#archived-modding-development
1 messages ยท Page 207 of 1
well, it updated to 8.4.0
what happens when you launch it?
k
glorious combos adds a combo meter
and rewards you with damage for keeping up a high combo
oh ok
chaos mod is... Chaos
sounds fun
I think it does
ye
like gathering swarm breaking deposits
hey gradow how much money have you made off the installer?
so far?
ye, it's been 12 hours
0.0000000 USD
Yo what is mantis gods
^
similar to Lost Lord and Nightmare God Grimm
so like empress muzznik
gives them an endgame worthy refight
Gradow
muzznik is almost a completely different boss
if you haven't made anty money off of your installer
can I give you money for no reason?
bindings mod ?
gives you all binds at all time, deathwalk
gives you all bindings all the time
grimmchild upgrades?
makes grimmchild better, overall
very good highly recommend
makes Grimmchild OP
like
it makes it 6 notches but so incredibly OP you don't even care
6?!
my god
still seems good tho
for panth
๐
ugh
infinite notches is being bad again
I installed it once to mess around
now I permenantly have unlimited notches
rrrreeee
install it, disable it in the options menu, launch your save game, quit to main menu, uninstall it
@flat forum I also accept donations for my mods, but preferably in the form of art.
^
art is the best payment imo
btw I still plan on making Redwing the final boss of blackmoth at some point, AA
My plan was to make blackmoth a post credits boss complete with its own scene but I have no idea how to make my own scene.
same
and nes is ded not here, so...
my plan is kinda different, tho
make Redwing pre-radiance
ao if you beat it, you "convince" it to join you in beating the radiance
neato
mine was gonna be basically if you get the new absolute good ending you would get to fight it once and then doing so, and having also beaten every boss in the HoG, you could refight it in the HoG room where the knight statue is.
oh, that's a neat idea
idk
maybe you can just use an already existing one
I think there are
I want a grimm's tent style background tho
I'm saving and setting soulLimited in my savestate mod but if i load a save where I dont have a shade after I've died I can still only have enough soul for 2 casts
it doesn't show the broken thing on the menu
but it gets completely full at 66 soul or whatever
you probably need to reset it on save and quit
load a savestate* sorry
like if i die and then load a spot i've created where i didnt have a shade this will happen
so, two questions
no exiting to menu
first, have you made a github yet?
no
ok, then the second question becomes harder
can you show me the relevant piece of code?
so, instead of uploading the whole assembly, I'd recommend you save this as its own code and upload only that
dnspy can do that
just this one class?
and can you show me how you're creating these?
just where are they declared
should be something like public PlayerData instance; or something
here wait i almost have github
you don't need that for now
it's just telling you to add a readme so other know what this repo is about
so how do i actually put the code on
you go to the folder where your code is written and do
git init
then git add all the files you want to commit
then git remote add origin (github page URL)
then git commit -m "First commit"
then git push -u origin
I only started using gui console after I got comfortable with the gui
now I have both gitkraken and gui bash
how do i save just the one class
git add classfile.cs
git commit -m "memes"
also you can make a git ignore file
.gitignore
which can be used to ignore binaries and other stuff you don't wanna commit
and also git reset HEAD unstages all files from a commit (think like rocket ship stages) while git reset HEAD filename only unstages that file.
so a commit will only push staged files
i mean like out of dnspy, how do i save just a class to somewhere instead of the entire assembly
@copper nacelle
previously you could just right-click and save
and you can no longer?
open the method for editing
select all, copy
open notepad
paste
save as whatever.cs
or
