#archived-modding-development

1 messages · Page 237 of 1

copper nacelle
solemn rivet
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I don't think I fought that guy

floral furnace
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wow is that artorias

solemn rivet
copper nacelle
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wait what

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that's the first boss

solemn rivet
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no, it's not

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there's one above ground

copper nacelle
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oh i forgot that guy existed

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2nd boss

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3rd boss is different

solemn rivet
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dunno

copper nacelle
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whomst've

solemn rivet
#

it's been like 84 months

copper nacelle
#

i didn't fight that guy

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i fought arrow guy

solemn rivet
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nope, never seen it

copper nacelle
#

he's fairly fun

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unworthy seems like there's nothing wrong

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but also there's like nothing good

solemn rivet
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^

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that

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it's unworthy of being played

copper nacelle
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got em

floral furnace
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so what youre saying 56, its ok-ish

cunning lagoon
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you are ok-ish

copper nacelle
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yeah it's decent but like nothing to keep you playing

floral furnace
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thanks

copper nacelle
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maybe i'm just bad but like

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nothing made me want to play it

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so i just played more hk

solemn rivet
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nah, I felt the same

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play timespinner tho

floral furnace
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havent played it but i think imo theres something with the combat being TOO simplistic

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from what ive watched

solemn rivet
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u talking about unworthy?

copper nacelle
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you can

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attack

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or you can

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roll

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wokest

floral furnace
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dunno maybe HK spoiled me with shit flinging left and right and having to react to it (literally if youre fighting dung defender) and making it really fast paced even tho the combat is simple is what makes it fun

solemn rivet
#

that's like taking Dark Souls and porting it to NES

floral furnace
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yeah im talking about unworthy gradow

solemn rivet
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yeah, it's a bit too simplistic

copper nacelle
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dark souls combat is actually fun tho got em

floral furnace
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HK didnt need the fancy combat combos and shit but it was as it is, simple and brutal

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without being bland i mean

solemn rivet
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well

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an important difference between HK and Unworthy is mobility

copper nacelle
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in unworthy you are a snail

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who can't jump

solemn rivet
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HK makes you feel waaaaay more in control

copper nacelle
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in hk you're a fucking bird with perfect control

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who can stab people

solemn rivet
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Unworthy is basically the same as playing as a Slowpoke

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everything is so slow and heavy

floral furnace
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imo i think they shouldnt have done a stamina management system, i think someone pointed it out it was the same issue with like, the other souls like game?

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what was it called again?

solemn rivet
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so 99% of the time you're trading blows, instead of punishing

copper nacelle
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they have stamina

floral furnace
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it was made by adult swim

solemn rivet
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all soulsborne games have stamina

floral furnace
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yeah but in some games it just slows down the pacing

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what ive seen with unworthy is, its just bland

solemn rivet
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umm you talking about Salt and Sanctuary?

floral furnace
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no no not SS

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you played it actually

solemn rivet
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idk then

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oh?

copper nacelle
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death's gambit

floral furnace
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YES

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that one

solemn rivet
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OH

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oh no

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stamina can be good

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DS and SS make good use of stamina bars

floral furnace
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but in some games it hampers them, like from what ive heard with Deaths Gambit

solemn rivet
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yup

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DG's stamina is actual hell on earth

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it drains SO fast

copper nacelle
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u roll

solemn rivet
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and takes forever to recharge

copper nacelle
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-1/2 stamina

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for amulavaro you can't roll

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you have to block or backstep or have stupid amounts of stamina

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or you actually can't dodge

solemn rivet
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DG's combat is way more Bloodborne than it is Dark Souls, at least when it comes to speed and reaction

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but

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it's so bad

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it's so clunky

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in BB you can literally never level up stamina and be just fine

floral furnace
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imo the deciding factor really is the sluggishness

solemn rivet
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yeah

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it's all about payoff

copper nacelle
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to be tbh i had more fun with dg than unworthy

floral furnace
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from what ive watched in unworthy it just feels, like 56 said, it felt like a snail, like theres a giant anchor weighing you down

solemn rivet
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if DS didn't have a stamina bar, they'd have to make the attacks and combos do way less damage to compensate for that

floral furnace
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yeah, but while theres the slowness in DS's combat, it isnt hampered by the bad sluggish controls

solemn rivet
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which goes agains the game's philosophy, about each move having intent and purpose behind it

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yeah

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that's another key diff

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DS isn't shit

leaden hedge
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ye

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its really shit

solemn rivet
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it's bad shit

copper nacelle
solemn rivet
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Moonlighter is my goty

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done

floral furnace
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didnt it have issues from what ive heard

compact sedge
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kdt just mad that everyone thought DS was super hard and he fully cleared it with 0 deaths

floral furnace
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lmao he think hes so good he probably hasnt beaten Putt Putt Saves the Zoo now that game is hard

solemn rivet
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Moonlighter has many issues

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like, a lot

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the worst for me is

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after you beat a boss, you cannot refight it at all

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even tho it's a rogue-lite

cunning lagoon
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Ah just get good

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dog

floral furnace
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i mean if the game is fun enough

solemn rivet
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nah, it's not

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it's hard finding a GOTY

cunning lagoon
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you are my goty

solemn rivet
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you're my dlkoty

warped sinew
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DLK the blue, winner of DLKOTY

native wing
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whats rain world

hazy sentinel
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lagre sity of tears ripoff

native wing
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k

floral furnace
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its the dark souls of slug based cat platforming

native wing
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youre the dark souls of slug based cat platfroming hollowdab

solemn rivet
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it's

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a shitty game

native wing
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how so

solemn rivet
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about pouncing and stabbing stuffs

