#archived-modding-development
1 messages · Page 390 of 1
Its the same bug as looking down opening gates faster
isn't there something with killing stuff and jumping
It happens a lot in the room before false knight
what
Probably anything that sends the FINISH FSM action
Game use global events
ya but like...
It'll just shout FINISH
PlaymakerFSM.BroadcastEvent("FINISH")
And everything uses finish to end stuff
like do a sender compare
or something
I'm pretty sure you can do that
if I remember playmaker
then just have the lever hold reference to the door and compare?
How about leaving massive jank in
whatever man TC made like 25 mill from this game
i always figured there was a good reason everyone hated empty hops but then ttacco says "dunno it's just lame"
jank = bank
Jank = you actually make a product in 2 years on 90k instead of 5 on 250
and then make millions
Most of the jank isn't even money or time constraints
Its just random wtf why would you even do it this way
i think they just didn't have that much coding experience
OK how bout this, instead of spending 4 years getting a degree in comp sci, and costing you tens of thousands of dollars you just don't do any of that, make a game with jank and make millions 
Sure televator is like oh this is bugged, we won't fix that but make it "impossible" to trigger
Galaxy Brain Move
But jumps being canceled by other entities is wtf
LOL
Also that's really not a viable strat
HK got very lucky
Might as well say instead of making a game just buy lottery tickets
I wasn't around for the HK kickstarter phase
but looking back at least
from my perspective
wait, you mean i shouldnt quit my day job to make bank with my first person roguelike survival game
they did good in guaranteeing funding
hm?
Name another indie as good as HK that didn't make money? Yes they got lucky I agree but its hardly like winning the lotto
Not if you intend to make jank
Games don't need to be well put together
I mean define good, HK has a lot of aethestic polish
But the gameplay is still rough around the edges esp on release
they're not products you'll be expanding onto and adding features 10 years down the line
usually
obviously a good base is just beneficial
but... whatever
I honestly am looking forward to seeing the code from Silksong.
Will probably be much better.
Yes but that jank is just good enough that the game plays fine (after some patches LOL) Honestly I was of the idea they should code it better during dev stage but they said its better to use that time and effort to make more content... And they were right. Now this is when on a budget with time constraints etc its not like you can't do both thing when u have money and time
Hmmm.
I mean you could argue that with a more solid base, the addition of more content would be easier you know?
I don't think any of the other metroidvanias got anywhere near the hype HK did
Like momodora/axiom verge
Do they though
Because Momodora was animu sprites and Axiom Verge looks... kinda blegh
Momodora is only short
axiom verge is pretty decent
axiom verge is boring
oh yeah true hk is really pretty
i mean there was uh that whole recent scandal so they did lose a lot of money
wasn't it the publisher of the Wii U version that lost a lot?
not the devs themselves
they did lose a bit
And that's not out Kappa
badlands stole like 70k from them
but not like, a crippling amount
its coming May I think
the Wii U version
oof
Wii U
@charred parrot I'm assuming Silksong will just have similar code to HK. This is just my opinion as I don't know but if I were TC I would just reuse HK engine unless SS needs some kinda crazy new stuff and who knows maybe it will. Again why waste time writing new stuff from scratch when the thing you have works (relatively) fine
Also isn't that an element of luck? If your complaints against momodora are animu and axiom verge has shit graphics, maybe if they chose different styles they could be more popular?
imo i think its from the low expectations
I think true success comes at a crossroad of talent, hard work and luck
^
Pre release hype can sell games
but axiom verge exploration is boring in general, Hollow Knight's world is fun to explore
There is always an element of luck
Like no mans sky
But unlike the lottery, you can do shit to affect your chances.
Like having a CRISP AS FUCKING SHIT art style
this is why im hoping silksong is gonna refine these stuff, but im also worried because theyre also adding a few new mechanics which i hope theyll excute well
I think the more talent and hardwork you do the less luck you need. Its like a sliding scale!
