#archived-modding-help
1 messages ยท Page 61 of 1
hey, when trying to grab the randomizer mod via the mod manager it errors. what's up?
https://pastebin.com/GRCTCHzv
... wait there's a randomizer 2 isn't there?
i'm dumb nevermind
ok so where do i put sprites for the custom knight and can someone give me the link for github that has the code for mods
Customknight guide is there
aw thanks 
And which source code do you want
Sean and 56 have most of them on their GitHub pages
i think i found the one for custom knight but idk if its the right one
this is the one i found
That's the one
oh ok
how can I make the enemy randomizer mod to work?
use the correct api
is there a list for the api versions?
Sorry for noob question, but I'm trying to do some basic mods to charms (i.e. make Longrange have more range). I've successfully changed other aspects of the game by editing Assembly-CSharp.dll, but can't seem to find any code that impacts gameplay based on equipped charms. Any ideas where to look?
much of charms are FSM, not CS
which requires actual modding
for example, you will not be able to modify weaversong just using some tweaks directly cs assembly
you would have to hook into stuff
not sure why you'd want to mod the range of longnail
longnail is 15%
pride is 25%
if you increase longnail by any meaningful amount, it detracts from pride
because it wouldn't be a significant enough difference to justice the extra notch cost of pride
and if you try increasing pride by a meaningful amount, it becomes too strong
a question out of curiosity, how is it possible to even mod this game? i'm starting in programming but im really curious on how are those mods actually made
you get 56 to do all your work for you
i mean, some of them are so fucking specific and advanced that with enough developement it could match the quality of the game itself
don't take this as an insult i just meant that well, those are mods still and they get buggy and weird, but some of them as i said are pretty advanced and specific
;customknight
does anyone know where to put CK sprite sheets?
also what the prettiest knight is?
i have been through those and using the mod installer and got my zip file
it doesnt have a readme though
are you on mac?
are you on mac?
did you pirate the game?
Hollow Knight - Changing CustomKnight Sprites. - by Mickely
thanks!
@untold elm Yes
I live in Venezuela and i have no money
you can't use mods on pirated versions
you're fresh out of luck
mod is dll injection right? so it uses hex offsets inside the exe?
or am i offbase
or rather the api dll would manage it for you
damn never heard of monomod before looks like a crazy-ass tool
what does it mean non-functional on current version
excuse me, Im having a problem
I cant download the modding API
the one that manages... things
Yes, mods can be installed on a mac.
You can use the installer
To run the installer:
- Open the Terminal
- Type
cd dirname $( - Drag the exe onto the terminal.
- Type
)then hit Return/Enter - Type
mono --arch=32(Note the space at the end) - Drag the exe onto the terminal and then hit Return/Enter
If this fails with bash: mono: command not found then
- install mono here
- Open a new terminal window
- Type/paste in
export PATH=/usr/local/bin:${PATH}and hit Return/Enter - Repeat steps 2-6 above.
my game is original
the installer just doesnt work
it shows an error message
and then deletes itself
try reinstalling
the game or the installer?
the installer
tried that
and make sure you're on the most recent update
and disable any betas you have enabled
ok disabled the beta
now it should work
gonna try again, hope it works
thanks!
it... didnt work
do I have to put it on a specific folder?
ok so
it worked
I just had to take it out of the downloads folder
for some reason
what does it mean non-functional on current version
thanks AA very cool
hey guys ive downloaded the mod manager and installed custom knight, but how can i change the appearance of my knight? i havent found anything in the mod options ingame
๐ i was missing the files
Why is a nail art offering me cloak for geo when I already have cloak?
Do I need to buy it?
