#archived-modding-development
1 messages · Page 318 of 1
not even 10/10
You can't fool me
why play it
if sean adds your category to the hk run page will you play it
Add his category to iconoclasts sr page imo
wyza submitted canvas util beacuse I was too lazy which is like 600 lines 
thats more than you apparently
nice
its not my fault that canvas has complicated maths to decide how to draw boxes
1% of canvasutil is actually useful tbh
i mean all of its useful if you're making anything with canvas
unless you want to remember the 5 lines to make and parent each element
Guys holy shit
The mod works
I finally got the example mod that probably should work be default to work
shinji congratulation insert
yea boi
go rob a bank
remember to bring a saw
robbing banks is badass 
you are badass
your ass is bad
make enemy rando not suck
Charm randomizer that randomizes your charms ever 5 seconds
charm randomizer that randomizes the placement of every charm
also every item and geo chest
Enemy rando is probably fairly easy to fix
I mean the main ram hog is textures
For extra ahem challenge
And you can save those to file
health randomizer, sets your health to a value between 0 and max every second
4 real gamerz
Chaos mod has that KDT
quality
Except much faster and not 0
wow its actually playable
where is the fun on not randomly dying instantly
i revert my seal of quality
Chaos mod shouldve been put in the museum of modern art
Playable is debatable
Auto dash makes uumuu actually impossible
I think it would be better to skip dash
Is that the original randomizer?
Check the other one, that's outdated af
make Siblings blacklisted from colo and challenge rooms.
Make rando not affect bosses
fix crawler enemies getting stuck, upsidedown, etc
Properly categorize enemy size
Make enemies not change aspect ratio
Make rando not cause RAM to commit die
and other fixes
yes
make hornet playable
?
Oh lol sure
When a sibling dies, the game doesn't check if they die or something, and the colo/challenge will break
Jesus how many randomizers are there anyway
yeah OK
Why do enemies in the Basin and Abyss get turned on their sides in rando?
Probably because it's a bad mod
Oh Kerr's enemy randomizer mod was the one I was looking for
Sean just wants to plug his own
Pft
Items aren't enemies Sean
I mean you linked the old version of my mod
ur an enemy
and not an item
Your fault
Same
But true I was really hoping the ores would be randomized when I tried yours
So that would be cool to figure out
Is there any sort of progression logic in the mod that prevents you getting stuck?
How does that work
Do you just limit mothwing to be in a set series of spots?
or something
That seems really tedious lol
You can check the items.xml for a general idea of it
idk about that, InvertKnight is a pretty complex mod
Why not? There's a lot that needs to be done for randomization
🤔
Maybe if we all work together we will one day surpass the complexity of InvertKnight
dunno aboput that man that doesnt look like a realistic goal
You have working mesh renderers so that counts for something
Sean what are all these commits about no claw mode
Isn't there like one on that?
It's a work in progress but it's exactly what it sounds like
Have of the last commit messages I've seen are "beginning of no claw mode"
hey angle any idea why fool eater keeps breaking destroying my go permanently
There's like 4 places you can go without claw lol
You can go everywhere but howling cliff and dreamers
And cpeak chest
Claw is not that essential
There's no way
You're underestimating wings
Ah
your react game is on point ttacco
thx
on hollow point
Yeah he is
you could do a manual hit detection on layer 0 and if the bullet hits a fool eater it insta kills it cuz fuck those guys
or if you wanna be really hacky (aka if that doesn't work for some reason) then if there's fool eaters in the scene just calculate the distance between your bullet and it with pythag
Remove them completely tbh
its not that i cant hit them, its that if i fire point blank just in their faces i stop spawning the bullets until i restart the game
You should fix that
because hitting them causes a error to be thrown
and thrown errors are silently hidden in the player.log
or w/e it's called
actually
would it be possible for modding api to log all exceptions thrown in modlog?
Uh maybe we can catch first chance exceptions
Idk if that would work
Something is catching the errors already or it would just die
So unity might make that not work
wtf how did you record my gameplay
i mean that only sets up the game to be fixed frame duration
by overwriting unitys call for deltaTime in c++ with a call to my function 
wow ok kdt you ruined my highly amusing joke again
it took 56 too long to add input overrides and I got bored
You can probably replace the action set with a dummy one that doesn't actually check anything and only reads from a file
me_irl
I'm visiting family for the holidays
oh nice
Open an issue on github if you want to be sure I'll remember
i don't know how to do that so i will just remind you when you are back 🙂
what if you forget
I'm making a doc with a list of problems in enemy rando
bold of you to assume i forget things
ok bud