you can go File, Export to Solution
and export it anywhere
and find the relevant .cs there
git push is mad at me
saying something about upstream
fatal: The current branch master has no upstream branch.
To push the current branch and set the remote as upstream, use
git push --set-upstream origin master
then do that
wha
@solemn rivet I did it I think
can someone give me a link to HP bar mode?
what?
how bout that 1221 save state mod
Ax
i need scalemod
Ax I have no idea what I'm doing
I don't know how to make non assembly mods
Also save state is really broken atm
It doesn't save soul
and if you load a save where you didn't have a shade from a spot where you do have a shade it doesn't uncap your soul
and also if you had any geo in your shade you lose that when you load
and also it crashes sometimes
there's a bunch of issues
ok
there's still the issue of not knowing how to make it as a seperate thing
I've only ever directly modded the assembly file
AA gave me his template thing but i didn't understand
lol
yea dont worry too much about it its not like i really need it
just would be something nice to have
template thing is only for modding api mods tho
so it 100% will not work on pre api versions
kry, gonna take a look
my game is shaking all the time now
let me just clone it real quick
use the installer in pins
how do i fix this
you don't
tf you doing ptk
absrad radiant
but, NKG?
needed to do a boss with the shaking
right
do this boss
are you on beta?
maybe
no thx
it won't work on beta
no mods work on beta
yeah that was expected anyway thank you
I don't know what that means
do i merge it?
well, you can
https://github.com/Krythom/MiniDebug/pull/1/files here are the changes
yup
but you can
copy those changes manually first, just to check that they do work
and if they do, then you accept
notice that I didn't only change their names from instance to pd
this here at the end is important
makes sense 56?
cause
if I do PlayerData pd = PlayerData.instance; and then do pd.geo = 500; is it the same as PlayerData.instance.geo = 500;?
because I thought fields were set by value and not by reference
and properties the other way around
did you change everything that needed to be changed?
yeah
It sends you to the right room but doesn't change your coords
maybe i missed soething
@solemn rivet iirc it's just that objects are set by ref and ValueTypes & primitives by value
field/property doesn't matter afaik
ok well i fixed that
oh
even if this doesn't change anything i like this naming rather than instance , instance2 , and instance3
ah
the only reason I had those tbh is so I could retype it faster
so it should have been getting the refs before instead of simply the values, right?
yes
in that case, I have no idea why it was failing
what does current debug use to determine when you can use the things
like in normal debug i know you can do stuff like zoom in and out the camera during transition
here you have to be in control
so not during transition, not while using cdash, not even while in water i think
etc
yeah
that just returns if you have control
but like I want to be able to do stuff during transitions
so don't check that ๐ค
yeah, just remove the check
also, you can refuse the pr now
excuse me
pull request
oh
yeah
figured out what was causing the crash
had a < sign where it should've been >
It was trying to subtract from the health until it reached a higher health value
it will eventually do that
well
it crashed the game
so i figured it could maybe use fixing
is there a maxsoul variable or something?
yes
you know its name?
kk
ok yeah so the soulLimited bool only affects the ui
not the actual max
and removing the restriction on needing to have control made noclip not do the teleport anymore
sick
how do i check if someone quits to the menu
I need to delete the savestate when that happens
you mean the main menu?
uh
I assume this is a component of the HeroController
so it gets destroyed
so if you want to do stuff then, create a public void OnDestroy() method and do stuff there
anything you do there will be done when the component is destroyed
what component

