#archived-modding-development
1 messages ยท Page 180 of 1
it took 5 minutes and for some reason I decided it was a good use of my time.
rap sheet
but why
idk
sorry i meant WAIIIIIIIIIIIIIIIIIII
is that literally all
yeah

Make a mod where every statue is radiant markoth
don't worry I did spend 20 seconds making it so you can toggle it.
Nice
make a mod were i can play as markoth and other ghosts pls
and multiplayer online
have it done by next week to pls
dreamshield co op 2 thank
Make a mod where you play as hornet in her own storyline
ono what happened to the mod toggle menu
Team Berry lied to us wheres my promised FPS persistent world online death match battle royale HK gamemode?
yes!
implementing ITogglableMod smh
back in my days we just deleted the dll :smugrad:
fuck i wanna replace Radiance's sprite with smugrad
Replace radiance sprite with a pic of a smug wilbo
i thought the final boss would be you but you have a magnifying glass tho 
hey graig I have one question for you
if there was hypothetically a mod that added a combo bar, what features would you wanna see in it to make it your perfect mod?
other than also rebalancing the charms
That's a good question.
Graig has wanted this combo mod forever
it's a shame the mechanic sounds better than it plays

It would work well in godseeker mode
combo mechanics are usually fun because there are multiple enemies with large amounts of health
Not so much the entire game
yeah
@copper nacelle I partially figured out the issue with the coloring
what about as part of the panths
too much moving between combos
like you build up a combo over the course of it
apparently the color bugs in sprintmaster but not in normal runnign
i mean its perfect for eternal ordeal tho tbh
Eternal ordeal with combos would be great too
yeah this is the first time combo mod has been viable
I was considering this and I added an option to disable it outside of the panths/ eternal ordeal because I think in normal gameplay it's better without.
seems to have a side effect of changing the shadow dash appearance too
I added that option from basically moment one of the mod
because like what 753 said
when you have heartburn but you're too lazy to get water ๐ฆ
the other thing I thought might be cool but I want your opinion is if I'm integrating it with the panths themselves, it might be interesting to get a rating/score based on how well you did at the end.
Xhuis please acquire the thirst quenching liquid
Hello, guys! Looks like 56 made GM-version of HP bars


the extended invuln looks pretty spooky tho
that was gradows work tho yes
@cunning lagoon where did it not work
i think i fixed it while keeping death effects
bars
but anyway @warped sinew I think it plays pretty well inside godmaster but I have no clue how to or even if I should make it viable outside GM. Also if you think there's anything I could improve (with regards to it in GM) I would love feedback.
all nailmasters, nkg
i didnt try much more
oblobbles did work, gruz mother worked, flukemarm worked

