#archived-modding-development

1 messages · Page 319 of 1

hollow pier
#

make zote a playable character

rain cedar
#

Multiplayer is pretty feasible if you recreate the player movement yourself

#

Not an easy task but it could be done with some effort

vivid crag
#

A modded version of watcher knights with all of them at once would be nice

floral furnace
#

spam descending dark anyway

covert arrow
#

For some reason the modinstaller link doesn't work for me?

cunning lagoon
#

it's broken

covert arrow
#

ok thnx

#

It's the same link...

cunning lagoon
#

it's not a link

#

use the pinned .exe

covert arrow
#

Thank you for your patience

floral furnace
#

good job as usual kuro

cunning lagoon
#

😎

compact sedge
#

thank you guys for waiting, the new scaleway radiance.host should be up in t-15 minutes

#

pls work

#

pls say it works

cunning lagoon
#

it does 😄

compact sedge
#
#

thank god

#

I mean praise the light

#

now to sleep

#

finally

cunning lagoon
#

this one doesnt work

compact sedge
#

nope b/c that requires some other program to build

#

I forgot what tho

#

if anyone knows lmk

floral furnace
#

yeah you better run /s

cunning lagoon
#

yeah show em whos boss

cunning lagoon
#

hi stream,

#

too late GWmythiFeelsBadMan

hasty kindle
#

hello

#

i installed debug mode

#

and when i uninstall it i have it again

floral furnace
#

did you uninstall via the installer?

hasty kindle
#

yop

cunning lagoon
#

do you eman like

hasty kindle
#

?

#

eman?

cunning lagoon
#

you are still invincible or something

hasty kindle
#

i kill absolute radiance in 2 hits

cunning lagoon
#

yes if you increase your nail damage it will stay like that

floral furnace
#

yeah stuff that changes the player data (like damage) will stay

hasty kindle
#

i just clicked kill all

floral furnace
#

wait, you uninstalled it right, and you cant access the menu, but you still do tons of damage basically?

hasty kindle
#

yes

#

and i'm 111% but i was 112% two minuts ago

floral furnace
#

well, if you manually increased damage during the menu, you have to go install it again, lower the damage, then uninstall it again

hasty kindle
#

still same thing

fair rampart
#

Kurosh, can you link me to that reddit page where you found that person that got the hotsprings room dupe glitch?

floral furnace
#

so you lowered it in the menu, but youre still killing stuff really fast?

hasty kindle
#

how much damage do the max lvl sword?

floral furnace
#

24

#

21

hasty kindle
#

ok thx

floral furnace
#

5 - 9 - 13 - 17 - 21 each nail level

hasty kindle
#

my hunter's journal is bugged

#

thx

floral furnace
#

nice reference

hasty kindle
#

and i have 1% less

floral furnace
#

that, i have no idea why

hasty kindle
fair rampart
#

and Nail Arts are as follows:
Great Slash is 2.5 x Nail
Dash Slash is 2.5 x Nail
Cyclone is 1.25 x Nail x Hits
Nail Arts are unaffected by Strength, but are affected by Fury is NMGlory is equipped with it.

cunning lagoon
#

nathan69

fair rampart
#

wtf is that dream gate

hasty kindle
#

yes

fair rampart
#

Also, you are missing one entry

#

164 is max

hasty kindle
#

i know

#

i had 164/164 a few minuts ago

#

and my journal is buged

fair rampart
#

What entry is not there?

hasty kindle
cunning lagoon
#

🥖

hasty kindle
#

i can't see

#

fndojfboudsghbfodjsfgds

#

fr

#

i can't moove into the hunter's journal

fair rampart
#

oh

hasty kindle
#

and in the inventory

fair rampart
#

Can you save & quit?

hasty kindle
#

did

#

same

#

maybe install/uninstall?

fair rampart
#

verify game cache?

hasty kindle
#

how?

fair rampart
#

What are you on? Steam, GoG, or Discord Game

hasty kindle
#

steam

fair rampart
#

then it's easy

cunning lagoon
#

they literally just sent a screenshot of their steam achievements

#

nathan please

hasty kindle
#

why they?

#

so

#

how can i do?

cunning lagoon
#

right click hk on your library click properties local files and verify game files

fair rampart
#

^

hasty kindle
#

k

fair rampart
#

let me guess that's taco typing?

floral furnace
#

then wait, if its done and you see HK updated, then the lost files are being downloaded

#

no whos this taco

hasty kindle
#

taco typing

floral furnace
#

i dont know him

hasty kindle
#

what the fuck

#

?

#

1 file missing

floral furnace
#

just saying i am in no way affiliated with this "taco" fella, he sounds like a hardcore gamer tho

cunning lagoon
#

bet hes a fuckin beast at hk

hasty kindle
#

not working 😭

#

maybe uninstall/install

#

?

floral furnace
#

did it finish downloading?

hasty kindle
#

yes

floral furnace
#

and, everything's still fucked i suppose?

hasty kindle
#

no

#

just i lost 1% and i can't moove into the hunter's journal

#

and the eternal ordeal too

cunning lagoon
#

i actually laughed at the cow react rofl

#

does debug have something to take away the journal from the player

hasty kindle
#

idk

fair rampart
#

no?

