#archived-modding-development

1 messages · Page 483 of 1

vocal spire
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I made that joke too

fallow wind
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nice

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but

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the question is

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did you

vocal spire
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bugs

fallow wind
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@gilded lotus Thanks for testing it though

vocal spire
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well, I'm going to sleep soon, goodbye for now!

fallow wind
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Good bye

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Have terrible dreams

vocal spire
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fight any radiance in yours

fallow wind
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Nooooo please don't I haven't even beeten pure ves--

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*beaten

vocal spire
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Beat my no longer existing modded pantheon!

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every modded boss

fallow wind
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ooh sounds cool

vocal spire
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multiple radaiance

fallow wind
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Hard but cool

vocal spire
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I wasn't able to do it with the lost 6th pantheon

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so I gave up for now

fallow wind
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Is there a 69th pantheon

vocal spire
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goodbye

fallow wind
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k

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good radiant dreams with lots of obbleobbles

languid goblet
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bruh it doesn't work again

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well beat the trial but really not sure what the heck is wrong

obtuse vector
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Damn redfrog went to sleep or something smh

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I was gonna ask them how to access the uuwuu boss

coarse lintel
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let the man sleep, heard worker

obtuse vector
coarse lintel
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also you access it through Godhome

obtuse vector
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Yeah but I can't find it lol

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I have the charm for it tho

coarse lintel
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There’s a charm?

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gimme s screenshot

obtuse vector
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Yeah to apparently make it easier

lapis stratus
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I'm submitting another update for RandoMapMod because I had forgotten to commit the bug fix from my most recent version to the repo before Acrid did the edits today (so I've now merged them and done some quick testing). Just to verify for when I submit the stuff to update since it's been a bit, but we use Manage Versions and update the zip through that and the hash in ModInstaller is SHA-1 for the dll itself (not the zip folder), yes?

copper nacelle
#

ye

lapis stratus
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Cool. Thought I'd check because I was looking at it as it is now, and both the zip has no old versions anymore and the hash didn't match the dll (but instead the zip), so I wanted to make sure the process didn't change recently or anything

obtuse vector
copper nacelle
#

very cool mod development

obtuse vector
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Oop sorry

copper nacelle
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these things happen

lapis stratus
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Understandable. Just wanted to make sure I was doing it right before I made the next update

copper nacelle
#

it's because Sid accidentally yeeted it so it's a fresh file

lapis stratus
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No worries. Updated now and I put in a pull request for the hash update

copper nacelle
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merged

lapis stratus
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Awesome, thanks!

heavy pelican
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what does the charm do?

nimble lake
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uuwuu will give you mercy.

fallow wind
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Yes

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That is what I ment

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*meant

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I ment meant

fallow wind
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you can edit messages
@jolly oriole ?

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Oh we can edit our msgs on this server?

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Ok

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Whatever

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I didn't think the mods would be that nice

ornate rivet
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these words are accepted

fallow wind
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Yay I have been forgiven

fallow wind
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How do I use custom assets in modding

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Wait when was that filled in...

vocal spire
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Recently

fallow wind
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OOHH NICE! Just what I need for my dream of a "prime aspid" boss fight... 😈

vocal spire
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I’m making that......

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I’m working on and off on it

fallow wind
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Oh...

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I was going to...

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but WHATEVER!

vocal spire
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You can work on it

fallow wind
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Ok

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I could just use it as practice...

vocal spire
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Because we can put both together

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In the same room

fallow wind
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YESSSSSSSSSSSSSS

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But for now I must go...

vocal spire
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Ok

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See ya

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If we do put them in the same statue, I can finally use my idea for 3 versions of a boss

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Extra Dramatic sound effects

copper nacelle
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he said loading from stream broke for him

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idk why because it works fine for me

ornate rivet
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idk why I didn't do an example of both, I will add that.

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not sure why that is happening sfg

fallow wind
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If we do put them in the same statue, I can finally use my idea for 3 versions of a boss
@vocal spire Let's not tell each other about our boss ideas until then, so they stay unique...

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Although you have more experience with the Modding API so yours would probably be better

vocal spire
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What I meant was making a statue, adding a lever to switch between each of our bosses, then add the other type of lever that swaps the statue with a different statue that will have both bosses at once

fallow wind
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Oh

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I see

vocal spire
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Basically a boss with 3 forms

fallow wind
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9 forms

vocal spire
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?

fallow wind
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The different difficulties

vocal spire
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Oh yeah

fallow wind
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is "superspitter" primal aspid

vocal spire
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I’m working on some other things rn, so you get to start first

fallow wind
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ok

vocal spire
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I think I can start working on it now

fallow wind
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I will look to Crystalbolobbles and Pale Champion for help

vocal spire
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I already know what to do, I just need to make some ideas

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nvm got ideas

fallow wind
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Or I could just look to DNSpy

vocal spire
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use dnspy or ilspy

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and make sure you are using fsm viewer

fallow wind
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Ok

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thanks

vocal spire
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np

grave spoke
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is there a guide on the in game mod menu ? the writing is super tiny and i'm not sure what to do with any of it. I think i accidentally turned on instakill.

vocal spire
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It is normal for me

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Do you have elder bug god?

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Also in the mod menu there shouldn’t be a insta kill option

grave spoke
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i don't have the elder bug mod

vocal spire
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There should only be mods that let you toggle in game

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So you are getting killed in 1 hit?

grave spoke
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its not the regular menu.