*in rando
it'll give you shade cloak
thanks
need that i guess lol
im in kingdoms edge and no dream nail
getting desperate
hi just a quick question: How do I re-open the mod manager menu? edit: changed open to reopen
Do I need to run modinstaller.exe again - because when I try to do so nothing happens
PS don't suggest alt+f4 I tried that already lol
I have some mods activated and need to edit them
yes you need to run the exe again
I tried doing that but nothing happens... It just changes the cursor to the loading icon and that's it
ok. so i just redownloaded the installer and that seems to have fixed the issue. I hope I don't need to do this everytime
Is this a known problem or am I doing something wrong?
pin it to your taskbar
is this the place i ask for help if im having a problem with a specific mod?
yeah
ok so in randomizer regardless of seed, i keep getting the exact same items in the exact same place
are you starting a randomized file?
did you use the installer to install it
i did
it just started happening today as well
ive completed randomizer runs and they've been different
could it be which save slot im using?
give examples of the things that are the same
i get desolate dive in false knights chest
If that's the same but the rest of the seed is different you're just misunderstanding what random means
and get cyclone slash where vengeful spirit is
And haven't taken a large enough sample
get ismas tear in the ancestral mound where the charm at the end of it is
i get mantis claw from leg eater
wow free seed
i know right
and you say this happens every time you start a save?
when i played through it i couldnt find the dream nail
Start two runs with different seeds then send your log file
ok i will
and its happened everytime
at least for today
i havent been using the mod loader for very long so im not sure where i'd get the log file
Windows File Paths: (Assumes Default Steam Install Path, Adjust accordingly for DRM Free or Non-Standard Steam Path)
Save Files: %APPDATA%\..\LocalLow\Team Cherry\Hollow Knight\
Game Files: C:\Program Files (x86)\Steam\steamapps\common\Hollow Knight\
Mac File Paths:
Save Files: ~/Library/Application Support/unity.Team Cherry.Hollow Knight/
Game Files: ~/Library/Application Support/Steam/steamapps/common/Hollow Knight/hollow_knight.app/
Linux File Paths:
Save Files: ~/.config/unity3d/Team Cherry/Hollow Knight/
Game Files: ~/.local/share/Steam/steamapps/common/Hollow Knight/
you'll find it where the save files are
ok thank you
sorry im taking long, im making sure its not the save slot, although i dont think it would be
i uninstalled the mod loader and the game and reinstalled and checked the locations in the modlog and the items are still in the same locations
ok cool so anytime i dont put in a new seed manually, it defaults to the same seed
well you have 2 errors in that log, and your seed is -1
what other mods are you running now that you weren't before
ive been using the same mods in the log file
for each one
ill try only randomizer on
okay so one of the mods is making the default seed -1
glorious combos is causing it
it never has but now it is
at least we know that -1 is a really good seed lol
anyone else having trouble with modding api (v1.4.3.2)? extrem lags when I use nail on the spikes that crystal flyers shoot at me. unplayable situation ... any ideas, please?
ah, I see. thanks!
any mod devs who have free time?
This is definitely what's breaking randomizer
Don't do shit like that
I did shit like that before and it broke qol
because it needs to know when to setup the scoreboard
send a proper fix and it will make things better
Sean tell us more about your pfp
Nice
Very
Pog
@versed needle I'm not fixing my mod either
That's fine
As long as yours is the one that breaks when used with rando I don't care
nobody would use my mod with rando anyway
good for them
Does anyone know how to recolor wings? I edited the sprite, but the wings are still white in the game.
Hey
Can you guys help me out
Been wanting to do glass soul for a while, but upon attempting to download it through a link I was given it corrupted my game.
Finally fixed what was wrong and Im attempting it again, this time with some assistance.
Can someone shoot me a link/help me out?
tf you mean it corrupted your game
@glass meteor wheres glass soul for cp
verify your game files
you probably installed the old one
so you have a 1221 assembly
Cuz you ran an old mod on current patch
yeah
Aight, thanks
Unfortunately not, at least that I know of
not sure i just looked through the drive
This might seem like a dumb question but its been a few months since I attempted a manual download, where do I install it/drag it to?
Game folder, managed, mods
Thanks.
it doesnt look like its on the installer
you will also need the modding api which you can get through the drive or the installer
Perfect, it works
holy god this is hard to mod this game xd i still havent managed to do so
Sly won't leave his basement, is this likely to be one of my mods?