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basically

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and eating bats tbh

native wing
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eating bats isnt bad game design

solemn rivet
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it's just bad life choices

native wing
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o

floral furnace
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if you want rainworld but its actually good just use the shape of unn while youre in the city of tears

solemn rivet
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some people like RW tho

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I dislike games with survival elements, like limiting the time you can explore per day

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so I didn't like the game

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but maybe you enjoy that

floral furnace
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same i can see the appeal but personally its too stressful for me

solemn rivet
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yup

floral furnace
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but imo the killing factor for me is that, theres not much to do other than eat and survive, which i find repetitive

solemn rivet
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that's why I couldn't finish Pikmin 1, even tho I loved the game

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also that, ttacco

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the game is pretty boring and repetitive

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it's exploration for exploration's sake

floral furnace
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yeah, theres other game that has that "limited time for you to go out and you have to survive shtick" but even that has their own other thing that makes it hell of a lot fun

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cough Cataclysm Dark Days Ahead cough shilling because its a good roguelike

copper nacelle
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eat sleep explore repeat

leaden hedge
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dda aka, accidently cut yourself climbing through a window to steal a gun from a store, accidently shoot, attract 420 zombies, can't run because you're in pain: die

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FeelsGoodMan

warped sinew
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Wut

copper nacelle
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dda aka, accidently cut yourself climbing through a window to steal a gun from a store, accidently shoot, attract 420 zombies, can't run because you're in pain: die

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FeelsGoodMan

floral furnace
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more like, run towards a town, kill zombie children, get bad morale then out nowhere some cthulhu monsters comes in and kills your ass within day 1

leaden hedge
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nah just take a martial art

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and judo its ass

floral furnace
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my fav was escaping towards a sewer system, making a fire, then suffocating from the smoke underground

solemn rivet
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meirl tbh ttacco

floral furnace
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nice

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also yeah martial arts is op

leaden hedge
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just be sneakier 🤔

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plus kids can't run fast

floral furnace
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i could never outrun zombies in that game

warped sinew
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Can you just mod the game so when you dream nail the abyss egg it just takes you to the eternal ordeal. I'll sneak into the TC office and upload it to steam as an update. Many lols to be had

floral furnace
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then out nowhere a shock zombie, some robots comes in and murders me before i can even react

leaden hedge
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you can usually outrun zombies

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its way easier if you zigzag between bushes

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as movement is like 200% more expensive through a bush and zombies won't path around it

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its only tanks / doges that should outrun you

floral furnace
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tbf i think my problem is that im stubborn and i try to kill as many of them as possible, what i usually do is take parkour and quick perks then abuse tables and fences

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what i forgot was, are you supposed to be ON the table, or BEHIND the table

leaden hedge
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behind

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its climbing onto a table that has a massive movement cost

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and you can attack them as they move onto it

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but I don't think it costs extra to attack from the ground to a table

floral furnace
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oh ok that always confused me

leaden hedge
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generally I'd use windows

floral furnace
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also my early game meta was just busting the evacuation building's lockers with a rock then making a crowbar with the pipes

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oh yeah windows is really good too

leaden hedge
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it cuts them and is harder to move through afaik

floral furnace
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they also make good makeshift knives with the glass shard

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my memorable moment was an npc threatening me at gunpoint but i just said fuck it and rushed his ass with a pipe until he died

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and i butchered his corpse afterwards just as a fuck you

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i uhh i mean what

cunning lagoon
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something like that for april foosl would be great

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you dnail grimm and you fight ngg instead of nkg

floral furnace
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no a better april fools would be hornet early 2019

leaden hedge
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you ever cripple someone, shoot your gun then ride a motorcycle out of town

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so you know they got eaten

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FeelsGoodMan

floral furnace
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ive never got past to the point that i would drive vehicles tbh

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i didnt know how to fix them at most

leaden hedge
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you can usually get vehicles super early

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like in a day or 2

floral furnace
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ahh but thats when the feral dogs gets me first

leaden hedge
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and you can store shit in cars

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which makes you way lighter

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driving is (or atleast was) complete aids

floral furnace
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also the way the car is rendered looks weird

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if youre using tilesets at least

leaden hedge
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cause you can make custom vehicles

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and obviously partial rotations are weird

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doesn't look much better on ascii

floral furnace
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but yeah i never got past day 3 because once someone bites you, the pain will slow you down, which will get you bitten more, which will increase pain and slow you down until you fucking die

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i never got gud

leaden hedge
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once you get any skills

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it gets way easier

compact sedge
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ADOM is my proof that ascii looks better than tilesets

leaden hedge
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but you need happiness to gain skills

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so get some drugs and an mp3 player

floral furnace
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oh yeah mp3 is op in terms of morale

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also adom looks good in tilesets tho tbh

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actually kinda i dont like the arstyle

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the most roguelike ive been into was Elona, then again i wasnt a massive fan of roguelikes being 80% dungeon crawling and i prefer open spaces, hence i liked Dwarf Fortress and CDDA

leaden hedge
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are z levels really still not in cdda

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I stopped playing like 3 years ago

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when they were like zlevels soon

floral furnace
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you mean like in the evacuation center you can go down to check the basement? that type of z level?