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i'm trying to upload screenshot

vocal spire
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Oh

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That’s debug

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Not the mod menu

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You just pressed insta kill

grave spoke
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i was clicking around

vocal spire
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It should be fine

grave spoke
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i don't want to instakill, though. lol i guess i can just remove debug.

gilded lotus
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you can try deleting DebugMod.GlobalSettings.json in your saves

grave spoke
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ok

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i don't see that any where, but i'm just gonna leave it for now. is there a guide for the debug menu? simply clicking on things doesn't do much.

vocal spire
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in your saves?

grave spoke
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when you say saves, you mean ..config/unity3d/Team Cherry/Hollow Knight

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if so, it's not there, not that one, anyways

fallow wind
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I think you have to go to %appdata%?

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appdata/LocalLow/Team CHerry/ Hollow Knight

vocal spire
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that's the windows file path

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?saves

autumn shardBOT
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Saves


Windows File Paths: (Assumes Default Steam Install Path, Adjust accordingly for DRM Free or Non-Standard Steam Path)

Game Files: C:\Program Files (x86)\Steam\steamapps\common\Hollow Knight\```
** **
Mac File Paths:
```Save Files: ~/Library/Application Support/unity.Team Cherry.Hollow Knight/
Game Files: ~/Library/Application Support/Steam/steamapps/common/Hollow Knight/hollow_knight.app/```
** **
Linux File Paths:
```Save Files: ~/.config/unity3d/Team Cherry/Hollow Knight/
Game Files: ~/.local/share/Steam/steamapps/common/Hollow Knight/```
fallow wind
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The modding docs have confused me into oblivian

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(the custom assets part)

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Everything after exporting the AssetBundle

vocal spire
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I can help you

fallow wind
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Ok

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Thanks

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First:

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Where do I make the C# Shared Library? How do I organize my files?

vocal spire
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wdym

ornate rivet
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it assumes you have read/watched the basic stuff

fallow wind
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Yes I have done that

ornate rivet
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I suggest you look at the video in the Videos section

fallow wind
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Ok

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sure

vocal spire
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what c# ide are you using?

fallow wind
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Visual Studio 2019

vocal spire
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me too

ornate rivet
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oh and if you haven't, look at the Mod Class section after you see the video

fallow wind
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Still confused

vocal spire
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Where?

fallow wind
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Same area.... I reread and watched the tutorial

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(organizing the files)

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Here

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I will fetch

vocal spire
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Screenshot

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The confusion

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In brain

fallow wind
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Loading assetbundle into unity

vocal spire
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?

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You get the bundle from unity

fallow wind
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*hollow knight

vocal spire
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Ok

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What is the confusing part of loading it in?

fallow wind
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Read the assetbundle using Assetbundle.LoadFromMemory(), like so:

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Where do I put that

vocal spire
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Screenshot?

fallow wind
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I am on phone right now:

vocal spire
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You can screenshot on a phone

fallow wind
vocal spire
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Put that in initialize

fallow wind
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Ok

faint wren
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how does one use FSM Viewer?
it allows me to look at stuff, but I can't edit any of the values that are presented

coarse lintel
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you'll need to use DnSpy to edit with C#

faint wren
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ohh, right

coarse lintel
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I'm sure you could get more details from previous discussions here and in the other modding channels

faint wren
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well you say that, but unfortunately the mod I'm doing is oddly specific and any attempts to search what I want to search just brings up that level editor thing, which I don't think can help me

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currently I'm attempting to change these 2 values to be 1 less, so that way people can still get Grimmchild from banishing the Troupe without the use of the Debug Mod

coarse lintel
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I wish I could help you, but I don't trust my "knowledge" enough

blissful burrow
ornate rivet
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@faint wren
radiance.host/apidocs/PlayMakerFSM.html

faint wren
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ah, thanks

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I actually found out that doing things this way is the ONLY way to get both Nymm and a Grimmchild charm
for some reason if you use the Debug mod to get a Grimmchild Charm after Nymm gives you his Charm then you'll have the Charm but the Grimmchild won't appear

ornate rivet
vestal hinge
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hi, is it possible to change the music from the game?

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okay, thanks

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ill start the development of a mod and ill ask some questions from time to time

fallow wind
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I guess you could look at pale champion or something to figure out how to do it.... I don't know, I am still a beginner

vocal spire
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You just need to make and place an audio source with an audio clip and turn on loopable

ornate rivet
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dont look at pale champion code

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especially not for sound

vestal hinge
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hmmmm okay

dark wigeon
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Ok sorry bois video tomorrow some unexpected stuff came up

ornate rivet
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rip
still hype though

sage holly
ornate rivet
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🔥

fallow wind
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BUT HOW

patent zealot
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Hes mebi

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Dont ask

fallow wind
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O most magnificent MEBI, we marvel at your high res artwork

vocal spire
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Good job!

fallow wind
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especially compared to the original

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The original and resized one looks like it was drawn with a crayon...

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@copper nacelle does the modinstaller auto-update

copper nacelle
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itself?

fallow wind
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Yes

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I keep getting new mods

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And my mod is in the installer, that was probably due to me putting in my mods folder

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Does it do both

vocal spire
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Yes

fallow wind
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Ok I was not expecting that

sage holly
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wanna hear another of my hell-induced mod ideas?

fallow wind
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wha

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yes

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please

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for the sake of the hell mod

sage holly
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zote mod

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it is all zotes

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like the eternal ordeal, but the whole game

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ost included

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we have all the needed tunes thanks to eternal ordeal

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I thoughtmodding discussion was for asking stuff

fallow wind
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I don't understand the channel stuff

copper nacelle
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development is for development

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discussion is for not development

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and help is for people who can't install mods

sage holly
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I would swear I saw people asking how to install mods in discussions

copper nacelle
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then they're bad

dark wigeon
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You guys see double res sizing algos

fallow wind
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Tank you

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(wait does one word per msg count as spamming)

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(I think yes I saw you attempting to delete it, sorry, I will do it manually)

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Ok one line: how do you find the files the specific fsm you are looking is located so easily, is there a strategy or something

dark wigeon
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Can you give an example of what type of thing you'd be looking for?