Guess it was, disabled them all and he's back at the shop now
probably randomizer
yea thats my thought as well
playing a vanilla run but it probably fucked on something
When i Downloaded the mod launcher or whatever its called some of the mods dont work when i download thje,m
obligatory "which mods did you download" question
Custom knight didnt work
did you follow the guide? and put in actual sprites?
@echo ocean
Does anyone have Hollow Knight Shader files?
For the Infinite Grimm mod, how do I pick hard mode and is the scoreboard for it still being updated? (can I submit a score)
you can change it by editing the InfiniteGrimm.GlobalSettings.json file in your saves folder
and yes
thank you, also, how would I submit a score for it? do I just have to send a msg to the person in charge of it?
just send a screenshot
in this chat?
sure
if your score is really high, they will probably want video proof tbh
ok so a video(link)/screenshot sent to this chat and it'll be put on the scoreboard?
yea
alright, thank you for the help!
So thats my score. I have a video too if its needed.
@glass meteor
u

I have another question, whats the difference between the classic scores and the non classic? also whats NGG?
i don't remember if non-classic was sped up or whatever
you go into settings and change NGG to true
in the json file i think?
by your saves
got it. thank you.
all scores are non-classic. non-classic is a bit harder but offers new forms of difficulty
it's more or less a total rewrite of the original infinite grimm.
hello, i am trying to add the mod lightbringer to my game. It says something about having Modcommon for it to work. can anyone tell me what this modcommon is. I already have the Assembly C-sharp API file but when i try to run the game it says theres an error and that i should check the modlog. The modlog then talks about the mod common thing. Thanks to anyone who can help me to understand whats going on here.
modcommon's just a downloadable file thingy
it's like a mod but it exists just to make mods work
how does the modinstaller.exe work, every time i try to run it it just opens up some useless program called xarmarin profiler. Im on mac if that makes a difference
Yes, mods can be installed on a mac.
You can use the installer
To run the installer:
- Open the Terminal
- Type
cd dirname $( - Drag the exe onto the terminal.
- Type
)then hit Return/Enter - Type
mono --arch=32(Note the space at the end) - Drag the exe onto the terminal and then hit Return/Enter
If this fails with bash: mono: command not found then
- install mono here
- Open a new terminal window
- Type/paste in
export PATH=/usr/local/bin:${PATH}and hit Return/Enter - Repeat steps 2-6 above.
(Sorry to ask another question) So how do I activate classic mode for infinite grimm? I've been messing with the files for a bit now and can't figure it out.
I tried to do exactly what the @novel bronze bot said to do but this is what I got. I cannot figure out what it is I am doing wrong. Can anyone help?
Nope, no help once again. Eh whatever. back to furiously messing around with ma computer files until it works.
Anyone out there who can help me?
I've tried that, it still says permission denied. Ive tried using the 'sudo' command so that it gives me access but then after that it says that '--arch=32' isn't a known command line. So i've found a way to bypass the permission problem but the other still occurs.
All I see in that screenshot is 'mono --arch32' and 'mono--arch=32'
Neither of those are what it says to put
Try
mono --arch=32 ModInstaller.exe```
yeah, thanks i did that and it worked, I cant believe I was messing that up! anyway it opened up the mono 32 but then it instantly stopped responding, i guess ill just have to try again
Any error message with that crash?
nope
it actually ended up loading
but then my computer ran out of battery
Heres the pop up that I get. My problem is that it wants to be put into the hollow knight app but when i direct it to my applications folder everything but hollow knight is in there. Any clue as to whats going on?
Ok, i managed to fix it by moving the app to a different location. Thanks @versed needle for the tips along the way
@slow terrace i don't think it's possible to play classic infinite grimm anymore, the classic scores are there from back when his speed was capped and he was cheeseable but the closest you'll get to that now is normal mode, which is (i believe) essentially the same thing as old hardmode
can someone please make an infinite geo mod?
