#archived-modding-development

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jovial vault
#

The one meme free space is lore and even that only half the time

#

modders and speedrunners being toxic who would have thought

hollow pier
#

ily benji uwu

civic hare
#

lore is for serious peeps only. no enjoyment allowed. if you say lemm eat egg you better make sure you know if he prefers them hardboiled or scrambled

brazen mortar
#

No over generalization here folks

iron crown
#

Memes banned in lore

brazen mortar
#

Nope

iron crown
#

More like

#

Almost every message sent by me in lore is a lowkey shitpost

rain cedar
#

You can get away with it because you have a white name

civic hare
#

i just checked and they're arguing that the music in fog canyon is watery sounding because of the acoustic effects of the bubbles

iron crown
#

Well 56 maybe you would know if you ever went there ๐Ÿ˜”

fair rampart
iron crown
#

arguing

rain cedar
#

I am not 56

cunning lagoon
#

lore is shit and rng

dusky lion
#

gwchadmegathink

rain cedar
#

If that is what you think

iron crown
#

Really makes you hmm

buoyant obsidian
#

it's hard to tell who 56 is tbh

copper nacelle
#

no

buoyant obsidian
#

I'm color blind

copper nacelle
#

hi color blind

civic hare
#

56? more like 753

iron crown
#

Sean almost like I was talking to 56 himself in response to his elderhmmcopyrightax2u

dusky lion
#

im 56 blind

#

hi 56 blind

charred parrot
#

Hey at least I didn't introduce the game idea with like, no game being built, no artists, no programming skill, and only a plot idea. I could have been one of those guys >_>

#

I've seen a lot of those guys >_>

civic hare
#

56? more like 2

buoyant obsidian
#

yeah you did good

copper nacelle
#

no

brazen mortar
#

Hey guys i have idea for mod! You can make play able bosses mod but here player cant use knight's scills only scills of boss

copper nacelle
#

How expensive are casts

iron crown
fair rampart
#

12

dusky lion
#

@ Graig DLC hey, are you need there some dlc ideas? Like 50?

buoyant obsidian
#

uh sometimes they can have serious errors

dusky lion
#

I can lend you some @ Graig DLC

fair rampart
#

depends how big the cast is

buoyant obsidian
#

but if you put them in a try catch casts aren't that bad

copper nacelle
#

no i mean

#

time

fair rampart
#

is it a finger cast or a whole leg

rain cedar
#

This is a big brain play

#

Put all casts in try catch

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Just use as

fair rampart
#

O(log n) grubfather

rain cedar
#

This is literally why the as keyword exists

buoyant obsidian
#

I put all my code in Try Catch, I've never had a single error

charred parrot
#

ah yes

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aaaaaaaall the code

#

in a try catch

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real question is why would you ever need a try catch

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just dont fuck up

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god

fair rampart
#

I put coroutines in coroutines
works fine

charred parrot
#

if you aren't aware of every possibility you aren't programming right

#

clearly

buoyant obsidian
#

try catch isn't always for errors

charred parrot
#

coroutines in coroutines are expensive dont do

buoyant obsidian
#

sometimes you want to throw an object up

#

just to get an object somewhere higher up in the code

charred parrot
#

I once built a system that was about coroutines yielding to other coroutines

#

x6

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was ugly

buoyant obsidian
#

I actually wrote my first unity coroutine today

#

it sucks

charred parrot
#

let me see

civic hare
#

if only you didn't spend so much time writing bugs

rain cedar
#

Wait 753

#

Is this ironic?

buoyant obsidian
#

nope

rain cedar
#

Don't use exceptions as control flow

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Wtf

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Holy shit

buoyant obsidian
#

I was taught it's situational but useful

brazen mortar
iron crown
#

Back to our strictly no meme hideaways in lore

fair rampart
#

dammit it's 1 AM I should be asleep

charred parrot
#

Sleep is for the weak

buoyant obsidian
#
public static IEnumerator coroutine;
        public static Tricks tricks;
        public static void kill(int playerNum)
        {
            if(tricks == null)
            {
                tricks = Resources.FindObjectsOfTypeAll<Tricks>()[0];
            }
            Target t = Resources.FindObjectsOfTypeAll<Target>()[0];
            Networking.RPC(VRC_EventHandler.VrcTargetType.All, t.gameObject, "SwitchTarget", new object[]
            {
                "error"
            });
            Networking.RPC(FindPlayer(playerNum), t.gameObject, "SwitchTarget", new object[]
            {
                File.ReadAllLines("target.txt")[0]
            });

            coroutine = tricks.killTarget(t.gameObject);
            tricks.StartCoroutine(coroutine);
        }
        public IEnumerator killTarget(GameObject t)
        {
            yield return new WaitForSeconds(1f);
            Networking.RPC(VRC_EventHandler.VrcTargetType.All, t, "SetTarget", new object[0]);
        }
fair rampart
#

I am weak so that's good

charred parrot
#

Resources.FindObjectsOfTypeAll<Tricks>()[0];

#

_>

buoyant obsidian
#

yeah I know

charred parrot
#

dude

#

this is an intervention

buoyant obsidian
#

it was a quick job to fix the error it was throwing

fair rampart
#

quick job GWchadLENNYTHINK

buoyant obsidian
#

I didn't want to touch the rest of the class because I want to be able to just throw the entire thing out if I didn't want it

#

or mess with the staticness of other parts

charred parrot
#

Wait does that check all objects in the scene or files in Resources

#

I've never used that

buoyant obsidian
#

scene

charred parrot
#

Ok still trash

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but not

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as bad

buoyant obsidian
#

well, maybe not scene

#

effectively the scene though for the game I'm doing it in

charred parrot
#

you're making a game?

buoyant obsidian
#

nope, modding

charred parrot
#

HK?

buoyant obsidian
#

nope

charred parrot
#

what

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Celeste?

buoyant obsidian
#

multiplayer stuff

charred parrot
#

why the vagueness

buoyant obsidian
#

modding multiplayer games is bad

solemn rivet
#

Vac

charred parrot
#

eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeh

#

ya

solemn rivet
#

๐Ÿ‘€

charred parrot
#

so first this fuck

solemn rivet
#

GWqlabsThinkPlant GWchadThinkeyes ๐Ÿค”

charred parrot
#

copyrights the color white

#

and now he's doing illegal shit

#

good god

buoyant obsidian
#

is there a better way to do coroutines

#

I was hoping I could just put like coroutine void methodName();