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because yeah from what ive seen theres experimental z levels option

leaden hedge
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well there was always one down, one up

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for basements etc

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but there was supposed to be stuff for multistory buildings

floral furnace
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oh ok you mean for multiple floors? never encountered them but there is that "Experimental Z Levels" option at world start

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dunno how they add them tho

leaden hedge
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yeah its because they aren't in base game

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but they've been experimental forever

floral furnace
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i think theyre low prio right now, the latest thing ive seen in the subreddit patch post was something about adding cottages near lakes or something similar to that

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also that same reddit post had Pale Court as their song of the day so would you look at that

leaden hedge
compact sedge
#

(why is ntfs slow?)

leaden hedge
#

fat32 actually

compact sedge
#

f

leaden hedge
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exfat now that I got my nand backup off

compact sedge
#

I mean ofc it

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is or it wouldn't go over 4GB

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but it's the same crap

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basically

leaden hedge
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all this so I can install an anime tiddy game

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and play it for 30m

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I gotta do what I gotta do

floral furnace
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hey im not judging i mean anyone would go far just for them animes

leaden hedge
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it actually worked PogChamp

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finally anime tiddies will be mine

urban olive
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anime <

rain cedar
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@gritty belfry is this u

gritty belfry
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Yes

copper rover
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Hey how easy is it to mod this game ?

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What kind of knowledge does it requires to make a new boss ?

flat forum
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Oh

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well

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Making a boss will be kinda hard

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Kerr half made one I think

floral furnace
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It was a Hornet 1 rewrite yeah

flat forum
#

Oh?

solemn rivet
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yup

floral furnace
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yeah without the FSMs stuff, and iirc it was as hard as Hornet 2

solemn rivet
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already changed the un

flat forum
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Oh, hi Gradow!

solemn rivet
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hey papers!

floral furnace
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hi oh hi gradow

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im papers

flat forum
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hey TTacco

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ur amazing

floral furnace
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hi hey ttacco

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im ttacco

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also ur wrong

solemn rivet
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hheyy ttacco

floral furnace
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heyya gradow

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this is sounding like general ngl

solemn rivet
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modding is general²

flat forum
#

In #art-discussion, telling somebody that they're amazing the result is a mixture of "Aww, thanks!" and "No U"

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in #297468195026239489, telling somebody that they're amazing the result is "No, I'm not (you are)"

floral furnace
flat forum
#

and that's the 3 channels I exist in

floral furnace
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i have not touched discussion nor lore for a long time already

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dlk r u proud

flat forum
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@cunning lagoon haha mem tag lol lmao rofl

weary stream
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ey folders

flat forum
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hey Wyvern!

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I did a little pixel art thing yesterday

weary stream
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oh

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where is it?

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@flat forum

flat forum
#

It's somewhere in art discussion

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Lemme look for it

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I cleaned it up a bit more later

weary stream
#

thats not pixel art :/

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its actually made with lineart

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but its cute

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did you see the attack animation i showed yesterday?

flat forum
#

But...

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I made it on some pixel art app

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in a 100x100 (I think) grid

weary stream
#

thats totally hand made man xD

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and you know the difference between pixel art and not pixel art

flat forum
#

one is made with pixels

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No I guess it's not

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I'm far more of a traditional type artist and of course even when doing something like that it'll look like other stuff

weary stream
#

xd

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but pixel art is not made with pencils

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you need to do raw pixels

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slow mo

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i'm working on making tk2d work with my project right now so...

flat forum
#

But

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I did draw with just pixels

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I made the black outline and then I did the fade thing

solemn rivet
#

but

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did you place each pixel by hand?

flat forum
#

y e s

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or like

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mostly

weary stream
#

then its not pixel artxD

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and if you "fade" / smooth / blur it then its not pixelart anymore

flat forum
#

=( Critiquing my way of drawing smh

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I mean

trim totem
#

is it tho

flat forum
#

I've said it, I haven't really done pixel art before

weary stream
#

yeah but

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pixel art is just pixels

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raw pixels

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<_<

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keep working on it :p

flat forum
#

Eventually

cunning lagoon
#

I am very angry at this meme ping and i feel like we can't be friends anymore

hollow pier
#

<@&283547423706447872>

floral furnace
#

Is this the end of 2 friendships between dr kush and mr papers man 😢 find out in the next episode of Hollow Knight #archived-modding-development 😤

flat forum
#

OHGOD

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TTACCO

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YOU'VE GOTTEN WAY TOO GOOD AT THIS

floral furnace
#

thanks i hate myself too

river eagle
#

wait what is this sorcery?

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I didn't get pinged GWchadThink

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tfw not a real mod

floral furnace
#

😔

cunning lagoon
#

MGWmemetownOMEGALULds

weary oyster
#

oh @flat forum you might have use a resizing filter that doesn't preserve pixel art

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you gotta use nearest neighbour

flat forum
#

Hnrgmrgh

river eagle
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So you're trying to upscale pixel art while still keeping the art style pixelized? @flat forum

flat forum
#

I don't even know what I'm doinf any more

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I'm just tired

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I'm so, so tired...

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Maybe I can rest a bit

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I'll...

river eagle
#

No, no no no hold on

flat forum
#

Yes, I'll rest

river eagle
#

It's fine really it is, go rest actually

supple sigil
#

papers do you possibly know the health of half a flukemon? hollowface

flat forum
#

I'll

floral furnace
#

Papers hold A to focus

cunning lagoon
#

hold 6 to focus*

floral furnace
#

Q*

cunning lagoon
#

69*

floral furnace
#

i use the superior numpad movement

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xd

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ebic number

cunning lagoon
#

(the sex number xD)

young walrus
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18?

cunning lagoon
#

wait do you use numpad to move

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@floral furnace

floral furnace
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uhh, yes???