So whens HK Battle Royale coming
meritocracy isn't real. there's good popular games and bad unpopular games, but conversely bad popular games and good unpopular games. and there's tons of different ways to interpret stuff and contradict what's generally accepted as "good" or "bad". so arguing whether games "deserve" their position is sort of pointless imo
Nah luck is definitely all of it
Hard work and talent gets you df
Luck gets you minecraft
fucking memer over here
DF is an outlier tbh but thats just my imo
Minecraft was a good idea with a cutsy artstyle
Minecraft was lucky
yes but it wasn't 100% luck
luck is always a factor
always
but this isn't a coin flip
Almost all luck, no adverts obscure niche game from a dev that pretty much made nothing before, before kickstarters
Literally if you found out about mc before it got massive its because someone you knew irl told you probably
Or you saw a forum post somewhere
or Youtube
nobody's arguing that Every Popular Thing Has No Merit Because It Is Lucky. the point is minecraft wouldn't be where it is today without obscene amounts of luck
not denying that
Nah Minecraft didn't really get a lot of YouTube time prior to its explosion in popularity
As the vids were mainly targeted at children, who weren't the early adopters
I think I joined minecraft around beta 1.1
how long ago was that jeez
Dec 2010
holy
you know they removed mention of Notch from the game recently
good
Remember when doors and fences didn't work in mp Kappa
idk, he says some absolutely retarded shit but it's still his thing you know?
he's still in the end credits
its like scrubbing off the name on a statue
those splash text only showed up very rarely
early Multiplayer minecraft was always such a fucking struggle to get working
they just could not get that working
yeah it was mess
for the longest time
like it took forever for them to add multiplayer nether
I think the work around in multiplayer servers was like
a mod that would tp you to a separate map
that generated like that nether
like they'd make a fake one
@leaden hedge Delegate system is working well btw ty
not going to do it by frames, but the idea is still good
I wonder how jank minecraft code is
or was
it must be a nightmare to work with
i think games esp indie games are always going to be luck
but that doesn't mean you shouldnt put in effort and hard work
like it definitely does increase your probability of being successful
yeah, just don't count on success
yeah like it's more of a passion project than for the money
and a lot of things will gain fans slowly
like hollow knight for example
i don't think it blew up per se but it did steadily gain fans
The biggest luck for HK was Nintendo scrapping the WiiU and making the switch
Then the switch becoming very popular
oh ye the switch helped a lot
wii uwu
Then not many games being on it
swowotch
most indie games started ports around what late 2018?
and hk came out on switch june 2018 iirc
so yea
i also think the kickstarter blew up massively
Ps Vita version when?
It wasn’t even reached smh
dm TC money for vita release
are games for that thing still being made even
probably not
also look at this pile of fluff my friend sent me
when do i get cat staff role
never
:(
I have a mod idea but I can’tcode so I’m going to say it here
It’s Nightmare King Grimm, but he has new moves like spawning 3 flame pillars in set locations in the arena and attacking the middle of the floor and it sends 5 arcing fireballs up in the air
Then at half hp he breaks the ground and you fall onto 3 platforms and he slowly destroys the platforms as he loses health
Sigh
scills (copypasta paraphrased)
It be like that
i see there was a discussion on the notch controversy while i was asleep
remember when doors didn't work in mp?
remember when you had to punch doors to open them, instead of right click?
didn't everything use to be left click to interact
when was the API last updated?
