#archived-modding-development
1 messages · Page 228 of 1
You pogo him and he staggers you're getting hit like 90% of the time
Since he flies up a bit
Blue mystery was a mistake
Starts with m ends with y
Same color as mick
Same amount of letters
the other thing i can do is become mys
and talk about how much i like anime. maybe that's better 
what you watch recently?
Anime bad haha 🙂
hellsing abridged i just finished, it probably doesn't count as an anime but i'd say it's close enough
probably should watch the real deal since them animations tho
and the "plot" is great too
gpz stagger is also bad but gpz in general is bad
i do agree with that statement
that's also undeniably true
imagine gpz but he didn't suck
imagine 56 but he plays ig
god i wish
also imagine 56 but he updates my score
Futfu if
Futfu if
omnia sol temperat in extremo omnia sol temperat in extremo in extremo in extremo in extremo in extremo intro et in hs is in extremo omnia is api is an important in hs et non in modcommon tbf in modcommon in zdn is 2 2 30 in modcommon tbf is api in modcommon in zdn is 3 5 et jdrkgdf is an e quibus tres is api lightbringer et non in die illa erit Aegyptus in hs in extremo in taberna mori is 2 30 is 2 30 et non in die qua egressi autem in hs in zdn et jdrkgdf et ad hunc finem vitae habens non
2 30 is 2 30 indeed
tasty
i just puked a bit in my mouth
what
the
fuck
exaltations guy
the bees thing looked mildly tasty
and then u gotta post this
this looks like modding staff material
Xhuis looks like modding staff material
they have what it takes
they make mods
and they aren't a dick to admins for memes
I only do one of those things. Here's a hint: can you really be sure I've made anything?
target the people who aren't making any more mods
@ 56
.
I need my radiant absolute absolute radiance boss. Pls no killerino 56
do you think I can beat ngg by 4am kurosh
no
fuck
4am what day?
yeah no
well you don't seem to be doing too hot on the first one
I got 2k like thrice yesterday
yea but you died before making it to second phase
when you wanna make it there with full health
use debug lol
but I was so tired I actually went to sleep
awakeness = +90 hp
stay woke
does 2nd phase have a bunch of undodgable things or is dodging them just terrible
latter
wow nice
everything is dodgable when you press down + quick cast
never knew 56 was at INT_MAX hp
i mean without ddark
lol forget about dodging anything without dd
is it possible tho
depends on what he does
what isn't dodgable
I think 2nd phase might have sequences that cannot be dodged without spells
but I'm not 100% sure
there are a trillion different combinations bc they are like 2 separate nkgs if that makes sense
they are not synced
so like
pain
when one guy ends one attack he starts the next one
spikes plus up slash fire could trap you
but you are in the process of dodging a different one
or spikes plus pillars
idk how to explain it but you get the gist of it
so basically it's never the same i can't tell you one specific combination that you cant dodge
best case scenario they both do uppercut/dive at the same time
so they both take full ddark damage
if they are both on one side doing bats you can shade soul to do some big damage
the biggest advantage of the last phase is you can get it over with quickly because it's only 800 hp and they both can take damage
well actually it's infinite but you know
also make sure to make it there with full soul
since this is not 1221 adn you dont need to spam ddark ont he third pufferfish
i think thats about it theres not really much to say about the second phase
its just a ddark spamfest

i practiced it for 10 minutes with the hardmode thing and thats about it
I've done it for like an hour and a half
so after being stuck for a while in randomizer, i figured out what to do.
sly sells shade soul
i don't need vengeful spirit to get it
🤦
it'll give you vs
exactly
relevant
or are you trying to get to greenpath
oh ok
went into the fungal wastes, checked the mantis claw spot, got dick out of it
so i'm on my way to greenpath now
dashmaster
did that too.
leg eater
ill eat your leg 😩
what is it
12874 one hit timed

inb4 gdrive doxxes kuro
PepeHands
all i need to do now is nuke spain
i mean what
me first thanks
if someone finds out where i live and comes here and stabs me to death it's fine by me tbh
so feel free to investigate
is it fine by the spanish government
i don't think they'll mind
can i enter your house dad
please do
i mean what
please do
it
huh i wonder who this is
They said their name was an entitled child complaining about free content to an already criminally underpriced game, but hear me out. I went through the Godmaster expansion having a fair amount of fun. The new bosses are fantastic, Sisters of Battle feel like a natural improvement on the original fight, Oro, Mato, Sheo and Sly are all completely new bosses with new moves and tricks, and although I wish they could be challenged in the vanilla game, they are fantastic additions to Godhome.