is this greenday lyrics?
Bugged texts)
I sleep amongstve winding roads

๐ฉ
from a rate of 0 to 0, how bad is it that i remove an action everytime i attack
@copper nacelle perhaps
@compact sedge I will defs test it and give feed back. A scoring system is a very good idea. Keins boss rush had that and it was great.
Smash Bros style scoring bonuses were added to the end of fights too
Ascended or normal?
ascended
Dive works well
this has been advice for literally every fight with graig
why would you even use all binds?
i want to beat p5 all binds
Its great! I don't even play unless all binds
I'm starting to think I'm bad at the game
i kinda have absrad down collector is my last wall
no DL's just a god
i'll make sure to spam dd
did you know, 753, DL's the first person to do NGG legit?
thank you 
I'll just beat it using Lightbringer
Absrad isn't TOO bad when u learn the heal points
Unsegmented?
yes
the fuck
yup even second phase has a bunch of healing opportunities
that's possible?
watch the vod it's incredible
and climb used to get me every time but i kinda have that down aswell
@solemn rivet is this u https://gitlab.com/gradow/Enemy-HP-Bars/merge_requests/1
absrad, if you aren't forced to do her hitless, is much easier than PV in my opinion
just because of how much you can heal cheese
I got close to NGG, honestly I think I could do it but I'd rather do panth5 binds
yeah you got 2.7k in like no time at all
absolutelynotmeirl
i kinda wanna beat golden
I'm still stuck on Panth 3
i liked it until i got to the second phase consistently
cause beating my score by 20 is asdgasdfasdf
it was fun to learn the first phase but the second one is stupid
but also i'd rather do radiant bosses
that's why I brought NGG spikes and only the spikes to IG
nobody here can beat Empress Muzznik no upgrades
i'll prove you wrong when i'm done with the pantheons
Year I can get the 2nd consistently but have yet to learn it, CBF really
Redwing doesn't count as an upgrade, right 753?
of course it does
do all mods count as upgrades
no
who next
only the good ones :)
collector
without binds i find him pretty fun
oh shit never knew shitmothst was a good mod.
binds are actual pain
all the good ones, and also angle's mods
hey it does say "Play Lightbringer!" in it
that's gotta be worth some points
True I'll give you that one
btw have you guys played lightbringer yet?
yes i am deaf
primal aspids can go die
do my thing
shaman stone dwielder
you stay in either side of the arena and oneshot everything with ss
why isn't there a giant primal aspid boss yet
dnail him on staggers
@compact sedge enemy rando 
kinda gay but it works
that flies around like markoth but has an acid shield instead of a dream shield and spews acid everywhere
the acid shield can't be pogoed but will hurt you and also it summons normal sized primal aspids in between shooting you
and you have to fight it on the two absrad platforms at the very top
also it's the new final boss of panth 5 so you have to restart the whole panth if you die. and we ran out of room to put it in the HoG
and the acid jebaits you and doesnt spawn where it looks like its gonna spawn
there's the glorified lifeblood ones
sick
it would've been cool if you could glorify a charm every time you beat a pantheon with each of the binds
it just increases the lifeblood masks they give by two
and that would just make it a notch cheaper
oh jesus
๐ฉ
is this bonfire
it almost stretches to the edge of my screen
@compact sedge still deciding on that
yeah i wish they changed that
does it just stop giving a shit and goes past the screen?
dunno
make glorifying a reward for pantheons :)
this is joni's + glorified lifebloods
if you make it geo I might have something to do with the 75 thousand I have lying around
beat pantheons and depending on the bindings you get Godpoints
Godpoints can then be used to ascend charms
(yes thats how much geo i have)
no
why run a pantheon with all bindings just to glorify gathering swarm
godpoints can be used to buy lootcrates
ykno
you can also pay Xhuis directly for 500 Godpoints just for the low price of 4.99
fair point
that potentially contain charms in them
quite pleased with the collection so far
also I'll help you make glorified Grubberfly's Elegy if you haven't already
only one I dislike is the soulcatcher
if you can only get them with ingame stuff and your system isn't balanced around forcing people to spend IRL money (which 99% of lootcrate systems are) then it's great!
not sure if hiveblood is busted though
say yes to 753 when it comes to elegy
glorified version is twice as fast for 2 notches
753 is the god of elegy
I am le edgy elegy
what were your ideas fori t?
Port over Lightbringer
snrk
what happens if you're running both it and lightbringer
are you
double lightbringer
oh shit
wait
glorified charms kinda fucks pretty hard with Lightbringer
I'd think
yeah for sure
make elegy turn your lightbringer weapon into a normal nail.
DEEPNEST COLLECTION
Common: Geo
Common: Rancid Eggs
Uncommon: 2x Geo
Uncommon: 2 Day Extra Damage Boost
Rare: Weaversong
Legendary: Any sign of actual fucking lore that makes sense
yeah lightbringer alters charms too right?
some are also not going to be glorifiable I think
like, steady body
how do you improve steady body
remove the lore drop and you have my vote
(this is why I didn't wanna touch charms with redwing because I was super worried about every other mod also doing it and things breaking)
i still wouldnt take it
I've done the math and it's not unbalanced
steady body makes you not move when you take damage and gives you more iframes from taking dmg
Glorified Steady Body should move you TOWARDS your target instead
for the reason DL just said
I'm not sure if knockback is suppressable
it is
it should be
more iframes from damage is already done by stalwart shell
I'd love to do the grimmchild one by now but I still dunno how to spawn 2 grimmkids instead of 1
just make it spawn an nkg
balanced
welpt that's the one charm you could change that would mess with my mods lol
not a friendly one nkg just spawns and kills you
your knight does a pose before NKG coming from behind you and attack forward
it's actually p easy
UnityEngine.Object.Instantiate(GameObject.Find("Grimmchild (Clone)"));
stay wok
e
i really hate this e key
GameObject spitty = GameObject.Find("Spitter");
if (spitty.name == "Spitter")
{
GameManager.textObj.text = "Found one!";
GameManager.textObj.CrossFadeAlpha(1f, 0f, false);
GameManager.textObj.CrossFadeAlpha(0f, 7f, false);
spitty.Spawn(this.transform.position);
}
what would the clone be called tho
asking because I wanna do grimmchild upgrades integrations
and that wouldn't uh
Grimmchild (Clone) (Clone)
break?
no
or does grimmchild remove all grimmkids in the game world
ngl 56 ur lost lord code is godsend
what about dream shield but your coop partner controls it
:^)
what about dream shield but its online and its 2 knights
Thanks 56 I'll take a look tomorrow
shouldnt take more than 5 minutes right
what about glorified grimmchild lets you control the grimmchild and fly it around
dual dream shield, just make it spin in sync the opposite as the other
instead of having to play as the knight
does the angle actually take negative float values?
rotate does
idk, does he? @compact sedge
@floral furnace what part
also, what charm number is carefree melody, lmao
you can do rotate(0f, 0f, -90f)
they're both listed under 40. ๐ค
the fsm float changer
what's Lost Lord again?
fireball now moves at mach speed ๐ฉ
lost kin but it's actually difficult
ah
ttacco have you tried grimmchild upgrades
not yet
go DL it
i didnt do a single mod playthrough pre gng
lost lord piss easy when he chains jump -> dash -> dive
DL?
shut
don't do a playthrough with it, put it on a save with max level grimmchild already @floral furnace
that's clever what you did with the jump splash ability
cuz i was in the stubborn "HK MUST BE PURE" state back then