I'm pretty sure it's breaking the 1 way breakable shortcuts
been a lot of reports of that lately
¯_(ツ)_/¯
this is like the 5th person to report it in 3 days
this guy only has custom knight on
nothing else
56 
Does someone have an older version of the API
or how do I look at past versions on the drive
can you even look at older versions?
you can with text files
wait yeah
probably right click
activity should let you see
manage version

^
smh y5s6f
yusuf is da 💣
doesn't give me a link but heres the feb one
i use win7
ahh the only good windows version
win10 in a nutshell: it runs better now, so we bog down the memory with unnecessary programs
i still wont forgive win 10 updating just 5 mins before our project presentation
oh yeah i disabled that stuff as soon as i got windows
oof ttacco
thats rough buddy
like ads and telemetry
there is so much shit they run that you dont need
good thing sir redirected it "oh youre not ready yet, ill call you again later" even tho he looks pissed 🙂
im bored and dont know what to draw what should i do
a penis
so can we change the active version of the API on the drive so we know it's stable again?
galaxy brain
until we figure out why the walls are broken
or that really detailed S drawing
ever since children were invented they've been drawing dicks
this one
cool s
it wouldn't surprise me if the S showed up in roman graffiti
is what its called
crude dick drawings do
thanks
i mean we could
i mean im not gonna do a detailed dick drawing
how about a vagina
draw a silksong release date
smh im a fool for asking for things to draw in modding what did i expec
intelligent answers
there you go
N i c e
i uploaded the feb one under Stable-Feb-1.4.3.2
I just downloaded the feb 17th rn
lol
or is it based on something else
because if its not named based, i'll have to download the 1.4.3.2 version and reupload that
and replace it with the old one
modding staff member doesn't know how shasum works 
i drew it but worse
that's not a penis
I copy this?
yup
Okay what about this?
i know how hashing works
Do I replaces the files in destination?
paste in same place as the file with the same name where the game is
I don't know what they are hashing
there's just one file in all those folders
so yeah, replace the assembly file when it asks
I still do it?
yes
https://emn178.github.io/online-tools/sha1_checksum.html
put the dll in this to get the shasum, then you have to replace the shasum in the modlinks with that one
SHA1 online hash file checksum function
the shasum of the one currently on the installer is <fae091d5bce38f731385c3ad111c59d2cdf64b9f>
replace that with whatever the not broken one is
Still didn't work
did you close your game before moving the new files?
save corruption?
Yes I did @young walrus
yeah I have to change the files around though
because it uses a link
and I cba swapping that around
does it think that the wall isn't there even tho it is?
¯_(ツ)_/¯
you sure you don't have any other mods installed?
can you send a screenshot of your title screen
so the collision with the knight is there, but the collision with the nail isn't?
collision with nail is not
from the other reports I've heard, you can hit the wall twice
but not the final time
so it's breaking the nail collider early
So debug mod it is?
but this should fix other occurrences of this issue on other walls
if that's the wall in beast den, you can just sit on the bench
go thru the non-shortcut way
I was trying to do the shortcut way ye
you miss out on a relic if you go thru the shortcut anyway
not sure how you got back there so fast after installing the new API tbh
without first closing and re-opening your game
I closed the game
Installed new API
re-opened game
Then went back there
I was sitting on the stag bench of resting grounds and I have the stag of deepnest
Seems fair
I think I did..
then you re-installed the other API
so put the one you downloaded back in again
opening the installer will automatically update the API
The mod installer reinstalls the old API?
well, it's the "new" one
like a few days old
but apparently breaks these walls
so I wanted you to install a version from Feb to see if the new API is broken
but opening the mod installer puts the new, broken API back in
so don't do that
Ah okay
hmm modlinks.xml won't update
So I put the API from 17th feb again and then immediately load the game?
i get a very useful error
lmao
lol
this should be correct
Yup
dammit 56
@leaden hedge there's too many old versions of modlinks
You have to delete some before you can add more
nice error codes for that
Yeah
should work now
i have neither hk or the mod installer installed so I can't actually check that rolled it back
well he hasn't updated the version number for forever
so they all say -46
which is helpful
Mick if you're available to get a log for an unbreakable wall I can look at it a bit
if you wanna check if it rolled back
drag the downloaded dll into https://emn178.github.io/online-tools/sha1_checksum.html there
SHA1 online hash file checksum function
should be c180be92cdf6dc57a6e4d02d562ad16936c83927
fae091d5bce38f731385c3ad111c59d2cdf64b9f is the broken one
yeah you could do that
just make the dll hash itself and return that as its version
That's so lazy and shitty
Post build action that downloads the current api and checks the version on it then adds 1
Modifies the IL to match
Sounds like so much work
For so little payoff
i mean its unlikely you'd get more than 1 a day
could just do something like 1.4.mon.day
Could work, yeah
What's wrong with the api
you broke it
people can't break wall shortcuts
Wtf
yosof how am i supposed to play my christian bug game now
You don't even play this game
ur mum doesn't even play this game 
that's right
.