#

uhh

hasty kindle
#

don't think so

#

and the dreamgate is still there

cunning lagoon
#

the % you lost might've been you accidentally removing an item from your inventory

floral furnace
#

oh yeah abilities count in the % GWfroggyBlobWokeThink

hasty kindle
#

i have all abilities

fair rampart
#

Could you have decremented the Grimmchild or Kingsoul/Voidheart levels?

cunning lagoon
#

grimmchild should count regardless

hasty kindle
#

decremented?

cunning lagoon
hasty kindle
#

yes

#

grimm child

#

so i haven't grimm child at max but i killed nkg

fair rampart
#

You can change grimmchild levels with debug

#

maybe that's it

hasty kindle
#

ah

#

so i re download it

floral furnace
#

so you didnt do banishment?

hasty kindle
#

no

floral furnace
#

good

hasty kindle
#

did'nt do

#

why?

cunning lagoon
#

banishment bad

hasty kindle
#

indeed

fair rampart
#

Wait, CYCLONE_INVUL_TIME exists and has a value, but isn't used

#

I could have sworn it worked on older versions of the game

cunning lagoon
#

So does it actially vive you iframes or nah

fair rampart
#

On older versions I think it did, because I remember using Cyclone in ToF and a Primal Aspid shot hit me right as I started and it did nothing

cunning lagoon
#

Cycloning aspids 😔

fair rampart
#

it wasn't the aspid I was aiming for

#

it was a heavy fool

cunning lagoon
#

Ok you are forgiven

weak lodge
#

or i mean

#

an areal cyclone would have fucked up that aspid

fair rampart
#

Oh I see

#

Cyclone Invul is a parry

#

I must have parried the fool

#

and the aspid shot thru me

#

wait

#

why does cyclone have a parry but G/D Slash don't

cunning lagoon
#

I dont think you can actusllyvparry woth cyclone

floral furnace
#

it does the tink part tho

fair rampart
weak lodge
#

cyclone can parry

#

what

#

ive never managed to do it

#

lemme try rn

floral furnace
#

i think the cyclone invuln is lower than regular parrying

cunning lagoon
#

Nathan lastvtime you showed me your code asvproof of sonething you were wrong

weak lodge
#

v

fair rampart
#

Cyclone parry time is the same as normal parry time

#

0.25

floral furnace
#

nvm then, all i know is the regular parry time

weak lodge
#

alright make heavy blow bring that up to a .33

analog ermine
#

Shit

fair rampart
#

I was actually going to make the combo NMGlory + SShell, which I was going to call "Glorious Shell"

weak lodge
#

huh draco pfp change

analog ermine
#

I have over 900 enemies ideas

#

Over 50 weapon ideas

cunning lagoon
#

Nuts

weak lodge
#

dam draco better get to work if you wanna continue making hollow knight into the soulsborne franchise

analog ermine
#

Over 20 location ideas

#

Over 100 charm ideas

#

And over 60 boss ideas

weak lodge
#

hollow knight: tremor mod

cunning lagoon
#

Woje

weak lodge
#

j

fair rampart
#

very woje

analog ermine
#

Im kind of

#

Dupę

weak lodge
#

tremor mod sounds like it's getting big @analog ermine

analog ermine
#

Dupe

floral furnace
#

not even overhaul /s

weak lodge
#

WHAT THE ACTUAL FUCK CYCONE CAN PARRY

#

WHAT

floral furnace
#

yes

#

it does the TINK thing

weak lodge
#

wow

cunning lagoon
#

How many items are you düpįng

weak lodge
#

i just tried an areal cyclone on oro's dahs slash

#

i got a complete parry

fair rampart
#

how does cyclone parry work exactly?

#

does it parry on every hit?

floral furnace
#

probably all 7 times

analog ermine
#

@warped sinew hey, are you need there some dlc ideas? Like 50?

floral furnace
#

if the hitbox even lingers for that long

cunning lagoon
#

Hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm

fair rampart
#

I think Cyclone lasts up to 1.2 seconds if I understood the FSM correctly

floral furnace
#

omega think

analog ermine
#

Cause actually

#

I have to much

fair rampart
#

you don't say?

weak lodge
#

nate

#

question

floral furnace
#

i could never understand how it fucking restarts or checks if you do the spin 7 times, then again i roughly remembering an int check somewhere in there

analog ermine
#

I can lend you some @warped sinew

floral furnace
#

i think it loops through that int check until the 8th one

#

obligatory fsms are lame

weak lodge
#

about the cyclone parry it seems that it isnt parrying swings that come from above but rather only horizontal parries

fair rampart
#

yes, that makes sense

#

because it uses Hit L and Hit R

#

for the game object

cunning lagoon
#

So no iframes on the actual cyclone? Just the ability to parry?

fair rampart
#

seems so

cunning lagoon
#

Cool

fair rampart
#

But G/D Slash don't parry

#

I don't see code for them

weak lodge
#

is it possible to add that code?

#

;)

#

oh het ttacco

#

heyt

#

wtf

floral furnace
#

heyt

fair rampart
#

There is nothing to hook into

weak lodge
#

uhh

#

re

floral furnace
#

add action 🤔

fair rampart
#

action

#

as in

#

FSM

floral furnace
#

yes

#

wait are you trying to check whenever the player tries to spin, otherwise the best solution is to not use nail arts

weak lodge
#

ok so cyclone parries but only horizontal hits, nice

#

make it all directions

fair rampart
#

I don't think I could. The hitbox for Cyclone isn't tall enough

#

also

#

effort

weak lodge
#

eee effort zoot

#

afort

#

a fort

floral furnace
#

increase cyclone size hollowface

weak lodge
#

a fortnite

#

na i dont mind it not biend tall enough since it could still parry things as rn to parry it has to line up exactly which is kinda gay

fair rampart
#

Like, I was gonna try and make a NMGlory + QSlash combo, that allows you to Cyclone longer, but that requires changing FSM Actions

#

which suuuuuck

#

at least for me

ornate rivet
#

Nathan how can you call yourself a modder

fair rampart
#

because I made a mod??