fallow wind
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"superspitter"

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(primal aspid)

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and whatever the crystal hunter is in playmaker'

vocal spire
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Are you just trying to use fsmviewer?

fallow wind
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yes

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and dnspy

vocal spire
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Dnspy can’t see fsms

fallow wind
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ok

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in that case

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fsmviewer

vocal spire
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In fsmviewer click open scene

fallow wind
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ok

vocal spire
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Scroll down until you find rooms named Deepnest_East

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Those are kingdoms edge

fallow wind
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ok

vocal spire
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Click on one that you think has a primal aspid

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Then click select

fallow wind
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ok thank you

vocal spire
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Then wait for a moment and another box will come up. Select a fsm on the superspitter object

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Np

fallow wind
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"tank you"
-me

vocal spire
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Lol

dark wigeon
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There's a folder of maps with the scene names on them

fallow wind
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What do you mean

dark wigeon
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Like if you don't know the filename of a scene but know what the scene looks like

fallow wind
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yeah

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ooh

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where

fallow wind
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I'm happy

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-me

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TANK YOU

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(that is how I shall now thank people)

vocal spire
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Ok

fallow wind
#

What does my CSProj have to have references to in order for assetbundler to work

ornate rivet
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doing what the tutorial says tells csharp to store the assetbundle files into the .dll you make at the very end

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it's called embedding the file

fallow wind
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Uh

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you mean

#
    <EmbeddedResource Include="Assets\primeaspidbundle" />
  </ItemGroup>```
ornate rivet
#

yea

fallow wind
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Uh

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well you see that didn't work

ornate rivet
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what do you mean it didn't work

fallow wind
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Wait lemme check some stuff

dark wigeon
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Are you using visual studio

fallow wind
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yes

dark wigeon
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There's a GUI for embedding files just double click properties

fallow wind
#

O k

fallow wind
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I feel dumb, it still doesn't work... I think I am missing something

fallow wind
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Ok

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Here is what I mean by problem:

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I think it is loading

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(in fact it says it is)

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however It just can't find the AssetBundle class

vocal spire
#

Modlog?

fallow wind
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I think this might just be me skipping over something right in front of me

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No, it is IN my ide

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So that can't be provided

vocal spire
#

You need an reference to unity engine.assetbundlemodule.dll or something like that

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Then it should work

fallow wind
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Ok

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Thanks

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(again)

vocal spire
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Np

tawny onyx
fallow wind
#

What's Omnes Deorum? I have never tried it

ornate rivet
#

randomizes pantheon

fallow wind
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I will definitely try it once I can beat the fourth pantheon (at least)

coarse lintel
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you should do the 5th if you're a real modder feelspkman

fallow wind
#

I will probably spend about two hours on my first successful attempt

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but

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I should try

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(I start sweating under pressure)

coarse lintel
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at least you have the possibility of early Radiance if i am correct

fallow wind
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I think the boss I spent the most attempts on was not radiance, but broken vessel

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Radiance actually only took me about 9 attempts

coarse lintel
#

AbsRad or just Rad?

fallow wind
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Normy rad

coarse lintel
#

kk

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was about to say milliS

fallow wind
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I haven't gotten to absrad

fallow wind
#

You need an reference to unity engine.assetbundlemodule.dll or something like that
@vocal spire Sorry I keep bugging you, but I referenced unity.AssetBundleBrowser.editor.dll, what class should I inherit from

vocal spire
#

I don’t think that’s the right one. I don’t remember though. Is there another assetbundly thing in the managed folder?

ornate rivet
#

that's not the right one

dark wigeon
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is asset bundle not just part of coremodule?

fallow wind
#

My bad I referenced the right files (in Managed) but I don't know what to inherit from or what I should put under using _____;

ornate rivet
fallow wind
#

yes

dark wigeon
#

if you don't know what to using just use ctrl+.

fallow wind
#

Ok

#

thanks

dark wigeon
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AssetBundleModule.dll has one class which has one method which is PatchAssetBundles

fallow wind
#

Is the class name AssetBundle?

dark wigeon
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Yes but it's part of coremodule not assetbundlemodule

fallow wind
#

Docs problem: HeroUpdateHook is listed twice...

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?

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Yes I know just pointing it out\

ornate rivet
#

thank you

#

I need to make a list of problems people have pointed out

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The only thing I can remember right now is this and the fact that I dont cover that one assetbundle method that takes data from stream

unborn flicker
fallow wind
#

"wether..." close

ornate rivet
#

oh yea I saw that but forgot to tell you sfg zote

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I think I spell complete or completion wrong somewhere too

fallow wind
#

Dang it this is my first time working with a using(){} statement, I have no idea how to access stuff inside of it

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I am trying to access from the OnHeroUpdate void

ornate rivet
#

Grenade, have you thought of changing the sprites for your charms helper so that charm spots that are extra and will have nothing in them are grayed out so player's do not get confused?