It's called "debug mod"
is there any place to find sprite lists for custom knight
pins in #archived-modding-development
thank you!

hey, can anyone help with a mod problem please ?
@slow terrace incidentally the new infinite grimm "normal" difficulty does have a speed cap, it's very high like 20k or so but if you're good you can fight it forever if you really want to. the speed cap is the same as the old hard mode. but this is why I don't track scores for normal mode.
@sour vine what do you need help with?
I'm good not ty I was getting a blackscreen but then I noticed the mod installer ๐
it all works well now ty
yw
Anyone know why I'm getting this line above the knight's head?
i checked my knight.png and it's clean
Does it without CustomKnight installed, too actually
Try and verify your game files then reapply the mods
if you have redwing it's because redwing is straight up broken now :crystal:
and I am not working on it really anymore
@chrome wedge if not I'm sorry I only bring it up because uh for some reason it looks like how the flame shield looks like in that mod after the latest godmaster build. It could totally be a different mod tho
sorry man I just can't anymore w/ it. Once hornet dlc comes out I should just get it taken out of the installer. Heck maybe I should rn but it's just such a large project I did quite a lot on
All good. I get it.
Redwing is on github, right? I've been thinking about getting back into programming. It's been a while, might tinker with the source. If I get anywhere with it I can throw a pull request your way ๐
Yeah. I was working on a bunch of rebalancing things to make it actually a lot more skillful but I only half finished them so if you want the code for that maybe I can push it idk
the upstream is gitlab but github mirrors it
both are public repos
gotcha
honestly tho if you actually wanna work on it you should just fork it and make it your own instead of sending PRs to upstream
I can do that
โค
Are you ok AA?
yeah. I'm doing fine, just not really modding anymore and so I think it would be easier for anyone interested in working on my mods to not waste their time writing PRs for every thing they do and instead just make the changes they want. Since PRs really only make sense if you have multiple people working on something at once.
is anyone doing that?
your mo
what about my mo
omo
AA, I see textures for the flame shield, but no references to them in the code. Were you in the process of implementing them?
would be cool if you could upgrade enemies/bosses with fire attacks so that the mod would be more balanced emodeca
๐
I'm just poking around in it, no real intent to maintain it... yet
๐
๐
ugh, trying to set up a dev environment on linux...
i think it's time for a windows vm
@lyric bramble do you get any error messages when opening the installer?
yes i do
show
it says "Unhandled exception has occurred in your application. If you click Continue,the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately."
Are you using the latest version of the game (not beta)?
What is your OS?
Did you get the game from GoG or Steam?
Have you pirated the game?
i got the game from steam,my os is windows 10,and i'm using the latest version i think
try downloading it again and running it
k
Move the installer out of downloads
k
diiid not woooork
nonono, it's fine
they should be loaded here
all good. i'm still struggling just to get a dev environment up
so not like i'll be any better ๐
You're using rider?
no
so like. All the original code for the old redwing is in a function called redwing_hooks
and then rebalanced hooks was the WIP rewrite
yeah, i noticed.
but you can switch to the old one by just switching this line https://github.com/natis1/redwing/blob/master/redwing/redwing.cs#L296
ok so now when i disable mods,when i go into the game,the mods i disabled are still active

Did you close the game and relaunch?
nvm fixed it!
i messed up by binding the forced respawn key from the debug mod to left click . Does anyone know an easy way to unbind it
delete the json file in the saves location
found it and fixed the problem thank you
How do i change to page 2?
It worked, thanks
Yes, mods can be installed on a mac.
You can use the installer
To run the installer:
- Open the Terminal
- Type
cd dirname $( - Drag the exe onto the terminal.