I have no clue
the savestate persists when you quit to menu though
you need to reload the game for it to be gone
oh yeah, it's not in the knight
well, idk if it would break horribly, but maybe you can add it as a component to the knight
I have a bool for whther a savestate is made or not
i can just set that to false when they quit to menu
I just need a way to detect that
idk
check GameManager on dnspy
see if you can find anything referencing when it's on the menu screen
oof
did it count
this was p5 i got bored of absrad
such a garbage fight too
almost lost to tl fc nkg pv
1 hp on pv
ended on hp absrad
meirl
i forgot how to fight tl and fc
only thing to do is absrad
i've choked like 3 last phases should be fine
excuse me wtf
feelsbad

they are
i didn't choke on nkg
they literally are the attuned versions
yes
shut
its like half a second faster at leassxzt to type in the extra sxz
you guys know why this wouldn't work?
I found this
am i trying to do this incorrectly?
what happens
unset all the other vars
and the if for loading a save includes that SaveMade needs to be true
on another note if i want to update my github thing do i just do another git push?
no
like
is that on scene loaded
is it in update
does the monobehaviour exist in the main menu
what update
it's possible to track which pantheons have which bindings done right
yeah
jms
aw the verulean joke is over
but I figured bindings would be better balance for some exaltation charms
its in the method update in the class modcheats
sean set up the structure of all that
s/
u ever get hit by absrad laser during shriek
meirl
do you wanna fix any other words or
i thought it was the communist radifesto
tbh comrade better
xะพัะพัะพ
u ever get people who don't read the description
can't say i have
descriptions are for losers
any idea why loading savestates repeatedly would cause performance issues?
I'm using ChangeToScene, that unloads the old one right?
Xhuis and Verulean for modder!
How long did it take to make that?
shh don't tell them
like 8 hours lul
well spent I'd say
instead of learning c# and API sprite replacement I instead learned unity/uabe and spent hours on Photoshop getting the hammer/sickle to stay still
what'd you do Veru?
ะกะพัะท ะฝะตัััะธะผัะน ัะตัะฟัะฑะปะธะบ ัะฒะพะฑะพะดะฝัั ะกะฟะปะพัะธะปะฐ ะฝะฐะฒะตะบะธ ะะตะปะธะบะฐั ะ ััั! ะะฐ ะทะดัะฐะฒััะฒัะตั ัะพะทะดะฐะฝะฝัะน ะฒะพะปะตะน ะฝะฐัะพะดะพะฒ ะะดะธะฝัะน, ะผะพะณััะธะน ะกะพะฒะตััะบะธะน ะกะพัะท! Music: National Anthe...
it's beautiful
the balls actually look good
where can I find the fsm for picking up dive?
for like wings there was an fsm for playing the animation then it waited for the animation to finish then set crossroads to infected
is there not something like that for dive?
isn't it this one
@Tะก change dive pickup on 1.0.2.8
ur mum changed dive pickup
yeah that looks like it kdt
thanks
but you say this is used by all of them?
I'm looking for the exact moment dive sets the save point
i think all spells use roughly the same fsm
"FunctionName": "SaveGame",
"parameterType": "None",
"BoolParameter": {
"useVariable": false,
"name": "",
"tooltip": "",
"showInInspector": false,
"networkSync": false,
"value": false
},
if I had to take a wild guess
which should be in the "Regain Control" state
ok
qol exists for 1424 right
yup
haha yes
why does qol not have pause to gain control

help what do
accept them
ah it must be all the attention from your absolute radiance radiant hitless youtube tutorial
it seems many others aside from me were assisted by it
many thanks again
753 is how many years its been since 753 was relevant
kdt is ur mum

so does this mean the representation of capitalism in game is supposed to be the void
GameObject grenade;
public void ThrowGrenade()
{
GameObject grenadeClone = Instantiate(grenade, HeroController.instance.transform.position - new Vector3(0, 0, 0), new Quaternion(0, 0, 0, 0));
grenadeClone.AddComponent<Rigidbody>();
grenadeClone.AddComponent<SpriteRenderer>();
}
am i doing this correctly
why don't you have the spriterender and rigidbody on the prefab ๐ค
yeah i should do that, but was just making sure this is something that wont fuck up ingame
it'll probably just fall straight down and not render anything
but otherwise yeah
should work fine
alright alright thanks
ill probably just give it a red whatever to render it as a placeholder
Rigidbody2D tbh
ok ok

how the fuck is THK tou- hes fucking pathetic what
at this point he should be abusing shade dash
how do you get far enough to unlock the radiance and then find THK too hard
like how is that even possible
hmm nah he's definitely glitched and bullsthit. he's using shadow dash against the hollow knight and still getting damaged
maybe he should try quickslash + unbreakable strength
replace wilbo and ari then the game might be good
ok so question. am I crazy or was like traitor lord, hornet 2, and broken vessel all harder than THK?
hornet 2 IS harder than THK
Broken vessel is the hardest boss
goddamn typos
broken vessel is slower than lost kin so if yioua re used to lost kin hges very hard bc you esxpxect him to be fast
dumb
I ended up getting so much practice fighting lost kin on level 0 nail my first time playing HK that it's actually one of the easiest bosses for me rn.
real shit i find Grimm harder than NKG now
cuz i keep doing those preemptive jumps
Man i really hope team cherry replaces a lot of its developers
tbh I died 4 times on radiant TMG
and 0 on radiant NKG
I think TC should fire everyone that worked on Hollow Knight
you guys are total nerds, stop mocking this guy and his busy life. He doesn't have the time to learn the pattern, you do.
yes i truly hopr they do
a game isnt good until you can button mash and still beat the boss while both of your arms are severed
you can mash though
thk is literally so easy you can just face tank with quick slash ๐ค

