#archived-modding-development

1 messages · Page 286 of 1

buoyant obsidian
#

Terraria

fair rampart
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Yeah but

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It doesn’t have story

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Dunno what dark wood is

leaden hedge
#

doesn't hld have story

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and is somewhat openworld

buoyant obsidian
#

That too

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birds eye view is best choice for 2D open worlds

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unless you're sandbox maybe

fair rampart
#

You mean isometric?

buoyant obsidian
#

fuck isometric

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it's 3D

floral furnace
#

real shit Darkwood is underrated

fair rampart
#

Isn't HLD isometric?

buoyant obsidian
#

fuck

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it might be

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I guess isometry is a spectrum

leaden hedge
#

nah

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its not angled

buoyant obsidian
#

MapleStory 2 is very much isometric and very much 3D

fair rampart
#

We’re aiming for an rpg, metroidvania, openworld, platformer, turnbased, shooter, and strategic kinda game y’know?

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Possible

buoyant obsidian
#

Ah of course

fair rampart
#

Pretty easy

#

yeah HLD is isometric. It's not top-down for sure

buoyant obsidian
#

do you have any TCG elements yet?

fair rampart
#

No problemo

leaden hedge
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it should be a science based dragon mmo

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hld isn't isometric 🤔

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it only has 2 directions

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iso simulates 3

buoyant obsidian
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up down left right

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that's 4

floral furnace
#

just copy mount and blade but in 2d

buoyant obsidian
#

it's 360 degrees of directions

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since it's top down

floral furnace
#

those army simulator stuff is kinda untapped atm

buoyant obsidian
#

original ideas are kinda untapped right now

floral furnace
#

well, you can just combine 2 popular genres in the market

buoyant obsidian
#

it's 360 degrees of directions

fair rampart
#

Honestly

floral furnace
#

zombie crafting survival and battle royales

fair rampart
#

I hate shooter type games

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There’s so many

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Too much

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Oh. HLD is pseudo-isometric

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Is that the only genre of video games?!?!

leaden hedge
#

its an angled top-down

fair rampart
#

yes

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Dam

leaden hedge
#

iso-metric needs to see side, front and top

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hld only has top and front

fair rampart
#

An example of true isometric would be Immortal Planet

leaden hedge
#

just look at diablo2

fair rampart
#

Diablo 2 electric boogaloo

leaden hedge
#

make a battle royale action rpg

fair rampart
#

Apparently the politically correct term for pseudo-isometric is "axonometric"

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I'm learning so much today

leaden hedge
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looks like axonometric means a orthographic view that can see 3 sides

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just not necessary at the same angle for all 3 like isometric

fair rampart
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A game that’s viewed from the top doesn’t count as an isometric does it?

leaden hedge
#

no

fair rampart
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Ok

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How bout the Pokémon games

leaden hedge
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isometric needs all 3 sides to be viewed at the same angle

buoyant obsidian
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2d

fair rampart
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They’re not exactly from the top

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Nah the current Pokémon games

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They’re isometric

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those would be axono

buoyant obsidian
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gross

compact sedge
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what do you call it when ur game engine has no support for 3d worldspace (aka you can only move on the xy axis) but still lets you place 3d objects. but 3d objects cannot be placed on top of eachother because lack of 3d.

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because this is neverwinter nights

buoyant obsidian
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bad performance

leaden hedge
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pokemon isn't isometric

fair rampart
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You sure?

leaden hedge
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its 3/4 perspective

fair rampart
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Pokemon is axo, like HLD

buoyant obsidian
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it's actually 74%

leaden hedge
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HLD isn't axo

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or iso

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you can't see the side 🤔

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its 3/4 perspective too

fair rampart
#

Give me an example

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Of a full on isometric game

leaden hedge
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diablo 2

fair rampart
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but you can see the side?

buoyant obsidian
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MapleStory 2

fair rampart
#

Okay

leaden hedge
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final fantasy tactics

fair rampart
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What if

buoyant obsidian
#

no

leaden hedge
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notice how you can see 3 sides

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and you can't in hld or pokemon

compact sedge
#

what about something like geneforge

fair rampart
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You take an open world game

compact sedge
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if anyone has played that lul

fair rampart
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And fix the perspective on certain point

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Where it becomes isometric

buoyant obsidian
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make your game 1D

fair rampart
#

Will it count as one?

leaden hedge
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then its isometric 🤔

fair rampart
#

So then

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Every open world game can count as an isometric

leaden hedge
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no 🤔

fair rampart
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(All games where you have control over the perspective)

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What

leaden hedge
#

no 3d games have orthographic projection

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and you can't really control the camera in 2games

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and no perspective projection will be isometric

buoyant obsidian
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I'm sure at least 1 3D game has orthographic protection

fair rampart
#

Hmm

leaden hedge
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probably, but not many

fair rampart
#

Fine so

leaden hedge
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orthographic is real janky if you can move the camera

buoyant obsidian
#

VRChat uses orthographic unity cameras in some maps

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camera is usually stationary

fair rampart
#

3D games that give you control over the perspective

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Don’t count

leaden hedge
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would be 3d

fair rampart
#

But 2D

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Counts

leaden hedge
#

isometric is supposed to be 2d simulating 3d

fair rampart
#

Yeah

leaden hedge
#

if you have a 3d world with a 3d camera whats the point 🤔

buoyant obsidian
#

style

fair rampart
#

Yeah

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It can be anything

buoyant obsidian
#

sandboxing

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Into the Breach is isometric I think

leaden hedge
#

yes

fair rampart
#

But 2D games that simulate 3D world are the only games that can be categorized as isometric

leaden hedge
#

actually might be a little steep

fair rampart
#

But 3D is already 3D so it doesn’t count

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You have control anyway

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Right?

leaden hedge
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i mean theres no real reason to force isometric on a 3d world

fair rampart
#

Yeah yeah

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Ik

leaden hedge
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it looks weird with actual 3d objects

fair rampart
#

Yes

buoyant obsidian
#

MapleStory 2

leaden hedge
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you could do a full iso game in 3d

fair rampart
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If someone’s capable enough

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To make a 3D game

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Then why not give it free perspective?