Pure Vessel was a phenomenal remix of an existing fight, new attacks and new art assets, a somber musical score; when the Pure Vessel starts the fight with his roaring animation and is completely silent as the melody swells, I get chills. After that, Pantheon of Hallownest feels like a bit of a slog. There’s a nice surprise with a new Nosk variant, but it’s around 40 minutes of effortless bosses, into 15-20 minutes of challenging bosses which lead into a final battle that seems like kind of a letdown.
Whereas Oro, Mato, Sheo, Sly and the Pure Vessel got new attacks, sprites and unique art assets, all Absolute Radiance has to offer as the climactic final boss is twice the speed of the original fight, a larger halo and some different platforms. It’s also just not a fair fight. At any moment the boss can decide to screw you with multiple spike walls after a light pillar depletes your shade dash, or a homing orb might return from offscreen to sucker-punch you, or you can thread through a tight situation only to get impaled by a spread of razor-sharp, poorly telegraphed death shooting out from Radiance’s face.
After challenging her in the Hall of Gods multiple dozens of times, I’ve been victorious all of twice. These successes don’t make me feel any more confident about challenging the Pantheon of Hallownest, because they felt like sheer luck. When Absolute Radiance decides to spam easily avoidable,
fuck character limit
non-overlapping attacks that leave her open, and when she doesn't constantly teleport to the opposite side of the arena, the fight can end with a fraction of the effort required when her full arsenal is constantly on display.
The worst of it is that this isn’t an optional challenge, this fight is 100% mandatory if the player should wish to see the true final ending of Hollow Knight which (I’m told) likely leads into the upcoming Hornet DLC. I’m not one to balk at a challenge, I’d beaten Nightmare King Grimm and the Path of Pain in previous expansions and painstakingly earned every achievement prior to Godmaster’s release; being frank, locking away the canonical ending of the game behind a series of fights that sub-1% of players are going to be able to complete just strikes me as utterly wasteful.
Absolute Radiance is absolutely rubbish.
i got you
the new edited badge makes me want to die
the what
Absolute Radiance is absolutely rubbish
im dabbing to that my friends
its a very funny joke
is 56 ok 🤔
fifteeeeeeeeesix
wow i've been lied to
daily reminder that you have to desolder your e key
someone said it changed and i had an update pending
love it when i middle click on a link and it opens it three times because the switch is breaking
that but e
that but lmb
also 5
thankfully 5 is not one of the most important buttons i use in my everyday life
🤔
same
what's blacked out
oro & mato
lmao
nice
am I crazy to think that watcher knights have undodgable attacks if you don't have either shade dash or double jump or enough damage to dps them down before both spawn?