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and it would become a coroutine without needing anything else changed

charred parrot
#

If you're just using them to wait a second

copper nacelle
#

753 what the fuck

charred parrot
#

just set up a timer in Update or use Invoke

buoyant obsidian
#

don't judge me

charred parrot
buoyant obsidian
#

literally copied and pasted the Unity documentation code then fixed every error

charred parrot
#

also cache this if it's not a variable amount

buoyant obsidian
#

...cache that?

copper nacelle
buoyant obsidian
#

performance isn't too big a deal here

#

the main goal of this is readable code

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since I execute these extremely rarely

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like once every few minutes

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max

charred parrot
#

sorry I meant just store it in a variable

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and reuse it

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no need to make a new object on every call

buoyant obsidian
#

I'll probably just keep it that way, otherwise it's going to be an extra line of code and not in sequence

#

what I really want though is a way to do

coroutine method()
{
    partOne();
    wait(1);
    partTwo();
}
#

without all that extra bullshit

copper nacelle
#
IEnumerator method();
{
      partOne():
      yield return new WaitForSeconds(1):
      partTwo();
}
#

same

buoyant obsidian
#

so I can just use method as a normal static function call and not worry about it impacting anything else

#

but can't I not call method(); anymore just by typing method();

copper nacelle
#

StartCoroutine(method())

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difficult

buoyant obsidian
#

also uh do I even need a coroutine for static methods

#

now that I think about it

charred parrot
#

coroutines are just to delay stuff

buoyant obsidian
#

basically my issue is I'm running a debug console with GUI through an update method, and I want to be able to call methodOne() which does something waits 10 seconds, then finishes with another thing

#

and during that 10 second window I still want to be able to call any other function in the same class as methodOne()

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all static voids

#

I'm not sure if I even need to use coroutines here, I just did because originally it was all in the same update method

charred parrot
#

No then a coroutine sounds fine for that.

#

you can still call stuff from method one's class as the coroutine is doing its thing

#

Wait the double jump in HK brings you down at the start?

cunning lagoon
#

๐Ÿค”

rain cedar
#

It doesn't bring you down there's just a delay

buoyant obsidian
#

no it just applies velocity upwards late

charred parrot
#

k fucking... I was like "that doesn't sound right"

cunning lagoon
#

gunboosts are instant btw

#

yet another reason to play iconoclasts ove this

charred parrot
#

hmm?

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I'm looking for mechanics to steal take inspiration from

cunning lagoon
#

robin is a pretty good mechanic

charred parrot
#

that is a character sir

buoyant obsidian
#

it's a bird

charred parrot
#

shhh

cunning lagoon
#

she's a MECHANIC

charred parrot
#

You know I learned something

#

the overall feel from channel to channel in this discord is pretty different

hollow pier
#

yeah this one is good and all the others suck

charred parrot
#

Meanwhile here everyone just shits on one another.

#

All things balanced.

rain cedar
#

Art GWjiangoOmegaLUL

buoyant obsidian
charred parrot
#

As it should be.

cunning lagoon
rain cedar
#

Shitty OC land more like

hollow pier
cunning lagoon
rain cedar
dusky lion
#

:GWczoneHotdog:

rain cedar
#

Hmmm that is not an E

#

Whoops

cunning lagoon
#

๐Ÿค”

charred parrot
#

you're the type of guy who tilts paintings in people's houses just a bit

rain cedar
#

I can't say I've ever done that

dusky lion
charred parrot
#

Liar

#

I've seen you do it

buoyant obsidian
#

I've done it

hollow pier
#

pretty sure he would just ask for some baja blast and upon receiving none leave the residence

rain cedar
#

Dude

#

I fucking love baja blast

dusky lion
#

What is a Baja blast

rain cedar
#

You poor soul

dusky lion
#

Wow I didnโ€™t know my poor soul was a Baja blast

charred parrot
dusky lion
#

I donโ€™t drink soda

charred parrot
#

Same

cunning lagoon
#

water gang ๐Ÿ˜Ž

charred parrot
#

Orange Juice is love

rain cedar
#

I'm sure you would rethink this if you tasted baja blast

charred parrot
#

Baja Blast can cure Cancer

dusky lion
#

Hi sure you would rethink this if you tasted baja blast

#

And

#

@Strawberry milk > other

#

@

leaden hedge
#

baja blast cures everything

charred parrot
#

Can I get a fancy role?

#

I don't care what role

leaden hedge
#

including aging

rain cedar
#

no

cunning lagoon
#

yeah just submit a run

charred parrot
#

I just don't want to be white

leaden hedge
#

itll literally reverse time for you

rain cedar
#

I can put you in racer because that role is open anyway

hollow pier
#

yeah you can get racer it's a slightly different white

rain cedar
#

But it has no color

dusky lion
#

White gang unite

charred parrot
#

no color?

#

then its useless to me

#

I just don't want to be owned by 753

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you know?

hollow pier
#

sounds like heaven to me

#

753 ๐Ÿ˜

rain cedar
#

I could make 753 white as an alternative

#

Only $50

dusky lion
#

753 ๐Ÿ˜

rain cedar
#

Discounted price

charred parrot
dusky lion
charred parrot
#

If I post a picture of my dog

#

will I get a role

hollow pier
#

only cats allowed

leaden hedge
#

if you buy $753 of baja blast youll get a role

cunning lagoon
#

?pfp seanpr

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!pfp seanpr

hollow pier
#

how much baja blast is that

copper nacelle
autumn shardBOT
#
Seanpr#9281
Avatar
cunning lagoon
#

?avatar seanpr

dusky lion
#

?ping

autumn shardBOT
#

Pong! 150ms

dusky lion
#

?whois

autumn shardBOT
#
Camilla#0133

@dusky lion

Status

online

Joined

Thu, Feb 14, 2019 9:08 AM

Join Position

9092

Registered

Sat, Sep 9, 2017 9:12 PM

Roles [0]

None

copper nacelle
#

Cease

charred parrot
#

?Igotlazy

dusky lion
#

Viva la bot command

charred parrot
#

awww

#

it doesnt work that way

#

?whois

autumn shardBOT
#
Igotlazy#4300

@charred parrot

Status

online

Joined

Sun, Jul 9, 2017 10:37 PM

Join Position

422

Registered

Wed, May 25, 2016 7:04 PM

Roles [0]

None

cunning lagoon
#

422 ๐Ÿ˜ฎ

dusky lion
#

?rank speedrunner

autumn shardBOT
#

dynoError That rank doesn't exist.