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But 2D

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You can’t give free perceptive to 2D games

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So people use the isometric view

buoyant obsidian
#

no

leaden hedge
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its ironic that isometric is used to make 2d look more 3d
but 3d only uses it to look cartoony or because of tradition like d3

fair rampart
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Yes

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I don’t see the point

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I guess

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Some people like it

buoyant obsidian
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isometry in 2D is used where 3 directions are necessary to convey information

leaden hedge
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3/4s is better for 3d games with a fixed camera imo

buoyant obsidian
#

for example a city sim in 2d

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would almost need to be isometric

leaden hedge
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simcity doesn't really need the up direction, it could be pure 2d

compact sedge
#

honestly if sim city was pure 2d maybe it wouldn't run so poorly.

fair rampart
#

Wouldn’t look as good

buoyant obsidian
#

I mean something more like Cities Skylines

leaden hedge
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isn't cities skylines free cam 🤔

fair rampart
#

It is

buoyant obsidian
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wait wasn't like Habbo Hotel the big iso game of our generstion

fair rampart
#

It’s free can

buoyant obsidian
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yes

fair rampart
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*cam

buoyant obsidian
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it's 3d

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but if it were 2d it'd need isometry

fair rampart
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Yeah

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Uhmm

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Where are we going with this?

buoyant obsidian
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I'm mostly shitposting

fair rampart
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And I’m bored

buoyant obsidian
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make a game

leaden hedge
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become a game

fair rampart
#

Alright

lunar pollen
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game devoper

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become game

opal shuttle
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Is there a multiplayer mod? Where do I download it from, if there is one

copper nacelle
#

no

warped sinew
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Has all your modding and strangely camping needs

opal shuttle
#

than

copper nacelle
#

ks

ember bloom
#

wat

copper nacelle
#

er

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H2O

ember bloom
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ser

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🍵

copper nacelle
#

dusky lion
#

dreamshield co-op its just like the real thing

leaden hedge
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dont think thats updated

copper nacelle
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It's not

leaden hedge
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making something like ghostmod like celeste has probably wouldn't be too hard

copper nacelle
#

Also if anyone wants to decompile local methods in dnSpy you have to turn on show compiler-generated methods and classes

leaden hedge
#

but it wouldn't be real multiplayer

copper nacelle
fair rampart
#

wuh

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Is that a Celeste mod for Mario, or a Mario mod for Celeste?

copper nacelle
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custom map i think

fair rampart
#

gah!

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why can't I get the blocker ui to update!?

copper nacelle
#

did you send the event

fair rampart
#

yes

copper nacelle
#

send it better

ember bloom
#

Send it through mail

fair rampart
#
                if (this.ShellRegenTime <= 0f)
                {
                    this.ShellRegenTime = 20f;
                    PlayerData.instance.blockerHits++;
                    ((SpriteFlash)BetterCharms.SpriteField.GetValue(HeroController.instance)).flash(Color.blue, 0.5f, 0f, 0f, 0.5f);
                    HeroController.instance.GetAttr<AudioSource>("audioSource", true).PlayOneShot(HeroController.instance.blockerImpact, 1f);
                    GameObject gameObject = GameObject.Find("Charm Effects");
                    if (gameObject != null)
                    {
                        if (PlayerData.instance.blockerHits == 4)
                        {
                            gameObject.LocateMyFSM("Blocker Shield").Fsm.SendEventToFsmOnGameObject(gameObject, "Blocker Shield", "CHARM EQUIP CHECK");
                        }
                        if (PlayerData.instance.blockerHits == 3)
                        {
                            gameObject.LocateMyFSM("Blocker Shield").Fsm.SendEventToFsmOnGameObject(gameObject, "Blocker Shield", "3");
                        }
                        if (PlayerData.instance.blockerHits == 2)
                        {
                            gameObject.LocateMyFSM("Blocker Shield").Fsm.SendEventToFsmOnGameObject(gameObject, "Blocker Shield", "2");
                        }
                        if (PlayerData.instance.blockerHits == 1)
                        {
                            gameObject.LocateMyFSM("Blocker Shield").Fsm.SendEventToFsmOnGameObject(gameObject, "Blocker Shield", "1");
                        }
                    }
                }```
#

I sent it thru discord

copper nacelle
#

turn on syntax highlighting

ember bloom
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Let me message Hollow Knight

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hello

copper nacelle
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also GetAttr has instance true by default

dusky lion
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calling hollow knight at 3 am

copper nacelle
#

also consider inverting ifs

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Are you sure Charm Effects isn't a child gameobject of the knight

fair rampart
#
                {
                    PlayerData.instance.maxHealth = 1;
                    PlayerData.instance.health = 1;
                    GameObject gameObject2 = GameObject.Find("Charm Effects");
                    if (gameObject2 != null)
                    {
                        gameObject2.LocateMyFSM("Fury").Fsm.SendEventToFsmOnGameObject(gameObject2, "Fury", "HERO DAMAGED");
                    }
                }``` but this works fine
ember bloom
#

eeeeeeeeeeeeeee

fair rampart
#

And I'm basically doing the same thing

copper nacelle
#

why the fuck are you sending charm equip check

#

also if you're going to be doing gameObject.LocateMyFSM("Blocker Shield").Fsm every other line just make that the var

fair rampart
#

Oh good point

copper nacelle
#

wtf

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gameObject.LocateMyFSM("Blocker Shield").Fsm.SendEventToFsmOnGameObject(gameObject, "Blocker Shield", "CHARM EQUIP CHECK");