I'll have to work on it more tomorrow, because it is midnight now
imagine sleeping
same
3
more
days
Does anyone know a good site to download mods ?
oof then
I am from my phone right now how can I see the pins ?
there are 3 dots in the top right corner of the creen
you tap that and tap on "pinned messages"
but uou just want the installer from that
and i dont think you are looking to install mods on your phone are you 🤔
Sorry I am very new to this server but do bug reports for mods go in here?
Yep
Okay!
Papy!
Maple syrup is
@flat forum Sorry for the super late response
Here's the bug I found with the LightBringer Mod, The knockback is messed up whenever you have Silent Divide equip along with Twin Fangs and Radiant Jewel
it will always push you back towards the left side regardless of which sides you're facing
contact 56 tbh
aBsOlUtElY bRoKeN cHaRmS
How long would it take to turn all the FSMs of Pale Lurker and turn it into code?
The fsms dont seem to be too complicated but there seems to be a lot of gaps in them for some reason
is there a freecam mod for this game??
Debug mod
how do i enable it?
get the modinstaller (the first thing pinned in #archived-modding-help )
i did that
oh
Then install debug
alright, thank you!
@copper nacelle
Help, why does changing Pale Lurker's FSM do nothing?
I wait until after the fight starts to set and use the fsm btw
the game object is named Pale Lurker
the fsm is named Lurker Control
control = gameObject.LocateMyFSM("Lurker Control");
_control.InsertMethod("Hop", 0, test);
test is a method with Log("TEST");
try and catch does not find any exceptions being thrown
is this pale prince 
These are all the issues I could think of for now.
@dark wigeon
Opening 3 fsms in the fsm reader then clicking on a state in the first fsm you opened results in a crash
I tried doing Log(control.ActiveStateName) in Update() and that shows the state "Hop" does activate
I am really confused
56 wake up and help me or die
56 sleeps?
ok you wont believe this
apparently waiting until the boss fight starts to get the fsm isn't enough for pale lurker
I had to wait a frame after the boss fight started
@ornate rivet is this in the release or a build of master
release
ok I fixed the lurker problem 56, you can go back to bed now, crisis averted
this is my first time to play modded hollow knight any good mods to download ?
randomizer is good
i want something to add content
lightbringer
ty
I want to change Soul Eater
from 4 notches, +8/6 Soul,
to 3 notches, +6/4 Soul
how do I do that again
I take a break from modding and I forget stuff
reee
I already have the notch changed
Mystery solved
Randomize notches
Knightmere... that's not how you spell soul, or sole, for that matter
notch randomizer
that was the joke
"what other way can i spell soul that makes no sense"
what did you do to hiveblood?
TIL it's a joke to misspell things for no reason
u mean jonny
huh
Basically doesn't exist as far as I'm concerned
whats the randomizer 2 and RNG mods ?
what ??
rng mod is a shitpost, he said
It randomizes waits
PoP enemy randomizer is virtually impossible
tiktik% is virtually impossible
Chaos mod tbh
So, since the SoulGain hook comes after Catcher and Eater are accounted for, I subtract from num, right?
wait no
I'm stupid
Is it worth updating VS right now? It looks like the update applies mainly to C++ and F#, which i don't use
then dont until ur done ez
private int OnSoulGain(int num)
{
int mpcharge = HeroController.instance.playerData.MPCharge;
bool flag = mpcharge < HeroController.instance.playerData.maxMP;
if (flag)
{
num = 11;
bool equippedCharm_ = HeroController.instance.playerData.equippedCharm_20;
if (equippedCharm_)
{
num += 3;
}
bool equippedCharm_2 = HeroController.instance.playerData.equippedCharm_21;
if (equippedCharm_2)
{
num += 6;
}
}
else
{
num = 6;
bool equippedCharm_3 = HeroController.instance.playerData.equippedCharm_20;
if (equippedCharm_3)
{
num += 2;
}
bool equippedCharm_4 = HeroController.instance.playerData.equippedCharm_21;
if (equippedCharm_4)
{
num += 4;
}
}
return num;
}
this all I have to do?
I should prob put comments in my code that says what stuff does, huh?
hey guys anyone here knows a mod site for hollow knight? i wanna try somethinyg new
like a change in the charm system for the godseeker mode
oh nice
thanks
Wait a second
Yea
I can just mod the mods meself