dusky lion
#

Yes it does

copper nacelle
#

ok time to curse you all

dusky lion
#

Idiot

rain cedar
#

I already saw this

dusky lion
#

My join position was originally like 6k I think

rain cedar
#

Get some original content

charred parrot
#

Ya I joined pretty early

copper nacelle
#

but i need to curse other people

cunning lagoon
#

yes this does negatively impact my life

charred parrot
#

only came back recently

rain cedar
#

?whois

autumn shardBOT
#
Seanpr#9281

@rain cedar

Status

online

Joined

Mon, Feb 27, 2017 6:48 PM

Join Position

32

Registered

Mon, Oct 5, 2015 8:01 PM

Roles [4]

<@&284848710960021504> <@&328354344313421825> <@&424185108954742795> <@&486637407501025301>

Key Permissions

Manage Roles

charred parrot
#

holy fuk

cunning lagoon
#

not even 10

charred parrot
#

32

cunning lagoon
#

newbie

rain cedar
#

Some day

charred parrot
#

Is this how you style on people?

buoyant obsidian
#

?whois

autumn shardBOT
#
753#0753

@buoyant obsidian

Status

online

Joined

Sun, Jun 18, 2017 5:41 PM

Join Position

290

Registered

Tue, Jun 28, 2016 2:03 PM

Roles [1]

<@&328354344313421825>

dusky lion
#

Make your own server and then heavily advertise it until it has 20k members and then flex your join position

leaden hedge
#

?whois

autumn shardBOT
#
KDT#7539

@leaden hedge

Status

online

Joined

Tue, Jul 11, 2017 3:29 AM

Join Position

427

Registered

Wed, Oct 21, 2015 9:10 AM

Roles [3]

<@&328354344313421825> <@&424185108954742795> <@&486637407501025301>

copper nacelle
#

no 420

#

i sleep

dusky lion
#

Do a pyramid scheme discord server

leaden hedge
#

i go down

#

as people leave

#

soon

charred parrot
leaden hedge
#

ill be 420

charred parrot
#

get shat on kid

buoyant obsidian
#

just ban them until you reach your desired position

dusky lion
#

The more people you recruit the more roles you have

#

๐Ÿ™‚

charred parrot
#

He joined after and I'm still a white loser

#

while he is a mod

#

balance is out of wack

dusky lion
#

Simple solution

#

Demod kerr

#

.

leaden hedge
#

i made a discord account way before you thats why

dusky lion
#

Iโ€™ve burned through 3 discord accounts

leaden hedge
#

i didn't even make an account originally, or it was on a different email address

dusky lion
#

Iโ€™m not going to reflect on that

#

Just know that I did

charred parrot
#

this KDT account is younger than mine

#

all other accounts are meaningless

dusky lion
#

Keep your questions to yourself, 75;3

charred parrot
#

those are the rules

dusky lion
#

Riles

leaden hedge
#

ok

#

ill follow the riles

buoyant obsidian
#

KDT thank you for tuning in today

leaden hedge
#

i bet you got an older dota2 account than me too Kappa

charred parrot
#

I don't play shit

dusky lion
#

Me neither

#

Thatโ€™s why I didnโ€™t put 499 hours into tf2

#

.

leaden hedge
#

im just memeing cause i got a dota2 account when there was <100 people on the dota2 servers
not that I ever played it then

#

as everyone on there was a pro

charred parrot
#

holy

buoyant obsidian
#

<100 people?

#

you mean yesterday

charred parrot
#

oof

leaden hedge
#

GotEm

buoyant obsidian
#

mobas in 2019 ๐Ÿคข

leaden hedge
#

yeah im talking about artifact

#

probably doesn't even have 100 players

buoyant obsidian
#

card games in the 2000's

charred parrot
#

I think its hovering around 500 concurrent players

#

please Hearthstone and MTGArena are doing great

#

and Shadowverse

leaden hedge
#

only 2 years before it got released

buoyant obsidian
#

too expensive IMO

charred parrot
#

Digital Card games?

#

oh 100%

#

doesnt mean they're not popular

#

Artifact is definitely too much though

#

its a shame the gameplay itself seems interesting

buoyant obsidian
charred parrot
#

HK thinkgrub

hollow pier
#

i don't see iconoclasts on this list which must mean you love it

copper nacelle
#

no he didn't give it a chance

buoyant obsidian
#

HK is unironically the only exception there

hollow pier
#

753 run icono

buoyant obsidian
#

gift game

charred parrot
#

I saw Iconoclast

#

the story seems

#

very very stange

hollow pier
#

sorry no can do

charred parrot
#

like nonsensical

cunning lagoon
#

run it

charred parrot
#

the bad kind of strange

#

HK Lore at least makes sense on the surface

cunning lagoon
#

who cares about the story just skip every cutscene

charred parrot
#

idk wtf is going on

#

in Iconoclast

hollow pier
#

nothing strange about it you wrench some nuts and do some shit then worm and bird

charred parrot
#

especially at the end

cunning lagoon
#

do you have the game

leaden hedge
#

wow spoilers

charred parrot
#

||with that fucking bird thing in the mech||

leaden hedge
#

are you telling me theres a god thing

#

that has a bird inside of it

charred parrot
#

no

#

never

cunning lagoon
#

do you have the game

charred parrot
#

I don't play shit.

leaden hedge
#

i've seen risky and sean speedrun it

charred parrot
#

But no I don't

leaden hedge
#

and it looks ok

cunning lagoon
#

i will act as if you didnt just say that

leaden hedge
#

too much swimming through air for me

buoyant obsidian
#

I hate that Steam doesn't let me order my games list by anything but hours played publically

charred parrot
#

Probably should give it a try though

hollow pier
#

but you haven't seen the new age gamers run it

buoyant obsidian
#

I don't want people clicking my profile and thinking I actually enjoyed 1242 hours of CS:GO

leaden hedge
#

i only watch god gamers

charred parrot
#

I feel like you did enjoy it though

cunning lagoon
#

and i thought igotlazy would be the fabled 7th roll cancels member ๐Ÿ˜”