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why

fair rampart
#

I don't know how else to trigger the Hud Icon Up state

copper nacelle
#

ok but why not

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gameObject.LocateMyFSM("Blocker Shield").Fsm.ProcessEvent(FsmEvent.GetFsmEvent("CHARM EQUIP CHECK"));

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or like

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gameObject.LocateMyFSM("Blocker Shield").Fsm.Event("CHARM EQUIP CHECK");

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secondly does the guy even have baldur shell on

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because CHARM EQUIP CHECK will just go right back to Unequipped after the playerdata test if he doesn't

fair rampart
#

Yeah, I just didn't paste that part

copper nacelle
#

also just set state HUD Icon Up

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or Icon Pause

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Also CHARM EQUIP CHECK is for the Unequipped state

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so if he has it on

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the hud should already be up

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and it shouldn't even be in unequipped

fair rampart
#

I tried SetState before, and it didn't work, but maybe I was using it wrong?

copper nacelle
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idk were you

fair rampart
#

gameObject.LocateMyFSM("Blocker Shield").Fsm.SetState("HUD Icon Up");

copper nacelle
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looks fine

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Was the Blocker Shield fsm non-null?

fair rampart
#

I'll check

leaden hedge
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yes that is me

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and its just a mario map for celeste

fair rampart
#

No it's not returning null

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at least, this isn't popping up in the modlog if (gameObject == null) { Modding.Logger.Log("object is null"); }

copper nacelle
fair rampart
#
                    {
                        Modding.Logger.Log("object is null");
                    }```
#

still no

copper nacelle
#

@fair rampart try this

HeroController.instance.gameObject
    .FindGameObjectInChildren("Blocker Shield")
    .LocateMyFSM("Control")
    .SetState("Icon Pause");
fair rampart
#

thx

#

that worked! Now I just need to fix how the regen is working

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thank you

copper nacelle
#

yw

fair rampart
#

You should probably tell Xhuis, since his Baldur regen doesn't update the UI either

copper nacelle
#

@fair rampart ok

weak lodge
#

What are you meme menn up to now

compact sedge
#

omg there's a celeste mario map

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this is amazing

weak lodge
#

Wait what

#

Mario in Celeste or Celeste in Mario GWchadMEGATHINK

copper nacelle
floral furnace
#

hi also able to read

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im scenic

leaden hedge
#

its not even a good conversion

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as its pure vanilla

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so the teleporting pipes

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you have to run down for 10 seconds

silk jetty
#

why are the art mods so gay

leaden hedge
#

no u

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they are the art staff

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tyvm

silk jetty
#

I hate you

#

I mean the ones that make every letter in the game a pink square

leaden hedge
#

i hate me

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sounds like a bug

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not a feature

silk jetty
#

even so the barely readable geo count is infuriating

floral furnace
#

im pretty sure art mods is just a compilation of shitpost mods iirc

copper nacelle
#

it is

floral furnace
#

exactly, the unreadable geo count is a Feature™

compact sedge
#

why are the modding mods so gay?

silk jetty
#

wait no, the unreadable geo count is from a different mod I guess

compact sedge
#

every letter is a pink square because

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actually

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pls

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send

#

me

silk jetty
#

because I disabled 'art' mods and it's still there

compact sedge
#

ur modlog

silk jetty
#

lol

#

too lazy to look for that or find it even if you tell me how

compact sedge
#

no it's from art mods but that it's fucking up is a bug and that it didn't uninstall properly is a bug in the modinstaller

copper nacelle
#

complaining about bugs
not helping fix the bugs
GWchadMEGATHINK

silk jetty
#

yep

compact sedge
#

also geo is very readable

#

there's a chart

silk jetty
#

I'm that gay

leaden hedge
compact sedge
#

(not oc ofc I can't make my own languages)

silk jetty
#

well, only the numbers display right

compact sedge
#

so fucking send me the modlog

#

reeeeee

silk jetty
#

okay fine

#

how do I find the modlog

compact sedge
#

it's where your game saves are

silk jetty
#

%APPDATA%..\LocalLow\Team Cherry\Hollow Knight\ right

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with the \ that gets deleted put back in

copper nacelle
#

try escaping it properly smh

hollow pier
#

\

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\..

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%\..

silk jetty
#

%appdata%..

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yeah

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the appdata delets the \

copper nacelle
#

\ \\
\\ \.

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no you just suck

#

%APPDATA%\..

hollow pier
#

yeah it's definitely the appdata

#

everyone knows it's an escape char

floral furnace
#

didnt even use a _

hollow pier
#

that pesky appdata

silk jetty
#

so just post the file for modlog?

copper nacelle
#

post output log too while you're at it

compact sedge
#

yes pls

silk jetty
#

that ones bigger lol

compact sedge
#

thank you

silk jetty
#

and I'm trying to dick around with randomizer while having a bunch of mods on

copper nacelle
#

[INFO]:[halfmod] - WHAT THE FUCK WHAT THE FUCK WHAT thE FUCK SEND HELP!!OIJ@IO!@J3oiJ
[INFO]:[halfmod] - 2017.4.10f1
#

nice logging

silk jetty
#

lol

compact sedge
#
[INFO]:[Infinite Grimm] You have a broken assembly named 'Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed' You should probably remove it.
#

also wait

#

that's still there

#

nice

#

omg halfmod logs so much

#

ewwwww

silk jetty
#

wow yeah

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that's a lot of logs from one mod

compact sedge
#

also it loaded without exception

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idk

#

why it is displaying pink stuff

copper nacelle
#

found it

compact sedge
#

56 can u help me I can't make tmpro assets I guess that work

copper nacelle
#

WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Distance Field' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Distance Field' - Setting to default shader.
WARNING: Shader Unsupported: 'TextMeshPro/Distance Field' - Pass '' has no vertex shader
Couldn't find a Hero, make sure one exists in the scene.
#

ur shader 🚮

compact sedge
#

what

#

no

#

Shader Shader is not supported on this GPU

copper nacelle
#

ur shader large 🚮

#

easy

compact sedge
#

waitasecond

silk jetty
#

wait, so is it the mod or is it just my pc being hella gay?

compact sedge
#

maybe I built a shader for mesa

#

so it would only work on amdgpu?