ty 753
for some reason i didnt want to mod until GnG drops
Glorify a charm after beating a panth all bindings
Just makes it gold BTW
lel
like I mentioned, it kind of depends on the charm
I feel like a better way would be to make the godtuner give access to some sort of currency that you gain from the pantheons or fights
some charms cost more to glorify than others
oh that sounds great
so uh the lifeblood room you can unlock by doing each trial 4 times with only one binding?
liike the frontier battle in pokemon
also why shouldnt you make a new playthrough with grimm upgrades? unless you mean its so you can experience the FULL POWER version of it
or am I crazy
that way glorifying the shaman stone isn't equal to glorifying the compass
also, I'd like beating them with bindings to give more, but that you can still get them by playing without bindings
so you can do it, just slowly
radiant boss wins should also give a one-time bonus
because grimmchild upgrades only applies to a level max grimmchild and the various "levels" of GC only apply if you're playing with infinite grimm @floral furnace
i c
it's not something you experience, it's a reward. also a configuation tool for that charm
you can configure almost everything
(you don't need IG, without it you just get the max level fully buffed GC from the start)
i see i see\
I wonder if I can make the second grimmkid solid scarlet
god i love finding fsm states calling another fsm state then that state also calls yet ANOTHER state
how come they call it unity when opinions are so split about it 
possibly but probably not without replacing the texture. look at invertknight code @fair rampart
where do you figure out what the mods actually do
click readme button after installing
can i figure out what they do before installing?
no
๐ค
๐ค
๐ค
collector reee
spam DD

have you done collector radiant
what why
wow rude
wow rude
lnmao
not again pls
ban dl for bullieing
BLocKurosh
just make fun of my typos