Show me a boss you can beat without pressing any buttons and I'll be impressed
Iconoclasts has one of those because it's a better game that's truly accepting of all gamers
what if my turbo is stuck
you can beat many of the mario party minigames without pressing any buttons
but only if you're luigi
yea bc everything isd rng there
you can beat a game by not buying it in the first place
I love how some of the mario party games are literally russian roulette
I can beat soul master without pressing a button between his first attack and his death
like ok you're pressing a lever to explode a bomb instead of pointing a gun at your head but they are mechanically the same
russian roulette is my favorite family game 
too bad everyone gets emotional when its their turn
haha yes
i also like dying
Holy shit that was I N S A N E
how does it feel to be a god gamer beating a boss like that
Probably not
can you only kill absrad with nail
well you can't kill her with fireballs
wow papers alive
Speaking of which
perhaps
56 when are you uploading markoth radiant not hitless
56 Radiant non-hitless when?
i already have that
oh wow displaying charms for a split second if only there was a shortcut to view the video frame by frame
die
wow how unexpected
eeeeeeeeee
@flat forum
exist
i don't want to test this
therefore
u
send untested mod for me to test when
eee
did you send a new spritesheet for the knight
i check my email every 40 years
Pretty sure I sent the one with the white Shades and stuff
haha yes
and the Baldur shell one?!
i have that one
Ok
yeet
now to wait fifty years for this to download
eeeeee
moved it into meme
yeest
is that yes or yeet
both
same
No U
K
nice
new baldur shell is sick
wow the getting hit thing looks even better
@ foldingpapers stop being god at art
https://clips.twitch.tv/BrainyClumsyGoshawkFloof @cunning lagoon
Can someone please send me an in-game screenshot of an ๐ code mod real quick? Totally won't get used for MonoMod's page on https://builtwithdot.net/
wait, why don't you have the Modder Role?
because I don't really mod the game actively
You can probably find a bunch of cool redwing screenshots in here
Most of the mods don't really look like anything just in a screenshot
I guess debug is flashy
Great, thanks :) I'll forward some of them, let's see what gets included on the final page.
Papers!
Hello! I'm new here and I want to know if there is a video I can follow to install mods because... I'm kinda lost on installing mods for Hollow Knight.
second pin here
Oh! I see... thanks!
ยงฮ รทโโข|`~ยฃยขโฌยฅโโฒโ โโ(\โฐโ ยฉยฎโขโ[]โคยซโนโฅโบยป
same
imagine 1.75x ngg


feel free to make an optimized 1221 ngg if you want to ๐
realtalk, my first playthrough I really had some immense trouble with Failed Champion and thought he was TOUGH AS NAILS
yea fc can be tough
lk is free
lk stuns too often and tyrant gives you many openings to heal
ddark stagger
Now he's absolutely nothing to me but a first go, I can see why a player would get chewed up and spit out
tyrant is free because you just want to reach the second phase doublehit cycle
why would you fight him otherwise
what
Tyrant also kicked my ass until I learned about the healing spot in the middle. LK was always a total pushover though
i think the problem is that failed champion is the hardest of the three, but being the rematch against the first boss in the game people go for him first, and get annihilated
is enemy randomizer compatible with godmaster?
alright
Has anyone made their own enemies yet?
Yeah. You keep talking and you'll be the next one. 
Totally forgot to upload the updated release for the fsm viewer. If I forget something please tell me. https://github.com/nesrak1/HollowKnightFSMView/releases
At some point, I'll need to fix the arrow lines and add tabs.
Also for the linux people, the unity one still works and there is a dotcore version of it that's written in that wpf linux port
#hk-discussion is full of good nail damage calculations
Lol
ok so quick question what does the qol mod do
hey can someone send me the api modding file i cant find it
1st pinged message of this channel
hmmmmmmm
wtf
yes memes
vitel?
linux font rendering looks different
u talkin to me or 56
oh i see
noto sans from undertale?
modding is meme 2
nice
nice
nice
nice
u
big ouch
someone make radiance with constant both directions nail grid
the ngg of radiance
can you make it to mop with a well timed dash
maybe with sharp shadow?
probably not right
dont think so
ok that makes sense
yeah that makes sense
absrad except the lasers don't have a startup time
the wall is now a sphere
no /s this is #hk-discussion
/s
more like
sssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssss/
/s more like