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or is this already a part of the tool

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is it planned zote

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coool

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yea

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I'm not talking about the ones the player hasn't obtained yet btw; only the slots that won't be used at all

vocal spire
#

I think it makes sense. I do get how it could be confusing to have full completion and have charm slots left though

ornate rivet
vocal spire
fallow wind
vocal spire
#

A little much?

fallow wind
#

I am so stupid. I didn't look at MSDN. Bleh. That shall be my primary source of info

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Ok...

vocal spire
#

Better

dark wigeon
fallow wind
copper nacelle
#

no

unborn flicker
#

bad hook

#

use a monobehaviour and a coroutine instead 😤

fallow wind
#

Ok

fallow wind
#

I am running into a lot of problems my version of prime aspid may take a very long time to complete

coarse lintel
#

understandable, modding this game to actually work well is anything but easy

fair rampart
#

It’s code isn’t great for modding sadly

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That didn’t stop the modding community from making amazing shit like the Grimm Knight skin and the upcoming Pale Court expansion though, did it?

fallow wind
#

yes but people must suffer. Prime aspid must be made a reality! all shall tremble in fear at its very mention😈

west ridge
#

How can I replace animation clips with an animation clip from an asset bundle?

sage holly
#

have the trailer being linked here yet?

ornate rivet
#

yes

patent zealot
#

Ive seen it a couple times in hk discussion yea

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And some other servers

ornate rivet
#

thank you

vocal spire
#

shroompog so that’s how to support more languages than 1 with adding/changing text

nimble lake
#

damn, how do you even know this

ornate rivet
#

you look through GameManager

nimble lake
#

i was talking about doing it all in 1 line

nimble lake
#

interesting, i wouldn't have thought of that

ornate rivet
#

I dont think so

nimble lake
#

mc docs says yes

ornate rivet
#

nvm then

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I definitely remember reading somewhere that it couldn't a long while ago

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must have been a different lang and I'm just misremembering

ornate rivet
#

lol

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could it be the charm stuff?

languid goblet
#

23 masks? how do you give yourself masks?

fallow wind
#

Dark magic

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Oh

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Wait

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the .json file?

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but what is the difference between the json and the dat

#

oh

#

wait does qol add a primal aspid god

ornate rivet
#

grenade, how could you

ornate rivet
fair rampart
#

stop lurking Khan

dark wigeon
#

@jolly oriole can you not do something like public ReturnType this[int index] { get { ... } set { ... } } ?

copper nacelle
#

you can

safe hamlet
#

yes

dark wigeon
#

Yes

safe hamlet
#

Ok

warm widget
#

I would love to see a Pantheon, but it's just 15 differently modded Sisters of Battle fights

vocal spire
#

I was working on a modded pantheon

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I was trying to edit the list 6th pantheon

gilded lotus
#

i been nagging saleh about it since 2013 but it still hasn't been implemented feelsbadman

vocal spire
#

I guess I’ll try again but I’ll copy poh

fallow wind
#

Man this Prime Aspid is hard, I guess for now I will just focus on making my other mod more evil...

fallow wind
#

I am currently poking around FSM viewer. Are grass3_idle_00015s soul master orbs? zotedisgust

rain cedar
#

If I had to guess, I'd say that's grass

fallow wind
#

It's in the soul master's FSM in SpawnObjectFromGlobalPool as Fire as a GameObject, so...

copper nacelle
safe hamlet
copper nacelle
fallow wind
#

Where is that

solemn rivet
#

which state is that

fallow wind
#

which fsm

copper nacelle
#

GG_Soul_Master/Mage Lord-Mage Lord

fallow wind
#

I am in That is where I am

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"Fire"

copper nacelle
#

"Shot" state

fallow wind
#

Sorry

#

Yes

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That is where I am

copper nacelle
#

idk you broke your viewer

fallow wind
#

"shot"

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...

copper nacelle
#

my man doesn't shoot grass

fallow wind
#

Uh

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I wonder what would happen if it changed to that

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He would be firing grass

safe hamlet
fallow wind
#

I am restarting my viewer

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(closing and opening

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Ok now it says mage orb... I would be sad if my fourth favorite boss fired grass

solemn rivet
#

Soul Master more like Weed Lord amirite

fallow wind
#

Sour master

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no

#

uh

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my friend joked about me being "grass master" once after telling her about soul master

solemn rivet
fallow wind
#

ACTUALLY I wonder what would happen if I made him fire a grass gameobject

hollow kestrel
#

The FE 3 houses music project is started

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It has 2 swaps

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Title screen to FE 3 houses title screen

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And FE 3 Houses main theme smash remix

copper nacelle
#

List<bool>

weak lodge
#

ean

copper nacelle
#

no

sage holly
copper nacelle
#

what the fuck grenade

vocal spire
#

pale court

copper nacelle
#

why

#

any field

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any collection initializer

#

=

#

yes

#

now yeet the parens

vocal spire
#

for charmhelper?

#

cool

fallow wind
#

I just set the nail damage in my mod to always be one

vocal spire
#

Ok?

fallow wind
#

My mod is even more evil than before, but the shade now spawns due to... problems.

vocal spire
#

Ok...

fallow wind
#

actually is there a way to keep the shade from spawning

vocal spire
#

Probably

fallow wind
#

don't die
@jolly oriole Or just play steal soul

#

STEAL the soul

vocal spire
#

I’m going to steal your soul

#

In multiplayer

fallow wind
#

Is this punishment for creating an impossible challenge

vocal spire
#

Yes

fallow wind
#

🥺 Forgive me frog

vocal spire
#

I forgive

#

Because I like impossible bosses

fallow wind
#

?

#

No modded bosses

#

just impossible additions

#

You get the infected crossroads after you get the mantis claw

vocal spire
#

I meant I forgive you because I make impossible stuff too

fallow wind
#

Oh

#

Ok

vocal spire
#

Ok

vocal spire
#

Yay

#

Now my mod can stop crashing without an error

solemn basin
#

So basically hell mod but worse?

vocal spire
#

Combine both with enemy rando

solemn basin
#

I'm just trying to find out what this impossible mode entails while stuck at work.

vocal spire
#

Ok

solemn basin
#

I'm hoping it means the sun goes supernova right as you reach Dirtmouth for instant game over.