ornate rivet
#

Edit fsm or leave

compact sedge
#

I don't

#

I'm a fraud

floral furnace
#

Were all frauds 😩

weak lodge
#

ngl its super cool to parry with an areal cyclone but the circustances are too specific

cunning lagoon
#

Turns out neither AA is an actual modder 😔

weak lodge
#

make eldergod hu

floral furnace
#

make baldurgod hu

fair rampart
#

Make Elder Hu actually work in enemy rando

cunning lagoon
#

No one has claimed the bounty yet

weak lodge
#

alright give me 40 hours

cunning lagoon
#

Therefore Eldergod Hu doesn't exist

weak lodge
#

kuro not a modder 😔

floral furnace
#

oh fuck now i remember the old shitty parry and riposte mod, but the freeze time whenever you parry is ass so it was useless

cunning lagoon
#

I'm a modder

weak lodge
#

empty hops

cunning lagoon
#

I made BetterDebug

weak lodge
#

😎 he's legit guys

floral furnace
#

kuro if you make elder god hu will you finally get your meme categories in speedrun.com

hazy sentinel
#

lost kin but all empty hops and balloon spawns with 0 wait

cunning lagoon
#

Ttacco if you beat my radiant timed ig you get 20€ and eldergod hu

fair rampart
#

good thing LK has a limit of 6 summons at once

#

wait

#

but Soul Warrior doesn't have a limit

cunning lagoon
#

nathan19

floral furnace
#

thats neve gonna happen

weak lodge
#

what happened to nathan16

hazy sentinel
#

u mean n8*2

weak lodge
#

urite

floral furnace
#

nathan(2^3)2 😩

cunning lagoon
#

nathan16+0

weak lodge
#

delete nathan32

ornate rivet
#

this emote needs to get used more

floral furnace
#

cease

#

i mean its an ok emote

#

but i place it at the C tier list

ornate rivet
#

same

hazy sentinel
#

@copper nacelle purge salubra reacts please

ornate rivet
#

dont worry veru I wont do it to you because I dont want to get blocked again

hollow pier
floral furnace
#

restart s🅱otify

hollow pier
#

actually just a terrible service

#

switching to yt music

cunning lagoon
#

Sp GWmemetownOMEGALUL tify
Y GWfroggyPoggers utube playlists

hollow pier
#

incredible it doesn't work again

floral furnace
#

tbf at least the songs are there instead of getting nuked by some copyright crap on youtube

ornate rivet
#

just download the songs from youtube, upload them on your own channel as private and put them on a playlist

hollow pier
#

dae know how vm banana works

ornate rivet
#

no ads, no copy right issues, and free music

#

I do that with audiobooks

hazy sentinel
#

just steal someone's credit card info and buy the songs

ornate rivet
#

just pay for the song and get it for free

weak lodge
ornate rivet
#

so you can only parry with the spin if you are in the air?

weak lodge
#

no no, you can parry at any time, i had to jump to reach his horizontal swing exact

ornate rivet
#

ok

weak lodge
#

cause it doesnt hit upwards at all

#

can that be fixed

hazy sentinel
#

when's customknightmere

fair rampart
#

It's moreso that the hitbox is kind of narrow

weak lodge
#

^

#

also this is redwing's custom sprite- im waiting for my graphics tablet before i make mine

compact sedge
#

yes this is correct

fair rampart
#

Why does Oro's slash turn red too?

hazy sentinel
#

is redwing fixed yet

weak lodge
#

its because of the sprite

#

he changed the nailswing sprite to orange

#

which also changed the boss' nail arts

#

mato also has an orange spin

hazy sentinel
#

epic gamer moment

weak lodge
#

it really do

fair rampart
#

Dorito Nail

hazy sentinel
#

Cheeto Nail

weak lodge
#

@compact sedge dorito nail confirmed

#

redwing lore oro and mato are also redwing

#

new game theory

fair rampart
#

Give Mato and Oro dif sprites

#

so we can tell them appart

weak lodge
#

this ^

compact sedge
#

I mean I also changed the nail art colors

hazy sentinel
#

write their names in comic sans on the sprites

weak lodge
#

this tbh

compact sedge
#

which I guess the nail masters use

fair rampart
#

Give Mato a blue headband

#

instead of red

hazy sentinel
#

🔵 💦

fair rampart
#

wet

weak lodge
#

@fair rampart

#

all nail arts parry

#

yea

#

um

#

i accidentally parried with great slash

fair rampart
#

Does it actually give I frames tho

#
            if (PlayerData.instance.equippedCharm_4 && PlayerData.instance.equippedCharm_26) //GloriousShell Enable//
            {
                HeroController.instance.INVUL_TIME_CYCLONE = 0.35f;
            }
            if (!(PlayerData.instance.equippedCharm_4 && PlayerData.instance.equippedCharm_26)) //GloriousShell Disable//
            {
                HeroController.instance.INVUL_TIME_CYCLONE = 0.25f;
            }
            if (PlayerData.instance.equippedCharm_4 && PlayerData.instance.equippedCharm_15) //BalancedBlow Enable//
            {
                HeroController.instance.INVUL_TIME_PARRY = 0.35f;
            }
            if (!(PlayerData.instance.equippedCharm_4 && PlayerData.instance.equippedCharm_15)) //BalancedBlow Disable//
            {
                HeroController.instance.INVUL_TIME_PARRY = 0.25f;
            }
#

also new combos

#

is 0.35 too much?

#

should I go with 0.33 instead?

weak lodge
#

.35 sounds good

#

also

#

great slash did in fact give parry frames

#

imma get a video

fair rampart
#

but

#

how

#

there is nothing in the c#

#

that would do that

weak lodge
#

exactly

#

what the fuck

#

how

fair rampart
#

Figured out why G Slash gets canceled if you get hit at the start of it

#

There is a 7 frame wait at the start of G Slash before the collider activates

weak lodge
#

proof

fair rampart
#

EXCUSE ME WTF

#

LITERALLY HOW

weak lodge
#

ok

#

dash slash also can parry

#

all of them can parry

#

nate u lied

#

what a memer

fair rampart
#

but...