- Type
)then hit Return/Enter - Type
mono --arch=32(Note the space at the end) - Drag the exe onto the terminal and then hit Return/Enter
If this fails with bash: mono: command not found then
- install mono here
- Open a new terminal window
- Type/paste in
export PATH=/usr/local/bin:${PATH}and hit Return/Enter - Repeat steps 2-6 above.
hello again. I have encountered a problem where, after accidentally deleting, and then reinstalling Hollow Knight, I have tried to use the Modinstaller.exe. I ran through everything I needed to do and the mod installer opened but when it did it showed this message. Any ideas as to what might be going on and how I can fix this?
I also got this message in the terminal after running it. i dont know if any of this is a problem.
Did you let the game install completely?
This message happens if the installer locates the game folder, but can't find the files within it
Yes the game is fully installed. Maybe because i havent loaded up the game yet?
@ashen nebula I had a similar problem on Linux, actually. It seemed to "fix" it if I moved ModInstaller.exe to a different folder and ran it again
Not exactly a real fix, and doesn't address the problem. But bandaids are still effective
it's like ModInstaller is remembering the path to where HK is installed and moving the EXE seems to let it forget.
no idea why, since it doesn't create any files in the directory it's in... but
it works
hmm weird
56: does modinstaller just search for the game at each launch or does it store/cache that path somewhere?
@chrome wedge thanks for the tip, I tried and it works. Now I just need to get back to my 111% save.

yeah, i'm aware. just curious
have fun
if you have a white name nobody will ever confuse you for actual modders
so like, Brian?
why does nobody ever confuse me
oh?
you mean for sprites?
there's Custom Knight which allows for such a thing with the knight, but for others I dunno
How this works?
Because he's a very cool cat
I agree
What is the custom knight mod for?
Ok, i install it and then run it...
But where i find the mods?
hello, I just installed redwing ant noticed that healing doesnt deplete that white bar, is it suppose to be like that?
@silver crater did you download the installer?
wut
open it
what if i dont have the steam version of hollow knight how do i use the installer
it doesnt work
do i put it in the managed folder or...
where the .exe file is
ohh
it says i need the latest version but is says i need the full version
Also, won't work if you pirated it
Does anyone know which mod adds that badly layered combat music over the base music? Also how to disable it? (I'm using modinstaller, with QoL, Fragile Strength for Nail Arts, Exaltation, Enemy HP bar, and Bonfire mods)
none of the mods should change music
is iTunes a mod?
tbh
the combat music in CoT is vanilla
and it's awful
it's badly layered, doesn't fit the scene, and breaks the magic circle
if i install lightbringer + charm overhaul
will there be conflicts?
yes obviously
you'll probably get effects from both
none that will break the game
in a crash the game sense
but it might break the game balance wise
or charms might have undefined behaviors and costs
@runic oriole hello!
sorry for the disturbance, I wanted to try out your bonfire mod but I was confused regarding which "version" I was suppose to download. I'm using steam so I would assume it removes the second and third option but I do not know from there.
Perhaps the answer is obvious to some, thank you for your understanding
use this
Ty
oh hum yeahh thanks ^
np
also, rejoice kuro
I'll be back home in a few days
so I can stream
btw nice Rin pfp Dante
yessss 
Any% no airswim i hope
nou
I. Sleep
how do you make a randomizer
hey
do you guys know if there is a mod api for mac or not yet ?
I can't find it in the pins
and this is an exe
Yes, mods can be installed on a mac.
You can use the installer
To run the installer:
- Open the Terminal
- Type
cd dirname $( - Drag the exe onto the terminal.
- Type
)then hit Return/Enter - Type
mono --arch=32(Note the space at the end) - Drag the exe onto the terminal and then hit Return/Enter
If this fails with bash: mono: command not found then
- install mono here
- Open a new terminal window
- Type/paste in
export PATH=/usr/local/bin:${PATH}and hit Return/Enter - Repeat steps 2-6 above.
skip 2-4
thanks !
How do you change character sprites outside of your own? I mean this in the way that I want to change the look of somebody like Elderbug or Quirrel.