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8456

cunning lagoon
#

nice

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i kinda like that

floral furnace
#

wheres my finger guns emoji whatever

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:fingergun:

cunning lagoon
#

🖐

floral furnace
#

close enough

cunning lagoon
#

i wanted a high five though

floral furnace
#

oh

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🖐

cunning lagoon
#

thanks

floral furnace
#

np man

copper nacelle
#

😩

exotic venture
copper nacelle
#

.

cunning lagoon
#

when is ig

copper nacelle
cunning lagoon
#

hey its sans from undertalke

copper nacelle
cunning lagoon
#

:GWhighpolySansDab:

cunning lagoon
#

u ever just ddark on a pufferfish but the knight gets hit by a fireball on the 3rd layer as it goes up

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me too

hollow pier
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haha yes i agree

cunning lagoon
#

thank you pete for agreeing with me

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ok maybe hitless ngg isnt happening just yet

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but ill keep working on it

cunning lagoon
#

ngg is bullshit and rng

flat forum
solemn rivet
#

So @devout rose did you check out any mods yet?

devout rose
#

i watched one of the mods on yt to see what things got done sofar and read how to install mods and creating them owo
So not really far sadly ^^"
i'm just an hobbyist as a programmer sadly so all the stuff about API and such is new for me as someone that just has some basic knowledge of gamemaker und other gameengines.
What i can do is asset creating and i think while seeking for a job it could be interesting creating a boss for the game X3
But i don't know if it's possible and how it would be realised so i would try to start small with just a basic enemy that could replace another for test stuff owo

#

also if something sounds fishy, don't hesitate and tell me. I'm from germany and stuggle with languages =/

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so it be interesting to know if anyone ever did something like that. I know there is a randomizer but does it only mix up item/ abillities or also bosses ?

cunning lagoon
#

there are 2 randomizers

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there's normal rando, which randomizes pickups

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and enemy rando which randomizes every enemy

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including bosses if i am not mistaken

young walrus
#

some bosses can show up in the overworld

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but boss arenas themselves are not changed

devout rose
#

that sounds awesome XD

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but where there a mod that used new assets or changed enemy behaviour drasticly ?

flat forum
#

Well

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for new assets check Redwing by @compact sedge

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I added some sprites and textures and stuff

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for changed enemy behaviour

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Most Boss Buffs

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So, Mantis Gods or Lost Lord by @copper nacelle

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NGG, originally by KDT, currently and option in Angle's InfiniteGrimm mod

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@devout rose

devout rose
#

okay to check the mod out you mean to dig into the code of the mods themself right ?
it may take some time to set things up so i can try it out, but to clarify, there are no direct tools for modding, just code to work with is that correct ?

#

or do you use somekind of interface like unity ?

cunning lagoon
#

i no longer enjoy fighting ngg p1

native wing
#

who care

cunning lagoon
#

me

native wing
#

not you

leaden hedge
#

ngg2 reimports in game assets (effectively the same as using custom assets, im just not going to draw stuff) and uses completely different code to handle ai and enemy behaviour so you can add completely new entities if you want

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and ngg2 uses unity editor instead of just code

devout rose
#

@leaden hedge thats sounds epic 😄

leaden hedge
#

the alpha would have been out a few days ago, but unity changed the way asset bundles work between last hk patch and this one, and it messed up some imports

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sprites didn't work but textured quads did, so I guess I could just render grimm as a quad 🤔

devout rose
#

the game uses spritesheets correct ?
how big is a sprite usually ?

leaden hedge
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2k-4k x 2k-4k

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for a spritesheet

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sprites are dependant on the enemy

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grimm is like 400 to 450 pixels tall

devout rose
#

ah okay =3

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so how does it work that you add content within unity ?

leaden hedge
#

you bundle what you want to load into an assetbundle, then load that with a code mod

devout rose
#

ah thats why the changes now messed up things o.o

leaden hedge
#

they changed how certain things are compressed apparently

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I changed my unity patch to match the game and it fixed most of it

devout rose
#

neat owo
so where should i start with all this ?
i think with getting the API right ?

leaden hedge
#

Id probably mess around with code mods first

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as you have to use code mods anyway to proxy stuff between your custom entities and hollow knight

native wing
#

is eternal ordeal easier than radiance/nkg

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i mean getting at least 57

cunning lagoon
#

yes

native wing
#

cool

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but how much easier

cunning lagoon
#

not way easier but easier

native wing
#

cool

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unlike

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v

#

e

devout rose
#

@leaden hedge okay thanks ill try to figure things out before i ask more stuff =3

gilded walrus
#

hello, I'm new and extremely confused about the radiance site, the mod manager, and the complete lack of documentation

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I can't find even a short description of what most of the mod manager mods do, except for the occasional readme file (only visible after installation). I'm also not sure which mods are compatible with the current version

cunning lagoon
young walrus
#

and there's a button for each mod that links directly to the readme that lets you read what they're about

gilded walrus
#

sorry, I thought that channel was for help creating mods. I didn't check its pins.

cunning lagoon
#

it's the other way around

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this one is for help making mods

gilded walrus
#

gotcha. thanks!

buoyant obsidian
#

Anyone want a code for 20% off Fangamer HK merch?

#

HK-A7F3-NLMX-64DK

#

one time use

leaden hedge
#

reported unsolicited giveaway

cunning lagoon
compact sedge
#

somehow we've caught up to it in messages per day

hollow pier
cunning lagoon
#

alright this is pissing me off

leaden hedge
#

this game has mods, it doesn't have lore

cunning lagoon
#

how do i see the hitbox of things

leaden hedge
#

so its understandable

hollow pier
#

use your eyes

compact sedge
#

well KDT is a dev

cunning lagoon
#

i have been physically inside spikes and noty gotten hit

compact sedge
#

just not a HK dev

cunning lagoon
#

and i have gotten hit by spikes nowhere near me

#

how to see hitbox

hollow pier
#

yes the spikes have garbage hitboxes

compact sedge
#

modcommon component @cunning lagoon

hollow pier
#

do you even play this game

compact sedge
#

it's not perfectly accurate

#

IMO it could be rewritten to be a lot less shit

cunning lagoon
#

i mean i know it's not accurate at all

#

i'm the one dying to bs

compact sedge
#

the component I mean

cunning lagoon
#

oh

compact sedge
#

the modcommon component is called debugcolliders

cunning lagoon
#

ok how do i turn it on

compact sedge
#

and it only works if the object is close to the camera on the x plane

#

just attach it to any gameobject

cunning lagoon
#

i do not follow

compact sedge
#

spikeGO.AddComponent<DebugColliders>();