vocal spire
#

I hope that happens too

ornate rivet
#

put it on the api docs SFG

#

smh

fallow wind
#

Someone do it

#

the supernovea

#

*supernova

vocal spire
#

I’m working on other stuff atm

fallow wind
#

I'm just trying to find out what this impossible mode entails while stuck at work.
@solemn basin
-One hit kills you
-Your nail damage is ALWAYS 1
-You get half as much soul as you usually would through any way
-You get infected crossroads after mantis claw

coarse lintel
#

you should start in infected feelspkman

solemn basin
#

Ah, gotcha. So basically glass soul with an even weaker nail than Hell Mod. Does it have a constant soul binding?

vocal spire
#

You should do this: Thk replaced by pure vessel and pale prince in pop and double pale prince replaces pure vessel in godhome

fallow wind
#

you should start in infected feelspkman
@coarse lintel Coming soon I guess!

coarse lintel
#

and yeah like I said replace hornet with Lost Kin

fallow wind
#

Ah, gotcha. So basically glass soul with an even weaker nail than Hell Mod. Does it have a constant soul binding?
@solemn basinNo, but that is not a bad idea

ornate rivet
#

either make a new section or put it under charms I guess?
probably bad to make too many sections, right?

fallow wind
#

and yeah like I said replace hornet with Lost Kin
@coarse lintel I don't know how to do that yet

#

(the code is super simple but I will post it on github anyways)

ornate rivet
#

beating the radiance without soul with 1 dmg nail takes 40 minutes...

coarse lintel
#

yeah fuck one damage

solemn basin
#

Okay as without the soul binding it'll just be an easier time using a spell build than Hell Mod (although with glass soul the challenge will be higher overall).

fallow wind
#

Yep

unborn flicker
#

Is there a way to force GlobalSettings to save to json after updating values? I know how to do it with Mod<SaveSettings, GlobalSettings>, but not with the override GlobalSettings

languid goblet
#

you can't start in infected because then vs is blocked off

#

so maybe infected as soon as you enter greenpath or smth

fallow wind
#

oh right...

#

Is there a playerdata thing for bindings

coarse lintel
#

you could also try removing the infection in that area, but idk how hard that is.

fallow wind
#

I could do it after vengeful spirit...

#

But are bindings playerdata

ornate rivet
vocal spire
#

Yay

ornate rivet
#

also I fixed the Wether typo zote

#

oh shoot I forgot to add the extra assetbundling embedding thing

#

I'll do that later ™️

vocal spire
#

No, the way you spell it is weataetherer

copper nacelle
#

@jolly oriole yeah they aren't needed

#

I'd yeet them but backwards compat and such

vocal spire
#

I think soon I’ll attempt to make a Minecraft like mod

copper nacelle
#

add another dictionary easy

copper nacelle
#

you can invoke the save method with reflection

#

it's private rn

#

could update the API again with that changed feelspkman

unborn flicker
#

please thank you

fallow wind
#

I think soon I’ll attempt to make a Minecraft like mod
@vocal spire I wonder how learning java will go for me...

#

Wait any new radiance.host articles published

vocal spire
#

I meant for hollow knight

fallow wind
#

OOH ok

copper nacelle
#

like if you remove a field above it?

#

not intended

#

which falls back to unity

fallow wind
#

When will the next radiance documentation be published

#

We cannot fail our god

vocal spire
#

?

fallow wind
#

The modding api docs

vocal spire
#

We cannot fail our god
@fallow wind ?

fallow wind
#

Yeah
The Radiance

ornate rivet
#

who knows

fallow wind
#

I see, you favor the void

vocal spire
#

I do

fallow wind
#

Go back to your home, shade

vocal spire
#

Why did that just make me want to make a void boss that summons siblings and shades?

fallow wind
#

ACTUALLY THAT IS NOT A BAD IDEA

vocal spire
#

Thanks for the idea, I’m taking it with me

fallow wind
#

Ok

#

I have some other ideas that I shall keep to myself

vocal spire
#

Ok

fallow wind
#

That was supposed to be in the abyss expansion anyway...

#

It was frog's idea

vocal spire
#

should I try to make a new scene some time? I want to but idk exactly how

fallow wind
#

I did not bring this horror upon you

#

I mean sure

vocal spire
#

please share the secrets of power

#

ok

#

probably should have checked there before

ornate rivet
#

what tells the knight to play swimming animation?
Is it related to the layer or something else?

fallow wind
#

Ah, I see...

vocal spire
#

do I just make scenes in hkedit2?

ornate rivet
#

No to Frog

#

SFG, I mean how does the player detect that it's time to swim

vocal spire
#

well, I should probably do the same then

ornate rivet
#

surface water region?

#

making a new scene and adding it to hk isn't hard but making it look like an hk scene is hard, for me at least

#

Grenade is doing a good job of that though

vocal spire
#

ok

#

GG_Uumuu?

#

still uses swimming stuff though, right?

fallow wind
#

Ruins1_03

ornate rivet
#

I'm in the abyss_09 scene and there is a surface_water_region with HeroDetector as its layer and it has an fsm

#

so I assume that's it for that scene at least

fallow wind
#

Void is water

#

?

ornate rivet
#

what does it do

#

smh

fallow wind
#

...

