#archived-modding-development
1 messages · Page 383 of 1
i did
i know which is why i made my own
cus people need to understand ari gibsons aesthetics
cant just willy dilly
or maybe they're just making what they want
apparently
yes gonna take over russia first
the classic "people have to do things my way or I'm mad"
mhm nuclear war incoming bois
🍆 💦 🇩🇪
💦
Commit nightmare king’s color scheme
i used brumm fur color for the cloak and grimm eyes for the eyes
if i made the cloak pink tk wouldve looked too pretty 5 me
eyes look like infected
this color
what
its the same lol
it isnt
xD
tahts impossible
ok lemme just upload the sprites one momment homie
its the hollow knight skin
you really made a big mistake
ohh ok so the first sprites i downloaded were from another person
yes
the pure vessel sprites
nah
you think tk had better horns?
i have the og's
thks horns better tbh
its fine
wel hollow knight has better b ut emilia drew it abit weird thats why
agreed
yeah the horns kinda disappear when you talk to npcs
like a chunk gets cut off
yes while looking up
yeah
no way
yes it is
Why didn’t you just give the sprites to Mickley
theyre the same i checked
no
Also nightmare king is hella saturated wdym
it looks cool i think
yeah the eyes where saturated af but tk has small eyes so it wouldnt look good imo
i had to tone the eyes down a bit
It’s lines perfectly up with the nkg design, plus mola put in the time to add the eyemarks so your skin is rivaled by something that would widely be considered better
only problem eye lines are bit weird esspeacially when looking up
Looking up and down they wobble a little
i put the eye marks too but they also wobbled
mola is best
i made my own eye marks and used molas
molas were good but when u look up and down they wobbled
i loved the tone of red
thanks 
uh.......
I think he meant molas one I’m not sure
was talking bout mola 
oh lol xD
gosh my shade knight looks well
I ended up modifying the cloak to my likes however
every character in game had unsaturated colors
Are you sure your screen is ok
it doesnt match the game imo
Nice
thanks
So it’s done or still more?
in progress
I'll be the judge
Yea I didn’t see a problem with mola’s skin at all other than the wobble from looking up and down
show me the sprites you want to determine whether they are oversaturated or not
Also the spell sprites mola did are god
agreed
Gradow check the custom knight noting in pins
:effort:
Tf you’re modding staff
:effort²:
that's why I should be treated as nobility
and given the sprites
not get them myself like a peasant
i ll sleep by