hollow pier
#

just click keyboard properties and copy that lol

cunning lagoon
#

4h

#

ead

#

i literally have no idea what that means angle

compact sedge
#

you write a mod

#

and in that mod

#

you put that line

cunning lagoon
#

ok

compact sedge
#

and it will draw a blue 16 point shape

#

around the collider

#

as best it can

#

if the collider is a sphere it won't be perfectly accurate but if the collider can be described in fewer than 16 points, say if it's a trapezoid, then it will look ok.

cunning lagoon
#

ill just keep playing the game

#

thanks though

compact sedge
#

also you may wanna make a special build of modcommon to change the z axis position of the collider from -3 to -0.1

#

so it gets less distorted

#

by shifting the camera x position

leaden hedge
#

put it at 0

compact sedge
#

0 would have it render on the same plane as the spikes

#

honestly the way it should be done in modcommon

#

but isn't

#

is a relative position

leaden hedge
#

why does same plane matter?

compact sedge
#

of -0.0001 to whatever the original collider is

#

because if you render on the same plane it might render behind it

#

idk the order GOs are drawn

leaden hedge
#

ztest always

#

and it'll render infront of everything

#

with no distortion

compact sedge
#

ohh

#

I'll send a PR

leaden hedge
#

I dunno if theres a shader that has ZTest always in the standard shaders

#

but you want ZWrite Off and ZTest Always

compact sedge
#

what if it's just drawing a shape?

cunning lagoon
#

why are spike walls even a thing

#

how am i supposed to stay between 2 really close spikes when their hitbox is inaccurate inconsistent unpredictable garbage

#

this is so stupid

hollow pier
#

just move lmao

cunning lagoon
#

it's a fucking gamble

#

i position myself literally between them and i get hit

#

im literally inside one and i dont get hit

#

ok

#

friendship ended with ngg p1

#

now infinite grimm is my best friend

compact sedge
#

:)

#

also uh

#

it's using Shader.Find( "Diffuse" ) does the ZTest thing have to be set in the shader before it's compiled @leaden hedge ?

leaden hedge
#

yeah

#

you could render to a different camera

compact sedge
#

also is it possible to generate a shader at runtime and if so how? or is the only absolute way to make an assetbundle?

cunning lagoon
#

this is retarded

#

not a hit btw

leaden hedge
#

nah, use an assetbundle

#

it should only be a few kb

hollow pier
#

that's because wings give you iframes on the 14th frame don't you know this lol

cunning lagoon
#

haha yes

#

im so fucking tired of this stupid boss

#

can i get the hitless already and stop playing it forever

compact sedge
#

you can bundle an assetbundle into a binary assembly? @leaden hedge

leaden hedge
#

yes

compact sedge
#

how do you load it?

#

assuming you have a byte array

leaden hedge
#

assetbundle.loadbytes

compact sedge
#

woah

#

that's dank af

#

You know what this means?

copper nacelle
#

that you should stop using procedurally generated assets

compact sedge
#

no more extraneous files in modding. Every mod just DLLs

leaden hedge
#

nah

#

im still gonna use streaming assets

copper nacelle
leaden hedge
#

ngg2 is like 10mb of assets

copper nacelle
#

did you get particles working

compact sedge
#

streaming assets are lame

#

Redwing uses streaming assets for videos

#

wait

#

but

#

no

#

fuck

#

I have to keep using them

copper nacelle
#

give aloha

#

*alpha

compact sedge
#

because otherwise I would have to merge redwing and redwing assets

copper nacelle
#

@cunning lagoon looketh

leaden hedge
#

grimm sprite fucked

copper nacelle
#

still looks sick

cunning lagoon
#

i really hope ngg2 has good hitboxes on his attacks 🙂

leaden hedge
#

also i need to fix floor culling

#

all the hitboxes are big rectangles

#

that cover massive amounts of space outside his attacks

vapid cape
#

Hey Kurosh, how did the 5x radiant absrad attempts go? Give up, or did you end up doing it?

#

I tried similar a while ago in your wake and just... couldn't... do it.

cunning lagoon
#

it's kinda paused for now

vapid cape
#

I couldn't even do 2

cunning lagoon
#

i've been trying to hitless ng

#

g

#

but i haven't given up on it yet

vapid cape
#

I only tried for like 2 hours I guess, but I got heavily discouraged

#

that laser 2fast makes me 2furious

cunning lagoon
#

the laser is what i die the most to as well

#

i also love how my game freezes for 2 seconds every stagger

#

im beyond tilted

copper nacelle
#

instead of doing ngg hitless do eldergod hu

cunning lagoon
#

you haven't won the bet yet

copper nacelle
#

eee

#

@ kdt try new infinite Grimm and win so I don't have to thanks

leaden hedge
#

just use debug to give yourself 2000 dmg

#

say ur recording broke

#

ngg spooked it

cunning lagoon
#

can i use debug to give ngg accurate hitboxes on his spikes

leaden hedge
#

no

cunning lagoon
#

shame

#

the more i play it the more ii hate itt

leaden hedge
#

oh btw with shaders for somereason you need to use the same version as hk

compact sedge
#

see that's the real challenge of NGG

#

it's intentional

leaden hedge
#

so 2017.4.10f1

compact sedge
#

so

#

it's not free

cunning lagoon
#

yeah rthe real challenge is gfighting him over and over until you get dodgeable patterns on both phases

compact sedge
#

like you said it was free to import shaders

#

but fuck that

leaden hedge
#

it was

compact sedge
#

I'm not finding the exact version of unity esp since that changes with HK updates

leaden hedge
#

until this patch

compact sedge
#

ok but

leaden hedge
#

when unity decided to "optimize" shader compression

compact sedge
#

can you generate them at runtime?

