

karmic urchin
#

(verify game integrity in steam)

haughty viper
#

right

long verge
#

lets try that

real jacinth
#

Turning off infinite notches will leave you with 11

haughty viper
#

apparently every new save created still had 11 notches

#

even after disabling the mod

real jacinth
#

If the file was created while the mod was installed, then it'll have 11

#

Which based on what they were saying, is what they did

haughty viper
#

"i installed it turned it on went into save file turned it off then disabled it in mod installer then uninstalled it and that did not work cus its just giving me all 11 notches on every new save"
@long verge What did you actually do?

real jacinth
#

Just delete the 3 minute file

#

Make sure you have no mods. Then start a new one

silver yacht
#

Does anyone know if there are any mods that let you choose bindings in the hall of gods?

tawny carbon
#

well yes

#

but its broken

glass meteor
#

it has the downside of putting you in the floor sometimes

#

but you can just use debug to noclip out

tawny carbon
#

wdym by sometimes

#

how often it does happen

glass meteor
#

usually on save load

#

idk anywhere else

tawny carbon
#

ah

#

thats not a big problem

potent tapir
#

is there a way to remap the debug mod menu to a different button? ๐Ÿค”

open kayak
#

rando 3 seems to think I can make it to soul sanctum with monarch wings as my only vertical movement. I may be missing something but I can't seem to find a way to get there?

elfin jasper
open kayak
#

ah thanks. I realized I could pogo off a chandelier to get up

haughty viper
#

actually

#

there's another path

elfin jasper
#

Yeah. that was added in randomizer after Team Cherry changed the room in current patch

haughty viper
#

you can go from the left side as well

elfin jasper
#

There are several paths to Soul Sanctum. That one simply happens to be the easiest for most people with only wings

open kayak
#

yeah I was able to get up on the left. Was stuck there because there were no enemies to pogo off before I noticed it

haughty viper
#

the major difference being that you won't always have access to the other side

#

for future references

#

yellow are required pogos

#

and this area is the main reason I avoid increasing my nail damage until I was able to obtain the claw

real jacinth
#

Your second yellow arrow on the left is not required

#

That's just a Max wing jump

haughty viper
#

oh?

#

Guess I have some troubles doing max jumps

#

but it's an easy one both ways

open kayak
#

yeah that's the way I went

#

I was like "if easy requires this I'm afraid of what counts as a simple skip"

haughty viper
#

Yeah, I have no idea either

#

besides the shade skips, the other ones are just too cryptic

untold elm
#

?i

proud quailBOT
novel bronze
#

where i can found sprites to CustomKnight?

covert oasis
#

๐Ÿ“Œ

rose ruin
#

Is there anywhere where I can get the soul twister/soul master sound files

novel bronze
rose ruin
#

thanks

stiff agate
#

Goodness gracious me, I'm sorry to bother you all but I am having a slight problem with 753's Lightbringer mod? I was going to message them directly, but noticed they were playing a game so I thought best to leave them be if this turns out to be a simple issue.

For some reason the custom knight textures seem to be... utterly black? The general shape and form is there, but the knight is completely devoid of all art. I tried installing the Custom Knight modification in an attempt to overwrite the lightbringer's custom, white cloak (presumably corrupted, or otherwise having difficulty reaching the image source) but that has done nothing.

Strangely enough this happened whilst playing. The knight began to flicker, and twitch, and then? Was swallowed up by the void itself.

Is this a common issue? Is there some way to put the preset custom knight texture (or even the base games knight texture) on a higher load chain than the lightbringer recolor?
Thank you for your time, and if you're just scrolling by? Have a lovely day, and a spooky Halloween.

glass meteor
#

get 1 geo

#

you have 56 geo

#

@stiff agate

stiff agate
#

So I did!

#

Is this a bug, or a feature?

glass meteor
#

feature

#

easter egg

stiff agate
#

Hah! Well it's good I didn't bother 753. Thank you, other number I was avoiding messaging directly.