you sure thats the only problem?
the onutlines have tiny pixelated reds
looks good
Yes
this is mola's?
its cuz color edit
lol thats lazy coloring
not lazy
literally just downloaded it
just hue/saturation that baby up
exactly
I think it’s fine
agreed
yes that’s what he said
look at the grimm troupes color palette
I
and no other character is that saturated
I think I’ve had a good look
reason why the game was good was because of the time ari took to make the game look good not take the ez way
i think it looks fine tho 
objectively wrong, moo
its other factors too lol
moo you are thinking very wrong
not just the sexy sprites
Salt and Sanctuary looks as bad as it gets, and is still very solid
havent played that
conversely, Death's Gambit looks amazing, but is awful
sundered looks amazing
but is awful iirc
have not played it
but heard its pretty bad
so there's no objective causation between looking good and being a good game
yup, Knightmere
ori and the blind forest
what makes a good game is a combination of everything
ori is an edge case
just have gameplay and square pixels is a no no
because it's mostly accepted that it's a pretty good looking game
square blobs roaming and shits
also the thing is so subtle that its barely noticable and the amount of work he'd have to put in for the little payoff is ech
but people disagree a lot on whether it's actually a good game or not
I, for one, hate ori
also, moo, again, wrong
see Minecraft
Terraria
etc.
its not subtle xD
minecraft is made of void
you say so
not gamer adults i meant other adults
Adults who don't play games not taking a game seriously wow
its a good game but not for me
yeah theyre people who are open minded and appreciate a game if its good
exception would be minecraft
You can't make a judgement on something without playing it
That doesn't make any sense
its like people who think cartoons are for kids
Yeah, they're idiots too
but once they see something beautiful they change
minecraft is actually a pretty solid game
guys im so excited cuz finally my clasmate accepted playing hk
Yeah minecraft is dope
what about fortnite
saturation
nice
yellow is a naturally saturated color
have you seen the absrad arena
any yellow that isnt saturate isnt yellow
dunno, sugar, not my kind of game
also nkg is pink-red
once i tried to beat absrad with full brightness 
over the years I've slowly converged towards action-rpg-esque games
not saturated™
lol
thats with the fx on
nice cape color
fx?
no wtf
what the fuck'
sugar you should definitely play the classic igavanias then
i will gradow
let me get the spritesheet for nkg for you
possibly Super Metroid, Metroid Fusion and Zero Mission as well
i click modding by accident and i see a whipping grimm
this is why im not usually here :)
and AM2R if you can get it
thanks for advice gradow ill play em all
im so excited to play metoidvanias
i was just downloading ori
ngl, Grimm's sprites look 
always wondered why his cloak just cuts off at the upper leg and not go down dracula style
probably for the magician style or whatever
also grimm's shoulders are nonexistent until he opens his cloak
the color of his horns
the most top right red is the custom skin color
/ears
👀 as well
inner cloak? lemme show you
how do i do with the hpbar.dll mod ?
where i put it i mean
^
oh so i install the modinstaler
yup
Can be anywhere at all just need to path it to hk steam folder
Timer for fun.
https://gyazo.com/099e7d5d7f711c64e66afa4eea1883b1
is this part of the game RikuMastuo was helping make
what's the install path ? in hollow knight folder or in managed folder ?
I need to satisfy speedrunning urges
the mod installer exe or the mod.dll ?
Does your timer actually work?
cant wait for silksong though, saturated and alive
the game's exe, argus
I didnt say it looked bad i just siad it was saturated
Because my immediate assumption for every in game timer is it doesn't work
is it rta timer or loadkess
@rain cedar 50/50
Unfortunate
this photo somehow reminded me the past
Use Stopwatch tbh
and if you want to sit there for 99 minutes to get it to overflow you can do that
I don't trust Unity to have accurate timing
is stopwatch reliable tho
Stopwatch is the most reliable timing class
TIL
that's why I use it to calculate download speed on installer
not at all because someone else suggested it, nooo
that'd be silly
100% you fuck are going to find a bug somewhere
@weak lodge i didnt say the game wasnt saturated i said the character werent
I found one xd
wouldnt the playable character being more saturated be better to keep track of the character on screen anyway, plus it doesnt look bad and fits in perfectly especially in grimm troupe scenes
they would but thats not the point. I was following ari's direction you have to make characters follow it to make it feel like its in place
well actually we're doing robots
Robot bug
this is a joke don't take it seriously
consistency makes a masterpiece
here's a list of bugs

not just good pieces here and there
You missed 
if its that big of a problem then tell mola to change it himself? no one saw it out of place before so he didnt change it but if it's an issue you can tell him about it
its not i was giving my comments about the skin and other people were saying that it didnt look saturated
i diiiid
then all is good
yea then its all good


can i see some of your art by chance
me?
in #art-discussion or something not in modding
sure you wanna see it? I'm the worst artist ever

im worse
im worse
my master piece
woah did you use 2 whole sprites
my master piece
indeed veru
ancient tentacles
me
¯_(ツ)_/¯
🤔
Really?
yes
2020 so soon
sigh
that's probably why he isn't here
its cuz my main language isnt english
but I was serious 
don't people in pakistan celebrate nowruz
til 56 is a chinese/islamic hybrid
islamic hybird
56
forget you ever played RW and stream it again
it was fun watching you struggle
I didn't know there was an islamic new year 
I need to do a hunter stream at some point
there is a calendar
how about now
of islamics

I thought the persian calendar and that were the same
turkey
monkaJail
ah come on
they always do that joke when i tell where i am
wow and i thought i had original jokes
because "turkey" means "peru" in portuguese
wtf
2iq language
cursed language
lixo language
eu vi isso
no u
ur hornet is gay