yes
understandable
my opinion is that if they're both on the same side then one can bounce and one can ground roll into you
and that feels undodgable sometimes
you're meant to have djump for that so i wouldn't hold that against them
they're toughish without djump
but that's about it
kuro did zote first try thk
what
legend
i upped my fps by 300
did you do optimize = true()
no i reinstalled my video card drivers
oh wow is that all it takes to not lag in ig
yes
56, try Infinite Grimm mod, with you skill you will be very good in it
dark souls for hollow knight mod, with skill you be very good
reminder that eldergod hu won't exist until someone beats my ig score
just saying
that's a good question
probably vanilla hardmode
but that's low t
play radiant finite
lets enslave verulean to beat kuros score :peepo
please do
eldergod hu is a bad name
teroxpahnterb is a bad name
@copper nacelle
same
the stupid ass nvidia thing doesnt let me update my drivers
https://clips.twitch.tv/RepleteToughWhaleTinyFace @cunning lagoon
excuse me is this man trying to dethrone Zote the Mighty himself
yes
you will not make this putt
don't have a switch
1414 🤔
that's the switch version
is switch just ass
stay woke
the description sounds too much like veru
It does sound like him
But I very much doubt its him
Im gonna be pissed if HeS wasting his time shitposting switch speedruns onstead of playing ig
Why dis autocorrect chanhe hes to HeS
HeS
What evento does HeS mean
hall ef sods
Ah yes
this channel should be renamed #archived-modding-development/making-fun-of-dungos
pls dont call me lore
But I had to shorten it to fit the flow of the shitty doom fanfic I was memeing about
when you really think about it everything is rng
ur mum
my moum not wrong with dreamshelid
my moum not wrong with dreamshelid
my moum not wrong with dreamshelid
my moum not wrong with dreamshelid
Could someone dm me the mod launcher as well as the Nightmare God Grimm mod and the Glorified Charms mod please?
Could someone dm me the mod launcher as well as the Nightmare God Grimm mod and the Glorified Charms mod please?
What
it's in the pins my dude
4th pin here, first pin in modding help
also nice profile!
@flint citrus
Thank you! And also, thank you! I paid an artist to do it
coolio
And also, Thanks! ❤
Exaltation is glorified charms right
@compact sedge does Infinite Grimm have Nightmare God Grimm?
yes
Infinite Grimm is the definitive Nightmare God Grimm until NGG 2 comes out in a year or so
awesome, thank you so much! also, what's the charm randomizer called?
ye
like when you pick up a charm you get a random item? or like when you put on a charm you get a random effect?
please explain
Does the randomizer have "seeding" so two people can race the same run
yes
pick up a charm it's random
like dash and dreamnail and stuff
hey angle
but it will always be possible to beat without any tricky skips, and even with hardmode is usually p doable if you know how to pogo
ye knight?!
Ooof
I'm tempted to learn the insane clawless shade skip that saves going into the darkroom altogether
Ummm I think I broke the mod installer it keeps saying unhandled exception when I try to launch it
what's the exception
the darkroom is just way easier
darkroom too hard for my small mind
screenshot when
click details and just paste the text into discord?
(also ngl I expected someone with a radiance picture to have a much brighter room)
post the first half of it
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ArgumentNullException: Value cannot be null.
Parameter name: source
at System.Linq.Enumerable.Any[TSource](IEnumerable1 source, Func2 predicate)
at ModInstaller.ModManager.PopulateList()
at ModInstaller.ModManager.Form2_Load(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
show us your Mods folder
go to Hollow Knight/hollow_knight_data/managed/Mods
and show us what's in there
oh does the installer just make a disabled folder
or was that always there
or is that with the api now
it's been there since the modinstaller let you disable mods
imagine existing before the modinstaller
ahhh I don't know what to do
okay
is the game open?
install manually ez
it worked but then broke
@compact sedge yo make settings actually work for UHKP
I looked at the pins
go to @compact sedge
yo do they not?
uhhh main issue i've had is where you change audio sliders in game and then exit to menu and they reset
nope lol
yayyyy it worked
just UHKP
thanks
ok weird @hazy sentinel let me look into it
where did you get your previous version?
I did the very first pin in #archived-modding-help
and where did you get that one, Mrs. Brightside?
what a hackermans
I need to remove that link from wherever it is
0th pin in #archived-modding-help
settings saved for me @hazy sentinel
it might be because the new version, 0.0.2, reset the existing settings file to add a line for damage. but the reset should only happen once
stupidtimermod 
stupid timer mod is the most accurate IG timer that exists actually
lol
it more or less perfectly matches the time on the save file
actually
that's a complete coincidence
since it also counts time spent on the main menu for example
and it doesn't count time whenever the game is loading anything
is this the secret to the bad ingame timer
can you do infinite grimm stuff in godhome
the secret is this: I completely ignored how the speedrunning tools measure when the game is running and just rewrote it based on the way I think ingame time should be counted
no sorry
not yet
maybe not ever because I'm kinda lazy
lol so I have to make a new file and get all the way to Grimm?