#

That was a mighty embarrassing little shebang

covert oasis
#

does this mean something else happens at 753 geo

stiff agate
#

Really puts the phrase "Penny for your problems" into practice.

glass meteor
#

yes ching

covert oasis
#

epic

glass meteor
#

also try fighting lost kin at 56 or 753 geo

#

highly recommended

covert oasis
#

is it lost lord

glass meteor
#

no

untold elm
#

the faulty wallet only exists so that you can stay at 56 geo lul

stiff agate
#

Mysterious! I wonder how it affects gameplay

untold elm
#

why are you megathinking me

#

the faulty wallet is so situational

#

theres no use other than memes

#

tfw the double lost kin is still easy because bloodlust is an overpowered charm

glass meteor
#

spoiling the fun elderC

novel bronze
#

So I saw someone use their nail to kill an elder baldur in a randomizer playthrough, what mod allowed them to do that?

#

Because I donโ€™t have any sort of spell in my randomizer

untold elm
#

with spicy skips I think its in logic to kill him with mark of pride or cyclone slash

novel bronze
#

I have neither of those

untold elm
#

okay

#

then just ignore it

#

kill it later

novel bronze
#

Ok

karmic urchin
#

you can kill him with nail and no charms if you time it perfectly iirc

glass meteor
#

no

#

longnail required

#

but that's not in logic because it's actual death

karmic urchin
#

oh yea whoops you need to hit it with vengeful spirit before you get a chance to use your nail

novel bronze
#

well i guess i have to cheat it in

#

because I have the debug mod

untold elm
#

if you have wall jump double jump or dash you can get to fungal wastes

#

or a dreamer

#

and you have to make sure to check salubra sly and iselda

novel bronze
#

I have none of those unfortunately

#

I guess I'll check every item location in forgotten crossroads

#

except for brooding mawlek because that needs the mantis claw

untold elm
#

i dont think it does

#

you can pogo

#

i know you can get there

novel bronze
#

oh right

untold elm
#

and im pretty sure its in logic

novel bronze
#

it's just easier with mantis claw

untold elm
#

barely

#

you have to pogo like 3 times

#

without having to move between pogos

novel bronze
#

I wasn't able to get enough height from pogoing

untold elm
#

pogo more times

novel bronze
#

actually I'm just gonna use debug mod to get vengeful spirit

untold elm
#

dude

#

dont

#

you can just swing like 4 times to get enough height

#

56 toxic smh

haughty viper
#

using debug to avoid doing randomizer? thinkgrub that's an interesting way to play rando

worldly totem
#

which mod is the one where you can upgrade your stats with geo

haughty viper
#

bonfire

worldly totem
#

ah all right

haughty viper
#

but I don't think it works properly

#

use it at your own risks

#

don't use it imo

worldly totem
#

how does it not work properly

sleek tiger
#

outdated

worldly totem
#

oh all righty

#

i just want to one shot primal aspids dangit

haughty viper
#

ain't happening

#

they are born from your nightmares

#

their whole purpose is to torment you

worldly totem
#

:(

#

just for that

#

im gonna use bonfire in my next playthrough

#

god i hate those things

#

what does the QoL mod do

haughty viper
#

some useful stuff

#

use it

worldly totem
#

okie dokie

#

thanks r34

haughty viper
sleek tiger
#

okay but

#

you can just

#

debug your nail to be a bit stronger

worldly totem
#

nani

#

debug can do that?

haughty viper
#

debug mod can do anything

sleek tiger
#

yeah

worldly totem
#

can i just... reduce primal aspid health to 1/3?

sleek tiger
#

pressing +/=

#

no

worldly totem
#

oh ok

karmic urchin
#

debug mod can do anything
ok but can debug mod cure cancer

haughty viper
#

it's already doing it by making aspids easier to kill

worldly totem
#

BREAKING NEWS: Mod for the game 'Hollow Knight' found to be the cure for cancer

karmic urchin
#

damm what a good mod

worldly totem
#

i kinda wanna work for the extra damage tho

haughty viper
#

are you using randomizer?

worldly totem
#

nope

haughty viper
#

why?

worldly totem
#

just a normal, modded playthrough

#

its my first time modding a game that isn't from bethesda or mojang

haughty viper
#

have you finished the game already?

worldly totem
#

...