why did i type that
at least it's not void
ok so in the sprite sheet packs theres no original sprites
does someone have those? i need to change some horns
i have thk horns lol
there are hk mods??!!!
impossiboru
There are no hk mods
hk modding is a conspiracy
Only way to reveal the truth is recite the sacred code “ay papa”
change the horns
i used thk skin to create my own
i didnt notice the horns were different
they look better though
yeah they do but i just wanna see what the og horns look with my skin too
oh i drr
Ay papa
🤔
just use keyboard and mouse
^
no u
I already do
buttons don't match values in the docs 
alright nintendo
nvm boys got it working
fuck you nintendo
Hahahaha feel my pain
Me
Its too big to send through discord. I feel bad about teasing just now but I think I want to let the main guys test it out first.
Will send after.
That’s okay I couldn’t play it until 3 more days anyways
gl dude
also keep in mind it looks like shit everything is placeholder boxes save the player sprite, which is also relatively low quality
that's fine as long as it plays ok
I want my momentum conserving wall jump
well... my wall jump is a bit smoother than HK's wall jump
but I wouldnt really call it momentum conserving
If my version is anything it's more... smooth I guess.
Knockback and movement in HK is really sharp.
I want my [feature]
just take all the cool shit from all the popular platformers
i mean that is how you come up with new stuff
lmk if you ever need art-related things i can code as well as a brick tbh
add all of icono in
code as well as a brick 
does that mean good because a brick is sturdy
or bad because bricks dont code
both depending on how much alcohol ive had
camilla confirmed wine mom
A what?
Unfortunate
is it dead?
Probably
rip version 0.0.1
It's really simple so it probably just needs to be compiled again
Against the newest game version

@rain cedar Actually, you are @rain cedar

@charred parrot send
#soon
just keep in mind though that I don't have controllers set up atm
I need to do some specific stuff for Vault to manage inputs properly
keyboard and mouse is the current set up

just claim any bugs are just emergent gameplay features
https://cdn.discordapp.com/attachments/477859550133747712/558048352869285908/unknown.png
corpses freezing midair like they're some kind of action heroes
It's a feature™
wow is this guild wars 2 /s
@leaden hedge I can only do that... eeeh 2 more times max.
Is it ok that the shrinkening charm in lightbringer can get you out of bounds?
if you think it's ok, then it's ok
I'm not sure)
tell us when you've made a decision
Ok it allows for cheese and probably skips so I'm more than fine with it 
does dash and double jump get refreshed on wall jump or just clinging to a wall
for vanilla hk?
in vanilla HK there's no wall jump without cling, I don't think
yeah but you can stop clinging a wall without jumping
so yeah, dash and double jump get refreshed on clinging alone
what I mean is just the act of the knight sliding against the all is what refreshes the movement abilities
not the physical act of jumping off
yes
since you can just jump on a wall then you can dash immediately while on that wall without needing to jump (what the fuck is this sentence even)
basically doing anything other than falling in the air refreshes jumps
indeed TTacco
wtf
wtv lore implication or something
but hitting enemies with your nail, pogoing, touching ground or clinging to walls
I think those refresh jumps
I could open dnspy and check
but
effort
just wanted to confirm that since I only had it on jump
you know I probably should put a soft cooldown on the dash just to stop spamming
naaaaaaaaaaaaaaaaaa
pretty sure hollow knight has a hard cooldown on it
but that's boring
why do that when you can have multi directional dashes interrupt other multi directional dashes
when its both a bug and a feature
should I make it so jumping can cancel the dash?
Try it out
that would be pretty gnarly
literally everything could cancel into eachother at that point

Jump cancelling a dash should give you a bunch of velocity
And dashes over a certain velocity should add to your speed instead of setting it
make dash speed additive
so if you dash continuously you eventually reach the speed of light
That’s a no
yËs
The hell is Blackmoth
y u gotta h8 m8
no I legit dont know what that is