#

for locateMyFsm, if I want to look at radiance's attack commands, do I just write Attack Commands

ornate rivet
#

ok thanks

fallow wind
#

It is just Attack Commands, I don't know if someone else has that also

vocal spire
#

yeah

#

just put that in

fallow wind
#

o k

vocal spire
#

o k ?

ornate rivet
#

Ok.

vocal spire
#

I guess I'll start trying to make a new scene rn

#

ok

#

I think I'll try using unity ripper

#

ok

#

I guess I mispelled a mispelled wrd

#

Well, now I’m waiting for unity to open the scene

fallow wind
#

you mispelled a word in a sentance about mispelling mispelled words, just as I shall mispell in my sentance

vocal spire
#

Spellmis

fallow wind
#

plelIsMs

vocal spire
#

opSt

languid goblet
#

oN

vocal spire
#

yWh tNo?

copper nacelle
#

@unborn flicker up

fallow wind
#

-Soul vessel is ALWAYS broken

#

-Crossroads are infected as soon as you get a spell

#

-You get half the amount of soul you usually would in any case
-Soul vessel is limited to 2/3
-Nail damage is limited to 1
-Glass soul (as many humans call it)
-Get 1 spell (vengeful spirit) and the crossroads are infected

weak lodge
#

whys it called impossible

fallow wind
#

Fine, I shall change it to the impossible challenge (sorta)

weak lodge
#

i wouldnt call this near impossible

#

id just call it a little tedious

fallow wind
#

Everyone does it

weak lodge
#

x

fallow wind
#

"The challenge that you should not play WHY DID YOU INSTALL"

weak lodge
#

urite

#

soo whats the mod about

fallow wind
weak lodge
#

is it just a challenge

fallow wind
#

-You get half the amount of soul you usually would in any case
-Soul vessel is limited to 2/3
-Nail damage is limited to 1
-Glass soul (as many humans call it)
-Get 1 spell (vengeful spirit) and the crossroads are infected
@fallow wind

weak lodge
#

would this mod have been easier to make if you just used unencrypted saves in QoL to modify the player data

vocal spire
#

I’m pretty sure all saves are unencrypted by the api?

copper nacelle
#

x

weak lodge
#

x

vocal spire
#

Ok

weak lodge
#

are those changes the entire mod? its cool but do you think youre willing to expand upon it and add more mechanics that change the game more significantly

vocal spire
#

I got lost somewhere

#

Maybe you could make bouncing off of enemies not bounce as high

#

And make them have extra health

weak lodge
#

artificial difficulty i sleep

vocal spire
#

I’m going to work on adding new scenes now

solemn basin
#

2/3 soul bar is better than hell mod.

#

Hell Mod halves soul generation and gives 1/3 bar.

fallow wind
#

Fine

#

QUARTER it

solemn basin
#

Probably best to keep it at 1/3 or you can't cast spells without Spell Twister.

vocal spire
#

What level numbers are the white palace scenes?

fallow wind
#

I don't know

vocal spire
#

I guess I’ll go with something in the 200s

fallow wind
#

Now I will (attempt) to work on THE ASPID REIGN

#

(after I push to github)

vocal spire
#

I’m going with level233

#

It’s probably right

fallow wind
#

are those changes the entire mod? its cool but do you think youre willing to expand upon it and add more mechanics that change the game more significantly
@weak lodge I will try to work on a separate mod called aspid reign now

#

OR I COULD ADD IT TO THIS MOD

vocal spire
#

Add

fallow wind
#

Nah actually both

vocal spire
#

?

fallow wind
#

I will add it to this mod and make a separate mod for those who wish to not suffer too much

vocal spire
#

Ok

vocal spire
#

I was very wrong about the scene I used. I thought I was getting something from white palace, I got the dirtmouth stag station

tropic vessel
vocal spire
#

Easy 2 add

tropic vessel
#

How?!

#

The code looked like a maze

vocal spire
#

Edit transtrans

tropic vessel
vocal spire
#

I’ll do it a bit later

tropic vessel
#

I want to die

vocal spire
#

I’ll edit it now then

#

?mods

fallow wind
#

?help

vocal spire
#

?

#

What are you trying to do

fallow wind
#

Viewing commands of dyno just for future reference

vocal spire
#

Ok

fallow wind
#

@tropic vessel Where did you get that spritesheet

vocal spire
#

Maybe they made it?

fallow wind
#

Oh, I was looking for a primal aspid spritesheet earlier, and all I could find were aspid hunter

tropic vessel
#

Got flying bastard's spritesheet from Google drive, edited it afterwards

fallow wind
#

Oh ok

vocal spire
#

I’m going to change my nickname to something better

#

Changed shroompog

fallow wind
#

Wait I thought you were a man of void

vocal spire
#

Yes

#

I’m playing both sides

fallow wind
#

How could this be possibel

vocal spire
#

no one can stop me

#

except for my own modded bosses

#

nearly done with the aspid mod

#

it is ez

fallow wind
#

I decided to hold off because some stuff was confusing

vocal spire
#

where is confusion

fallow wind
#

adding playmaker actions and that kinda stuff to the boss

#

Like the poison stuff

vocal spire
#

I'm sort of good at that

fallow wind
#

Oh

#

I'm not

#

I literally started learning the API about a weak ago

vocal spire
#

lol

fallow wind
#

ok

#

yay

vocal spire
#

That should apply thier spritesheet to the aspid

fallow wind
#

godhome?

vocal spire
#

no

fallow wind
#

OH

#

ok

vocal spire
#

yeah

#

not my boss

fallow wind
#

but how do you do the playmaker thing

#

Where you add it to the boss

vocal spire
#

you reference modcommon

#

Look at my Uuwuu code

#

added 2 new attacks

#

changed transitions

fallow wind
#

ok

vocal spire
#

added phases

fallow wind
#

When will we get a modcommon docs

vocal spire
#

never

fallow wind
#

😦 😦 😦 😦 😦 grubsad

vocal spire
#

I just immediately understood how it worked by looking at other mods and looking at the boss in fsmview

fallow wind
#

Oh

#

I sees

#

Well I am better js than .NET, I only started learning it and unity a few months ago, but I have been doing JS for a few years

vocal spire
#

ok

#

anyway i'm going back to team void

fallow wind
#

ok

vocal spire
#

there

fallow wind
#

MrVoidBoi

#

sure

#

Frog: void given focus

vocal spire
#

lol

#

time to go back to making new scenes

fallow wind
#

Wait you are making white palace harder?

vocal spire
#

no

#

just testing what I can do to add a scene, and let's be honest, everyone LOVES white palace

#

now I just need to wait a couple centuries for unity to load

fallow wind
#

Yep, totally didn't cheat by using hiveblood

vocal spire
#

monster. I just completed white palace and pop with a triple jump without dashing

fallow wind
#

My laptop is super slow, unity literally take 30 seconds to register me clicking on a game object

vocal spire
#

this is 15 years old

fallow wind
#

... wow

vocal spire
#

idk how it runs 3d games 5x better than the really new laptop

fallow wind
#

"pop"... I never noticed path of pain acronym... that is how I shall say it now

vocal spire
#

ok

#

how is unity loading white palace faster than the dirtmouth stag station?