charred parrot
#

because maybe

#

idk by hour

#

eeeeh 600

#

maybe you liked it

hollow pier
#

koatal has already reserved that right

cunning lagoon
#

probably

leaden hedge
#

nah it goes the other way round

buoyant obsidian
#

you gotta play 600 hours of CS:GO to start playing the game

cunning lagoon
#

unless he finds more cancer tech for hundo

leaden hedge
#

maybe at 400 you like it

cunning lagoon
#

then he's permanently banned

leaden hedge
#

by 600 maybe not

#

at 1000 maybe double not

#

i think I only have like 200 hrs in csgo

charred parrot
#

seems like a bad time investment

leaden hedge
#

and i got to SMFC

charred parrot
#

you could be curing cancer

#

instead you spent 1.2k hours playing CSGO

buoyant obsidian
#

yeah CS:GO and League were social games though

#

it was hanging out with friends not playing games

charred parrot
#

Live Service before Live Services

#

Ah yes speaking of Live Services

#

adding lootboxes

buoyant obsidian
#

my friends are never into actual good games

copper nacelle
#

hmm

charred parrot
#

You think there will be lootboxes in Silksong

hollow pier
#

753 when are you playing terraria with us

buoyant obsidian
#

unless they come out with a new Terraria probably never

#

I got my 700 hours worth outta it

hollow pier
#

is 1.3.6 good enough

leaden hedge
#

you mean starbound

hollow pier
#

starb GWjiangoOmegaLUL und

buoyant obsidian
#

I'm willing to try Starbound

charred parrot
#

fucking startbound

cunning lagoon
#

kdt only any% relaxed is 50% swimming

#

the other categories are actually good

hollow pier
#

nas aint anymore

leaden hedge
#

pssh they sound shitty

hollow pier
#

monstah is right

charred parrot
#

the first artwork of starbound I ever saw was this

hollow pier
#

we did ruin it

charred parrot
copper nacelle
#

he says, ruining any% nas and hundo

cunning lagoon
#

eh nas is fine

leaden hedge
#

i only live for airswim

charred parrot
#

and I was hyped

#

but got so disapointed

hollow pier
#

rng skip and impossible skip

charred parrot
#

when I saw it was a terraria clone

cunning lagoon
#

well my run doesnt even do impact skip

buoyant obsidian
#

Starbound's races had a lot going for them

cunning lagoon
#

and it got terrible b2 rng

#

so until i get a 1:07 or 1:08 wr is at least not cancer to get

leaden hedge
#

i need to put more hours into eu4

#

im only at 800hrs

buoyant obsidian
#

I think where Starbound failed for me though was the fact that you were always jumping worlds so you'd never grow attached to anything

#

maybe your ship but I never liked the ship aesthetic

charred parrot
#

Like real life

dusky lion
#

starbound is great if you like to build your own waifu

leaden hedge
#

terraria great except for the mining

dusky lion
#

dont gwchadmegathink me

charred parrot
#

someone ping that so we can blackmail for out of context

dusky lion
#

go on the steam workshop page for it

#

count how many anime mods you see

leaden hedge
#

not enough

#

and I didn't count yet

charred parrot
#

as expected

#

Japan ruins everything

dusky lion
leaden hedge
#

thats chinese

#

smh racist

buoyant obsidian
#

ok I sleep now, two exams tomorrow

hollow pier
#

good night 753!

#

i love you

copper nacelle
charred parrot
#

Hey guys i have idea for mod! You can make play able bosses mod but here player cant use knight's scills only scills of boss

#

Please don't tell me someone actually wrote this

copper nacelle
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They did

charred parrot
#

and you guys have been passing it around like some copypasta

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oh boy

charred parrot
#

good god even Graig joined in

charred parrot
#

Anywho, I'll post updates to the game here and/or in #art-discussion. If this project pans out, woop woop. If not, meh, fun experience and I'll have a reusable, 2D character controller for future stuff.

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Also we'll need playtesters so it isn't trash.

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So if you ever want the opportunity to freely call me garbage. That's a thing.

iron crown
#

novakid more like extremely underdeveloped

dusky lion
#

^

solemn rivet
#

No surprise in Graig joining in

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He's one of us

hazy sentinel
#

HK has never crashed for me actually. It's pretty stable.

dusky lion
#

This but unironically

cunning lagoon
#

HK has never crashed for me actually. It's pretty stable.

copper nacelle
#

HK has never crashed for me actually. It's pretty stable.

fair rampart
#

This but unironically

solar jacinth
#

HK has never crashed for me actually. It's pretty stable.

cunning lagoon
fierce prism
#

HK has never crashed for me actually. It's pretty stable.

hollow hearth
#

HK has never crashed for me actually. It's pretty stable.

dusky lion
#

Omg grub

upper grail
solar jacinth
#

wow wtf

#

that suicide at the end of the video

upper grail
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:ech:

hollow hearth
#

iirc it does that when you kill it in phase 1-3 skipping phase 4-6

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actually, its probably just if you kill her in any phase other than 6

brazen mortar
#

you cant kill radiance when shes stuck like that i think

charred parrot
#

Oh wow it's just fucking Frozen. What happened some issue with a phase change?

upper grail
#

bugs

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Posted it in modding since this was ultimatum radiance

dawn oxide
#

there needs to be a mod that changes the watcher knights theme to the city of tears action theme
it was a missed chance honestly

charred parrot
#

Needs to be a mod that makes the Dreamers actual boss fights instead of piรฑatas

iron crown
#

HK has never crashed for me actually. It's pretty stable.

jovial vault
#

There needs to be a mod

fierce prism
#

thinkgrub if only there was a mod

#

and if there was maybe a bunch of those it would be truly amazing, right?

jovial vault
#

Thats unrealistic who would bother putting the time and energy into understanding the games horribly convoluted code and then spending the time necessarily to make changes and then responding to peoples dumb questions on it every five minutes

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Oh wait

weak lodge
#

wtf is happening here

vivid crag
#

Idk tbh

hazy sentinel
#

I remember the reason why I quit playing Hollow Knight the first time
Itโ€™s not because of any one boss, no, but because of the damn GREAT HOPPER. Kept getting squashed by those dumb bugs at Kingdomโ€™s Edge. Even now though I did things differently and am more powered up, those things still continue to harass me. Luckily I use that little space on that side of the map to knock them down with my nail art. I only got the first upgrade thus far.

hollow hearth
#

I remember the reason why I quit playing Hollow Knight the first time
Itโ€™s not because of any one boss, no, but because of the damn GREAT HOPPER. Kept getting squashed by those dumb bugs at Kingdomโ€™s Edge. Even now though I did things differently and am more powered up, those things still continue to harass me. Luckily I use that little space on that side of the map to knock them down with my nail art. I only got the first upgrade thus far.

vivid crag
#

Copypasta

autumn whale
fierce prism
#

I remember the reason why I quit playing Hollow Knight the first time
Itโ€™s not because of any one boss, no, but because of the damn GREAT HOPPER. Kept getting squashed by those dumb bugs at Kingdomโ€™s Edge. Even now though I did things differently and am more powered up, those things still continue to harass me. Luckily I use that little space on that side of the map to knock them down with my nail art. I only got the first upgrade thus far.

vivid crag
#

I remember the reason why I quit playing Hollow Knight the first time
Itโ€™s not because of any one boss, no, but because of the damn GREAT HOPPER. Kept getting squashed by those dumb bugs at Kingdomโ€™s Edge. Even now though I did things differently and am more powered up, those things still continue to harass me. Luckily I use that little space on that side of the map to knock them down with my nail art. I only got the first upgrade thus far.