holy shit
do you have a typos folder
this is NOT okay
seriously though is there a place where i can actually read what the mods do
i dont want to have to install and get the readme on every one
pins in #archived-modding-help has most of them but not all
real shit how can i find this fsm, doesnt seem to be in HeroController.instance.gameObject and i checked the hierarchy of the Prefab, it only has Fireball Top in it, i wanna remove the annoying shake on wall impact
thank you kanye very cool
or shit i think i know why, this is gonna be inception
im gonna take hte Fireball gameobject INSIDE the Firetop FSM then im gonna take the FSM of that game object THEN modify it
blockerHits
does that count up or down?
down
thankee-sai
I guess causing it to regenerate one lost hit per 10 seconds is best done through a coroutine
in hero controller
anyone know what glorious combos does?
you can check it in herocontroller on hit ๐ค
@hollow pier so do you have like a folder with every single one of my typos or what
how many typos does ur mum have
idk
how many typos of me do you have
thats actually hilarious ngl
9
i wasnt expecting that
wtf
goodest one

I never make typoes so no one has any of mine
me lie
pretty sure only like 1 sean typo exists because he edits faster than god
that's a fake, anyway

real q is why did you go back and check if he edited it
no i think he edited it before
oh
"Today at 6:51 AM"
6:51
I seem to have gotten the hit regenerating working, so I just need to figure out how to update the graphic now
go sleep
i probably should
sleep gay
because i scrolled down after re-checking the kdt message
no thanks
fireballFSM = fireball.LocateMyFSM("Fireball Cast");
GameObject FGO = fireballFSM.FsmVariables.GetFsmGameObject("Fireball").Value;
FGO.LocateMyFSM("Fireball") // this should return something tho right?
So am i doing something wrong?
how do you know that its fsm is named fireball
i tried printing the hierarchy and it came out empty
nice
but the FSM in the list states that there is a Fireball fsm
whiteghostspellFSM
so im expecting that this Fireball in the var list should be calling the Fireball fsm itself
idk maybe it loads the fsm once it instantiates
yeah but i already instantiated this one BEFORE i called the GetFSMObject
now all we need is a mod that changes the knight and zote around so you play as zote in the position of the knight and the knight does what zote does
inb4 he didnt actually make it
only people with the large homo that aren't me can access it
XD
ok
fireball = Instantiate(HeroController.instance.spell1Prefab, HeroController.instance.transform.position, Quaternion.identity);
fireballFSM = fireball.LocateMyFSM("Fireball Cast");
fireball.transform.localScale = new Vector3(0.3f, 0.3f, 0.3f);
fireballFSM.FsmVariables.GetFsmFloat("Fire Speed").Value = 80;
fireballGO = fireballFSM.FsmVariables.GetFsmGameObject("Fireball").Value // this is returning null
well im already doing/calling this when you attack, so its pretty far when either of those are null
forgive my naming convention
i have large homo caN i play it xD
re
maybe it gets set somewhere in the fsm
check imo
maybe it's a get child or some shit
which hasn't triggered
because its inactive?
is there a way to add infinite cyclone slashes
ok i'll look XD
ill try checking it
at least the scale and stuff are already in the Fireball Top instead
which fireball is this
there's 3
eeeeeeeeee
eee e e e e e e e e e e e e
e e e e e e e e e e e e e e e e e
e
exactly
exactl-e
Fireball Top
Fireball Control
Fireball
55555555555555
reeeeeeeeeeeeeeeeeeee
do not lie
@cunning lagoon welcome to my world, everything I say gets screen capped and memed

he has a deepfry shortcut
sn
d e e p f r y
delet this
eeeeeeee
maybe
you think anyone will notice what charm this is
yes
quickslash
heavy blow upside down gj
looks like a tent
so GetAction?
hey i found it taco
but how do you instantly deepfry something tho
d e e p f r y
turn the temperature up a lot
throw it into the sun with peanut oil
hmmmm
get the gameObject off that tbh
maybe
aa said weird stuff happens
idk
ยฏ_(ใ)_/ยฏ
gonna sleep