#

what

#

KUROSH

#

YOU SAID NAIL ARTS COULDN'T PARRY

#

YOU LIED TO ME

weak lodge
#

im currently getting dash slash

solemn basin
#

Your whole life has been a lie because of that. 😦

weak lodge
#

it's the least consistent but im getting it

#

lemme record

#

ok

#

i got it on video

fair rampart
#

But which time do G/D Slash use? INVUL_TIME_PARRY or INVUL_TIME_CYCLONE?

weak lodge
#

probably normal parry

fair rampart
#

Why does Cyclone have a special time tho

weak lodge
#

cause it hits multiple times

#

in quick sicession

#

damn i cant spell

solemn rivet
#

sic

fair rampart
#
            if (PlayerData.instance.equippedCharm_14 && PlayerData.instance.equippedCharm_15) //BalancedBlow Enable//
            {
                HeroController.instance.INVUL_TIME_PARRY = 0.33f;
                HeroController.instance.INVUL_TIME_CYCLONE = 0.33f;
            }
            if (!(PlayerData.instance.equippedCharm_14 && PlayerData.instance.equippedCharm_15)) //BalancedBlow Disable//
            {
                HeroController.instance.INVUL_TIME_PARRY = 0.25f;
                HeroController.instance.INVUL_TIME_CYCLONE = 0.25f;
            }

alright, since G/D Slash would be affected by normal parry time, it wouldn't make sense to have the NMGlory combo only affect Cyclone. I'll just combine the two combos

#

Should it be Steady Body or Stalwart Shell?

weak lodge
#

tbh

#

both

#

both of them have their interactions

#

but

#

they stack

#

ez

fair rampart
#

HBlow + SShell or HBlow + SBody

weak lodge
#

also heavy blow ultrabbe

#

ye

#

both

#

and stack em'

fair rampart
#

HBlow is charm 15

#

SBody is charm 14

#

SShell is charm 4

weak lodge
#

yesssssss like a boss

#

yea i think the iframes should stack so you could have the ultimate parry build

#

hahayes

#

yea so all nail based attacks parry it seems

#

cant believe the epic modder mans trolling like this

#

i guess it do be like this sometimes

fair rampart
#

I wonder if G/D Slash can still parry with the Shield Breacher combo

#
            if (hit.AttackType == AttackTypes.Nail && PlayerData.instance.equippedCharm_15) //HeavyBlow Buffed//
            {
                damageDealt = hit.DamageDealt;
                hit.DamageDealt = (int)((double)damageDealt * 1.15);
                bool flag = hit.Source.name.Contains("Great Slash") || hit.Source.name.Contains("Dash Slash")
                    || hit.Source.name.Contains("Cyclone");
                if (hit.AttackType.ToString().Contains("Nail") && flag && PlayerData.instance.equippedCharm_26) //ShieldBreacher//
                {
                    hit.AttackType = AttackTypes.Spell;
                }
            }
#

doesn't actually work for Cyclone, so I don't know why I haven't removed that yet

weak lodge
#

and what does shield breacher do

#

breach shields ultrabbe

fair rampart
#

the alternative name I have for that combo is "Crushing Blow"

#

Originally, I was going to have it negate shields with the "invincible from direction" method... but It turns out what that does is remove whatever shield the enemy has upon hitting them. I hit Uumuu with a G Slash, then suddenly, no shield at all

#

so opted for the spell attack type function instead

weak lodge
#

seems broken but fun

#

tbh

fair rampart
#

Ye, changing the attack type to spell is more balanced way of negating shields

weak lodge
#

also trying to parry pure vessel with nail arts is ass

fair rampart
#

so is trying to kill PV with Flukenest only

weak lodge
#

wait so, if it counts as a spell attack no parry? wtf

fair rampart
#

IDK

#

Would BShell + SCatcher = refunds lost soul from an interrupted Focus on taking Shield dmg be too OP?

#

prob not

#

lemme see if I can do it

weak lodge
#

i would rather healing restores the sehll if youre full hp

#

shell*

#

thats not op

fair rampart
#

I already have Hiveblood regen Shell

weak lodge
#

oh

#

ok nvm

fair rampart
#

It's prob one of the more complex combos I've done

#

Question: does Grubsong still give Soul on getting hit if you blocked the hit with Baldur or Melody?

#

I actually don't know

#

I know Thorns still activates on a blocked hit

#

but IDK about Grubsong

weak lodge
#

i think it does

#

lemme try

#

rn

fair rampart
#

If it does, then I don't think I'll bother with that combo

weak lodge
#

it doesnt

fair rampart
#

oh right

#

Grubsong is after the take dmg hook

#

so it wouldn't apply to a blocked hit

#

reee

#

What does the fsm_thornCounter field do?

#

OH

#

counter as in "countering an attack"

#

nvm

#

I thought it was counting the number of hits or something

#

why tf are these seperate

#

Couldn't just set that in the main Thorns fsm

#

no no

#

has to be 4 seperate fsms

#

all with ONE state

solemn rivet
#

boi

#

thorns is also part of the charm effects fsm

fair rampart
#

Why didn't they just set the dmg in Thorn Counter tho?

#

why have 4 fsms just for 1 state each

#

Or, better yet, not do this in FSM

solemn rivet
#

Cause teamcherry

weak lodge
#

because hk is very optimised

ornate rivet
#

wtf does that have to do with optimization thinkgrub

fair rampart
#

Wow, GWomb does not give a fuck what you do, that dmg isn't changing.

#

tfw GWomb's fsm is easier to change than its c#

weak lodge
#

excuse me sir

fair rampart
#

btw, I was able to parry with G/D Slash as spell type attacks

#

my timing sucks

#

I was only able to do it with Oro & Mato

#

...

#

that's what she said

#

I can't tell for sure if the parry time change is working, I guess I'll just increase it to a higher number so I know for sure

weak lodge
#

im really good at parries

#

pass the dll

#

and tell me where to put it ultrabbe

copper nacelle
#

azure mulch
#

Anyone knows if the hard preset on Randomizer adds pale ores / sell items (idols, seals & journals) to the pool? Feels like it doesn't, but would be nice if it can.

weak lodge
#

is this a different cake?