leaden hedge
#

no

#

because

#

unity decided to "optimize" shader compression

copper nacelle
#

can't you do really simple shaders at runtime with shader text as the param for a material

leaden hedge
#

no

#

because

#

unity decided to "optimize" shader compression

compact sedge
#

can you take an existing shader and modify its params?

copper nacelle
leaden hedge
#

no

#

because

#

unity decided to "optimize" shader compression

copper nacelle
#

lmao

compact sedge
#

so when you retire from making gambling machines are you just gonna move to unreal/godot or what?

copper nacelle
#

no

#

because

#

unity decided to "optimize" shader compression

cunning lagoon
#

great i restarted the game an now staggers only freeze my game for 1 second instead of 2

#

progress

copper nacelle
#

Also Kerr makes the gambling machines

leaden hedge
#

actually i lied

copper nacelle
#

idk what kdt does

compact sedge
#

kdt makes celeste tases

#

well tas tools

leaden hedge
#

you cant make them because they removed the 50mb library for it

compact sedge
#

just bundle it /s

leaden hedge
#

also it takes 20s to find the patch required

#

unity has literally every version ever listed with downloads

compact sedge
#

hey @cunning lagoon can you clarify if IG NGG spike hitboxes are messed up or just the 1.2 ones?

cunning lagoon
#

i don't fucking know

compact sedge
#

wait but you played so much of both

cunning lagoon
#

i used to assume most hits i took were my fault

leaden hedge
#

pretty sure the hitboxes are massively in your favour

cunning lagoon
#

now i don't even know anymore

#

pretty sure my problem is not them being in my favour or against me, but their inconsistencies

#

so i don't know if i can stand between 2 spikes or not

compact sedge
#

the IG spikes should in theory have better hitboxes

leaden hedge
#

ngg2 has no spikes

compact sedge
#

but only in theory

leaden hedge
#

problem solved

cunning lagoon
#

that's why i'm saying

compact sedge
#

and by better I mean hitboxes that more accurately reflect the sprites

cunning lagoon
#

either the spikes need to have accurate hitbox

#

or spike walls of 3-4 shouldn't exist

#

and there should always be a gap near you

leaden hedge
#

effort to code

cunning lagoon
#

yeah no shit

compact sedge
#

kdt u making an easy mode for your mod?

leaden hedge
#

no, default will be easy

compact sedge
#

so I'll actually not be completely fucked?

#

or do you consider NGG 1 easy?

#

in which case I will be completely fucked

leaden hedge
#

ngg 1 is hard

copper nacelle
#

if I can beat it it's too easy smh my head

leaden hedge
#

ngg2 will be harder than any content in hk

cunning lagoon
#

just to clarify

#

harder than any content in hk pre-gm or post-gm

copper nacelle
#

is that counting the GM stuff you haven't played

cunning lagoon
#

because the former isn't too hard to achieve

copper nacelle
#

ye

leaden hedge
#

i havent played gm

compact sedge
#

I want a grimm that's as hard as PV

#

yes please

leaden hedge
#

but i doubt thatll be harder than ngg

copper nacelle
#

should I bother beating 1.2.2.1 ngg

#

or no

hollow pier
#

gm is free lmao

cunning lagoon
#

they are kinda the same thing imo

leaden hedge
#

depends if you want to play a shitpost

compact sedge
#

since you're rewriting all the things in components you could make the difficulty super tweakable in a config file in a way you can't with FSMs @leaden hedge

#

if you wanted

cunning lagoon
#

1221 has an easier p1 but a harder p2 bc you go there with barely any soul

copper nacelle
#

yeah but people still say stuff like the new ngg is easier

#

e c h

leaden hedge
#

ill probably make it an in game thing

compact sedge
#

honestly I trust DLs opinion on this more than anyone else's because he is like the world's expert on all things NKG

leaden hedge
#

killing hitless will start hardmode

copper nacelle
#

start as in it's a second phase?

#

or like unlock it

leaden hedge
#

itd be a 2nd phase

copper nacelle
leaden hedge
#

but if you got hit he'd just die

#

nightmare defender / gpz / rad will be hardmode only probably

cunning lagoon
#

yeah killing him on both versions is pretty similar but i think hitlessing it is significantly harder on 1221

#

because p2 without soul is a no no for hitless

#

doesn't really matter on a normal kill when you have enough health to just tank everything

#

that's just in my imo though

copper nacelle
#

ic

cunning lagoon
#

i could try pogo strats 🤔

leaden hedge
#

just don't get hit 4Head

cunning lagoon
#

even if i have to eventually ddark to dodge some things

#

in the end that means i'll have more soul for p2

#

idk

#

i guess this is my life now

copper nacelle
compact sedge
#

honestly

#

p sure it's a controller problem

copper nacelle
#

he's playing on kb

#

makes u think

compact sedge
#

keyboard problem?

cunning lagoon
#

honestly sometimes it fucking feels like the charge up time is rng

#

wait let me find one

#

clip

copper nacelle
#

when's your birthday

compact sedge
#

I mean your overlay shows the button is being unpressed. is that because you're trying to unpress it on the perfect frame?

cunning lagoon
#

yes

#

ti's my fault for sure

#

but wait

copper nacelle
#

that's not a birthday

cunning lagoon
#

july 22nd

copper nacelle
#

fuck

cunning lagoon
#

why

#

this one is bullshit

copper nacelle
#

was gonna give you a gift card for a mouse

cunning lagoon
#

lmao

compact sedge
#

hey 56

#

when ur birthday?