thats 2.6 more hours than me in the last 6 months
imagine still playing hk lmao xd
Well I'm not home for 5 hours so bye
farewell!
good riddance
902 🤢
guys gimme a kingdom name that references flowers
fog canyon
Flora Province
https://youtu.be/-avSYawp4HY?t=8662 i feel like i have to link it or no one will get it
putting a ban on names that end with a
Floristico
if you make the game flower based you have to put the chrysanthemum throne in
but made out of actual chrysanthemums
nani
chrysanthemum is a flower
the symbol of the japanese imperial family is the chrysanthemum
so the throne they sit on is called the chrysanthemum throne
you mean this
ooooooh
sort of like how here in england we have the war of the roses, because york/lancaster had roses as their symbols
the imperial japanese family also had a flower as their symbol
also put war of the roses in
one of the dudes did suggest oriental building structure as opposed to HK's gothic
and Silksong's... Bell fetish
@jovial vault Wait I missed that you're animating the what now?
swathe, the character from your game thing?
oh wait i should post her somewhere hm hm
i needed something simple to animate as practice and i was like ok ig ill do this
people are talking in art discussion so @charred parrot
it's rough and ugly sorry lol
hot
saleh go work on coliseum champion
noice
she likes Swathe fanstuff
woah someone else who says coolio
So one of the actual artists decided to try placing the assets instead of me. Looks much better :P
ya decided to add Playmaker too to allow them to do some code 😄
why
Ruined
hi funny man im sugar
but sugar
but sugar
🍠
🚟
you suck
sigh
dont sigh me
sigh
Ive been thinking of actually learning c octothorpe and trying hk modding because lol i just hate myself That Much
and do any of you degenerates have resources etc i know python and vaguely remember c++ from some stuff i read up
Best thing is to learn by doing
^
the best way to learn is to look at tc's code
My university implies that reading a textbook and solving problems on paper is the best method though
Just make a squiggle and hope the grader recognizes it
The worst part is when you forget a line
So you have to erase half the program
because formatting is points
Write the line you missed in the tiny space between lines
maggotPrime
Sometimes you can erase two lines and then write 3 lines in their place at like half the size
Sometimes you can press the enter key and get a new line to write on
does hk with the api feel different to control or am i going insane
maybe you need a not homo breakable wall
what
that one is homo
i checked the gruz one too
well they are both homo
you are homo
What about it?
maggotprime
touch
\ /_______|break|
| |
| |
| |
That's not a drop you climb up it
you go into the wings shortcut and go left it's right there
He actually doesn't know wtf
It was just a tunnel before
You can't expect me to stick around and watch while you do 20 edits
Yeah almost like you can't see shit on mobile
seanpc seanpc seanpc seanpc seanpc seanpc seanpc seanpc seanpc seanpc seanpc seanpc seanpc seanpc seanpc seanpc seanpc seanpc seanpc seanpc seanpc seanpc
🙏
🤔
scills
Enabling Collider in Trigger -> OnTriggerEnter fires
Disabling Collider in Trigger -> OnTriggerExit doesn't fire
Unity why
I mean it makes sense but come on
what
I assume this is a video of you breaking it
yes
Maybe the bug isn't 100% reproduceable

Or there's some condition you need for it
It's not like all these people would simultaneously lie about the same bug
EPIC prank if they are all lying
unfortunately true
Is there SceneData reflection
or are these planks all shitty pd bools
As far as I'm aware they're just scene data
But the fsm for them might do some pd shit for no good reason
the only slightly changed behaviour is that GetInt will return 0 over -9999
or whatever it was
maggotPrime
I'll just make the current one throw
and add another one which casts to class
bool? and int?
and then ?? -9999
easy
and then fucking up won't be silently ignored too
I mean the only place it'll be used is mods
Where I'd very much prefer throwing over silent death
over farting?