#

no

haughty viper
#

I see

worldly totem
#

kinda got bored after maxing my stats

#

i'll get around to doing 112 on vanilla

haughty viper
#

then yeah, you don't need rando for now

worldly totem
#

but i just wanna refresh

haughty viper
#

refresh? how so

worldly totem
#

i kinda burned out grinding for maxing my sword, masks, and soul things

haughty viper
#

I know, I mean, how do you refresh?

worldly totem
#

i am addicted to the illusion of infinite progression

#

bonfire mod may kindle that part of me

haughty viper
#

anyway, if you start a new save, use randomizer 3

worldly totem
#

what does it do

haughty viper
#

refreshes the game

worldly totem
#

is it the same as Dark Souls randomizers

haughty viper
#

maybe?

worldly totem
#

o

tawny lark
#

Is there a list what the Unofficial Hollow Knight Patch does? The google doc just says some fixes and qol changes.

#

Oh, I found out by downloading it. It puts a .MD file into the folder

fair furnace
#

how does one activate the uhhh mantis gods fight?

#

like i have the mod installed and activated but where do i fight them?

karmic urchin
#

godhome

fair furnace
#

can it be in a uhhh godhome save?

sleek tiger
#

yeah

fair furnace
#

but i can only find the mantis lords and sisters of battle

karmic urchin
#

yes it is actually mantis gods

#

they are both sped up

fair furnace
#

i can't find them

karmic urchin
#

the sisters of battle are the mantis gods

#

the sign dosent say it

fair furnace
#

ohh

#

wait do i need to fight them in a pantheon?

karmic urchin
#

no

#

hall of gods

glass meteor
#

it's not even hog only

karmic urchin
#

yea

#

but its easier to test in hog

#

otherwise if the mod isnt installed it would take a year to find out

glass meteor
#

the optimal location is just go to mantis lords again

#

Chad arena

karmic urchin
#

oof didnt know that worked

#

since doh dosent

glass meteor
#

I mean mantis gods was made before hog was a thing

#

It working is a nice bonus

worldly totem
#

i cant find the ModInstaller executable?

#

help

real jacinth
#

Any downloads

worldly totem
#

?

#

sorry i dont understand

real jacinth
#

Did you download it

worldly totem
#

yes

real jacinth
#

Then I dunno. It's probably in your downloads folder

#

Where downloads go

worldly totem
#

im so sorry

#

im slow sometimes

#

my brain automatically disregards exes with the word installer in them

#

cause i think they're setup files

#

thank you mickely

last garnet
#

Does the modinstaller support macOS Sierra 10.12?

flat olive
#

Can i get mods of ps4 hk?

covert oasis
#

no

flat olive
#

Awww mannnn

last garnet
#

is that a no to me too?

covert oasis
#

no, ๐Ÿ“Œ

last garnet
#

k

tulip gazelle
#

There a way I can remove the "Better Dreamers" change from the QoL mod? It's definition of "better" is to just remove them entirely, basically.

versed needle
#

I mean

haughty viper
#

yes

versed needle
#

That is better

haughty viper
#

that makes them better

#

if you want an immersive experience, you play vanilla

versed needle
#

You can disable features though

haughty viper
#

once you enter the mods world, you get efficiency

versed needle
#

Via config

tulip gazelle
#

Subjective.