/scenic
wow you are still going huh
dited
dited)(e
indicted
primal aspid's triple shot + soul twisters teleporting, homing, and rotating shield, + the damaging ball of crystal spikes left by those flies in crystal peak someone make this a mod
you make it a mod
no you make it
Alright. my last mod before I go back to working on Redwing is here.
lore btw
no memes please
@ mods can we get a delete on the message above
@ mods can we get a delete on the message above the message above
haha yes
it doesn't even really do much rn but it does patch 2 very minor things and doesn't break anything so I figured why not publish it.
nah it ok
me irl
definitely a mood
uh no
although all the fixes are toggleable and I consider them all good, it's a mod that can include fixes that aren't all objectively improvements. For example one of the two fixes it gives RN gives the THK statue a second arm in the hall of gods so it matches the pure vessel you fight.
but why though
why not
that tink fix sounds like a pretty good thing to have though
it's all toggleable and each change will range from objective improvement to generally good.
why not send the tink fix to TC though
bamboozled
but I didn't because the way tink is fixed only works with a modding api.
they'd have to recode it for the actual assembly, or better yet make it so sharp shadow's fsm never got stuck in the first place
official modding support in hornet dlc 
are pantheon bindings checked through variables or FSM values?
if you'd do it without api you could send it to TC and maybe they'll have a look at it
cause it's been a bug for ages
panth bindings are checked with a function
also no TC can fix their own goddamn code thanks
I'm not being paid for this
ask them for money the,
ok that's, like, your choice
thank
OH I might not have clarified
is there way to check which bindings have been completed on each pantheon
yea just walk up to the gate and look at it lul
its stored in the save
playerdata
so no
๐ซ 
wtf
did you just meme ๐ก
mods
@ mods
thanks, tho
now maybe I can allow some semblance of balance in exaltation
- maybe a unique reward for the first 4 w/ all bindings
i can't believe meme is leaking into meme2 again
reward players who are really good at the game with things to make the game easier
/s
hmm grimm must be a powerful being
we should ask #hk-lore
maybe they wrote a 10k word essay on his connection to the radiance
wow ok
๐ค
you never know when those 10 reddit views might make all the difference
Pure Vessel turns it up to 12. The lead up to his fight, isn't hard, its annoying. I can reach him with full health (1 or 2 heals used up while fighting Soul Tyrant), but it takes me a full 10 minutes to reach that point. I have to fight 9 bosses, which are boring now.
And often I'll die in under 15 seconds. That pay off simply isn't there, 10 minutes of tedium for a 15 second attempt (especially since I'm sure I'm dashing through a few of his attacks, but I'm still getting damaged).
Instead of being excited about beating him, I'm bored by the thought.
It would have been better to have a player fight him earlier (or reach him quicker) and then see if he can survive the 10 boss marathon (which until him is easy).
I'm just annoyed now.
Edit: Got it, there's a practice room I didn't know about :)
ah thats a good one
excuse me but what the fuck
he means real time
please just die already
hes only actually done 2 attempts 
u ever do a casual first playthrough faster than someone does a 2 minute segment
< 2 < minute segment
.<
owo
UwU
๐ ๐ ๐

๐
๐ช ๐ ๐ค
Thanks! โค
commit die
๐
this guys dead lol
BOUGHT
hi a repost now
after you die ๐ค
your a mod just get one iframe after you die in on it and bash on him if you agree with me
where is that from
SRC forum
epic
i enjoyed this
hi dying
whomstdve strem
ax
saleh 
yes
your a modder just get one person in on it and do it
on the other hand lemm eat all relics from the right side is gplv3
@rain cedar give fasttext
just make fastertext by just making all text empty boxes
dlkurosh why
why not
ping modders again

actbually
@cunning lagoon
i can't believe you've done this
also mys i dont think you were thinking of the cursed maggot smile i was talking about
wow there it is
@ modders
maby pvp mode
wow reading discussion
ye xD
banned
OwO why?? nyaaa~
i should port that to di
OwO what's di
mons would win because he can cdash
here's another