This is for get internal, right?
Yeah I'm making another method which has a default return
So let's say one mod adds a fake var
Another mod has no idea what to do with that
So it calls get internal
Ok
[PublicAPI]
public static TCast GetAttr<TObject, TField, TCast>(TObject obj, string name, TCast @default = default(TCast)) where TCast : class
{
FieldInfo fi = GetField(typeof(TObject), name);
return fi == null ? @default : ((Func<TObject, TField>) GetGetter<TObject, TField>(fi))(obj) as TCast;
}
wtf
is bool? not considered a reference type
the old one just casts
good enough apparently
no it'll die before there
because fi will be null
actually if I can just cast Func<bool> to Func<bool?> I don't need the 3rd type
learning by observing is next to impossible w/o prior experience with something that's related
im realizing
will it throw or just work at runtime
Observe simpler code to start
pensive
yeah
i don't think bool? : bool though
i'll try
it is not
I mean casting to object works
It's just ugly
Wow nullable is fucked up
yeah i'm just gonna cast to object
unfortunate
it works
i don't like it
but it works
Ok but does this even fix the issue with the breakable walls?
I mean this is the only behaviour which has changed
and I can't reproduce it anyways
so presumably yeah but idk
56 broke something
a single breakable wall is being aids?
eeeeh
no this is for when they are thrown
no there's a section with it not thrown
i remember my cs teacher saying it was expensive at some point
i'll time it
it's expensive
43917 ticks

Fi.GetValue with 3 casts as a comparison
is only 1814
sry to interrupt, how do i go about submitting a custom knight skin?
@young walrus
a zip?
yes
ok, zippin it up
so idk wut to call it or anything so im just labeling it as mustard knight... >.>
also working on a steel knight skin, needs some cleaning up with the animation sprite cycles (there's some frames where the highlights jump around) and then it'll be good to go
rando has a canvas textbox right
Like static text or an input area?
[ERROR]:[API] - Error: System.TypeLoadException: Could not load type 'System.CodeDom.Compiler.CompilerParameters' from assembly 'System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
at QoL.Dev.ExecuteCode (System.String code, System.String namespacename, System.String classname, System.String functionname, Boolean isstatic, System.Object[] args) [0x00000] in <filename unknown>:0
at QoL.Dev.Initialize () [0x00000] in <filename unknown>:0
at Modding.ModLoader.LoadMod (IMod mod, Boolean updateModText, Boolean changeSettings) [0x00000] in <filename unknown>:0
at Modding.ModLoader.LoadMods () [0x00000] in <filename unknown>:0
wtf feelsbadman is gone

k so
QUESO
I dont think you'll be able to bench storage anymore
probably
proooooooooooobably
exactly
just did some refactoring to try to better manage player control
and how it can be yoinked from you
decided to even create a "strength" property where control requests of weaker strength can't pull from those of higher
is this like when you said "i dont think youll be able to go oob" and then everyone went oob in 5 seconds
local man attempts to ruin glitched speedruns
5 min

guys I can't
also @brazen mortar relatable
you?
just make the trick a little bit harder to execute so it doesnt affect casual players
since I just moved a lot of stuff around
honestly I think if KDT saw the bastardization of his delegate idea that I implemented he'd probably throw up
I mean it works, and it's safe
but it aint by frames
luckily implementing some bools as an easy way to track states is really easy with this system
but
meh
I've got 3 delegates. One for Input, one for Update related processes and one for FixedUpdate.