#

asking for a friend

cunning lagoon
#

dude he 100% charges it all the way up

copper nacelle
#

uhhh

#

June 11th

compact sedge
#

neat

#

see this is where you get a steam controller and use the steam controller config's delayed release which holds a button down for a fixed length of time and is just as broken for speedrunning as the turbo button feature

cunning lagoon
copper nacelle
#

nice

#

would that be allowed tbh

#

cause it's built in but also op

compact sedge
#

honestly I have no idea what is allowed and isn't with steam controller config because it's such a powerful thing

#

also

#

p sure it works on non-steam controllers too

#

so like you can do it with a ps4 thingy

copper nacelle
#

oh nice

#

you could do frame perfect nail arts

compact sedge
#

what it doesn't work on is keyboards tho

copper nacelle
cunning lagoon
#

we have ahk for keyboards

copper nacelle
#

true

compact sedge
#

that assumes the time needed is fixed @copper nacelle

copper nacelle
#

true

compact sedge
#

also ahk is a third party tool while the controller config isn't

#

so idk if rules are different for speedrunning

#

I mean I guess it's third party

cunning lagoon
#

i mean i wouldn't allow either of those

compact sedge
#

in the sense that steam is third party

#

but like

#

if you wanna take that opinion

copper nacelle
#

yeah cause gog exists and also that's broken

compact sedge
#

then why not just ban steam altogether

#

and require speedrunners to use gog

cunning lagoon
#

there's nothing in the rules that explicitly bans them but it's just common sense that these kinds of things are not allowed

copper nacelle
compact sedge
#

if the rules don't say you can't do it you should do it

#

take every advantage you can get

cunning lagoon
#

i don't like looking at things that way

copper nacelle
#

@larry is this u

compact sedge
#

honestly you know what

#

your end goal is not to beat the game as fast as possible

cunning lagoon
#

there was nothing in old infinite grimm stopping me from beating veru's score with cheese

compact sedge
#

it's to make the most entertaining video

cunning lagoon
#

yet i tried to get as high as i could without abusing qf

compact sedge
#

and it's not entertaining to cheese

#

but if you can get away with frame perfect nail arts using trickery behind the scenes then go for it

#

because you're really just putting on a show

#

much in the same way grimm is

cunning lagoon
#

i ended up just cheesing it because i thought it wasn't fair that he had a much higher score than me when playing significantly worse

compact sedge
#

it's theater, these competitions. If you can do something that looks sweet and is really easy to pull off on your end then do it

#

if you intentionally handicap yourself in a way that isn't obvious on video then don't do it

copper nacelle
#

I mean it might've started like that but krythom doesn't run any% to get views

compact sedge
#

no not speedrunning. I just mean in general when it comes to creating content where the content is look how impressive I am at this game.

copper nacelle
#

o

cunning lagoon
#

also im still salty that he refused to fight old ig normally and try to have actual competition with me

#

instead of cheesing it

compact sedge
#

the fact is this

copper nacelle
#

I mean that's true but I'd also feel like shit doing stuff like timed holdings

compact sedge
#

your non-cheesed NKG video is the better one to watch

#

but that doesn't mean all cheesing is bad. Just visible cheesing

#

also if you have morals or integrity then go ahead and avoid it. I don't know if this kinda shit should be legal for the scoreboard (probably not)

copper nacelle
#

submit a tas

compact sedge
#

if I knew how I would

#

tases are cool

cunning lagoon
#

so what you are trying to say is

#

you would cheat in a speedrun if you had a way to not get caught

compact sedge
#

I don't speedrun for the simple reason that I don't consider scores made with cheating to be valid

#

and I think that cheating in non-visible ways makes more interesting content

#

which is a horrible reality

copper nacelle
#

wait what

compact sedge
#

ofc also highly interesting is a run that is provably not cheated, like AGDQ runs, because you know for fact they aren't doing any trickery to accomplish what they do.

#

but for runs where you can't be sure

copper nacelle
#

why would you not speedrun because cheating is invalid

compact sedge
#

cheating makes better videos than not cheating

copper nacelle
#

it's not like you want to cheat

compact sedge
#

I don't wanna speedrun either

cunning lagoon
#

gonna need a bigger noot for this one

compact sedge
#

@copper nacelle also ur assuming that I'm a content creator which I'm not

copper nacelle
#

I have one but it's in another server and I can't copy on mobile

compact sedge
#

the only content I create is random memes

copper nacelle
#

what in fuck

compact sedge
#

it's a physics thing

copper nacelle
#

what do the branches mean tho

#

there's no x axis

compact sedge
#

basically in physics

#

there's 4 fundimental forces

#

and this is saying at very high temperatures the forces merge

copper nacelle
#

strong gravity something

leaden hedge
#

sorry i haven't watched rick and morty recently

compact sedge
#

so from left to right

leaden hedge
#

you'll have to slow down

compact sedge
#

it's gravity, strong nuclear, electromagnetic, weak nuclear

cunning lagoon
#

i got worse at ngg

#

send help

copper nacelle
#

neat

#

wtf

compact sedge
#

isn't it weird to think

#

that the strong nuclear force and electromagnetic force are more closely related than strong to weak tho?