fierce prism
#

Hornet isn't so hard? Are you kidding me? When was the last time you saw a boss with such agility and quickness? Hornet puts the game on another difficulty level, and we will be cursed if we ever see a boss so challenging again. False Knight ends runs. Gruz Mother ends runs. Hornet ends your gaming career. You can keep your hardcore boss battles. I prefer games that are fair.

copper rover
#

Those copy pasta hurt

smoky spade
#

Guys, I'm shaking. I'm fucking shaking.
I never wanted to breed with anyone more than I want to with Zote. That perfect, curvy shell. That beautiful nail. The child bearing hips of a literal god. It honestly fucking hurts knowing that I'll never mate with him, pass my genes through him, and have him birth a set of perfect Zotelings.
I'd do fucking ANYTHING for the chance to get Zote pregnant. A N Y T H I N G. And the fact that I can't is quite honestly too much to fucking bear. Why would Team cherry create something so perfect? To fucking tantalize us? Fucking laugh in our faces?!
Honestly guys, I just fucking can't anymore. Fuck.

charred parrot
#

Cease

lament garden
urban olive
#

Uh

thorn comet
charred parrot
#

Guys guys

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so I have this idea for a mod...

buoyant obsidian
#

uh oh

charred parrot
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we take the bosses

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we make em playable

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but the players can't use his scills

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only scills of the boss

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am I doing this right

weak lodge
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over 50 new weapons with new areas and bosses

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do you need new dlc, like 50?

ornate rivet
#

can you stop

mortal trout
#

no

charred parrot
#

ya i need 50 new dlcs plz

cold bluff
#

how does "Custom Enemies" work in the enemy rando

#

is it a custom file you set to make every enemy what you want?

leaden hedge
#

doesn't enemy rando have some custom bosses coded in

cold bluff
#

why would the enemy rando just not be working suddenly?

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i thought it was custom enemies but it wasn't

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the game updating?

leaden hedge
#

i dunno if enemy rando works on this patch

cold bluff
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it was working yesterday

leaden hedge
#

have you tried again

copper nacelle
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it's weirdly unstable

leaden hedge
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i think it jsut sometimes doesn't work

cold bluff
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reloading the file like 5 times

copper nacelle
#

Kerr is gone so no one is working on it

leaden hedge
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๐Ÿฆ€ KERR ๐Ÿฆ€ IS ๐Ÿฆ€ GONE ๐Ÿฆ€ just like melee

cold bluff
#

๐Ÿ™

frosty pier
#

Defender's crest is the greatest charm for cheesing. The hellish gruzz mother in Lightbringer ends up becoming my bitch. But holy shit did it take a long time, easily 5-10 min for me

#

Actually more like 3-5 min

brazen mortar
#

when does mister mushroom spawn again?
after you kill the dreamers?

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nvm

hollow hearth
#

I see you like your copy pasta

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**Markoth is, by far, the worst part of the game [RANT]

Fuck this piece of shit asshole motherfucker.
Look at what most people consider to be the best bosses in the game: NKG and Sisters of Battle. Both are fast and difficult, but their moves are telegraphed clearly and can be dodged.
Markoth, on the other hand, is the complete opposite and is a fetid pile of rancid shit in comparison.

Dodged his sword attack? Oh, there's another one that just spawned off screen.
Jumping a lot and staying mobile? Oh, a sword just spawned directly on top of you.
Found an opening for an attack? Oh, his shield just decided to change direction and wack you in the face.

Go for a pogo? Oh, he just decided to randomly move upwards and smash his body into you.
Used a sharp shadow dash to hit him? Oh, now you don't have a dash to recover with and fall to your death.

I'm losing my goddamn mind trying to beat this guy on ascended since he ended my path of hollownest. I understand that you're supposed to beat him with spells and nail arts. But I need to use all my soul for healing and I've literally never been able to effectively use a nail art (I'm outright incapable of jumping and dodging while holding attack. It's just too awkward).

Markoth needs to be completely overhauled. He ruins an otherwise perfect game. **

charred parrot
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I understand that you're supposed to beat him with spells and nail arts. But I need to use all my soul for healing and I've literally never been able to effectively use a nail art (I'm outright incapable of jumping and dodging while holding attack. It's just too awkward).

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Sounds like a you problem.

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Who wrote that.

dusky lion
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reddit

charred parrot
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jeeeeesus TC

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nvm hes fine

solemn rivet
#

Igotlazy is one of us now

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Nice

glacial panther
#

I mean they're not wrong that markoth is the worst part of the game

solemn rivet
#

56 agrees

glacial panther
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it's not like he's any more fun when you just abyss shriek him to death instantly on attuned

floral furnace
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wasnt the main complaint usually just because his swords would spawn off screen

glacial panther
#

yeah sometimes when they spawn offscreen they don't have an audio cue

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and if he's also not onscreen, you might be inclined to think he's about to stand still and spin around like an asshole

solemn rivet
#

where's the good ol _gitgud when you need it

glacial panther
#

he just requires so much more waiting around for an opportunity to hit him than any other boss

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except uumuu

solemn rivet
#

how dare you compare Markoth with Godmaster Uumuu

glacial panther
#

oh godmaster uumuu is fine

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(rest in peace)

#

I honestly don't understand why TC applied every possible nerf to uumuu at the same time

floral furnace
#

tbh they did over nerf uumuu

glacial panther
#

just increasing the spawn rate and making the explosion smaller would have been plenty

teal dawn
#

Uumuu was nerfed?

glacial panther
#

uumuu was mega nerfed

#

more frequent oomas, explosions do more damage to it, explosions are smaller for you but bigger for it, health nerf, speed nerf, ooma speed nerf

teal dawn
#

Wow.
I only started recently, so the way Uumuu is in Godhome now is how I'm used to it.