#

or the same one from before?

copper nacelle
#

it doesn't

#

hard adds harder skips

azure mulch
#

Aha. 'tis a shame, wanted to add the random items to the pool because it still feels a bit easy to get ahold of some of the upgrades. @weak lodge It's just Randomizer 2, so I guess the same? Not sure what the other one would be. :V

weak lodge
#

u meant to ping 56

copper nacelle
azure mulch
#

Ah, not the same no. Not posted on the modding section for a long time :v

copper nacelle
#

also you could add the pale ores/sell items to the pool

#

you'd just have to write the logic and such

young walrus
#

And then hate it

#

Cuz there'd be way too much

#

Just play on hard

azure mulch
#

I dunno, I enjoy the "maybe this one will be it" aspect more than necessary the ability to finish it, usually play dark souls & zelda randomizers the same.

young walrus
#

Easy can't hardly randomize anything cuz it's easy

#

And assumes zero sequence breaks

#

Playing on hard vastly opens up the randomization

azure mulch
#

Easy should randomize the quill omggrub

weak lodge
#

?

fair rampart
#

There is no point in randomizing the map items

#

If you are playing randomizer, you should already know the layout well enough without the map and compass

#

umm...

#

my planet needs me I guess

#

I just parried

#

and floated into the sky

weak lodge
#

i would like to try mod now

#

actually once all the nail based stuff is done

fair rampart
#

I...

#

don't know what's causing this

weak lodge
#

spell parrying probb eingg ay

#

ay

#

hmmm

fair rampart
#

no... it was a normal parry

weak lodge
#

oh

#

uh

fair rampart
#

and then I just go up

weak lodge
#

the fuck

fair rampart
#

and only come back down when I open inventory

weak lodge
#

delet

fair rampart
#

It's not happening now

#

It happened twice

#

that was weird

#

Wish I could have recorded it

weak lodge
#

.

#

try another boss

#

like pv

fair rampart
#

wtf

#

This has to be mod bug right?

#

I can't tell the exact trigger

#

hmmm

hasty fractal
#

What's it Art Mods" ?

fair rampart
#

meme

#

shitpost

#

OH

#

I AM RETARDED

#

I used the NailParry hook for something, but forgot to call orig(self)

#

That might be it

#

also that explains why parry I frames didn't seem to be working

#

WHOOPS

#

I mean... it works

#

but float bug still there

#

wtf

weak lodge
#

wtf

ornate rivet
#

I wonder if a map randomizer will be plausible once Nes makes his level editing tool

#

turn hk into my most hated genre in 2d platforming, rogue like

fair rampart
#

I thought a room rando prototype had been made already?

weak lodge
#

dead cells apparently a metroidvania so

fair rampart
#

For whatever reason, increasing parry I frames didn't seem to work, so I tried adding invul like DDark has

        private void OnNailParry(On.HeroController.orig_NailParry orig, HeroController self)
        {
            orig(self);
            IEnumerator Parry() //ParryInvul fix//
            {
                while (HeroController.instance.parryInvulnTimer > 0f)
                    yield return null;
                HeroController.instance.cState.invulnerable = true;
                yield return new WaitForSeconds(HeroController.instance.INVUL_TIME_PARRY);
                HeroController.instance.cState.invulnerable = false;
            }
            HeroController.instance.StartCoroutine(Parry());
            return;
        }
#

and then float bug happened

#

IDK

#

on the plus side, this does make the parry i frame increase work

#

so that's something I guess

weak lodge
#

but why

warped sinew
#

@analog ermine I want all of your dlc ideas

mortal trout
#

wait what

copper nacelle
#

delete this

weak lodge
#

draco you know graig is just a playtester right

#

what he's dead

copper nacelle
#

@fair rampart try running it on a different monobehaviour

#

when bindings waits in a coroutine you start going through walls

fair rampart
#

wdym

copper nacelle
#

try it on gamemanager

#

or your own monobehaviour on your own go

#

Also why don't you just change the way it does invuln rn

#

Instead of implementing your own

#

It's a public field

#

easy test

fair rampart
#

alright, so it does work

#

0.35 is just too short to notice a difference

#

0.4 is noticable tho

#

Hey 56, for QoL could you make PV play the intro the first time you fight it in a session? Like with normal rad? And also make the roar normal length?

copper nacelle
#

i could

#

but why

#

that just sounds more annoying

#

i wanted it even shorter than it is now

fair rampart
#

Well, Grey Prince has the shorter intro, but same roar

#

like that

copper nacelle
#

but that's boring

#

i should shorten grey prince

fair rampart
#

If modcommon options actually worked maybe I wouldn't mind it

copper nacelle
#

what

#

but they do

fair rampart
#

like the mod menu

copper nacelle
#

and they're api

#

that literally works

fair rampart
#

don't they reset every time you exit the game

copper nacelle
#

no

#

i fixed that like

#

more than a week ago

fair rampart
#

oh

copper nacelle
fair rampart
#

But what about QoL taking up the whole option list?

copper nacelle
#

e

#

i'll make my own list at some point

#

that point is not now

fair rampart
#

like, just give QoL its own options menu

#

k

#

Any idea why GWomb code sucks ass so much that it won't allow me to mod the dmg no matter what I ty?