#

So where is the config?

versed needle
#

Save folder

tulip gazelle
#

This .json file?

versed needle
#

Probably

#

Should be qol.globalsettings.json

tulip gazelle
#

And what, just open it with a text editor?

versed needle
#

Yes

haughty viper
#

luckily, everything is really easy to do

tulip gazelle
#

Okay, and now?

haughty viper
#

now what? you change the tweak you want to remove

versed needle
#

It's not like it's entirely clear

tulip gazelle
#

I can't see which is obviously associated with the dreamers.

versed needle
#

The format of config files is pretty crap

haughty viper
#

is it really?

versed needle
#

There's a list of keys and a list of values

haughty viper
#

from what I could see, it's pretty easy to understand

tulip gazelle
versed needle
#

Change the value that's the same distance down the list as the key

glass meteor
#

can unity serialize anonymous classes

versed needle
#

Probably not

haughty viper
#

oh yeah, that's not like what I've seen for randomizer

versed needle
#

It can't serialize shit

tulip gazelle
#

So, what do.

versed needle
#

Change the value that's the same distance down the list as the key

tulip gazelle
#

"The key"?

haughty viper
#

I don't even see a dreamers key

glass meteor
#

SkipCutscenes

haughty viper
#

8th true has to become false

tulip gazelle
#

That doesn't seem like the one. Skip cutscenes is for the intro and the credits.

#

Sure.

versed needle
#

But 56 it's not a cutscene it's I M P O R T A N T G A M E P L A Y

#

Also you are literally telling the mod author he's wrong about his mod

haughty viper
tulip gazelle
#

I said it doesn't seem like the one, because it literally isn't a cutscene.

haughty viper
#

it is

tulip gazelle
#

No, it isn't. But okay.

haughty viper
safe canopy
#

its an interactive cutscene

glass meteor
#

It literally is

tulip gazelle
#

Whatever.

glass meteor
#

it's a cutscene + walking 3 ft and holding q

versed needle
#

Don't forget you have to press nail 10x

safe canopy
#

or spin

haughty viper
#

or a backflip?

glass meteor
#

this ain't it

tulip gazelle
#

They're story moments. You all acting like they're totally irrelevant because they're not another boss fight is completely asinine.

safe canopy
#

its a waste of time

tulip gazelle
#

So make it one nail hit rather than a skip.

versed needle
#

On second+ play yes it is a waste of time

#

I've already seen the cutscene

haughty viper
#

and I would hope everyone does not play with mods for their first time

safe canopy
#

skip it anyway

haughty viper
#

after that, it's free reigns

safe canopy
#

on your first playthrough the cutscenes don't tell you anything

#

so skip dreamers anyway

versed needle
#

Simo add mysoncursor

tulip gazelle
#

I mean. It gives to a bit of insight into the dreamers themselves. I don't know what you define "not telling you anything" as.

quiet coral
#

I wouldnโ€™t call 3 glorified pinatas important gameplay, especially on subsequent playthroughs

versed needle
#

This is really not the place to be arguing lore

#

Nobody will agree that it matters

safe canopy
#

i can't react to him

#

he blocked me

quiet coral
#

oof

versed needle
#

Imagine blocking the girl with the biggest dick in the server

haughty viper
#

this channel can cure depression

versed needle
#

Not in my experience

safe canopy
#

when I was in modding all the time I was depressi, I never come here now and im not
empirical evidence that modding channels cause depression

haughty viper
#

now I'm depressed as well

safe canopy
glass meteor
#

FeelsOkayMan

daring peak
#

simo add feelsokayman

mellow fern
#

no

#

the problem is that that doesn't respawn these particular enemies

elfin jasper
#

That room is a one-time arena

#

If you want to respawn it, you'll have to edit your save file

mellow fern
#

do you know how I could do that? (I have access to the online save editor)

elfin jasper
#

There should be a scenedata entry for Waterways_09

#

titled Battle Scene or something similar

#

change "Activated" to false

mellow fern
elfin jasper
#

yes, that should be it

mellow fern
#

HK crashed in the meantime but that worked perfectly, thanks!

full ivy
#

Hello. I am new to HK modding, and was wondering if it could be done on mac. Could someone help me?