No way, currently
Dang
Is there a comprehensive list of mods and descriptions of said mods included in the installer? Can't even access the readme files without installing them first
mod summaries are not as descriptive as the readme usually @drifting salmon
@flint parcel
It's pretty easy to add extra features yourself
you can look at the code already there and keep the same format and add to it
Also, I am willing to make the sprites you want customizable if I find your idea cool (I added gui customization for mola)
still more descriptive than "darkness" or etc
Umm ok so i'm here existing, i would like some help with customknight- like, how do i get the customised knight files to HK?
Program files x86 > steam > steam apps > HK > managed > mods > custom knight
Drop the sprites in
@Sugartits#2230
Fuck one sec
Can someone ping them
Also, I need help badly
@crude storm
Does QoLโs dreamer cutscene skip make it so that WD doesnโt spawn?
Ty kurosh
Iโve defeated all 3 dreamers
And DD obv
But heโs not here
Any way I can edit the save data to have him appear?
I also have Hell and Rando2
If that makes a difference
nah
Shoot
just disable that part
but also it shouldn't have anything to do with the cutscene skip
since the dreamers are still marked as killed
send save
thanks guys
yeah
yeah sure that'd be more convenient
what'd you change
dungDefenderSleeping
thanks so much kurosh, i really do appreciate it
i only have to replace the .dat right not the json
i think so
I just replaced the file, loaded it, and used a bench just to make sure but heโs still not sleeping
Steam doesnโt have a cloud sync or smth for HK does it
the save should work
you might have to replace the json im not sure how qol works
if only 56 checked this channel
Doing one more test with a newly replaced .dat then Iโll try json
Time to try the json lul
Iโm also going to uninstall QoL
And see if that has any effect just in case
itโs still not working :(
This locks me out of p5 too, huh
Oh, ok
I replaced both files
No idea why he isnโt sleeping
Maybe the game is changing the sleeping number?
I can resend the json/dat (donโt know how to check myself)
ahhhhhh
maybe it's one of my mods
no idea what's happening
is the number still changed on those
it shouldnt matter
yeah just delete fucking evreything
ok
ok, testing the last one u sent rn
just tested the one before the last one and it didn't work
idk if it changed the data again
about to try the last one
deleting everything again
there's no way the last one doesn't work
ok
just deleted all the backups and installed it
er, put it in thre foldr
ok
i think i found the issue
i just tested it with dreamgate
i moved where my dgate was
in one save
then installed the new one
which means my dreamgate shouldve been in the old position right
since youve been editing my original one
but it was in the new position from the last save
which must mean the file is getting replaced somehow???
the save i gave you should have the dgate placed next to the hole
yeah
it wasnt there though, it was where i moved it too
which makes me think it's a problem with my steam or smth replacing the save files
maybe if i go into offline mode
that's the only thing i can think of
ยฏ_(ใ)_/ยฏ
rly sorry for all this bother
gonna try going into offline mode and seeing if it doesnt change the file
maybe if i open and change it myself it wouldn't change the file afterward?
what do you open .dat with?
any save editor
the .dat file is encrypted
oh
the .json file qol makes is the unencrypted one
uh so
fun fact
i think my HK was never looking at user2 in the first place...?
like

i deleted all the user2 files
to see what would happen
and this time DIDNT replace it
unsurprisingly i got a new game slot
ok, so then i closed HK
and put in ur user2.dat file
and it still has the newgame file
you are not changing the files with thwe game open are you
no i always close it
idk
HOLY FUCK
IT FINALLY WORKED
i had to put it on offline mode, delete the files
then put them in again from discord
@past crystal close and relaunch it
wait
apparently by it worked
i meant the dgate moved
which means it's reading the user2 file correctly
but dd isn't sleeping
i'm going to slap that smug look off his face
Might help to mention that I haven't used it in ages. Do I need to go and download a new version?
I just got it from the Mod manager/installer
The mods shown here that are installed are the only ones i'm using
all other mods seem to be working fine
but Bonfire
doesn't
reeee
e.g.