Mod db 

Which mod do I need to save Myla and have her move to Dirtmouth?
:Acceptance:
Chaos mod
Which mod do I need to have Myla start as a Husk so I dont need to deal with her stupid ass singing?
bugs that sing are dumb anyway
bugs that have copious amounts of bells are the 'in' thing
should I add that dumb ass "breaking your fucking knees" thing when you drop far enough?
Only if you add idrop and then patch it out in a later update
yee
can I see
i have some hk fanart actually i should send it here 
toss it in art gallery I guess
or else the art mods will come out from the woodworks
ok done
shit man dats pretty good
ty!
yea honestly
Like there are better artists here than on game dev servers
LMAO honestly
i lurk a lot of those servers and a lot of people are like hello i have 10 years of professional coding experience yet i can't draw a stick figure
and relatable but opposite
that's pretty much me
just not... 10 years
more like 2
and not professional I'm self taught
even better are the people who come in saying they've got an idea but have no coding or art skills
I was like that once
tbh learning coding by yourself is pretty rewarding
it is
I honestly believe coding is a lot easier to learn than art, not just due to time and all that, but because you're able to "feel good" about what you make a lot sooner
oh yeah definitely art is a much bigger time commitment w/ less results
To someone starting out just writing a hello world program is enough to make you feel like a god
meanwhile you can do months of art and still not feel like you're making solid stuff
definitely
also you can pull apart games and programs and that helps you a lot
what am i going to do with this painting
rip it and eat it and hope i get something
actually i should try that
I'd say art relies a bit more than talent too
I know practice is the main thing but some people were literally born much better artists than others
ye true
I've seen people who have drawn for years and just... can't evolve
also lmao i got into modding w/ hk and i was like oh wow! what a fun game, can't wait to see how it's written and :^)
meanwhile I've seen people with 2 years of art experience who are literal gods at age 15
56 probably
HK: "If two dudes in Australia can do it, so can I".
Galaxy Brain Move call the fangame Hungry Knight 2
Same
Programming is trivial though
Anyone can do it if they actually try
Takes like 5min to learn the basic syntax of a language and the rest is stack overflow and problem solving
56 remake Pale Prince but completely reskinned and redrawn
you need an art person for that
i would looooove to see some 56 art
^
Hey mola remember when you said you'd redraw PV as PP in order to gain 56's love
I remember
well jngo i also said when i have long enough of a break
which uh currently is not the case ehehe
hmm
is there a specific reason why when I set the velocity of something it does not move at all
isnt this the same issue for you like way way before
i think it was either a typo or you had the wrong method
but i barely remember it
oh this has nothing to do with fsms
This time I've made a new GO and given it a SpriteRenderer and a RigidBody2D
is this on the update?
no
no wait, wouldnt this just set the vector into the same position?
it's in a coroutine
since its the same as just putting a
"X = 5" in a loop
instead of i dunno "X += 5" i guess
oh my bad then
well checked my own source but it seems to be same way as how youre doing it, cept its on a FixedUpdate, my only bet is either that rgb2d doesnt have its reference set up properly or the couroutine wasnt called
just my 0.02 cent guess
well there's a Log before and after it and both of those run
probably the rgb2d not having a reference setup correctly
I'm living proof of that tbh
hi living proof of that tbh
😍
i didn't realize how overpowered redwing was until i beat the game under five hours in steel soul difficulty while overcharmed the entire way
I'm sorry friends but I had to remove the ability to cancel dashes with other dashes
it was
too much
Unfortunate
the issue is that you can dash directly up
and since dashing resets on walls cling
you could hug a wall, dash up, turn away and then back to the wall very quickly, and then dash again
I don't really see how that's an issue
You can also just wall jump all the way up, yeah?
you could climb walls by button mashing at an extreme fucking speed
oh no you don't have to slowly climb the wall
So it doesn't sequence break anything it's just faster
Game Designers: This can be abused. I should remove it.
Speedrunners: No stop.
can't even be abused
That's like saying jumping up a ladder is abuse
its literally just faster
So we should remove jumping from ladders
Only allow them off the ladder at the very top or bottom
I mean it's not good for platforming
since you need to slow down
or you diiiiiiie
but
neither are wall climbs
does HK wall jump have this "grace" period where if you turn away from the wall but still click jump you still wall jump
I don't think so
wall jumping should be based on distance to the wall
not based on if you're actually in the wall cling state
Yeah that's how it is in hk
You can jump off a wall you're next to but not sliding on
it should be just distance, I dunno how hk does it
For hk you can face away and I've never had an issue with that
raycast time
holding away breaking it would be super janky
hmm?
if you're trying to hold away to get a max distance jump off the wall
instead of jumping back to the wall
but if it's distance based isnt there always going to be some "optimal" distance from the wall to jump off from?
i just mean the inputs
if you're trying to jump to the right, and the wall is on the left
you're going to press right + jump
if you want to fix optimal distance you can just set the players pos at the start of walljump as wallposition + maxDistance
couldnt that yank the player back a bit graphically?
it'd only push them forward
probably not
unless your wall jump velocity is way less than your distance
you could do it the other way too, and just bind the player to wall
which would make your animations line up nicer
no
I think he means like in the messenger
no?
cause you can airdash off air
Very different
and I dunno what wall its binding you to there
but that might just be bugs with moving objects
I had Swathe's hurtbox be a cylinder while having a boxcollider be how she acted with the environment. Bad idea.
unitys collision system sucks
It wans't a collision issue
and you should also pretty much never use anything that isn't a rectangle
it was a dumbass issue
lol
basically the curves made it so if you were at the edge spikes couldnt reach her hurtbox
swapping it to a rectangle
like a normal person
the annoying thing about unity is they have some stupid assumption that you only want one hitbox per object
so it you want actual hitboxes that aren't garbage
you gotta make a bunch of ojects
like as a platformer whatever you can survive on boxes and circles
and then you gotta add more shit to those objects to say what type of hitbox they are
but more complicated things
like a fighter?
good lord
you need some custom shit
like dynamic polygon colliders or something idk
nah
they are
its just the hurtbox is on the same layer as the ground
so it got caught
so its not seperated
no u
hey btw is lightbringer compatible with current hk now?
Yes.
download a mod manager and then use it to enable mods
if I can do it, literally anyone can
Wait
except I can't anymore because my PC is a piece of shit
Is it like Tmodloader for terraria?
kinda, except one of them just has a list of every available mod and you click a box
because there's not a whole ton of them
Is there a mod browser in the mod manager?
there's multiple mod managers but I've only used the one that doesn't have one
it basically acts like if you typed "all of the mods" into the mod browser
and if that was a thing that would work
what do you mean
I got the mod installer
actually maybe you should go to #archived-modding-help at this point
Use it
Wut
I mean the browser
Just run the installer
I did
And?
I got the hp bar mod
How do I open it again?
Just run it again
If you have further questions, please ask them in modding-help
NOTED
camilla your name
is edgy
is it
…
🤔