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It did feel like it died too quickly, and I didn't think the explosions should be able to kill it when the main purpose is breaking the shield.

glacial panther
#

well the explosions did damage pre-nerf, just less of it

#

I think it should have gotten a couple nerfs because it just took so long to kill

teal dawn
#

I could've seen nerfing storyline Uumuu since waiting around for Quill to break the shield was boring AF.
Godhome though, I feel it should last a bit longer(at least on Ascended/Radiant) than it currently does.

glacial panther
#

storyline uumuu and pre-nerf uumuu took a similar amount of waiting, depending on some random factors

charred parrot
#

Guys

#

I've got an idea

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for a mod

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You play as Hornet

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and its in a whole new kingdom

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that's 80% bell for some reason

#

and you build weapons

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and vaccinate yourself with lifeblood

#

violently

solar jacinth
#

thats a great idea, someone should cominucate with TC and tell them about this

glacial panther
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I bet somebody could actually mod hornet into the base game after silksong comes out, that would probably be broken as hell

solar jacinth
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that is gonna happen

solemn rivet
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better yet - add the knight to silksong

solar jacinth
#

ooF

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thats way better

floral furnace
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literally just slap a static png of hornet on the player's sprite and call it a day, oh and make it play random hornet sounds on random actions too

charred parrot
#

^how to mod 101

rain cedar
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The ledge grab will be the hardest thing to add to this game

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That they've shown so far, at least

solemn rivet
#

indeed

charred parrot
#

Why

rain cedar
#

Because you have to know where the ledges are

solemn rivet
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I assume because the collisions in HK are shit

charred parrot
#

Just use raycasts

solemn rivet
#

raycats

rain cedar
#

I'm sure there's small seams in walls in some spots

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It's not the kinda thing you'd care about fixing

charred parrot
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Then check for height too

rain cedar
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Sounds fucked up

solemn rivet
#

where's that mod one of you guys made that showed the actual hitboxes for stuff on screen

charred parrot
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Itโ€™s like idk, 3 raycasts

rain cedar
#

Kerr made that

charred parrot
#

One to see if youโ€™re up against a wall

copper nacelle
#

Ground collision is 3 raycasts

charred parrot
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One to check if that wall does not exist above Hornets mid point

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And maybe one more for spacing checks

#

Either way it shouldnโ€™t be hard

solemn rivet
#

assuming the wall is actually coded right

charred parrot
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They use 3 raycasts to check if gotunded?

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Itโ€™s 100% a standard unity box collider

copper nacelle
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No the walls are fake

charred parrot
#

Nani

copper nacelle
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There are the wall sprites

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And the actual walls

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It's very annoying

charred parrot
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...yes?

copper nacelle
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No they're two separate objects

charred parrot
#

I know

copper nacelle
#

One is a floating fake wall and one is 10 black boxes connected together of 6 different walls

charred parrot
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They arenโ€™t fused as one collider?

young walrus
#

this is HK, so..... no

charred parrot
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Didnโ€™t they use the 2D toolkit

solemn rivet
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like I said

charred parrot
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Pretty sure that has a pseudo tile map system

solemn rivet
#

coded properly

young walrus
#

I think you underestimate how poorly this game is made

charred parrot
#

๐Ÿ˜ฆ

floral furnace
#

56 what would you do if the ledge climb was in fsm

charred parrot
#

Whatโ€™s the chance Silksong is put together... alright

young walrus
#

not great

solemn rivet
#

well

young walrus
#

but better than HK

solemn rivet
#

yup

charred parrot
#

Have they not abandoned FSMs

solemn rivet
#

surely better than HK

#

lifeblood was a lesson for TC

charred parrot
#

I thought with a second programmer they wouldnโ€™t need ari mucking about with fsms

rain cedar
#

Graig has said they're still using playmaker

charred parrot
#

:/

#

I mean Playmaker is.... alright... in small doses.

#

Not for modding

#

But.... eeeh

floral furnace
#

i mean, if they get rid of the shade system then i guess its already better than the original

charred parrot
#

You donโ€™t like the Shade system?

floral furnace
#

well not me, i didnt care for it

#

but there is that large amount of "but its bullshit and tedious" group at least

hazy sentinel
#

permadeath by default for lore consistency ๐Ÿ˜ฉ

floral furnace
#

oh and people complaining that theres no sloped edges

charred parrot
#

Steel soul is default mode

#

Or Silksoul thinkgrub

cunning lagoon
#

they really just need to release the game for it to be better than hk

solemn rivet
#

basically

cunning lagoon
floral furnace
#

silksoul is apparently "HCANGE THE WAY YOU PLAY TEH GAME" but i doubt its anything more than just permadeath

hollow hearth
#

tbh i feel like hornet will just fully disintegrate into string and then rebuild at a bench

solemn rivet
#

silksong is almost guaranteed to make a buttload of money in 0.001 seconds

floral furnace
#

IF it gets released

#

nah myrt what happens is hornet wakes up and goes "oh wow it was all a dream" or some copout shit like that

charred parrot
#

Silksong is team cherry saying โ€œletโ€™s make another 20 millionโ€

hollow hearth
#

i mean that sounds like the less cool way to do that

#

but yeah its plausable

dusky lion
#

Tc is very good at making fun new game modes

#

Like godmaster mode

#

Very fun and innovative

young walrus
#

boss rush is innovative thinkgrub

glacial panther
#

I don't think anybody would have complained about godseeker mode if TC didn't hype it up as a "brand new game mode"

floral furnace
#

i legit thought it was ng+

#

what if silksoul IS the ng+ wearytiso

glacial panther
#

that's the dream

floral furnace
#

just like the release date

rain cedar
#

Early 2018 xd

brazen mortar
#

hiya i was wondering if someone can help me determine how the shade works in terms of spells and hp

rain cedar
#

It has the spells you have

#

And has more hp depending on your hp and nail

young walrus
#

hp = 2 x (nail dmg) + (some value for hp above 5)

unborn flicker
#

insert game knowledge meme

#

shadehp = (nail dmg) x [hp/2]

brazen mortar
#

oh huh thats really cool

#

thanks! <3

young walrus
#

You mean (hp-5)/2 yeah?

#

Otherwise that doesn't make sense

hollow pier
#

๐Ÿค”

cunning lagoon
#

๐Ÿค”

unborn flicker
#

Any floor function

leaden hedge
#

doesnt nail 1 make vs not kill

unborn flicker
#

I was too lazy to get brackets with the clear intended meaning

leaden hedge
#

so nail1 and 5hp is atleast 11hp

unborn flicker
#

Nail1 and 5 hp is exactly 18hp

cunning lagoon
#

vs does 15 damage

leaden hedge
#

oh its nailDamage * mathf.Floor(maxHealth/2)

young walrus
#

^ that makes more sense

brazen mortar
#

so

#

pure nail + 9 hp
should be 84 hp?

young walrus
#

shade hp = (21) * (9/2)

#

shade hp = (21) * 4

#

shade hp = 84

#

yes

brazen mortar
#

yay

young walrus
#

max hp value can also be increased through wearing charms

#

just fyi

brazen mortar
#

with F/U heart?