8 levels into resilience should = 5 extra masks
instead its
8 levels = 0 extra masks
@tiny blade i ended up using QoLs json like you recommended to get it working, and this time it stuck
moral of the story is that i should never be allowed near computers ever
thank you so much for all your help
no it's working
turns out using QoL to do what you did to the json file worked ok
rly sorry i made u go thru all that
wait 8 levels is supposed to give you 5 masks, dang gradow how unbalanced was bonfire?
not much
7 lv gets you 5 masks
10 gets you 6
and 15 gets you 7
from then on...
21 gets you 8
31 gets you 9
and 46 gets you 10
the idea is that a level invested in res is a point NOT invested in STR/DEX/LCK, so it has to be worth it
cranky's bonfire playthrough tells me otherwise
who
cranky templar
whoยฒ
the guy who did all the radiant challenges
whoยณ
@unique rover
oh that's an interesting scaling system actually
Hello.\

Yeah, resistance in Bonfire was really good to put one point in. 22% to not take damage is really nice.
u think so, AA?
I just thought "heck, damage is so OP with bonfire, better make the other stats op so people at least consider investing in them"
well it's weird to me because
it seems like
past 7 points you shouldn't get any resilience
because it falls off hard, much harder than say nail because at least with nail you can stack damage and attack speed for some quadratic gains to make up for stuff
maybe I'm wrong I might be misreading it. It's just weird to me that cost per level increses exponentially and benefit per level drops exponentially
Investing in resilience is like, a hyperexponent of falling off. I dunno if that's a real math term but I'm using it to sound smarter than I am.
Dunno, with the HP scaling you don't have much incentive to not invest in non-damaging boosting stats. One point in resistance and wisdom were really handy, but I couldn't see going for more.
But at least fragile greed was really handy for bonfire.
which pc version is needed for mods? gog, steam ? humble bundle?
any legal version should work
thanks for your replies
just use this and it should work fine
Hmm... I'm gonna have to get to work on a Rave Knight mod eventually.
Yo.
I'm trying to practise Markoth with ascended platforms for P5
but him having more health and doing double damage is too much for me.
Help please.
opps
debug mod
Use it
You make it sound so simple so I guess it must be,
I need to do what it says in read me?
I'm not used to this stuff.
open the game
Done all that.
so use your mouse. click on things
like infinite hp, infinite soul, money, whatever you want
I'm not sure how this is going to help me.
Is there a way just to fight him as he appears in P5 without cheats?
if you play with infinite hp, it's basically the exact same as p5
cuz his dmg means nothing
and the extra hp he has also means really nothing, cuz you can keep doing it over and over anyways
is there a page with mod descriptions on it?
that'd be lightbringer, enemy rando and enemyhpbar
do I want enemy random, hrm
well it's currently broken so....
https://drive.google.com/open?id=1kSTRoDuUoDv_-b5M9W3wZd2Qzbbmi0w3pk6yUFun-1E
Charm Overhaul readme. Installer retrieves an old version of the readme for some reason
thanks nathan
UwU
:3
does anyone know the name of the mod that turns the radiance into a communist comrade
it is not available publicly, because it isn't a normal mod
it actually edits assets
rather than injecting
but would it be possible to change the assets then?
not with available mods, no
well there goes my will to exist
F1
thanks
@novel bronze installer grabs the readme from the zip itself
So I downloaded the mod installer, but when I open it after 20 seconds it deletes itself.
Not sure why
is there a better description of what the "Unoficiall Hollow Knight Patch" changes?
uh nothing consequential
it fixes the dash tink bug and a bug with pure vessel's statue, and the lifeblood bug where taking more than 1 damage could nullify your lifeblood early
@somber birch delete au.exe and try again
oh okay
Something changed, not sure. Just redownloaded a few times thanks
Okay, so I just installed the debug (sorry, but PoH hard), it shows up in the managed folder, but it doesn't appear in the mods list in options.
Oh, yeah. I didn't actually think of trying that
Why would you even use debug for PoH?