copper nacelle
#

Idek what you're doing

#

have you considered

#

giving code

#

or describing what you're doing

#

or both

fair rampart
#
        private void OnHatchlingEnable(On.KnightHatchling.orig_OnEnable orig, KnightHatchling self) //GlowingWomb buffed//Not Working//
        {
            if (PlayerData.instance.equippedCharm_10)
            {
                details.SetAttr<int>("damage", 5);
            }
            if (!PlayerData.instance.equippedCharm_10)
            {
                details.SetAttr<int>("damage", 10);
            }
            orig(self);
        }

this is what I have now

copper nacelle
#

you ever set a value and then call the thing which overwrites them right after you set it

cunning lagoon
#

shit code

copper nacelle
#

You should be changing values after calling orig

fair rampart
#

so, you are saying that it should just work if I put orig first?

copper nacelle
#

Yeah

fair rampart
#

nope

#

still does normal dmg

copper nacelle
#

wow nice

#

are you sure details isn't a struct or anything

#

Wait what the fuck

#

where are you even getting details

#

in your code it's just magic

fair rampart
#

Just so you know, I've literally edited the dmg directly in the c# assembly before, and it still retained its old dmg

#
        private static FieldInfo details =
            typeof(KnightHatchling.TypeDetails).GetField("details", BindingFlags.Instance | BindingFlags.NonPublic);
#

this is details

#

this is how details is used in the KnightHatchling class

#

doesn't matter what I do it seems

#

GWomb just refuses

solemn rivet
#

what's going on

#

what's AAA doin

compact sedge
#

actually making a mod unlike myself

solemn rivet
#

what's a mod

#

idk this word

fair rampart
#
        private void OnHatchlingEnable(On.KnightHatchling.orig_OnEnable orig, KnightHatchling self) //GlowingWomb buffed//Not Working//
        {
            orig(self);
            int attr = details.GetAttr<int>("damage");
            details.SetAttr("damage", attr + 1);
            Modding.Logger.Log(":weary:");
        }

why does nothing work

#

the log at least shows up

#

I've even tried setting dmg on hitinstance, and it still did nothing

#

wtf is this bs

#

I don't understand what the deal is

#

none of the things that should work are working

compact sedge
#

check the healthmanager code

#

it might have like

solemn rivet
#

u sure you're hooking the right method?

compact sedge
#

weird hardcoded values

#

for glowing womb damage I mean

solemn rivet
#

also, that

compact sedge
#

or check the glowing womb cs file

#

just in general

#

or maybe you need to set the hatchling damage after a frame or x frames and you need to instead set the damage value in a coroutine

solemn rivet
#

maybe it's being reset every frame, or recalculated on hit or smth

hazy sentinel
#

instead of changing GW damage just spawn more hatchlings 4Head

fair rampart
#

that would be easier

#

the dmg must be reset or something

#

IDK

solemn rivet
#

log that value before you override it

fair rampart
#

uh how?

#

I haven't done that before

solemn rivet
#

just like you're logging the new damage

#

oh

#

you aren't

fair rampart
#

how do log

#

properly

cunning lagoon
#

logger.modding.log();

fair rampart
#

thankyou Kurosh, very cool

sweet parcel
#

Hey quick question does anyone know if the charge dream gate glitch for invulnerability still work on the latest patch

cunning lagoon
#

once per quitout

sweet parcel
#

Interesting

#

I was curious on trying it out to see if I can survive damage from things that normally aren't avoidable

fair rampart
#

I did

Modding.Logger.Log(":weary:" + attr);``` after setting, and it came back with `0`
#

@sweet parcel Everything is avoidable

cunning lagoon
#

not absolute radiance

#

she's bullshit and rng

fair rampart
#

lol

hazy sentinel
#

cow poop and slot_machine

sweet parcel
#

I'm not entirely referring to enemies

hazy sentinel
cunning lagoon
#

hmmmmmmmmmmmmmm

copper nacelle
#

@fair rampart why are you trying to set attrs on field infos

#

that's not how they work

fair rampart
#

I'm not using a field info right now, I changed it

copper nacelle
#

ok

#

what are you doing now

fair rampart
#
        private void OnHatchlingEnable(On.KnightHatchling.orig_OnEnable orig, KnightHatchling self) //GlowingWomb buffed//Not Working//
        {
            orig(self);
            int attr = details.GetAttr<int>("damage");
            Modding.Logger.Log("pre" + attr);
            details.SetAttr("damage", attr + 1);
            Modding.Logger.Log("post" + attr);
        }
        public KnightHatchling.TypeDetails details;
copper nacelle
#

your code still makes no sense

#

that shouldn't even log

#

it should explode at runtime

#

Does it?

fair rampart
#

No, it just says attr is 0

copper nacelle
#

Is TypeDetails a struct

cunning lagoon
#

yikes!!!

copper nacelle
#

empty hop mod

cunning lagoon
#

oof oof

fair rampart
#

yes

#

it is

#

why?

copper nacelle
#

Because iirc it won't get initialized to null

#

delet

fair rampart
#

dumb it down

copper nacelle
#

Try changing struct to class

#

And see the difference

#

Also try setting a to null

#

You'll get this

#
exit status 1
main.cs(8,9): error CS0037: Cannot convert null to `UrMumGay' because it is a value type
Compilation failed: 1 error(s), 0 warnings
#

You're effectively making a struct with default values

#

And then trying to set values on it

#

Which won't work because

  • structs are boxed so SetAttr is useless
  • you're setting stuff on some random struct you made yourself
fair rampart
#

IDGI

#

I am dumb

copper nacelle
#

ree

#

hi dumb

#

Do you know what a value type is

fair rampart
#

er

copper nacelle
#

gonna take that as a no

#

primitives are value types

#

They aren't nullable by default

#

And when you pass them into a function you can't change attributes on them

#

because they're passed

#

by value

#

A very good example of this is string

#
string e = "eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee";
e.substring(1, 3);
#

If i now do

#

Log(e);