go to dirtmouth
if you did the ritual and didn't banish grimm's tent will be there
oh okay cool
you have to do the ritual to unlock it
banishing it drives grimm out and he doesn't want to speak to you
if (isRunning && !GameManager.instance.IsInSceneTransition)
{
currentTime += Time.unscaledDeltaTime;
}
Here's my code. compare with the 30 variables that xsplit or whatever the program is called uses
isRunning is set true once after loading the first scene ingame and set false only after getting any cutscene
lol
From the sounds of it, you are. Frequently.
shut ur up
shut
on what
ngg
i get hit once
5 hp
i get hit once by some random thing into spikes
i die
reeeeeeeeeee
phase 3 makes me want to cease exist
i'm going to fucking mod my spikes to always be 4 damage
until i get good at that
ok.png
what are the phases
phase 1 |puffer| phase 2 |puffer| phase3 |puffer| phase4
ok how tf does goddamn motherfuckn TMP work ansidfounwoeijncoiewjncoijndsalijnclqijwnc
phase 1 = normal
phase 2 = slightly faster
phase 3 = slightly faster 2.0 + fucking 4 damage spikes
phase 4 = 2 NKGs
why do the default settings using the GENERATED glyph infos look like this?
looks good to me
idk what he's even supposed to be saying (she?)
delete phase 4
4 damage spikes seemed stupid to me, too
Delete the first three Phases
it's drawing like half the actual characters
you know what
i say once hornet dlc drops, it'll only be a few weeks until someone mods zote dlc
.
since he was the "third character" incentive i think
u
@compact sedge wtf
why does this have phase 3 as 2 damage spikes
and phase 2 as 4
uhhh
this confuses me greatly
ok.png
modded charm that makes all damage one mask regardless of what it should be doing
ok
ok that's what kdt's code does too
i give up on existence
oh the default is p0
Exaltation has a charm that reduces damage by 1 if 2 or greater. Has a hefty soul cost though.
phase 3 is actually phase 4
It's a VERY good charm despite that
how do i issue a compiler warning
memephase3 is phase 4 and yes spikes do 4 dmg from 1600 to 2400
hell technically can't we make zote dlc now?
56 cheating by making it easier
just resprite some things and make the nail do 0 damage?
4 damage spikes are much easier yes
wait fuck
how do i make it like
set it at phase 0
re
can i just call do next phase early
cause no thresholds
oh it calls that every frame
who needs performance
put code in reset?
but then phase1 will fuck it won't it
also wdym it calls it every frame?
it's in update
the call to it
so it's every frame
probably fine
this is just for practice anyways
yeah but it just runs 3 bool checks and then quits out if it already set the phases
yes
but i've done gameobject.find every frame
and it was ok
so i can't be bothered caring
if anyone else wants to practice
also it only changes the spike damage on the final phase
so no need to worry about it changing it at phase x
i c
why does setting the scale var do EFFING NOTHING
the font textures are just straightup too big for it I guess
idk
@copper nacelle does this code not modify the elements of glyphData ?
are they structs
wait no that wouldn't matter
i think
why does this not have fields wtf
basically x, y, width, and height, are used to make the sprite from the texture2d thing
and x and y offset are where it places the sprite relatively
but scale just seems to not fuckn work
if it does work I have -1 idea how
nice
scale of 0.02
top right timer is what it would look like if it was just a NORMAL FUCKING FONT WTF TMP
this is actually the worst goddamn asset in the history of unity assets
who the fuck needs text meshes
text works JUST FINE with unity's Text component
it even can be rotated and transformed and placed in a 3d world
Nobody fucking asked for text to be a goddamn mesh and especially nobody asked for it to be a stupid piece of shit that doesn't have ANY goddamn way to control font size.