#

this is dark magic

fallow wind
#

void magic

vocal spire
#

radiant magic

fallow wind
#

radiant magic is more powerful, I think our god is doing this. She is angry at you

vocal spire
#

too bad I'll make a 1 hit void boss

fallow wind
#

1 hit as in 1 hit kills you

vocal spire
#

yes

fallow wind
#

ohhhhhhhhhhhhh ok

vocal spire
#

and it has a timer that will kill you if it reaches 0

fallow wind
#

Also what are you calling your aspid boss

vocal spire
#

Aspid king

fallow wind
#

Oh

vocal spire
#

hasn't been going the way I planned it to go

fallow wind
#

I have a different name in mind 😌

vocal spire
#

ok

fallow wind
#

I was afraid someone else would take it

vocal spire
#

ok

fallow wind
#

What do you mean the way you planned

vocal spire
#

I haven't worked on it in a while because it wasn't working

fallow wind
#

oh ok

vocal spire
#

Do you think unity will load faster if I punch and threaten the computer?

fallow wind
#

Yes

vocal spire
#

Hmm the screen turned blue

fallow wind
#

Threaten to give it water

#

Wha

#

what do you mean blue

#

where

vocal spire
#

The whole screen turned blue and there is a big : (

fallow wind
#

In what? Unity?

vocal spire
#

Idk, I punched it, then the screen turned blue and now it is telling me to call Microsoft

fallow wind
#

. . .

vocal spire
#

I’m going to try to pour water on it

fallow wind
#

nooooo

vocal spire
#

Now there is nothing on the screen

fallow wind
#

pour void on it you fool

vocal spire
#

Oops

fallow wind
#

Or pour radiant light on it

vocal spire
#

Ok I’ll pour the void on it rn

fallow wind
#

(the latter is suggested)

vocal spire
#

I poured radiant light on it, and it has started to get really hot and look like a liquid

fallow wind
#

what about if you pour void on it

languid goblet
#

hmm maybe hit it with a hammer a few times like blacksmiths do? so that it becomes a computer again

vocal spire
#

Void froze it

#

Ok I got a hammer

fallow wind
#

Ok

#

that should work

vocal spire
#

Now it is a bunch of weird pieces of the pc

#

What next?

fallow wind
#

Use wyrm magic

vocal spire
#

Ok

#

It looks like is it pulling everything around it into it

fallow wind
#

bring it to soul master

#

He should "HHHHHHHHHHHHHHHHHHHHHHHHMMHMMM" it for you

vocal spire
#

Every time something goes in, it gets bigger

#

But it pulled soul master in and got bigger

fallow wind
#

yeah soul has a lot of carbs

vocal spire
#

I’m going to tell it that hornet is void

fallow wind
#

ok

vocal spire
#

That will wake it up

fallow wind
#

that should do it

vocal spire
#

It is chasing me now

languid goblet
#

maybe it'll become so mad that it'll collect into one being that cries in anger in unison

fallow wind
#

Throw it into the sea of void

vocal spire
#

Ok

#

I’m too far away though

fallow wind
#

oh

vocal spire
#

I can through it into the lake of unn though

fallow wind
#

sure

vocal spire
#

Ok

fallow wind
#

acid should work

vocal spire
#

It seems to be immune the acid and ate unn......

copper nacelle
#

the fuck is this

fallow wind
#

his computer has gone crazy

vocal spire
#

Me trying to get unity to load faster

copper nacelle
#

It really doesn't look like they to me

patent zealot
#

I think they are role playing or whatever

copper nacelle
#

Role play somewhere else

vocal spire
#

I’m going to stop now

fallow wind
#

Ok

vocal spire
#

Ending: there is no ending

fallow wind
vocal spire
#

No

#

I just made the end of it

patent zealot
#

56 ban them weaverparty

fallow wind
#

the void consumed it

vocal spire
#

The end

fallow wind
#

OK

vocal spire
#

All that and unity isn’t even 1/2 done

fallow wind
#

Regarding modding:

vocal spire
#

Let’s go to off topic to do a remake of the computer story

fallow wind
#

I noticed this line in Daughter of Hallownest:

#

DoH.preloadedGO["rad"]

vocal spire
#

That’s rad

fallow wind
#

How does one know what to put there?

#

like

#

say I want to load the primal aspid

vocal spire
#

You can just put anything

copper nacelle
#

you get passed a dictionary in initialize of the form dict[scene][object]

vocal spire
#

That part that you showed is just accessing a dictionary

copper nacelle
#

Saleh just puts them into another dict with easier to type names

#

For easier access

fallow wind
#

Oh ok

#

ok

#

thanks

vocal spire
#

Unity is now barely over 1/2 done!

fallow wind
#

yay

#

You should install more ram or something

vocal spire
#

Yeah

#

I should

#

Oh, I found some

#

I’m not going to do this again

#

I’m done with this story

#

At least in this channel

#

I better have the correct scene

copper nacelle
#

Please don't narrate your actions one by one here

vocal spire
#

Ok

weak lodge
#

56 toxic modding staff smh

ornate rivet
#

thank you 56 for saving this channel

weak lodge
#

when is saleh getting green name

vocal spire
#

Yeah

fair rampart
#

Saleh you can have mine

#

you deserve the crown more

weak lodge
vocal spire
ornate rivet
#

I dont want a role in this awful server

#

also bigthink mister jngo

#

you have 5 times the number of mods and you're a speedrunner

weak lodge
#

ax gon give it to ya

fair rampart
#

not anymore :^)

#

if I still ran I'd try to take back my p5 ab record but thinking about doing that makes me want to implode

ornate rivet
#

I meant the role jngo 🚟

fair rampart
#

@safe hamlet

ornate rivet
#

mine was better 😎

vocal spire
#

?

fallow wind
#

I think he is talking about his speedrun

#

Also what is the purpose of the modding staff

vocal spire
#

You are a modding staff?

fallow wind
#

?