myson
reverse the buttons duh, no one will be able to recognise them
team perry
also which poor artist did you get to make these i feel sorry for them
why not 🍆
Team Berry never forget and the unless torrent of "Hey how do i start the multiplayer mode, i watched the trailer and they mentioned adding it"
archived
I made Team Pear, Arch made Team Berry and Fish made Team Banana
it was just editing afaik
CHERRYSoftware
iCherry
Fuck this guy

alright
nice thing about using delegates actually is that the Update Loop is apparently quite taxing to start up.
while it's kinda whatever if you have a small amount of objects it can be brutal with many in the scene
having one update call many things is just more efficient
why do i still have messages on for this server
wow you little shit
out of context that looks extra bad
this is slander
is Swathe my OC now?
do I co-own Swathe?
I don't think so 
legit though her deign is very very cool
ye it is
team berry inc
there are like 12 people working on this does that mean that each of you own swathe then
hullo am tem berry we mak hallow night fangam
the % you own of Swathe is directly proportional to the work you put in
but Myk immediately owns 51% because she made her
ive drawn swathe does this mean i get approximately 2% ownership
no
unfortunate
fucking having Stock in Swathe
gotta invest before you make 25m off this game
and then lose all of that in a copyright battle
just copy hk's map design
aaah
and look at map
wait a moment
if you get knocked into spikes
you immediately get respawned right
yes
yeah you cant ddark into spikes
absrad?
dont forget to make it so pressing map cast map lets you float
tc 2.0 😔
it's fine it'll work once per quitout
I still don't get why the concentration of good artists is so high on this fucking server
where are all the good modders 😩
i'm pretty good i made better debug
where are the modders to make the boss scills mod
u
time to learn
RoR2 is moddable?
it's far easier than HK
hk is the dark souls of modding
hot take
"it doesnt take all day to code but it takes a lot" 😩
also saleh why were you watching this
because it's hilarious
not when jack has something to say about it 
is ttacco actually jack
if jack recoded and refactored his stuff 3 times already and the code still looks shit after, then yes
how much did the code actually get better after lifeblood
considering i joined after that
not sure but TGT had an entire rewrite for the health system because back then it was all FSM on each enemies
ye i know that hellmonster of an fsm got replaced
didnt know the specifics either since i got active here after lifeblood too, were you there when everyone was losing their shit to "why is the coloring brighter/more saturated?!??!" debate all over the server?
i joined this server in december so no?
well yeah that was one of the biggest shitshow on the server, save godmaster release, lots of good copypastas was created during gm
hnn jeez
didnt tc like accidentally leak godmaster stuff or am i just remembering shit that didnt happen
theres a message on this server somewhere of wilbo just going oh i mayhaps have pressed the button early and that makes sense
~~tbf id go crazy too if that happened to silksong
~~
you'd have to die then 
most unfortunate
not really but-
it's modding do you expect anything wholesome
talk to me in #art-discussion if you want not a piece of shit mino
@ gradow
@.modding staff
not sure how much better the code got after lifeblood but I can confirm that the game's performance was increased by several magnitudes
oh thats something i noticed actually
my laptop would take 20-30 seconds sometimes to load the next scene but after lifeblood it only took 5-10 seconds
ye same
oh yeah hte load times where the most noticable afaik
I wonder what sort of glitches silksong will have on launch. I remember trial of conqueror not giving pale ore when hk released
the only glitch i legit encountered in my entire first playthrough was me getting stuck in the shade soul room that i had to restart the game to load at the bench
speedrunners here like: 😔
oh and I remember killing carver hatchers would make the game lag more and more with every kill
I am doing intuitive research and analysis on the internet phenomenon known as “traps” with the hopes that I can persuade individuals who are confused by the phenomenon, ignorant of what traps are, and those who have specific advocacy in direct relation to this topic.