How could I forget about this
All the mods are written in C sharp right?
What’s a dnspy
oof
it doesn't matter cuz you don't need it
well it comes in handy when you want to see how an action works
There are many words that I do not understand
the fsm reader that I have does not have that built in AA
iS iT vS
Oppai do you need help on how to start modding?
Is fine
I’ve had some experience with unity2d in C# myself so I think I can at least bumble my way through it
That is if they are running in similar rules
more lads making progress
uhh slightly more cancerous
for one thing, you will need the fsm reader by Nes if you want to edit anything impactful
https://github.com/nesrak1/HollowKnightFSMView/releases
Huh
This is old stuff Knightmere...
m
dding kn
wledge
Insight gained
you mean your existence since this channel revolves around you
also you might want to see an example of someone editing fsms
https://github.com/5FiftySix6/HollowKnight.Lost-Lord
56 I will buff the shit out of the projectile nails in lightbringer
And you can’t stop me
And I’m gonna make the projectile nail interactable with environment
have fun with that
Was it a deliberate choice for that to not happen 56
Yeah
@ 753#0753 aBsoLutEly bRokEn
For it to interact with the environment it'd have to be of non-nail beam type
Meaning it'd cause staggers
which would be broken as fuck
What bout upward projectile
Ye
I was about to ask about that
I know that downward slash is kept for the pogo section
But why not turn upward slash into a projectile as well

that's intentional
why not make 5 nail hits in a row heal you
Is there a segment that requires a normal upward slash
Oh right
It was for the upgrade
hahayes 2 new modders within a week, this is amazing
lightbringer kn
wledge
i mean you could change everything that is interactable
to make it not only trigger off nail hits
yeah
could probably just check for collisions
then see if you hit something interactable and then trigger it
tfw INVUL_TIME_CYCLONE actually doesn't work

if (PlayerData.instance.equippedCharm_4 && PlayerData.instance.equippedCharm_26) //GloriousShell Enable//Not Working//
{
HeroController.instance.INVUL_TIME_CYCLONE = 0.35f;
}
if (!(PlayerData.instance.equippedCharm_4 && PlayerData.instance.equippedCharm_26)) //GloriousShell Disable//Not Working//
{
HeroController.instance.INVUL_TIME_CYCLONE = 0.25f;
}
set bench respawn is asking me for a respawn type in the form of an int
anyone know what number means what?
uhh
Like Hazard Respawn v Death Respawn maybe?
No idea what the numbers correspond to
wait what