i got to 552
4 damage spikes are death
and he definitely feels faster when you go from the beginning directly there
everyone has that role
that's all
ok srs what am I doing wrong. Bottom is how it looks with my unity. top is how it looks in game with the exact same settings. top right is how a normal font would look for comparison.
wait I got a dumb idea
no way this should work
inb4 it works
when you add a ttf to an assetbundle, it also generates its own set of mesh and texture
and it was loading the ttf's mesh and texture and not the TMP one
but with the TMP data
so how did you load the tmp one
wingshadeMat = ab.LoadAllAssets<Material>()[1];
instead of [0]
lmfao
also holy fuck 4 damage spike pufferfish is death
i made it always happen at the start
got 32 damage
rip
what even is this script
is text right size or should it be bigger or smaller?
larger
what is this language
this is what i see when i see aa's capitalization
1.0 was wayyy too big
also this is basically my handwriting in a nutshell
with how readable it is
help 4x spikes are illegal
i can barely get to 2nd puffer
with it being start => immediate puffer => p2/3 => puffer => p3/4
@ DLKurosh#1559 eeeeeeeee
also the font looks sick
i can't find the script
cause it's custom made fool
oi
ask half-rose
the earlier screenshot looked too small to me but idk
it'd be way too small if it was an asian language which it sorta looks like what with ink inspired characters. But it's just english
in reality these are english letters
e
increase line spacing imo
I'm literally gonna make the font as big as I possibly can without it going over any lines in the poem
yeah I'm just going down 0.01 in scale each time and running the game
so why did the godseeker get so fat
i may have answered my own question misspelling that
thoughts?
let me try to translate
I'm still p bad with it
Higher beings, these words are for you alone.
Your great strength marks you amongst us.
Focus your soul and you shall achieve feats
and then the bottom text is:
collect soul [something] [something] enemies (by striking probably idk)
once enough soul is collected
press a
to focus soul and heal
wow that took a bit
here's dialogue
and level displays
need to figure out how to get hud and menu items to work tho
does that enemy randomizer mod not work
yessssss
oh cool
honestly playerdatatracker is how all player data tracking should be done in games
with mods and not weird memory reading hacks
so what's the overlay
x
how do you not have like 800
if you can 7000 ig hard mode you should be able to get 800
if you can manage getting to 800 with like full soul you can ddark your way through puffer
and get like 9--
idk
but
is it just me
or is the geo counter the only place in the entire game where textmeshes are used
or does the dreamnail thing also use it?
dream thing
dream counter
fuck
no inventory is TMP
me
how do I get the soul counter
folding papers try p3 with me
gameobject
soul counter?
56 you're amazing
what
yeah
5 bucks on _UIManager
here you go
oh this is probably dnail dialogue
i am fuck
_GameCameras\HudCamera\DialogueManager\Dream Msg for dnail dialogue i guess
i'd bet on it being on _GameCameras or _UIManager
just dump them both
@flat forum but you need to join me in my suffering
also false
if you turn on ngg it'll start you directly into the pufferfish
then into p3
then puffer then p4 (2 grimms)
also aa dump the parent of the parent of the parent of the geo counter gameobject
there's a ref on the HC
wouldn't be surprised if it's there
yeah I did that
and it worked
foreach (TextMesh t in HeroController.instance.geoCounter.gameObject.transform.parent.GetComponentsInChildren<TextMesh>(true))
{
t.font = halfmod.wingshadeTTF;
t.gameObject.GetComponent<MeshRenderer>().sharedMaterial = halfmod.wingshadeTTF.material;
}
appreciate this code for a second
i'd like to not
HeroController.instance.geoCounter.gameObject.transform.parent.GetComponentsInChildren<TextMesh>(true)
why
pain
it works
this hurts my soul
is why
but i can't say anything because i wrote this
GameManager.instance.inventoryFSM.gameObject.FindGameObjectInChildren("25")
.LocateMyFSM("charm_show_if_collected").GetAction<SetSpriteRendererSprite>("Glass Attack", 2).sprite
.Value = Sprites["Charms.brokestr"];
and these
HeroController.instance.grubberFlyBeamPrefabL.GetComponent<tk2dSprite>().GetCurrentSpriteDef().material
.mainTexture = Sprites["Lances"].texture;
InvNailSprite invNailSprite = GameManager.instance.inventoryFSM.gameObject.FindGameObjectInChildren("Nail")
.GetComponent<InvNailSprite>();
whoever made pufferfish have 4 damage spikes can eat a 4 damage spike
Mmmmm, tasty
Wait it starts with a pufferfish now?