#

I am asking what it is

#

The role

rain cedar
#

It gives you permissions for deleting and pinning messages in the modding channels

#

Also makes you very likely to be pinged when people can't figure out the installer

fallow wind
#

oh ok

tropic vessel
#

Aigh't, took frog man about an hour to mod one sprite. I need a tutorial somewhere for this stuff.

ornate rivet
#

ok I change my mind editing levels with utiny sucks

#

@dark wigeon you promised us an update to the hkedit2 multiple days ago 😠

limber walrus
#

So that's how they did the soul gauge animation grubthink

ornate rivet
#

yea I thought that was interesting too

limber walrus
#

Yea, neat trick

ornate rivet
#

not sure if today is an odd or even week

#

I think it's an odd week since it's the third week of july

#

so you better answer

limber walrus
ornate rivet
#

damn

#

I'll wait till next week then ping you then, my bad nes

#

pls continue working on your epic mystery game

vocal spire
#

Aigh't, took frog man about an hour to mod one sprite. I need a tutorial somewhere for this stuff.
@tropic vessel most of that time was downloading, uploading and waiting for dnspy to load since the pc And internet I’m on currently is a bit trash

tropic vessel
#

hmmm

fallow wind
#

is there a problem with newgamehook

vocal spire
#

It is not called on god seeker saves I think

fallow wind
#

I am getting an error in the ide

#

When I write ModHooks.Instance.NewGameHook += NewGameStarted

#

I defined the method

#

oh

vocal spire
#

Did you do NewGameStarted()?

fallow wind
#

Yes

#

am I supposed to put it before base.initialize

vocal spire
#

You probably need something in the parentheses

fallow wind
#

int id, I have that

vocal spire
#

Idk

#

Screenshot

floral furnace
#

yeah its usually missing parameters or method return type

fallow wind
#
Error    CS0123    No overload for 'NewGameStarted' matches delegate 'NewGameHandler'
vocal spire
#

Yep

#

Missing parameters

fallow wind
#

Not just int id?

vocal spire
#

I guess

#

I just have visual studio create it for me with all of the proper perimeters

fallow wind
#

Ok

floral furnace
#

yeah you can press tab if you wanna let it get autocompleted for you

fallow wind
#

Oh weird, it's not doing that like it usually would

warm copper
#

Tab, control C and control V are a coder’s best friends lmao

vocal spire
#

lol

fallow wind
#

I did the thing in initialize and it made Instance_NewGameHook, taking away the errors

#

(tab)

vocal spire
#

Tab was my best friend when I was making a triple jump charm

fallow wind
#

The only reason I was doing this was because if I created a new save, it would automatically set the nail damage to three

vocal spire
#

Ok

fallow wind
#

you get passed a dictionary in initialize of the form dict[scene][object]
@copper nacelle as a string?

copper nacelle
#

scene is a string

#

then object name is a string

#

and you get the actual GameObject

fallow wind
#

Yes but is the dictionary a string

copper nacelle
#

what

#

it's a dictionary

fallow wind
#

Oh

#

Ok

fallow wind
#

But what's "object"

vocal spire
#

The name of the game object

fallow wind
#

But I thought it was a string...

vocal spire
#

It is

#

For scene you put in the name of the scene the object is in. It is a string. For object you put in the name of the object. It is a string.

fallow wind
#

Ohhhhh I see (I think), you mean gameobject x where x would be the name of it

vocal spire
#

Yes

fallow wind
#

Ok thanks

vocal spire
#

Yeah

sage holly
vocal spire
#

Abyss court

languid goblet
#

that looks like a charm

vocal spire
#

It is

languid goblet
#

like a charm get animation?

#

similar to void heart transformation

vocal spire
#

Didn’t you see the pale court trailer thing?

languid goblet
#

i did but i don't remember what the charms looked like except for the greyscale defender's crest

vocal spire
#

This is one

languid goblet
#

oh

nimble lake
#

this design is cool

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the charm itself is also good

sage holly
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the charm was designed by mola

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and yes, it is very cool

vocal spire
#

Yeah

languid goblet
#

how to make good charm

  1. add a sick void tendril animation
  2. ???
  3. profit
vocal spire
#

I just combine pre existing charms

languid goblet
#

just recolor grimmchild to green and call it moss child

copper nacelle
summer tapir
#

Does someone knows the git of the multiplayer mod? I'd like to follow its progresss

#

or is that not a thing anymore?

copper nacelle
#

pretty sure jngo is burnt though

summer tapir
warm copper
#

Aww no...

fallow wind
#

How does one edit text

#

I tried looking at the fsms

copper nacelle
#

LanguageGetHook

fallow wind
vocal spire
#

I never thought of that

fallow wind
#

I wrote "return default" and it broke the game

#

Apparently "default" for the zone you are in is the royal waterways...

vocal spire
#

Ok

copper nacelle
#

any return Language.Language.GetInternal(..)

vocal spire
#

Anyone want me to try to make fungal/mantas palace for my first mod that adds scenes?