🤔
Saleh how pale champion going
nice name knightmere
I ingested gamer juice u see
yes i can tell
shit my gamer is showing
has been for a while but what can you do
I'm still on the platforming phase
"i want to get it out before april 18th"
need some creative* ideas beyond flappy bird
random gpz explosion flies
nah
I have nkg flame pillar grenades for that 
this is doh 2.0 isnt it 
even outside godhome
nah this won't be as easy as shadow dashing through projectiles
alright I need someone to draw me grenades
my time to shine
send them to me too i need those
hey hey thats why i asking you if there was a explosion prefab way way waybefore
will you actually do it mino?
I was thinking of some how ripping the pimpillo sprites from the silksong trailer
ok
here's what it would look like in action https://streamable.com/pw02a
so basically I want to replace the ninja stars with a mechanical looking grenade
oki and an explosion radius etc?
oh I was going to keep the nkg explosions for that 
nice nice
either way wouldn't explosions be particles?
alright do you need that animated or
probably 3 sprites at most?
1 when in air (I'll add spinning motion to it in the game) and 2 for when it's about to explode?
ye that's very doable
neato
ill do it by like tonight i think? give me a few hours
np
hey, how can i use enemy randomizer with randomiser v2? it is impossible?
enemy rando is not stable
But it's so funny
thanks bot 😃
@copper nacelle you should hop on the Risk of Rain 2 modding train
it's gonna be fun as hell
we're all discussing API atm
👀
@ me if you want an invite to the server
it's so easy too, the code is actually clean
@buoyant obsidian
how's the game
ok DL I preemptively banned you
thanks
I like it a lot so far
it's very smooth
early access as hell but a fantastic, well made groundwork
and fun to play too
yes 56 buy the game to mod it and give me the second copy
that promo ended
yes 56 make icono map editor
yes 56 hack steam to re-enable the promo
i can buy either metal gear rising or risk of rain 2
easy choose tbh
Wow unfinished game or rules of nature
Real tough choice
Glad you made the right decision
are you implying platinum finished a game
wtf you have to do .Play for particles to start playing?
reeeee
oh no wait they still dont work
time to look at 56's pale prince code
You do .Play() because some particle systems don't have PlayOnAwake set
how come doing this still makes white particles (this is pretty much a copy of 56's code btw)
var trail = bombFire.AddComponent<ParticleSystem>();
var rend = trail.GetComponent<ParticleSystemRenderer>();
rend.material = rend.trailMaterial = new Material(Shader.Find("Particles/Additive"))
{
mainTexture = Resources.FindObjectsOfTypeAll<Texture>().FirstOrDefault(x => x.name == "Default-Particle"),
color = Color.black
};
where are you setting color
because it should be trail.startColor = new Color(r,g,b,a);
setting the color of particles/addtive doesn't work
as you need to do material.SetColor("_TintColor", new Color(r,g,b,a));
@ornate rivet
Hey, I heard there is a mod that randomizes every enemy, and it said to check the pinned messages in this channel, but I can't seem to find it
does anybody have an old godseeker save where void heart is unequipped by default
and if so can they check if you can equip void heart when all your notches are filled
Yes, mods can be installed on a mac.
You can use the installer
To run the installer:
- Open the Terminal
- Type
cd $(dirname - Drag the exe onto the terminal.
- Type
)then hit Return/Enter - Type
mono --arch=32(Note the space at the end) - Drag the exe onto the terminal and then hit Return/Enter
If this fails with bash: mono: command not found then
- install mono here
- Open a new terminal window
- Type/paste in
export PATH=/usr/local/bin:${PATH}and hit Return/Enter - Repeat steps 2-6 above.
hi friends

hi
anything interesting going on
interally dying
maggot art
maggot art?
oh no
I'm new to modding and just got downloaded the randomizer mod, is there anywhere that explains the settings when starting a game?
The all bosses/skills/charms bit
hornet won't let you into black egg if you don't have all {whatever} if you enable all {whatever}
Ok, thanks 😃
oof the server is dead today
modding being dead =/= server being dead
mySonCursor
If it was up to me this would be at least three separate servers
Easier to ignore the plebs and art folk that way
they're not that bad