Good job on having multiple methods with the same name in the same class 
@ornate rivet I think what you are looking for is in HeroController.Respawn()
wait
wrong ping
please stop spamming my christian channel with crap
hmm
hate what?
all this time I thought my code wasn't working because I wasn't waiting enough frames
but it just doesn't work when I try to edit Hop
I can edit Hop Antic
not Hop though
56 enlighten me
edit better
have you tried
being descriptive
what doesn't work about it
is it an NRE
do changes not get applied
etc
good point
All I am doing is inserting a method that Logs "Testing" _control.InsertMethod("Hop", 0, test);
Doing that does absolutely nothing
Doing this logs "Testing" _control.InsertMethod("Hop Antic", 0, test);
I changed "Hop" to "Hop Antic" and it works now
Do you even know if it goes into Hop?
I mean, apparently it doesnt
but it needs to because Hop is what sets the y and x velocity values
and as far as I can see, Hop is the only state that changes the x and y velocity values
nothing
🤔
then it isn't using that state
look at the transitions on hop antic
are you casting?
When hop antic goes into FINISHED (aka finishes animation), it goes into Hop
There are two transitions though
Are you sure it isn't using the other one?
Are you sure it isn't going to a global transition?
there are no global transitions
at least in this fsm
and isn't the other event only for when the knight casts a spell?
Where are you inserting the method?
index 0
Wtf
I mean HERO CAST SPELL is a broadcast event
so that makes sense
but if you're not casting it should go into hop just fine
show code
private void Awake()
{
Log("Added PaleLurker Mono");
try
{
_hm = gameObject.GetComponent<HealthManager>();
_control = gameObject.LocateMyFSM("Lurker Control");
}
catch(Exception e)
{
Log(e);
}
}
private void Start()
{
_hm.hp = 1800;
try
{
Log("Trying to get Lurker to follow you.");
//_control.RemoveAction("Hop", 5);
_control.InsertMethod("Hop Antic", 0, test);
}
catch (Exception e)
{
Log(e);
}
}
public void test()
{
Log("Testing");
}
imma do randomizer and enemy randomizer at the same time wish me luck
private static void Log(object obj)
{
Logger.Log("[Pale Champion] " + obj);
}
a log is a fallen tree silly
do randomizer and enemy randomizer and room randomizer imo
if all the problems in enemy rando are fixed, sure
Is it?
ok
I know it is because I can actually play enemy randomizer
and it doesn't freeze at 94%
the log works
but enemy rando hasn't been updated
do you want me to send you my solution?
I think it just works randomly
Just put it on GitHub
I can take a look at it later
My cousins are over so it won't be rn
ok
are they sin gle
oh god oh fuck kings pass has 4 traitor lords in it
that's easier than the regular enemies
welp, imma noclip past that because fuck that
I wonder why enemy rando randomly works for you
oh yeah, aa, it's not an update to rando that fixed it, it was an update to the api
wait rly?
yea
oh dang
@copper nacelle
Here it is: https://github.com/SalehAce1/PaleChampion
thank you for posting that again nathan
wow, I just had that collector scream issue
pushing me back into the previous room
or infinitely reentering the room
guess I'll noclip again
fuck, I gotta go all the way around
since it affects me even in noclip
That room is just a no go then
noclip through the top section
this is why we use chaos mode
btw, is this normal mode, or room mode?
Because if this is normal mode you are screwed
normal mode
I can noclip in through the top
and get to salubra from the other route
than means whatever Collector replaced in that room, will also be Collectors in every other room that has that enemy
then I think it was room mode
because i've had the same enemy randomized to multiple thing
When the hornet dlc will be out i hope someone will mod the game by adding hornwt in the original game
Hornet vs hornet
playable zote 😤
we dont have running animation of zote though, unless we just use his nail swing animation
😩
oh god oh fuck
hot
also, great job discussing modding ideas and sharing your creations for hollow knight
I'm betting on death
hi betting on death
then I win
you cant set a bet on an even after it's over though 
also, infinite easy geo
cuz it respawns
and drops close to the normal amount of geo
You have rando Geo on?
it doesn't drop 420 but it's like 350 geo or something
because for whatever reason, rando Geo makes Mossy Vagabonds drop a fuck ton of Geo
what's even the point if it doesn't drop 420
are mossy vagabonds the fluffy ones?
fluffy fatties
mkay
blue conjoined fatties
oh god fuck those
He's been uploading calamity hitless videos
no terraria runs somewhat fiune
wtf
also sv and eroico run decently well too
HK perf
rmance
Are you saying "terraria somewhat ruins the fun", or "terraria runs somewhat fine"?
i think you know the answer to that
BoC telefrag 😩 😤 👌
isn't this gomode?
looks like you don't have claw
because if it is then I got gomode without leaving crossroads
can't you beat the game with just double jump?
looks like you haven't killed 120000 maskflies
and no claw
no
game kn
wledge
just get thk to spawn in place of a crawlid ez
56 go hang out with your cousins
I'm literally playing risk
gimmie a couple hours to look in every room in the game
It's just not my turn and I'm bored
understandable
room rando 😔
It's probably not too hard to fix that in enemy rando
But kerr isn't gonna be doing it any time soon of course
I just discovered a room with 2 mossy vagabonds 
tf is that
but the room also has a great hopper so it's an annoying room
no whats a mossy vagabond
wledge
game k***ht
same
shove your wheelchair emoji up ur ass




incredible
😤
capital d colon
tallinn δ small intestine
Wow no cheating in hk
not even shape of unn smh
😩
;wiki speedrun
i just realized i have to play icono before running it and that takes time

submit your first playthrough to any%
ah fuck they have decided shape of unn is in fact not too good for speedrunning
unfortunate
lmao
check who changed it
Usefulness
1% completion
send help
mini 😡
Yeah
it was sumwan 