#

idk

#

you have an nvidia card, don't you @silk jetty

silk jetty
#

yes

#

I have an nvidia card

compact sedge
#

hey @leaden hedge what's that about shaders being multiplatform and gpu agnostic again?

#

help me 56

#

what do I do

silk jetty
#

wait no, it might be be an intel graphics card, fuck

#

I can't remember

copper nacelle
#

build it better

leaden hedge
#

weird, it shouldnt matter

compact sedge
#
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'TextMeshPro/Mobile/Distance Field' - Setting to default shader.

ok well what on earth can I even do to tackle this error if I'm literally incapible of building the TMP fonts so I have to make 56 who is on windows do it because TMP is broken on mono

#

need advice

silk jetty
#

lol not being on Windows in 2018

copper nacelle
compact sedge
#

so it doesn't work with intel gpus

#

wait

#

no try looking at text in game

leaden hedge
#

the only thing I can think of is different shader models

compact sedge
#

menu might not be using tmpro

leaden hedge
#

which would be really old gpus

#

like pre 2005

silk jetty
#

title screen is fine for me

copper nacelle
#

nice in game text

silk jetty
copper nacelle
#

GTX 960

silk jetty
#

okay

#

so it's just fucked

compact sedge
#

reeeee

ember bloom
#

It says "ur gay" in Source

compact sedge
#

56

copper nacelle
#

what the fuck have you done to dash

compact sedge
#

56

#

56

#

pls

#

help me

copper nacelle
#

what

#

eeeeeeeee

#

dash combos into dive this is cool

compact sedge
#

I will die if I can't fix this and I have 0 idea how

copper nacelle
#

spiral dash

#

wtf

silk jetty
#

wait

#

different dashes?

compact sedge
#

if the error is the shader then it's something that needs to be fixed on your end when it comes to building the font into a TMP asset

copper nacelle
#

u

compact sedge
#

and I can't fix it

#

because

#

im

#

not

#

on

#

windows

floral furnace
#

buy windows

silk jetty
#

^

leaden hedge
#

it should just work, but unity did do some weird stuff with "optimization"

silk jetty
#

just get a better os lol

ember bloom
#

Just install Fedora

silk jetty
#

@compact sedge you can just borrow my laptop to fix it

#

totally

copper nacelle
#

just change the shader to whatever the title screen one is

#

thanks

compact sedge
#

the title screen uses unity to render the font

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using a ttf file

#

I wish TMP worked with a ttf file

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it would make my life infinity easier

#

but noooooo they have their special proprietary crap

copper nacelle
#

I'd like to report a bug

compact sedge
#

also uh, what kinda gpu did you build the font on @copper nacelle

copper nacelle
#

GTX 960

compact sedge
#

wtf

copper nacelle
#

if you dash near a transition

#

and get "Descending Dank"

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and get darked into the transition

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you go oob

#

and then respawn inside the wall

compact sedge
#

um that's a feature. you get out by using dash until you get the grubberfly one

copper nacelle
compact sedge
#

wait does that one even let u clip through walls

#

idk

copper nacelle
#

no

leaden hedge
#

did you build it on none windows

hollow pier
copper nacelle
#

no it was windows

compact sedge
#

yeah I made 56 build it on windows because TMP doesn't work on linux

leaden hedge
#

well if it was built on windows on an nvidia

compact sedge
#

so the texture should be built on windows on a 960

leaden hedge
#

dunno why it wouldn't work on that same build 🤔

compact sedge
#

but it works on my computer, which is linux running on AMD with mesa

#

maybe it somehow rebuilt the tmp asset texture when I imported it

#

but the actual building of the text mesh that part is what gave me an error

leaden hedge
#

i mean afaik it shouldn't really matter

#

it should be HLSL / GLSL

#

which is an intermediary language like c# / java but for gpus

#

its not like it asks you if you're compiling for nvidia / amd

#

and theres even specific lines of code you can put in for opengl / directx 🤔

#

although mesa might be an issue

compact sedge
#

no

#

it works on mesa

#

idk why it wouldn't work on windows then

#

also can't shaders be recompiled/optimized for certain gpus or if not why don't all games come prepackaged with them?

leaden hedge
#

games come prepackaged with what?

compact sedge
#

shaders

#

why do many games

#

make you compile them or whatever terminology on first load

leaden hedge
#

pretty much every game requires you to compile shaders

#

otherwise you'd need to ship with thousands of precompiled shaders

silk jetty
#

holy shit redwing is op as fuck

#

did I just fucking 1-shot hornet 2?

#

I smacked her then she died a second later

#

does one of the mods have a thing where everything dies a moment after getting hit?