#

What do you think it'll print

fair rampart
#

"eeeeeeeeeeeeeeeeeeeeeeeeeeeee"

copper nacelle
#

Yes

#

Structs are the same way

#

If I have some details thing

#
Details d = whatever;
d.value = 10;
#

it doesn't work

cunning lagoon
#

not with that attitude

copper nacelle
#

the way you'd think

#

now let's say whatever was originally 11

#

if i now print whatever.value

#

It won't give me 10

#

It'll still give me 11

#

Even though d was set to whatever

#

Because it's a struct

#

Structs are copied by value

#

Meaning that d was changed but not whatever

#

So in your case you'd have to do something like

#
Details d = self.GetAttr<Details>("details");
d.damage = 10000000;
self.SetAttr("details", d);
#

Also your details variable makes no sense rn

#

It's just set to nothing

#

In most cases this would be null

fair rampart
#

that's a lotta damage

copper nacelle
#

but for structs it's just a struct with all fields set to default values

#

so all ints 0

#

etc

fair rampart
#
        private void OnHatchlingEnable(On.KnightHatchling.orig_OnEnable orig, KnightHatchling self) //GlowingWomb buffed//Not Working//
        {
            orig(self);
            KnightHatchling.TypeDetails details = self.GetAttr<KnightHatchling.TypeDetails>("details");
            if (details.dung == false)
            {
                details.damage = 10;
            }
            if (details.dung == true)
            {
                details.damage = 5;
            }
            self.SetAttr("details", details);
        }
#

like this?

copper nacelle
#

Yeah

solemn rivet
#

did it work, AAAAAAAA?

fair rampart
#

yes

#

I needed to set Fury again

#

but yes

#

something doesn't seem right about that

#

doesn't this just make it not work with Joni?

cunning lagoon
#

ok lemme see 👀

solemn rivet
#

basically, it makes it only work with white masks

fair rampart
#

it's also checking healthblue instead of jonihealthblue

solemn rivet
#

doesn't really matter, it checked for Joni with equippedCharm_27

fair rampart
#

but I have been using fury womb with lb core (via GlassFury interaction I made)

solemn rivet
#

¯_(ツ)_/¯

fair rampart
#
if (PlayerData.instance.equippedCharm_6 && (PlayerData.instance.health == 1 || PlayerData.instance.joniHealthBlue == 1))

wouldn't this be what it should do?

cunning lagoon
#

i figured it out

#

there's something wrong in your code

#

change that

fair rampart
#

I did...

#

your a bit late

cunning lagoon
#

my a bit late? 😮

fair rampart
#

godammit

solemn rivet
#

'm I a bit late?