no that's my practice dll
I can train the pufferfish wowee
skips p1 and p2 so i can practice 4 damage spikes pufferfish and p3
send pls
i've gotten past 2nd pufferfish like once
and then got fucked by 2 grimms
976
2 grimms are evil
1200
Half-mod is here!!!! Where? Art Mods of course. And what better mod for art mods than a mod about an artist
https://media.discordapp.net/attachments/327461802311155714/495482220367052800/unknown.png this cursed shit is finally online and it's all your fault and by your fault I mean my fault @ashen sluice
it's... fully working
check it out
and be sure to uninstall shitmothst so the game is still mostly playable
just teleport home smh
I mean, I'm mostly free to do whatever I want here which is vast improvement compared to at home which is like good
my favorite part of the mod tbh, is that it also changes the CanvasUtil font
so it applies to ALL OTHER MODS
time to use a custom font class
gradow
I will find out tomorrow what debugmod looks like
🤔
anybody upload a save myla mod yet? I'd assume this would have been made ages ago if it were simple so it probably isn't worth asking for the api link since i doubt i could do it in that case...
install qol
mys play ig
no
understandable
https://i.imgur.com/Hqnjikv.mp4 @warped sinew there you go, 11 hits
Imagine believing radiance is rng
big thanks to @weary oyster for letting me know about the wings trick :)
nice pfp btw
did you draw it yourself?
Nah I found it on Google, don't know who did it but its great
Also what's the wings trick?
so you know how there's a small delay after swinging your nail before your wings pop up
Just looks like a normal double jump?
if you turn around before djumping that delay stops being a thing
so its like significantly faster
really wish i knew this 400 hours of gameplay earlier 
I think 11 is max hits
yea 12 just looks absolutely impossible
Graig did you see my Flukemarm reskin
How consistent are you getting it? I get 8 like every time, sometimes 9
everybody loves it
10 is rare for me
with qs and sb 9 is fairly consistent and i get 10 quite a lot
i don't think i'll be able to pull 11 off many times tbh
@flat forum I didn't see it
cursed ngl
cursed drawing
you two shush you already saw it

you can't say that here what if 56 wakes up
we need to be a good example for the kids
AND pinging the admins smh 😤
thats awesome
kuro blue pfp when
maybe you should ask "red name when" ;)

Someone demote @cunning lagoon smh
let me guess you just used content awareness for making that?
me?
yes
i didn't make it i stole it from reddit
nice
how does this look
that white space reeeeeeeeeeeeee
make it darker blue imo
or whatever it takes to make it more bluish like the speedrunner role
idfk lol
understandable
nice... er
if i make it light blue like the speedrunner role it's kind of an eye sore
it's an eye sore either way tbh
slightly better i think
yes
i'm keeping this one
but now it does not match the red "do not disturb" dot
this is all your fault
need a blue status thingy
i mean what
i wonder if 56 will get mad at me for changing my pfp
or will he like it because it matches the name 🤔
hed probably call you a dungo eitherway 😔
Any suggestions/critique on the art part here im not good with aesthetics
is the flash too ""realistic""? and should i tone it down? (papers pls rub me with your aesthetic ways 😩)
maybe the flash should be closer to like
the barrel of the gun
or whatever the fuck its called
since we are getting Call of duty in hk, will we be getting a Dating sim too?
yeah ill put closer (also the other good muzzle flash pngs online are behind an account wall which is fucking lame)
tbh if Hornet DLC is just a fucking dating sim ill still buy it Day 1
ngl
@floral furnace Are you making a gun mod? 