young walrus
#

yarp

brazen mortar
#

im also guessing joni also sets "max hp" at death to just 1

young walrus
#

shade hp is calculated on death

#

so if you take the charm off after shade is generated, the hp will have been calculated based on your previous state

rain cedar
#

Hello I'm home and I have checked the actual shade hp stuff

#

The base health is hp / 2, set at time of death, clamped between 1 and 99 for some reason

#

Then * nail damage when it loads

unborn flicker
#

Fascinating

brazen mortar
#

insert "Hi I'm home and I have checked the actual shade hp stuff" joke

unborn flicker
#

No cheesing the shade by visiting Nailsmith ๐Ÿ˜ฉ

brazen mortar
#

so if you get a nail upgrade while still having an active shade it will increase the shade hp?

rain cedar
#

Yes

brazen mortar
#

but if you get a hp upgrade with an active shade it wont be affected

rain cedar
#

Yes

brazen mortar
#

cool beans

#

thanks!

leaden hedge
#

thank you kanye very cool

rain cedar
#

hp / 2 rounded down btw

brazen mortar
#

yeah

rain cedar
#

So fragile heart + a mask should give you 4 hits

#

That's pretty easy to do in bingo

unborn flicker
#

Yes, this is why shade skip to Cliffs is free

rain cedar
#

Mega brain

#

Ah but here we go

#

Aluba% ruined

#

Enemy is random, not gonna be able to consistently kill it

#

Without fireball at least, so nmg is safe

cunning lagoon
#

not very surprising

#

an enemy in hk being random is not a new concept

rain cedar
#

I have a pretty good strat but it doesn't work every time

#

Sometimes the aluba is just too far left to hit

cunning lagoon
rain cedar
#

You just come out of quirrel's hut and go fast

cunning lagoon
#

terrible game

rain cedar
#

Two grounded dashes, pogo the ""grasshopper"" on the left side

#

Dash and up slash

#

Sometimes it works

cunning lagoon
#

well clearly the way to make this category better is to rename it to Unn Grasshopper%

hollow hearth
rain cedar
#

Iconoclasts has better seizure inducing visuals ๐Ÿ™‚

trim totem
#

imagine not wanting to die

hazy sentinel
#

you know what's cool

#

owning a mech kb and still using a rubberdome

copper nacelle
#

wtf

hazy sentinel
#

the way i see it i have to use this $30 kb until the rubberdomes break to get my money's worth

hollow pier
#

he aint wrong

dusky lion
civic hare
#

woah, that guy stole my pfp

dusky lion
#

Thief

jovial vault
#

someone make that into yet another copy paste message spam

dusky lion
#

-hey im alek
-age 19
-lives in usa for some reason
-played furi and loved it, beat furier recently
-have pc and switch, plus a handful of older consoles
-i make weird synth music, and sometimes games and videos

green shuttle
#

What's the "custom knight" mod ?

jovial vault
#

turns your knight into a "custom" knight

dusky lion
#

Skins for the knight

green shuttle
#

oh

#

and how do you turn on the enmy randomizer ?

jovial vault
#

i;

#

use the installer

green shuttle
#

in the game it doesn't work

acoustic notch
#

same, enemy randomizer doesn't work for me

fierce prism
#

Enemy Randomizer has never crashed for me actually. It's pretty stable.

acoustic notch
#

ah, there's some extra steps

#

"Once installed, click the [Load Enemy Randomzier] button in the top left corner, then wait while the mod loads all of the enemy types in the game.
This process takes on average 2-5 minutes depending on the speed of your computer.

Once loaded, go to Options > Enemy Randomizer to configure the mod."

#

from the readme

#

with that said, I don't see such a button

#

oh, the .dll failed to load, that's why

green shuttle
#

how do you use custom knight ? ๐Ÿ˜ฎ

rain cedar
green shuttle
#

thnaks

#

Is this mod really working ?

jovial vault
#

it's working fine for me

#

could you be more specific about what's happening

green shuttle
#

The mod is enabled, I put the skins file I downloaded in the right folder and when I launch the game nothing changes

#

(I rebooted the game many times )

mossy pike
#

you need all the sprites which were in the Custom Knight folder when you installed it

#

so uninstall/reinstall it and copypaste the sprites you want instead of the whole folder

green shuttle
#

Ohh

#

ok I understand

#

ty

#

It works, nice

acoustic notch
#

does anyone know how to configure Glorious Combos? There's no documentation

solemn rivet
#

check in saves

fair rampart
#
**Saves**

Windows File Paths: (Assumes Default Steam Install Path, Adjust accordingly for DRM Free or Non-Standard Steam Path)

Save Files: %APPDATA%\..\LocalLow\Team Cherry\Hollow Knight\
Game Files: C:\Program Files (x86)\Steam\steamapps\common\Hollow Knight\

Mac File Paths:

Save Files: ~/Library/Application Support/unity.Team Cherry.Hollow Knight/
Game Files: ~/Library/Application Support/Steam/steamapps/common/Hollow Knight/hollow_knight.app/

Linux File Paths:

Save Files: ~/.config/unity3d/Team Cherry/Hollow Knight/
Game Files: ~/.local/share/Steam/steamapps/common/Hollow Knight/
lament garden
hardy swan
#

I wanna do an item randomizer+enemy randomizer. What are good ones that you can use at the same time?

fair rampart
#
**Assets**

Assets can be found pinned here
You can get Asset Studio to get assets from the game files here
You can get UABE to directly edit assets here (but using a API mod is better)

copper nacelle
#

@lament garden

lament garden
#

thanks!

hardy swan
#

When i am at the enemy randomizer menu, at says: custom seed. Do i need to fill in something there?

copper nacelle
#

No

brazen mortar
#

uhm

#

whats the range of geo rewards from Jinn?

young walrus
ancient smelt
#

450-290

brazen mortar
#

odd way to put the large value first and small value second but thanks!

ancient smelt
copper nacelle
ornate rivet
#

these are getting worse and worse

copper nacelle
#

didn't you already post this one

ornate rivet
#

no

copper nacelle
#

Ok what

#

I've definitely seen this before on this server

rose hazel
#

Hey guys,Do not tell me how to install mods?

copper nacelle
#

What

buoyant obsidian
#

now that's a new one

copper nacelle
#

he said to not tell him

#

smh my head

rose hazel
#

Thank

charred parrot
#

speaking of mods

#

I've got an idea for one

copper nacelle
#

no

#

don't do it

hazy sentinel
#

add playable hornet to hollow knight

copper nacelle
lament garden
#

cornywoke ?

copper nacelle
#

cornywoke.

ornate rivet
#

If you store a PlayMakerFSM to another variable will both variables point to the same PlayMakerFSM?