fair rampart
#
        private void OnHatchlingEnable(On.KnightHatchling.orig_OnEnable orig, KnightHatchling self) //GlowingWomb buffed//
        {
            orig(self);
            KnightHatchling.TypeDetails details = self.GetAttr<KnightHatchling.TypeDetails>("details");
            if (details.dung == false)
            {
                details.damage = 10;
            }
            if (details.dung == true)
            {
                details.damage = 5;
            }
            if (PlayerData.instance.equippedCharm_6
                && ((PlayerData.instance.health == 1 && !PlayerData.instance.equippedCharm_27)
                || (PlayerData.instance.joniHealthBlue == 1 && PlayerData.instance.equippedCharm_27)))
            {
                details.damage += 5;
            }
            self.SetAttr("details", details);
        }
``` I think that's everything
#

accounted for

tranquil glen
#

is there some way I could remove the black screen during loads?

copper nacelle
#

Yeah

#

Just destroy the blanker

tranquil glen
#

how do I do that

copper nacelle
#
UnityEngine.Object.FindObjectsOfType<GameObject>().Where(x => x.name.Contains("Blanker")).ToList().ForEach(x => UnityEngine.Object.Destroy(x));```
tranquil glen
#

cool

#

it doesn't like Where

copper nacelle
#

using System.Linq;

tranquil glen
#

cool

#

thanks

copper nacelle
#

yw

solemn rivet
#

I don't like Here

copper nacelle
#

?

cunning lagoon
#

?

hollow pier
#

?

mortal trout
#

?

fair rampart
#

?

river eagle
#

dabbing on this combo hollowdab

cunning lagoon
#

can we demote hal

mortal trout
#

can we demote hal

copper nacelle
#

can we demote hal

cunning lagoon
#

@ Simo#4622 you know what to do

#

the people asked for it

hollow pier
#

voimme alentaa hal

cunning lagoon
#

we can lower the fish

river eagle
#

smh google translate can't into finnish

hollow pier
#

rofl

river eagle
#

it would be "voisimmeko alentaa halin?"

hollow pier
#

no i think we can lower the fish is better

cunning lagoon
#

@ Ax2u#1284 can you confirm

hazy sentinel
#

@ Ax2u#1284 can you confirm

copper nacelle
#

@ Ax2u#1284 can you confirm

weak lodge
#

@ Ax2u#1284 can you confirm

mortal trout
#

@ Ax2u#1284 can you confirm

river eagle
#

What's this? A combo? Not on my watch.

weak lodge
#

quick stagger him

hollow pier
#

we can lower the fish

cunning lagoon
hollow pier
copper nacelle
hollow pier
#

oh no don't copy it

#

!!!!1

copper nacelle
#

u

cunning lagoon
#

us

copper nacelle
#

them

weak lodge
#

all

hazy sentinel
#

not there exists not

weak lodge
#

it do not be like this

floral furnace
#

am i suppose to put addforce in the update method

#

every goddamn unity site a&q forums are down for some reason

cunning lagoon
#

do whatever makes you happy dude

#

don't let anyone tell you how to live your life

floral furnace
#

you know what? youre right kuro, thanks for being so inspiring happygrub

cunning lagoon
copper nacelle
#

their example has it in update

hollow pier
#

The thing I love most about the Hollow Knight modding community is how warm and friendly its members are

floral furnace
#

kk ill try putting it in update 67

#

also except those who did banishment, theyre not welcome here

cunning lagoon
#

so how is that checkpoints in pantheons mod going

#

also any tips for absolute radience

hollow pier
#

will you name it reddit.dll

solemn basin
#

There is no strategy for AR. You just have to hope RNG favors you and you don't get lasered without being able to react!

#

Nerf please.

cunning lagoon
#

hm that¡'s what i thought... damn tc why dont they cater to casual players

#

bet they just aim to please speedrunners

solemn basin
#

It takes on average 200 hours of practice to beat AR.

weak lodge
#

damn

floral furnace
#

AR is the dark souls of hollow knight bosses

#

literally impossible

fair rampart
#

Compared to the other bosses, she is an astronomical jump in difficulty

cunning lagoon
#

she is the most unfair boss i have EVER fought

mortal trout
#

she is the most bullshit boss i have EVER fought

floral furnace
#

not even that Dryya fight during the Hornet DLC? now that boss was the worst one so far in the DLC

solemn basin
#

The Dryya fight in Queen's Gardens is very epic and challenging.

compact sedge
#

unironically I had well over 200 hours in Hollow Knight before I managed to beat AR

#

(mostly cuz she wasn't out yet)

cunning lagoon
#

wow........... i wasn't expecting this lame excuse from Avenging_Angle the non modder in the Hollow Knight discord...............................

civic hare
#

this is why i modded absrad to be easier

#

The attacks here are much more terrifying, but they don't seem to overlap in the BS way that they can with Absolute Radiance. I still wouldn't want to try this one though, regular AR is still hard enough!

#

Honestly looks fairer than absolute radiance lol

mortal trout
#

is this general milky

floral furnace
#

yeah but the orbs arent also white so you cant see shit tho?!?!!?

cunning lagoon
#

lul

#

of the omega variety

fair rampart
#

make AbsRad rainbow

cunning lagoon
#

make game rainbow

fair rampart
#

make everything else greyscale, but make infection and rad light rainbow

floral furnace
#

is this limbo

civic hare
#

the shade lord is the blob from inside

copper nacelle
#

really tiny mod

#

just moves your save directory from whatever it is to 1432

#

so for windows Team Cherry/1432

cunning lagoon
#

moving saves while ingame when

copper nacelle
#

.

cunning lagoon
#

.

copper nacelle
#

Idek what they changed

#

Sounds like effort

cunning lagoon
#

think about the glory

copper nacelle
#

hmmmmmmm

#

Why do I have 30 saves

#

Goodbye saves

cunning lagoon
#

well you went down from 5k to 30

#

it's something

copper nacelle
#

Should I make QoL compatible with this

#

it's a 1 line change

#

The real move is I'll make it compatible but not bother updating till I update it for something else

cunning lagoon
#

do

copper nacelle
#

did

cunning lagoon
#

good

copper nacelle
#

The annoying thing about this if any other mod tries to use the save path via unity's property they won't get the changed version

#

I would've changed that but I tried and you can't detour extern methods

cunning lagoon
#

ah yes

#

real questiyon is

#

whebn are you going back to the good pfp

copper nacelle
#

😡

#

Someone submitted a pop time which is better than mine

#

but it doesn't matter because they only had rta

#

which doesn't get them 3rd place

#

incredible

dusky lion
#

incredible

cunning lagoon
#

outstanding move

dusky lion
#

superb

copper nacelle
cunning lagoon
#

you better get sub3 soon or you are going to get bopped by the guy running on cp

copper nacelle
#

Yeah

#

That's why I made the mod

cunning lagoon
#

lmfao

copper nacelle
#

I wanted to swap to 1221 but I had no saves I wanted to clear

#

So I moved my godmaster ones out

#

Easy

#

Now I just make Mini Debug do something similar

cunning lagoon
#

use mini debug's noclip to get rekky ez 😮

copper nacelle
cunning lagoon
copper nacelle
dusky lion
#

immeasurable concern

weary oyster
#

shouldn't his loadless time just be the same as rta in that case?

copper nacelle
#

Yeah

weary oyster
#

why is it just blank

cunning lagoon
#

yeah but that gets 56 bopped

copper nacelle
#

easy win

cunning lagoon
#

the reddit guy who played pop flawlessly also beat you 😯

copper nacelle
#

cancer

#

I'll fix that

weary oyster
#

oh god im retriggered by that thread again

cunning lagoon
weary oyster
#

delete this

copper nacelle
#

lmao

dusky lion
#

\🕴

#

levitate

cunning lagoon
#

how does that interact with MoreSaves

copper nacelle
#

Uhhh

#

No clue

#

I don't remember how I coded it

cunning lagoon
copper nacelle
#

I don't think I changed how KDT did it

#

and he probably remembers

#

ask him

#

Yeah the answer is poorly

cunning lagoon
#

thought so

copper nacelle
#

nvm

#

It'll work okayish

#

The page number will be kinda fucked

#

But the actual save loading should be fine

#

bc that part is handled by this

#
        public static string GetFilename(int x)
        {
            x = x % 4 == 0 ? 4 : x % 4;

            return "user" + (_currentPage * 4 + x) + ".dat";
        }
#

Nothing using Application.persistentDataPath

cunning lagoon
#

found my new favourite emote

copper nacelle
#

#

Just leave your last slot in and it should work I think

cunning lagoon
copper nacelle
#

cease

#

Would it be a good feature if I removed the _1.4.3.2 files

#

I hate them

cunning lagoon
#

is there any purpose to them

copper nacelle
#

They just seem like backups

cunning lagoon
copper nacelle
#

please

#

Idk what that is

#

but it's better

dusky lion
copper nacelle
#

okay

dusky lion
#

roger roger

copper nacelle
cunning lagoon
#

what the fuck fiftysix

copper nacelle
#

i beg of thee

cunning lagoon
copper nacelle
#

ahhhhh

#

the pepo emotes are cancer

#

cmm

cunning lagoon
#

that's the best part about them GWfroggyPepoThink