im gonna die
same
56 sleeps at 1 but kuro woke at 7
you ever wake up earlier than someone sleeps
all the time
LPT: wait 4 frames before getting the gameobject of any object in godmaster. I think you only need to wait 2 frames but 4 for safety
I wake up before 56 goes to sleep all the time.
he's only 2 hours ahead of me
go the fuck to sleep
nice
I will very shortly
absorb the sleep
in like 10 minutes. I don't have school
wtf
yes sleep too
sleep regardless yes
gn
I dropped out
my school starts late, ends late. ends really late for me because I did 6 weeks of summer school
gn

our summer classes are great, like all the other colleges has like a handful of guys retaking failed courses while our college has so much people that it feels like a regular day but you have the entire uni all for yourself
i'm still in grade 2 what does a course mean
it means we will all fail one day
what age is grade 2
uhhh
2
7

what
nothing
i don't know the italian school system ok
who
you
ok i guess no other place in planet earth uses gmt+2
ok sorry are you namibian
yes
what is this advanced doxxing technique
above is better imo
^
the glowy one just fits HK
n i c e
the first one is taken from a sprite sheet, I'm not sure where it is in the game but I know it is
the second one I made myself using the first one and some modifying tools
was gonna say maybe the menu/inventory because it seems familiar but i think im wrong
yeah its from the inventory
bazinga
it's a vanilla thing lmao
wait really?

Oh shit
also, with glorified soul catcher + soul eater, it fills up the soul meter in 4 hits
nice
tc gonna sue your ass
but this is a free mod with no profit intended
maybe I'll make a charm out of Godtuner
oh you got them there
it's a glorification of the soul eater, so I'm not sure
It will AA
well glorification is supposed to be objectively more OP than the original, no?
so no tradeoffs probably
Oh I see your doing glory charms... Carry on
the thing is with the whole glorification is that we never got any details on how it was supposed to function
They're master charms now, did you not get the memo?
Gods and Glory was renamed to Godmaster
I'm operating based on the guess that it was "make the charms a straight upgrade"
slaps knee
dang, my bad!