#

or is that a super op bug

#

@compact sedge does your redwing mod have a super op bug with everything dying about a second after they get hit or is that just you decided to make the mod even more op

compact sedge
#

I mean it's pretty broken

silk jetty
#

like, I just fucking smacked hornet 2 once

#

and she ded

#

I just did the first trial in the colosseum with nail 0

#

because of the op instakill shit

compact sedge
#

@copper nacelle why ur profile so shit

copper nacelle
#

what the wtf the fuck

#

@compact sedge what

#

This is neat

#

if you wanted javascript for some reason

rain cedar
copper nacelle
#

Nice

blissful burrow
#

@copper nacelle I agree with AA

fair rampart
#

just woke up

#

it's snowing

#

Ptkr's pfp makes sense now

#

Well, more sense

#

Should I put CMelody at 2 notches? It's seems sort of strong at 1 notch based on my testing

#

Then again, I was TRYING to get hit

floral furnace
#

yeah but youre still using 1 notch for a charm when you shouldnt be getting hit at all in the first place imo

fair rampart
#

true

#

By that same logic, should SShell be 1 notch?

floral furnace
#

too strong tbh

fair rampart
#

It's only a 0.4 increase in I-frames

#

and I guess also reduces the down time after being hit by a small amount

#

It's one of those charms that's really only useful when you're learning the game

floral furnace
#

the problem with the charm itself is that it encourages face tanking, which imo shouldnt be the idea that players should be having, and experienced players wont be needing to resort to it anyway because they know when to dodge the attacks, so it still makes it ineffective

buoyant obsidian
#

Not enough iframes in vanilla tbh

#

Good point Sugma

floral furnace
#

thanks mr numberman

cunning lagoon
#

sshell should give you 69420 iframes

floral furnace
#

haha sex and weed number

leaden hedge
#

it should just make you permanently invincible for equipping it

fair rampart
#

I really can't think of a way to make SShell more useful

cunning lagoon
#

what you got planned for tit atm

floral furnace
#

give it 0.4 extra iframes at the cost of forwarding your name to the fbi's most wanted list

fair rampart
#

The only thing I've done to SShell is given it a combo with BShell:

#

Increases I-frames by another 0.25

woeful nimbus
#

Hi Guys, is there a mod that gives extra HP/Masks? I was going to stick with just googling but I really can't find any. I found an invincibility mod but that just seems braindead. Kinda want to play without my stupidass to die so much. I simply just do not have the ability to "git gud" :T

vapid cape
#

there isn't, as far as I know. Not even debug mod lets you change your HP

#

I think you need to do actual save editing for that

cunning lagoon
#

i do believe you can edit your savefile to go higher than 9 masks

woeful nimbus
#

If there isn't it any then I guess that's fine lol. Thanks for answering tho c:

cunning lagoon
#

you can edit your save maggot

leaden hedge
#

can't you just make a like 2 line mod that changes createnewplayerdata

#

and set maxhp to be higher and the hp cap to be higher

fair rampart
#

Hey guys im wondering is there a way to get the little tekst from the modding api and stuff to dissapear in the top left corner?

cunning lagoon
#

no

leaden hedge
#

it only appears during the title screen

hollow pier
#

stop cheating

fair rampart
#

and the pause screen

cunning lagoon
#

why would you want it gone 🤔

leaden hedge
#

you could hide it, but its there to stop installing mods for speedruns

hollow pier
#

fastest edit in the west

leaden hedge
#

slowest edit

#

i bet you had no chance of taking a screenshot

hollow pier
#

same

leaden hedge
#

do you are have stupid thinkgrub

fair rampart
#

my prtscrn doesn't work, so you're safe there

leaden hedge
#

its ok

#

I'd just claim it was doctored

hollow pier
#

actual i lie

leaden hedge
#

discord is just html so you can inspect element

#

trust no one not even yourself

#

actual i lie

#

trust me

#

because if you didn't trust me, you couldn't trust me telling you to trust no one not even yourself

cunning lagoon
#

pete am i supposed to have the happening on the crossroads long room

#

or do i just climb normally

hollow pier
#

yes

cunning lagoon
#

like happening and lfoat

#

ok

#

and invisible?

#

shit's impossible

hollow pier
#

happening and pfloat but not invis

cunning lagoon
#

how do i avoid invis

hollow pier
#

with happening the gruzzers should be frozen

leaden hedge
#

go slower

hazy sentinel
#

whats happenin jimbo

hollow pier
#

leave later

fair rampart
hollow pier
#

while you fall

cunning lagoon
#

Ok

hazy sentinel
#

any 106 nsoob

cunning lagoon
#

112 ag

hazy sentinel
#

56 healmeme

cunning lagoon
#

@hollow pier what televators are worth going for

#

besides the one before lurien

copper nacelle
#

all of them

cunning lagoon
#

really?

fair rampart
#

So i used the infite charm notches and it didnt go away after the uninstall what do i do?

cunning lagoon
#

the elevator before wk doesnt seem worth

copper nacelle
#

no I don't think lemm is worth

young walrus
#

it is kuro

cunning lagoon
#

oh damn

young walrus
#

by like 0.2s

hollow pier
#

all of them are

cunning lagoon
#

sick

#

thanks

hollow pier
#

the only semi risky one is the first one on the way to wk cause the guy can hit you

young walrus
#

i mean.... none are worth besides lurien now tho b/c WK skip

cunning lagoon
#

yea i kinda have to learn that

hollow pier
#

ew wk skip

buoyant obsidian
cunning lagoon
#

damn i can't believe kdt would say such a thing

#

really disappointed in him

daring snow
#

not doing WK skip tdogTrigger

#

not using BOOBs tdogTrigger

cunning lagoon
#

hey i just don't know how to do it yet

daring snow
#

asking pete for glitch advice tdogTrigger

cunning lagoon
#

bear with me

#

also i kinda like wk so i dont want to skip them PepeArms

young walrus
daring snow
#

there are other categories where you can fight them MaggotSmile

hollow pier
#

i hope you know spells don't hit when they roll on 1118

cunning lagoon
#

yeah also apparently they can roll backwards???