What does the RandoMapMod?
randomizes the map
Wait, did someone code that already?
I remember a prototype was made. was a finished version really made?
@fair rampart where did you see that
no prototype was made
The room mapping is just done. waiting for a prototype now
from whoever wants to make it in a year
are you a teacher
Yeah
As part of my uni's phd program, students have to teach two undergrad courses before they can get their degrees
oh cool
I thought the randomapmod was some kind of ingame tracker
^
That's not a very clear name though
it is
its a map for randomod 🤔
wtf
pretty sure map rando mod is going to be room rando
randomodmapmodmod
so there won't be a maprandomod
but maybe there will be a map mod for that mod eventually which'll be the maprandomodmap
rapmangomod
my eyes
Hello! I just joined the discord, i was wandering if there is any way to apply some kind of healthbars to the game?
thanks!
We need commands for all the common problems
"where my installer download at"
;howthefuckshouldiknow
Imagine enemy randomizer but it randomizes every item
Oh please
imagine item randomizer but it randomizes every enemy
That's what I've always dreamed of sean
Imagine having a enemy randomizer that isn't broken
An*
Can we please get that command
this one?

Sure I can put it there first


I need to figure out the least amount of rooms to load to get every enemy
I also need to figure out where tf the colo enemies come from
cells
what
Hells
yells
they come out of cells
lutka
that me
huora
prostituoitu
it be
优素福
is this as racist as my bullying was bullying
No jngo did the big delete
Would you mind providing the translation
ok but what did it say
Also I’m sure you meant to spell prosciutto

wow I know how unity's gravity works now
Physics2D.gravity is the vector that unity uses as gravity
gameObject.GetComponent<Rigidbody2D>().gravityScale is used to scale that value for a specific GO
this helps so much, why didn't you tell me this before 56
Mola is racist against African American spirits
Excuse me saleh you're interrupting this conversation with pointless modding talk
ok mr 20 second loads
What channel do you think this is? #archived-modding-development?
roasted
Anyways jngo no more racism I will kick you in the balls and decimate your chances of having children 
because it doesn't work
it only works with once scene
if I try more than 1, it stops working
that's why I load Colosseum stuff when the game launches and everything else at save time in PC
It just works?
sean bean
that's a literal lie
it's true
sean's new enemy rando loads more than one
well the way I am doing it is must be bad then
dingo dongo your opinion is factually incorrect
once I finish adding everything to pale champion, I will spend time cleaning it up and fixing the loading
I said that to myself with DoH but this time I actually will
can c# do modulus with decimals
cool
this makes no sense, why does the y velocity go from 30 to 0 then acts normal after that
it hit something
ahh you're right, the oblobbleles arena has a dumb thing at the top
hirungolve how is multiplayer mod is going
56 is the one making the multiplayer mod
ok mr contributor
I am just a contributor, but I want to finish pale champion first so I haven't worked on it
the last time I touched it was shortly after Saleh worked on it
so
i remember that
Who wants to implement free cdash for blackmoth for me