Charm Masterfication
It was probably just going to be a cosmetic change lul
00f
This is probably a very controversial opinion but I'm glad glory charms was cut from the main GM content.
I did charm binding and its taught me that charms were ALREADY stupidly broken and OP. They didn't need to get worse.
well, 'course they're super strong, they're a big part of character progression
eh i think they would've been good
As a filthy casual
they would've given the player a reason to do the pantheons
where are my buffs
aside from soul
some of the power is concentrated in certain ones though
the 5th pantheon would be more accessible to worse players
soul is pretty trash
like uh
and those who want a challenge would still have bindings
yeah
quick slash is objectively WAY better than lifeblood core, a charm with the same cost
shaman stone is objectively WAY better than hiveblood, which costs four notches
When I played in SS, once I got MOP things became very easy, once I got QS the run was basically over. They might as well just hand me the ending there.
with the whole glorification thing I'm trying to give each of the charms a bit more power but also to equalize them in their situations
my ideal version of Godmaster would have been 3 pantheons where completing each bind for a pantheon allows you to glorify a charm (so 3 glorified charms total), reducing the number of charm slots it takes by 1
also i agree with ptk
meaning the 4th and final pantheon is the ultimate challenge that you had to gear up for like crazy
charm binding hurts soo much
i assumed nail binding would be the worst but nah not having charms is even more painmful
the majority of power comes from charms which I don't think is a bad thing, just how it is
my ideal vision for mods is for huge amounts of power creep. Charms and abilities that constantly make the knight stronger and stronger counterbalanced by insanely difficult remixes of existing bosses. pretty much what we're seeing and I hope the end result is dragon ball z levels of absurdity.
that'd be nice
the omnidirectional power of the char is pretty strong at full upgrades but charms really specialize it and flesh it out
lmao ngg where's ngabsrad e500
e500?
I also want to do the concept justice which is why I didn't just do stuff like give it a star at the end of its name and reduce their cost
i see
I feel that
that makes QS even more overpowered and barely affects charms like LBH because they're still useless
I mean, for a mod it's definitely better that you're increasing effects
touching each charm individually let's them have more interesting changes and individual balancing
but realistically for the game releasing charm costs could allow for glorification to keep Hollow Knight's current loadout feeling, takes minimal effort, and allows for a ton more build optimizing
steel tempest is more of a side grade to QS in my eyes as well since, well yeah, it basically uncaps swing speed, but it reduces your damage too
Very nice, combos will look different for each charm then
realistically speaking, yea
but mods are better crazy
I get that tc has like 1 programmer and they're insanely dedicated for such a tiny team
we don't have the access that we'd need to make seamless mods
so I'm not upset that the feature didn't make the cut
Well you are trying to put in what they scrapped out
so it's better to make crazy mods
fair
I like them in both directions
small things that just make the game objectively better are nice
but huge mods like light bringer also have a place
the mod scene for HK is still a wild west, since most people don't even know about it, but hopefully maybe one day we'll get an official API for that
Ye I just hope that the DLC will be as good as the main game
I'd say we're pretty established by now
I wouldn't expect any extreme growth from here on out, but I could be wrong
feels kinda weird being one of a very small crowd working on hk mods lol
moddb had what, 10 mods?
installer has a few more
We actually have a lot of mods for a game without modding support
Well you are putting your time and effort into it + more mods here than on the moddb
Thats correct 753
They should add it in once they are done with the content
you know whats insane
how many mods minecraft has for a game not only without modding support but also an intentionally obfuscated codebase.
Minecraft is a different animal
MC modding community is something else
thats just minecraft being an insanely popular game
it leads itself so well to mods
the inherent nature of minecraft makes it very moddable yeah
and it was also literally the most popular game in the world
the scene was there before it really took off. I remember the scene from the alpha days
Cave Game modding scene
seeing mod discord servers with as many members as the HK server is interesting to me
terraria is also moddable but not quite as much
eh idk
since a lot of the mods just do the same thing
have you seen thorium/calamity
"new ores! new mobs! new bosses with uninspired mechanics!"
those are huge
the largest HK modding discord server has 25! count them, 25! members best I can tell!
I've played through calamity yeah
they do indeed recycle many vanilla mechanics
unless there's one I don't know about
so 1.551121e+25 members?
oh shit u got me
25 but not a factorial
but it'd be cool if it was a factorial
actually no moderating that would be hell on earth
Wait, arent they still accepting funds via paypal for kickstarter content?
HK
no the kickstarter is over
Via Paypal, I think its on their page
so uh if HK modding grows by a factor of 40 we can grow a modding server as big as the enderIO one.
enderIO?
but its all about the friends we made along the way
it's a minecraft mod with its own discord server with like 1000-2000 members last I checked
or maybe only 100 idk
Pledges still open via Paypal
the calamity server has like 3k people online atm
how do you see how many members a server has
god damn it
ok so to compete with enderIO we need to make our modding community 248 times bigger and to compete with calamity we need... drumroll please
๐ฅ
(I'm waiting for someone to post a link so I can get the member count)
it probably helps that Minecraft sold 150 times as many copies
omg
Kurosh, the pledges are still open and in counting. 1660 currently funded
697 times bigger
oh nice i didnt know that
that's how much bigger our modding community would need to be
holy fuck Calamity is huge
yeah its big af
for such a shitty mod too :^)
eh
people like drama though makes sense that people are in there
yeah it's 50% drama
i'd say the mod itself is decent
and it has reaally good music
Crabulon theme is insane
the music is like 90% of the reason i played calamity
nice
?whois 753
but who has been on discord the longest
Simo I think
I joined at like 500 ppl
(possibly me I joined kinda early)
?whois Graig
Little late to the party
little late you say?
?whois Simo
@thorn comet
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Tue, Feb 21, 2017 12:18 AM
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Kick Members, Ban Members, Administrator, Manage Channels, Manage Server, Manage Messages, Mention Everyone, Manage Nicknames, Manage Roles, Manage Webhooks, Manage Emojis
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Game came out on 24th
Me and Mon used to be the only 2 doing 100%
nice!
are you kidding me, Graig gets the world records before anyone else even gets a chance to
hahaha you are not wrong
Graig cheats tbh
I still have a sub 4 hour (that's good) steel soul run on original version
The video is on my twitch heh.
I remember when you played through Lightbringer
But I'm way better at the game nowdays
that was hella hype to get feedback like that directly
you know what'd be interesting. Doing a 100% run on 1.4.2.4.
Haha yeah man, lightbringer is great!
monstah has been routing 112% these last few days
i think he did an actual run aswell
I'm the epitome of a casual and I'm probably gonna stop torturing myself once I can do T1 all bindings because that will be enough for me.
T1 all bindings but with combos
I'm waiting till they settle on a route then I will run it
I probably can't handle T1 all bindings
which actually makes it harder for me
RIP them :p
๐
you should run pop
beat my wr
its actually a lot of fun
i dont think im gonna speedrun anything else but pop is hella fun
I haven't even taken a look at it but I finally have time to play this game as I would like so I'll check it out. Anyway I'm on a plane and have to turn off my phone now.. Byeee