daring snow
#

lol yep

hollow pier
#

good patch

daring snow
#

well you're thinking about it backwards

#

it was like that until 1.2.2.1

#

and initially people thought it was too hard and that the change would get reverted lol

cunning lagoon
hollow pier
leaden hedge
#

is it pokemon lets go leaks

cunning lagoon
#

well what are you waiting for

#

look it there

hollow pier
#

shared servers utopia

#

noot

cunning lagoon
weary oyster
#

kurosh cease this immediately

#

come back to papa 106

cunning lagoon
#

no worries i will

#

im getting a 2:49 this weekend mark my words

#

i learned quite a lot from watching you today, like for example what not to do on mantis lords

rain cedar
#

Speaking of Utopia

#

They @ me like 20x more than any other global emote server I'm in

#

Maybe it's not worth GWbratWhy

cunning lagoon
#

yeah just mute everything

rain cedar
#

You can't mute role pings

#

They do role pings

cunning lagoon
#

oh

rain cedar
compact sedge
#

lewd city

#

and

#

5 dollars

#

ok

#

how many people are in this server @rain cedar

rain cedar
#

2k

lunar pollen
#

ok

#

waht

#

what is that?

#

a new hollow knight dlc?

compact sedge
#

so assuming, like, even 10% enter that competition. You have an expected value of... 2.5 cents if you enter

#

that's the shittiest competition ever

rain cedar
#

It's 2k already in lewd city since the ping

fair rampart
#

That's like a competition for a sandwich

rain cedar
#

25k in the server

compact sedge
#

oh so

#

expected value of

#

0.25 cents

#

expected cost

cunning lagoon
#

i still feel like GWbratWhy is worth the pings

compact sedge
#

your pride and way more than 0.25 cents of your time

leaden hedge
#

my time is worth nothing

#

and I sold my pride already

weak lodge
#

a fellow intellectual spotted 😎

cunning lagoon
#

pete im always 10-20 geo short by salubra

#

what am i doing wrong

#

i always kill the mantis warrior

hollow pier
#

kill two big mantises

cunning lagoon
#

oh two

#

ok

hollow pier
#

you know the one where you leave the claw room

cunning lagoon
#

yea

hollow pier
#

and he's right there

#

kill him

#

i think you should be at like 160 when you quitout from dm

cunning lagoon
#

ALRIGHT SICK TY

hollow pier
#

maybe 150 idk

cunning lagoon
#

dude televators are so cool

#

did they patch it out

hollow pier
#

idk

#

yeah they did elevators work differently on cp

cunning lagoon
hollow pier
#

the call lever only works when they're at a stop point

cunning lagoon
#

there aren't elevators on crystal peaks though

#

ok there's one

#

nvm

#

i just died twice to wk with shade soul

#

ama

hollow pier
#

i hitlessed them on my first run that died to dark rooms smh my head

cunning lagoon
#

in my defense

#

they keep baCKROOLLING

#

and i keep dsowndashing

hollow pier
#

stop doing that

cunning lagoon
#

i made iut

hollow pier
#

good job

hazy sentinel
cunning lagoon
#

send me some any5 splits dad

hollow pier
cunning lagoon
#

tyty

mortal trout
#

veru why did you link that

cunning lagoon
#

interesting names

hazy sentinel
#

kuro made it

hollow pier
#

they're all supposed to remind me what to do but they never work

#

so i might as well rename them

cunning lagoon
#

just get a memory lol

hazy sentinel
#

might as well chinese splits

hollow pier
#

sorry only 8gb of volatile

cunning lagoon
#

so livesplit splits when you get the items right

#

so when it splits i caN S&Q?

hollow pier
#

yes

cunning lagoon
#

ok

#

whats ur pb

#

so if you die after monomon without benching you are stuck there forever huh

hollow pier
#

i don't have a time yet

#

but i lost my run to the first dark room at like 33:xx

#

it was really bad

#

i messed up both clips i think

#

messed up unovercharm

#

3cycle uumuu

cunning lagoon
hollow pier
#

also don't think i got any slides

cunning lagoon
#

any other slides i should attempt besides kp and bl

copper nacelle
#

slide every time all glitches does soob

#

and do the all glitches route like that

cunning lagoon
hollow pier
#

there's a gpath slide

#

rng tho

#

you know the first bush moss looking guy

#

who explodes

#

in the long horizontal room

#

if he's to the left you can slide off him

cunning lagoon
#

i see

#

how do i get airwalk

hazy sentinel
#

walk

cunning lagoon
#

on the dnail platforming section to be specific

hazy sentinel
#

you can usually get it walking back and forth on/off a ledge

rain cedar
#

For dream nail specifically there's a platform to the right that's slightly lower

#

Just walk over to it

cunning lagoon
#

oh i see

#

thanks

hollow pier
#

!

rain cedar
#

Don't forget to swing your nail 6 times

hazy sentinel
#

cunning lagoon
#

wdym

rain cedar
#

For timing

#

Swing your nail 6 times then you can start going right

hollow pier
#

no just swing it 6 times like an idiot for no reason

rain cedar
#

After the beep

cunning lagoon
#

what beep noot

rain cedar
#

The bell noise

#

Whatever

cunning lagoon
#

pete stop mocking my lack of knowledge

rain cedar
#

Too bad there's not a more appropriate channel you could talk in to quickly gain knowledge

hollow pier
#

_ . _ _ _

cunning lagoon
#

same

hollow pier
#

wow ok

#
  • . - - -
#

clap

rain cedar
#

Are you having a stroke?

hollow pier
#
  • . - - -
copper nacelle
#

Beep in Morse maybe?