uhh, yes
which reminded me that i should be doing my goddamn homework instead but echhh
re, do your homework
i am im just finishing some stuff up
ill do your homework
ok nice cool ill pay you 20 bucks
@ kdt
i only hav 133.7 dollars xd xd
that will do
good all you have to do for me to send it to you is your moms credit card number, the three digits at the back and the expiration date at the back
yes
Shame well looks like im spending this 133.7 on my crippling ovaltine addiction
🥚
so how fuckin strong are cows
cause they are big af but their legs dont break
does this mean they are both two people and a fan of questionable shows?
to be fair to them, I kinda sympathize with the point under all of it. absrad's the hardest boss in the game, without a doubt. Being the finale to a half hour long time sink is cruel, since the likelihood of dying to her is the highest it gets in p5 and that can be enraging to watch all that time and effort slip away because the difficulty spiked WAY up at the last minute
cows are big but they are filled with helium, thats how they can hold up their own weight
then how come they dont float
i didn't say they were completely helium
i think absrad is a nice surprise and you don't have to go through p5 each time you want to fight her
after you make it to her for the first time you can just practice until you are good then go beat p5
because as opposed to what everyone seems to think, she's not an rngfest and you can kill her consistently
which is the main thing i was pointing out in that rant post
That's very true, but it also doesn't really factor in things like, nervousness, "falling out of practice" and so on. I can tell you right now I choke like MAD to absrad just because the stakes are high and the pressure immense. Not that I'm defending the "NERF HER!!!" mentality but I see EXACTLY why people get so pissed off.
yes, and at that point those are your own mistakes that you can't blame on the game
which boss would you consider to be harder than absrad
not counting modded bosses of course
gruz mother
ok ill give you that one
ascended markoth, GPZ overall, pre-nerf uumuu...
gpz 🤔
zote a chump
as much as i dislike gpz he's not even close to being as hard as absrad
pre-nerf uumuu is boring and slow but not hard
markoth is tough but i don't think it's as hard as absrad
absrad really is tough as nails. Demands a lot out of you.
absrad is pretty consistent though
She's not really "bullshit" though. Just hard as fuck
of those 3 bosses i could definitely see how someone could consider markoth tougher than absrad
the others really don't fancy taking on patterns so that's why i'd argue those are tougher to deal with
i personally find absrad harder but to each their own i guess
yah, it's all an opinion thing anyway
but yeah, I choke absrad constantly
ye
is this garbage or no https://giant.gfycat.com/ImperturbableFatBlackfish.webm 
is this ngg 2
wtf is happening
yes this is ngg 2
poggers
what is that @leaden hedge , looks like whole remake of the controller and also custom shaders
what about the character, why does it look like that
and the new thingies look like shaders
one in background is for animation alignment
and its just repeating the teleport in anim so it doesn't repeatedly spam the pillars, making it hard to tell if it'd actually be dodgable
i'm super interested in the shader, i was looking for a distortion shader for a while
and yes theres distortion there
no
if you want to make something dodgeable you need a windup animation or a pre-attack particle
could you share the shader?
dodgeable attacks? now thats bad game design /s
i have experience making enemies and bosses, thats why i said he needs some kind of wind up
it has a pre-attack particle, its just not as bright as it should be
you need to predict or have the perception of the attack incoming
and is rendering behind the dummy target
also, this might be useful
This shouldnt be that resource intensive right
most people have an average reaction time of about 0.35s
it can be lower for gamers and people who is used to react fast
🤔
up to 0.15~
0.10 if youre kuro
dont lower below 0.2
you'd be happy to know this is the frame the hitboxes enable
show left side
show left side and vagene
0.2 pillar active?
hitbox enables at 29frames in
if its meant to be harder than nightmare grimm it should be fine then
most people can lower its reaction time to 0.25 with concentration and practice
"frames"
its kinda slow atm, its just the particle isn't visible
which perfectly coincides with frames
what about the knight
what about the knight