I gotta go to sleep, goodnight everyone
it's a waste
cya!
u ok
yea
ok
debugmod still says: Clone or delete any enemy in the readme
also we really should fork it and by we I mean @copper nacelle when he wakes up so we can get it fully working for GM a version that y'all probably don't care to maintain it for.
fucking with the setscale actions be like
also anyway to disable the fsm util log?
YESSS it works 753 please dont sue me
anybody know what happens when you replace a sprite with one with a different shape?
i'd be impressed if you could get a sprite of a different shape
if you mean different size it'd depend on the settings of whatever is rendering it
it'll either render it to the new size, or scale it to the old size
its either going to get stretched to the originals dimensions or more likely just get rendered at the same position
where it ends up depends on their anchors
obviously it is
so im screwing with the fireball scale inside the fireball control fsm,
so i instantiate to make a clone of the Spell1Prefab
then get that clone's FSM, then inside that FSM i take another GameObject (fireball control)
which i then take its FSM again (via coroutine, to make sure it exists first), which allows me to scale the sprite (from 1 to 0.3)
so when i attack/slash it spawns the fireball as normal but its scale is still 1, however if a keep attacking/slashing, after a while it becomes tiny, just the way i want to
this only happens at the start of a load, any possible reason why this is happening?
So anything i could do with it? like edit the SpawnPool (if thats even fuckin possible) directly or something?
~~otherwise this "bug" is going to the "feature" list
~~
You can probably edit the prefab then clear the pooled objects
aight ty ill try figuring that out
nice pin

I wake up before 56 goes to sleep
i go to sleep before I wake up
I'd be more impressed if you did it the other way around
I also wake up before going to sleep ๐ค
Impossible
I'll stop using mobile altogether ffs
It's ok I've pinned stuff on accident on mobile twice

How much SOUL is gained per hit with a Nail assuming no charms are being used
11
Thank.
1 nail hit fills 11 soul vessels
Wiki said 9% in one part, 11% in another
wiki
Yeah which is why I asked here
9 nail hits fills your bar of course it's not 9%
You could test that in like 5 seconds
hot
uhh its already done
like, 3 weeks ago 
MemefiniteSpin
but i didnt alter the name even tho i wanted to Beyblade cuz i was afraid itll fuck up the references or something i dunno /shrug
all im doing right now is the gun mod
what's the plan for that one
change sprite, give ammo types, if i knew how to code for jack shit might as well make ammo purchasable from sly
never played iconoclast
It's as much a movement tool as a weapon
You can use charged shots to speed you up or double jump
sounds interesting, might try to do the boost part in someway (unless the player does a skip and gets softlocked not my problem)
did you post it on the gdrive tho
the spin?
ye

56 pr accept
why u change my naming conventions tho

btw updated github
something must've happened with my reps because it was supposed to push to both lab and hub
dunno why it was pushing only to lab
fix it tho
ok, I was thinking of moving the "manual install" button from the installer
instead of making it a "select any and all mods you wish yo install" kind of thing
I wanna add a button to each mod "manually install"
thoughts?
btw, ptk, how many typos of mine u got