hollow pier
#
  • . - - -
copper nacelle
#

No

hollow pier
#

same

cunning lagoon
#

56 when arte you running 106

#

😡

copper nacelle
#

1GWjiangoOmegaLUL6

cunning lagoon
#

1 GWfroggyPoggers 6

hollow pier
#

no i think 56 had it right

cunning lagoon
#

any% ns GWmemetownOMEGALUL GWmemetownOMEGALUL b

#

no i have it right 🙂

hollow pier
#

ok then stop learning it

cunning lagoon
#

miund your own business

hazy sentinel
#

time to wait for pulse bow again

hollow pier
#

any take one of your 50 pulse bows from another world

hazy sentinel
#

but that's illegitimate

cunning lagoon
#

weird way to spell cheating

hollow pier
#

you ever legitimately buy 50 pulse bows

hazy sentinel
#

yes

hollow pier
#

ok

#

so then take one of them

cunning lagoon
#

one character one world

hazy sentinel
#

but i didn't buy them on this character

#

ngl i just make new throwaway worlds to get wood because i'm too lazy to plant acorns

hollow pier
#

is that not more cheaty

cunning lagoon
#

thats fair

hazy sentinel
#

yeah getting 500 wood to build a few NPC rooms is more cheaty than getting a pulse bow

hollow pier
#

buy dynasty wood

hazy sentinel
#

replacing original blocks is effort

cunning lagoon
#

can you craft an epic wooden yoyo with dynasty wood?

hollow pier
#

or if npc rooms is the issue just use any other block ever

cunning lagoon
#

thats hat i thought

#

xDDD

hazy sentinel
#

A Hat i Thought is my favorite indie game of 2018

hollow pier
#

i'm pretty sure it's in time not i thought

cunning lagoon
#

any tips for path of the pain

dusky lion
#

Press the key you have binded to jump to jump

cunning lagoon
#

stop messing with me GWcorbinANGERY

#

any pale prince

#

wow

#

the one time i ask a legit question

#

i get a maggot

copper nacelle
#

I haven't done much

#

There's the turn around thing

#

and a bit of idle stuff

cunning lagoon
#

nice

#

we should have a knightette emote

copper nacelle
#

wtf

dusky lion
#

we should not have a knightette emote

#

56 i didnt recognize you

cunning lagoon
#

please elaborate

hazy sentinel
#

we should have a cow poop & slot_machine emote

copper nacelle
#

Does c# have anything similar to method references

#

Or would you just have a lambda

young walrus
#

so.....fun question. Is there any way to set up gamepadviewer.com to be captured on a separate PC over my home network?

young walrus
#

is there some kind of URL argument to make it look over the network rather than locally?

copper nacelle
#

no

#

Their args are for player number, skin id, strength meter, deadzone radius, input delay, and rotational stop

trim totem
#

56 why are you a deer

copper nacelle
#

dunno

cunning lagoon
#

khan is still mod GWfroggyPoggers

young walrus
#

so.... is there a quick and easy way to send this data over the home network to use with OBS?

#

or no

copper nacelle
#

Not that I know of

young walrus
#

cuz screen capture of it isn't really an option unless I got a second capture card

hazy sentinel
#

dupe card lol

young walrus
#

kk. just thought I'd ask.

cunning lagoon
#

turns out you can't skip fk twice

young walrus
#

yeah. the wall is reinforced

#

you can see it

copper nacelle
#
            Pipe<IntHolder>.of(new IntHolder(2)).after(x => x.F).after(x => x.E).after(x => x.Value).orElse(double.MinValue);
#

this is null safe

#

and also terrible

#

would recommend

#
x?.F?.E?.Value ?? double.MinValue```
compact sedge
#

oh good to know

copper nacelle
#

equivalent to that

#

i was trying to find something to do null safe stuff in java

#

and i wanted to see what it'd be like in c#

#

i also can't use this because we're on like java 6

#

the java equivalent is like

#

Optional.ofNullable(person).map(Person::getName).map(Name::getGivenName).orElse(null);

#

it's also java 8 only

#

enjoyable

#

also c# has method refs kinda but only for static functions

#

so for instance methods you need lambdas

copper nacelle
#

Does anyone care if I update MonoMod

#

it got a "add" fields to stuff at runtime type thing

hollow pier
#

oh no please don't update it

copper nacelle
#

die

hollow pier
#

i was just about to use it!!11!1

cunning lagoon
#

did you know that mono means monkey

copper nacelle
#

It's like

#

new DynData<Type>.For(obj).Get("fieldName")

#

and you can use any fieldName cause I think it's backed by a dict

#

I think it also does reflection for private fields

#

Which is neat

cunning lagoon
#

mad cuz bad imo

copper nacelle
#

Thanks for your valuable contribution to the discussion

hollow pier
#

wow please calm down 56 it's very disconcerting when you get angry

cunning lagoon
#

this

copper nacelle
#

oh and it also has a this[string name] property which is cool

#

I'm gonna update MonoMod cause the only complaint is garbage

#

and cause easier reflection is always nice

ornate rivet
#

what's monomod and why do people get mad when you change it thinkgrub

copper nacelle
#

no one gets mad

#

just wanted to make sure no one cared

#

MonoMod is the patcher the API uses to inject the Hooks

hollow pier
#

ummmmmmmm 56 i'm still very upset

copper nacelle
#

it also has a RuntimeDetour module which is used for the On hooks

#

ptkyr you don't count thanks

#

It also has IL Hooks which are god

#

and stuff like DynamicMethod and Detour

hollow pier
cunning lagoon
#

yes risk of rain is a game

hollow pier
#

so it wasn't supposed to be a quarter of the size

copper nacelle
#

is risk of rain a new hk mod

hollow pier
#

dude the game is playable now

#

why was it a quarter of the size before

cunning lagoon
#

what does this entail

copper nacelle
#

The fuck does ~ before a constructor mean

#

Okay it's a destructor

#

Neat

#
            Log(new DynData<GameManager>(GameManager.instance).Get<float>("sceneHeight"));
#

pretty neat

#

You can use set for stuff which doesn't exist

#

which is how it does runtime fields

fair rampart
#

Ah, Risk of Rain, that was a fun game.