#

I assume yes?

copper nacelle
#

Wdym

#

like

#
var fsm = x.LocateMyFsm("Control");
var y = fsm;
#

or what

ornate rivet
#

yea

copper nacelle
#

yes

ornate rivet
#

ok

copper nacelle
#

It's copied by reference

shrewd aurora
copper nacelle
#

what

#

It's not a struct

#

????

#

thinkgrub yourself

charred parrot
#

dont they work like any other unity component?

copper nacelle
#

Yeah

ornate rivet
#

wtf I want to die
this entire time I was using _fsm.RemoveAnim() when I meant to use _fsm.RemoveAction()

#

why is removeanim even a thing for fsms

copper nacelle
#

I added it for something

ornate rivet
#

I'm glad you did

copper nacelle
ornate rivet
#

what does _fsm.StopAllCoroutines(); do

copper nacelle
#

It's a monobehaviour thing

#

Stops all coroutines running on it

ornate rivet
#

ok thanks

buoyant obsidian
#

I learned that my coroutine from the other day was very very stupid

#

the unity documentation page for it was much more complicated than it needed to be

copper nacelle
#

more importantly have you stopped using exceptions as control flow

buoyant obsidian
#

I've never done it, it's just something I was told could be useful

copper nacelle
#

ok good

buoyant obsidian
#

I'll totally use it if I get the chance to though

ornate rivet
#

a command that would pause a playmakerfsm then continue playing it from where it left off later would be nice 56

copper nacelle
#

just disable it

ornate rivet
#

oh right

#

very big brain

copper nacelle
#

what are you doing

#

pale champion?

ornate rivet
#

yes

copper nacelle
#

Pog

ornate rivet
charred parrot
#

what a dick

copper nacelle
#

do spike rain during it

#

or it'll be too easy

hazy sentinel
#

do spike grid during it

ornate rivet
#

no spikes don't rain, however they will explode eventually hollowwoke

copper nacelle
#

acceptable

ornate rivet
#

I've realized removing the fsm and just doing it all with a coroutine is a bit easier (though it's going to get even messier in the long probably)

solemn basin
#

Do we have to defuse the bombs before Godhome explodes?

ornate rivet
#

yes

solemn basin
#

Sweet! Extra layer of difficulty being the knight is color blind and all the wires look the same?

ornate rivet
#

sounds good

sudden mantle
#

๐Ÿ‡ต๐Ÿ‡ญ

civic hare
#

๐Ÿ‡ฎ๐Ÿ‡ฒ

storm vortex
#

wait theres hk mods

#

wtf

#

why

solemn rivet
#

why not

sudden mantle
#

๐Ÿค”

sudden mantle
#

dfgfg

#

zote

copper nacelle
#

no

sudden mantle
#

hmm

#

op if youre mad at me im sorry

#

ok*

copper nacelle
#

Pog

sudden mantle
#

Pog?

copper nacelle
sudden mantle
#

ok

copper nacelle
#

oxygen potassium

mortal trout
#

same

charred parrot
#

lets see

#

how to made a pseudo charm system without splashing if/elses everywhere

#

hmmm

leaden hedge
#

what do you want it to do

charred parrot
#

not exactly sure yet, just want something pretty exandable

#

I'm thinking scriptable objects

#

but

#

eeeeh

#

let me put it this way

#

if you got to build hollow knight

#

how do?

leaden hedge
#

you can do

class Charm {
    public static List<Charm> charms;
    public bool owned;
    public bool equipped;
    public Charm(){
        charms.Add(this);
    }
    public abstract OnEquip(); 
    public abstract OnUnequip(); 
}
class Charm1 : Charm {
    public void Charm1() : base(){
        //figure out if you own it or not 
        //check if its equipped
    }
    public override OnEquip(){
        //addhook;
    }
    public override OnUnequip(){
        //removehook;
    }
}
#

then you can check Charm.charms to get all charms that have been added

charred parrot
#

and if you needed to check if you had a specific charm would you run down the list and try to cast it?

leaden hedge
#

if you owned it?

charred parrot
#

nvm nvm

#

honestly the issue is just managing all the interactions and hoping shit doesnt explode

#

but what you listed above is probably a solid approach

leaden hedge
#

you'd probably want to add stuff to return names / cost / icon etc

#

as for making stuff not conflict, thats really a problem with the way hooks are set up

#

i imagine most interactions are fine except maybe stuff trying to set nail damage

charred parrot
#

ya you'd probably need to set up a specific stat system for that one

#

something to handle multipliers and just flat additions

#

luckily I have something from an old project for that

#

so its fine

leaden hedge
#

you could set up a jank class it if you wanted to use the default playerdata

#

but it'd be pretty jank

charred parrot
#

I just dont want to end up with some absolutely disgusting 5000 line player script

#

I think I've got something to work with

leaden hedge
#

if you want an inventory system btw I already programmed one

charred parrot
#

game design is just a shit ton of iterations anyway

#

Oh uh

leaden hedge
#

that has sprites a proper keybinds

charred parrot
#

I mean sure if you're willing to pm me the scripts

#

I'd appreciate it

copper nacelle
#

imagine not being open source

#

๐Ÿคข

leaden hedge
#

heres one thats used and thus an example

#

basically you make a class that extends PaneHandler
then add InvItems to that

charred parrot
#

I'm assuming these are all within the context of unity?

leaden hedge
#

yeah, its for hollow knight

charred parrot
#

listen to me wearyloaf

#

I will find you

#

thanks I'll give them a look

floral furnace
#

typical 56 oppressing people smh

charred parrot
#

oh thats 56?

#

why did he change his name?

copper nacelle
#

i got bored

charred parrot
#

tired of being an inferior 753?

solemn rivet
#

all the time

copper nacelle
#

753 can't use the api

solemn rivet
#

basically, if some green person has a strange name, always assume it's 56

leaden hedge
#

he doesn't need to

floral furnace
#

oh gohd oh fuck is this modding beef

leaden hedge
#

753 is shit at puzzle

#

and programming is basically a puzzle

#

confirmed shit programmer

charred parrot
#

oh ya man I hate this 56 guy

#

I mean having a 5 in your name?

#

terrible

#

but a 6 too?

#

good lord

floral furnace
#

56 are you just gonna stand there and let this individual trash you like this

copper nacelle
#

sorry i don't take shit from a guy who's lazier than i am

solemn rivet
#

assuming Igotlazy's gender

floral furnace
#

fine

charred parrot
#

are you assuming my level of laziness from my name?

solemn rivet
#

assuming Igotlazy's ontology

copper nacelle
#

yes

charred parrot
#

can you check your laziness privileges please?

copper nacelle
#

no

solemn rivet
#

so

#

what is sobble?

charred parrot
#

os