I get it its difficult but if you can't do it then don't
Its not mandatory for anything
but i need achievements!!!
p5 isn't even that flex worthy imo
If you're gonna flex do it for something really hard like weathered masks or all rads
I never really used the mod for help but thanks anyway.
I was able to unlock Absolute Radiance
Actually, while we are on the topic, are clearing all of the bindings necessary?
necessary for what
i mean, it does something
Right. As dumb as this sounds, I want to cheat as little as possible
8 bindings to unlock pantheon lifeblood
all bindings to unlock land of storms and weathered mask
I found a part of the game laking, and I wanted to change it, so I made my own theme for Traitor Lord. I want to know how I would go about adding it in.
query, can you use charm overhaul and exaltation
gotcha. I'll hold off at least until I finish pantheons then, then try them out seperately
Hey, couldn't figure out which channel to ask this in. Supposedly there's a HK randomizer, where can I go to find it?
Sorry about that, didn't know it was packaged as part of a mod installer.
Wanted to get this installed before I finish 112%
um how do i change pages in the more saves mod?
nothing seems to work and i just wanted to see if it works
]
No
There's a mod that normalizes load time to >3s for 2 PCs, but both PCs have the mod running
there is no mod that sets load times to be equal to PS4
for the mod installer mods, is there a page or something with a description of them
also each mod has a readme
How do I unbind something in the debug mod?
No, luckily
if you absolutely need to delete all bindings, there's a json file where your save files are located that stores those bindings
Ah ok, nevermind then
do i put modcommon in the managed folder or mod folder?
latter
so the mod folder?
yes
kk
so for the redwing mod there are two files the intergration and the normal redwing file which one do i use?
the mod includes both, so use both?
hey, I installed the enemy randomizer mod, but it doesn't seem to be working. the options for it appear in the menus, but it doesn't actually switch any enemies. I'm also using the item randomizer.
The enemy randomizer is broken
so theres no way to use it?
Not on current patch
ok, thanks for info.
What mod would be causing me to skip the dreamer sections?
qol
Can that part be disabled somehow and is that what it means by 'better dreamers'?
Cause if so that is horribly unclear
uh, how can i install the DebugMod?
I'm too lazy to actually farm essence so
u mean beat a dream boss
no
I've not had to farm any
farm essence??
?
i just want essence
you shouldn't need to ever farm essence
uh, ok
is this your first playthrough?
Yep
so just beat a dream boss
yeah
okay, make sense
On the 'mods' page I see
Fixtext: on
Fixdashmaster: on
InfinitePoP: on (what does this one do exactly it seems less clear from the read me)
Mousebindings: on
NoHardSaves: on
SalubraKiller: on
SkipCutscenes: on
SpeedBroke: on
UHKpatch: on
No button to change page or see more options
watch credits 
i think infinitepop is fairly self explanatory
No because it lists it as two things on the top corner
Better dreamers doesn't turn off with skip cutscenes
And I've been seeing those anyway
The confusing thing about it is that its written like an acronym not like it's shortening something
P.o.P not just pop-ulation
๐ค
it is actually an initialism
this better dreamers you speak of is not a qol thing
do you know what pop is
i don't have any better dreamers mod in the top left corner of the screen
56 did not prepare for anyone to actually read the readme and has not updated it in 7 decades
Or... Nevermind I was getting confused in going back and forth
๐ค
๐ค
disable skipcutscenes
or dont do anything because who would want to go through the dreamer sequence after their first playthrough
@glass meteor how to disable skipping dreamers
what kuro said
it has two cutscenes in it
and skipping them is effort
so i just skipped the whole thing
might as well be a cutscene
Hmm
Other cutscenes have been playing but guess so
Also something that may wanna be looked into by someone but the actual mod menu can't be accessed by controller
@daring peak what is it an initialism for?
path of pain
repeatable
unending randomly generated Path of Pain when?
By the Pale King no...
What does 'no hard saves' mean exactly?