#

But you reach the skill cap pretty quickly

ornate rivet
#
foreach (var i in Resources.FindObjectsOfTypeAll<GameObject>())
{
    if (i.name.Equals("Shot Mantis Lord"))
    {
        Logger.Log("Shot Mantis Lord");
        _mantis = i;
    }
}

I did that but the game still can't find it unless I load the mantis lord scene by entering the fight

copper nacelle
#

Did you load all GameObjects beforehand or no

#

also .Equals isn't required in C#

#

you can just do ==

ornate rivet
#

WAT

copper nacelle
#

yeah it's a reasonable language

#

not java /s

#

If you loaded all gameobjects beforehand:

  • It might be called Shot Mantis Lord(Clone) or some shit
  • It might not have a prefab in resources
ornate rivet
#

I did do Resources.LoadAll<GameObject>("");

#

if that's what you meant

copper nacelle
#

Yeah that's what I meant

ornate rivet
#

and I tried the clone version

#

so oof

copper nacelle
#

Try logging all the names

ornate rivet
#

ok

copper nacelle
#

See if there's anything like what you're looking for in the log

#

note it's like

#

a very large log

#

it spits out all the game text

#

Wait no game text is if you load Object

#

GameObject will still be decently big tho

ornate rivet
#

ok sir

#

let's assume I don't find what I want, do I have to force the player to enter the mantis lord boss fight before fighting hornet thinkgrub

copper nacelle
#

You'd have to load the scene

#

at some point

ornate rivet
#

that's not so bad

copper nacelle
#

also note

#

mantis lord boomerangs suck

#

if you throw them in any fast fight without making them fast

#

or without making the enemy stop moving

#

they cause shitty overlap

#

and become rng garbage

ornate rivet
#

my idea was to have the boomerangs on the bottom forcing the player to only use the top of the arena

copper nacelle
ornate rivet
#

they would have to wall jump and pogo for that phase

copper nacelle
#

is this hell

ornate rivet
#

hornet would be slowed down obviously

#

I will probably disable the attack that makes her shield stay

#

for that phase

copper nacelle
#

just make another line of needles

#

with less gap

ornate rivet
#

but it won't be as cool

copper nacelle
#

think

ornate rivet
#

the whole point is for hornet to use other bosses' attacks

cunning lagoon
#

is this delirium

#

but not garbage

ornate rivet
#

what if I have a phase where hornet leaves the arena and you just have to dodge projectiles for an hour

cunning lagoon
#

is this scal GWfroggyMonkaMega

ornate rivet
#

weaverlings have prefabs!!

copper nacelle
#

dodging weaverlings sounds like cancer ngl

ornate rivet
#

I told you already 56, they will take soul from you

copper nacelle
#

but like

#

how do you dodge

#

tiny rng balls

ornate rivet
#

you dont

#

you choose to die

cunning lagoon
#

weaverlings are bullshit and rng

hollow pier
#

instead of taking soul make them force you to focus but release it just before you would heal

ornate rivet
#

oh so they slow you down

silk jetty
#

that would be absolutely evil

ornate rivet
#

that would be even worse

#

not to mention I made hornet attack you the moment you go into focus animation

hollow pier
#

entire fight with focus storage weary

ornate rivet
#

why are there a million game objects named New Gameobject

copper nacelle
ornate rivet
#

yay there's a grimmchild prefab

#

there's a grimmchild(clone) too

#

what is the clone for?

copper nacelle
#

Clone is what's used I think

#

I'd assume the normal one is just the prefab

ornate rivet
#

ah makes sense

copper nacelle
#

Idk why they're both in Resources

ornate rivet
#

what is the prefab named enemy damager for?

unborn badger
#

what would i need if i wanted to perhaps change an enemy's attack patterns

ornate rivet
#

just copy 56's lost lord mod zote

unborn badger
#

well no

#

i have a pretty ambitious mod idea

#

that involves changing uhh

#

the attack patterns of every single boss

ornate rivet
#

what do you mean by change?

unborn badger
#

like

#

just making my own attacks and stuff like that

#

basically i have an idea for an NG+ mod

ornate rivet
#

56's lost lord mod is a pretty good place to start

#

you also will want to use the fsm reader in the pins

unborn badger
#

basically you start with all movement abilities

#

and since you have all movement abilities from the start, patterns can be more challening/unique

#

and i already have ideas for quite a few bosses

vagrant leaf
#

tell ideas

unborn badger
#

uhh

#

False Knight creates shockwaves that you have to shadow dash through and his tantrum attack creates lines of boulders that you have to weave through

#

Hornet is invincible while doing her needle throw attack

copper nacelle
#

code robbed again GWbratWhy

unborn badger
#

hey i haven't actually made anything yet

#

i don't know if i want bosses to do double damage or not

#

there are just some bosses you can't do much with

#

like what the fuck are you going to do with GPZ

copper nacelle
#

what

vagrant leaf
#

give him traitor lord shockwaves on top of his normal shockwaves

copper nacelle
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that

vagrant leaf
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so you have to shadow dash through all of them

unborn badger
#

hmm

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good idea

vagrant leaf
#

use lots of traitor lord shockwaves

copper nacelle
#

you could have him shoot shockwaves larger than him while running with his nail

unborn badger
#

i feel like there isn't much to do with dream bosses

copper nacelle
#

Make falling from the ceiling combo into nail run

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Etc

unborn badger
#

the only idea i had was with marmu (haha) where he trails fire behind him

vagrant leaf
#

local ching voluntarily ends his own steel soul run using buffed marmu

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also just replace mantis lords with sob

unborn badger
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soul master/tyrant will be able to fake out 1-5 times instead of just faking out once

vagrant leaf
#

reminder traitor lord shockwaves

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for soul master