#

wait no

#

red is weak

#

and green is strong

#

and gravity merging is only theoretical

#

We barely understand how gravity works

leaden hedge
#

this.speed += gravity * deltaTime

#

its pretty obvious

#

smh

compact sedge
#

give this man a nobel prize

leaden hedge
#

well its probably more like

foreach(Entity e in universe){
   e.speed += directionTo(this,e) * calcGravityMagnitude(this.mass, dist(this.pos, e.pos)) * deltaTime;
}

I'd actually fill in the functions but I forgot the formula for calculating how much gravity affects objects based on distance / mass intenseface

cunning lagoon
#

not a hit

leaden hedge
#

ssh bb

#

is ok

copper nacelle
#

wtf

cunning lagoon
#

i was holding left on that first image but i released it like literally a frame after that screencap

#

i died in the middle of the 2 spikes

leaden hedge
#

you know what'd be funny

#

if manually flipped spikes didn't update their hitboxes

#

for whatever reason

copper nacelle
#

do they

cunning lagoon
#

what is a manually flipped spike

copper nacelle
#

spike which you flip by changing it from the mod manually

cunning lagoon
#

that means nothing to me but ok

copper nacelle
#

spike.position = stuff

#

spike.transform.position

#

idk

cunning lagoon
#

ah yes now i see it

#

crystal clear

#

kdt is absolutely right most of the time the spikes have beneficial hitboxes for the player

#

but it's not fun when they don't 🙂

leaden hedge
#

I dont flip them the same way tc does because they retardo

#

so I just set their scale to be -1

copper nacelle
#

what does tc do

leaden hedge
#

i dunno

cunning lagoon
#

what's a scale

leaden hedge
#

something retarded probably

#

I didn't even check

#

to save myself braincells

#

if I had to take a wild guess

cunning lagoon
#

also the spikes stop being able to hit you as they are going down but that's not what happened in the second screenshot

#

just to be clear

leaden hedge
#

they probably flip the hitbox, and use tk2d.flipped

cunning lagoon
#

those spikes did not hit despite them still being up

#

so tldr hitless ngg is making me go isnane :)

#

also i wonder if you could cheese lb ngg by standing below him and shrieking

copper nacelle
#

it resets puffer damage for the last puffer

cunning lagoon
#

it's 800 damage

#

wdym it resets

copper nacelle
#

no i mean you can't do damage during last puffer

cunning lagoon
#

oh

#

good

copper nacelle
#

the comment is something like

#

// HAHA YOU FOOL YOU THOUGHT YOU COULD SHRIEK

#

or something

cunning lagoon
#

also the 2nd nkg in original ngg takes full damage right

#

i worded that poorly

copper nacelle
#

yes afaik

cunning lagoon
#

as i spam ddark on the 3rd pufferfish, the second nkg isn't taking reducing damage

copper nacelle
#

oh wait

#

@compact sedge

#

if he died before memePhasethree was called wouldn't it not reset hp

cunning lagoon
#

really fair and consistent

#

love it

#

well i used to think ngg p1 was fair

#

i no longer deem it as a good fight

copper nacelle
#

wow rip

cunning lagoon
#

literally mantis gods but the opposite

#

mantis gods went from thinking it was unbeatable bullshit to thinking it was fair

copper nacelle
#

why does aa not exist

#

i don't want to do pings but also i want to show something

#

echree

cunning lagoon
#

show anyway

copper nacelle
#

comes with refs and such

cunning lagoon
#

@compact sedge i got you

copper nacelle
#

nice

#

i'm gonna make a 2nd template with the monobehaviour stuff

cunning lagoon
#

well now i feel way better about myself

copper nacelle
#

are the spike hitboxes really that bad

cunning lagoon
#

i mean i literally just showed

#

you

copper nacelle
#

true

#

depression

cunning lagoon
#

don't get me wrong most deaths are my fault

#

but a good amount of them definitely aren't

copper nacelle
#

wow aa alive GWfroggyZoomeyes

cunning lagoon
#

aa alive post sexy code GWfroggyZoomeyes

compact sedge
#

@copper nacelle no, it's infinite NGG so he can't die. you would have to die after having dealt 800 dmg and before the coroutine is complete which I concluded is impossible

copper nacelle
#

ic

cunning lagoon
#

so on the version you gave me

#

where he died

#

it would be theoretically possible

copper nacelle
#

yeah

compact sedge
#

idk

copper nacelle
#

it's just during update so it should be

compact sedge
#

u think you can do 800 dmg in 11 seconds with spikes and fireballs?

cunning lagoon
#

no clue

#

stalwart shell would be a requirement for sure

#

you'd have to trigger your iframes on his body/fireballs to not take 4 masks of damage

copper nacelle
#

joni's + lbc

#

stay woke

#

gdi

cunning lagoon
#

wokee

copper nacelle
#

cedilla

cunning lagoon
#

ñññññññññññññññññ

copper nacelle
#

oooooooooooooooo

#

_ _

#

uuuuuuuuuuuuuuuuuu

cunning lagoon
#

UwU

copper nacelle
#

#

Start can be an IEnumerator right?

cunning lagoon
#

well the thing with that is

#

you need shaman

#

twister

#

and stalwart

#

so you cant really fit much else

copper nacelle
#

overcharm joni's hollowwoke

cunning lagoon
#

you can get either joni's or lbc

copper nacelle
#

lbc > joni's

cunning lagoon
#

but then you have to do p1 hitless without strength

copper nacelle
leaden hedge
#

overcharm deep focus

copper nacelle
#

fragile heart?

cunning lagoon
#

even fheart would be better than lb items

copper nacelle
#

wouldn't be as good but it'd be easier

#

yeah

cunning lagoon
#

how many notches is that

copper nacelle
#

2

cunning lagoon
#

you can probably fit grubsong to help with the shriek tank

#

then overcharm heavy blow ez clap

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main issue is

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can you do 800 damage in like 9 seconds

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probably right?

copper nacelle
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how long does 1 shriek take