@ sumwan
@lone rune
let me see what's wrong here
You ruined a good joke is what's wrong
oh ok
where's SMu2xA when you need it
they are sad that SoUnn is no longer epic meme gud for speedrun
you don't say
It is bullshit yeah because the kind of people who edit wikis don't know shit
And that's hilarious
really old text there that nobody looked at in a year
wow is this the whole wiki
I edit the wiki and I try not to add anything until it's been confirmed 🤔
Can I just say in sumwan's defense a random tangent about speedrunning is bad
it's not objective at all
in the wiki's defense i did in fact use it once to figure out you could get the cpeak pale ore without wings
it's good because of its badness
honestly
some game wikis are absolute trash
but the worst one has to be by far salt and sanctuary
It's ok
Law and Oro SVU
anyway if you guys ever see something wrong with the wiki you can either edit it yourself, or ping me and I'll fix it
There's a lot of datamined info with no context
So it's useless to most people but good to look at for me
Salt wiki not hk
https://saltandsanctuary.wiki.fextralife.com/Builds look at this high quality objective content on a page that shouldn't exist
Salt and Sanctuary Official Wiki Guide: Weapons, Walkthrough, Armor, Strategies, Maps, items and more.
Ah yeah just ignore that crap
S&S magic builds > all other builds > daggers
can we get a !bloodtype in chat
Any% nmg is jaws still
ah yes i do agree
Just don't stand on the sides
hmmmmmmmmmmmmmmmmmm
why tf are people still joining Hive Knight
yeah, dreamshield should be mentioned in the tactics section. The thrown weapons are destroyed by the shield and make the fight significantly easier
Also block name guy: magic is good late game only
block name guy 😩
Unless you're using glitches
that is NATHAN 
Watching someone break out in laughter after melting Carsejaw with fire magic is great
the boss didn't even get to attack
Correct
How did that make it to final release!?
I mean it's not always op
Use it yourself it sucks
Gotta do the glitch
There's only three spells worth using without glitches as far as I can remember
"go to a wall and face away from it"? What is this, Death's Gambit?
nathan15
Dark reach > static geist > that other dark magic I don't remember the name of that homes
send
Then with the glitch it's wildfire >>>>>>>>>>>>> all
The runs used to have very varied builds but now it's all wildfire
It's a shame
when are you taking back your rightful 1st place
Is there a reason they made daggers so shit in S&S?
I don't know when I'll care about salt runs again, we'll see
Probably will at some point for sure
All bosses nmg is great except that mal is at the end
ah oui ça c'est mal
çedilla
Baguette
@ muri
mimes "Croissant" in French
nathan15
😩
🥖 🏃 📹 🎮 ❕ 🥜 🦋 🚫 ⏺ 
Modding Idea
don't make mods and instead shitpost 24/7
who even forgets to record a run lmao
Mind
How did you decipher that so fast?
it's an easy one
because it's muri
I would love to make mods but 56 needs to finish his game of Risk first so he can make the FSMs less gay
french bread runner
Bread walk camera controller not not peanut butterfly circle quirrel
I dont get it
the circle is record button
Double not means yes though
two wrongs don't make a right
there is that better
not recorded
Breado is speedrunning and recording himself and is suprised at the radiance but he stopped recording because of quirrel
But he's got not peanut butterfly
❕ is supposed to be surprised smh my head
It was a peanut butterfly
😮
parisian baker runs to buy video recording equipment and a steam controller to avoid nutting in the butterfly circle

wtf
Welcome to insanity, Knightmere
forgetting to start recording a run or something is one of my biggest fears
thankfully it has nevr happened
to me
imagine fighting infinite grimm for 6 hours and realizing at the end that you werent recording
i got an unrecorded gh rekky
i got an unrecorded any% nmg rekky
I also had some traitor lords stuck to the ceiling of the mantis lords arena
that happens
For whatever reason, the Mantis Lords arena forces enemies into the ceiling
ah
i had some cloth stuck to traitor lord
why?
because of collector being in the mantis lords room
since you can enter from above in rooms with the collector
but not from the sides
It's even worse from below
you get trapped ontop of the level
And if a Collector scream knocks you into another room with a Collector, you get stuck in an endless loop of entering and exiting the rooms
What is different about Collector that makes their scream do that, but not others?
alt+f4 doesn't save
tru
It's so weird that Soul Tyrant makes you fall thru the floor, and Collector knocks you back out of the room
na it dont
Btw, hope you can kill Broken Vessel before it starts spawning balloons
because you are in for a fun fight once the summons start
not
one
word
nathan16

kinda sucks ass because there's no organization
😯
are typos the only reason you haven't muted the other channels
no he secretly enjoys reading them
how much does he enjoy them?
4 enjoy
the only other channel i have unmuted is #hk-art-gallery because its cute
why it's just image spam to be tbh
dont thonk me, did you see OilyPeppermintFishMan's amazing artwork
you can't spell "heart" without "art"
*walks into gallery* this is just image spam to be tbh
send it u wont
it be
don't
for a png that's a shitton of artifacts

artifact haha isnt the valve game
see its even endorsed by DLKurosh™
oh shit
must use
holy shit cant wait for that graphics tablet drawing with mouse is shit
use a gamepad
use a steering wheel
use an etch-a-sketch
fuck that
not until marriage sorry
doesnt matter im underage
you can't marry, you are 15!!!!!
false
but also
he is 12
^
oh fuck i forogt bappy hirthday knightm- wait are you or are you not 
knightmere is 60±60
i am 12 trust kuro hes my blood father
use netbeans angle 
use playmaker to scrip your bosses
if kuro's your blood father what does that make me?
his sister 😩
gorgeous
wtf that's supposed to go in #hk-art-gallery
urite
incredibly sorry
15 yr old male gives birth to 15 yr old and 12 yr old*
by himself*
knight if ur legit you're young af
have you seen how he talks
im a fetus
hes obviously not older than 10'
I hate fighting soul tyrant with nail 1 no spells
older than 10 feet
older tan 10 minutes
^
touche
you mean 10 minutes after being conceived
haha it's funny because ' denotes arcminutes
shut up verulean
run hk at a reasonable framerate dlk
i fucking wish
hey knight what if I was 15
then it wouldnt be considered pedophilia
i mean if ur going to uni at 15 why tf would you choose ucla
is that a threat or a promise?

how many maggots do you have 56
you can have a smany as you like once you have the image just create 10 seperate servers
just create 1 server with 50 maggot emotes
oh yea
i was just gonna put them in my divider server
ur gonna have a bad time
#hk-art-gallery time
mod abue
ur not getting into #hk-art-gallery until you pirate CSP
i have already though
clip studio is ps
what do you mean
i actually dont have CPS but yes pirating is likely
just realized the sans thk in mspaint is the first piece of art ive done in a month
what a champ
fuck yea I finally beat Soul Tyrant with nail 1 and no spells
CPS
Nice acronym
I can tell from context what you mean but that acronym is taken, you can't have it
It's child protective services
photoshop CS3 was the first and last art program I ever bought
Clit spudio
but it's clip studio paint

nutty
watch me forget to pfloat
what even
what the fuck
hey you know how everyone talks about how the game world is made by a grid of 64x64 squares? does there happen to be an easily accessible version of the map as just that?
Delete everything that isn't a black box and screenshot it
You could probably automate this process pretty easily
hm.
you're right, i probably could, if i had any modding experience 😬
i mean in principle that sounds easy but i would't even know where to start lol
It's not like any of us modders started out with experience modding hk
A good start point is looking at the structure of other simple mods
that's true. i might actually start getting into modding over the winter break, since ive been kinda wanting to.
i've got a document going with a ton of ideas, almost none of which seem plausible to make 
Some stuff that sounds plausible isn't and vice versa as well
The absolute worst idea anyone has said in here regarding realism is a combined ori/hk randomizer similar to the lttp super metroid one
So just don't be worse than that and you're good
hk multiplayer
anyone making a mod
More possible than hk/ori rando easily








whishing
and such