#archived-modding-development
1 messages ยท Page 174 of 1
i can like hit him with the nail first then ss
but that obviously doesnt get me triples
i'd have to ss first then knock him back
but the ss is too fast
lol just slow it down
you ever get 4 singles
no i've never gotten a singl
make them roll
i love it when i get a single into two doubles
i had the second wk spawn before the first one rolled
kuro just bad at game tbh
wow ๐
excuse me for not being well versed in the arts of spells
im not homosex
i just hit things with my nail until they die
also still no pv empty hop
im starting to think its all a conspiracy to make me go insane
what is that monstrosity anyway how are you supposed to understand anything
death
why is it not connected to anything
excuse me what
how tf does he empty hop
are you saying that perhaps i was right all along?
i mean skurry and trinomi both got it so he must be able to do it
welp fuck I just died on... zote
no
frick
the problem is this. I find soul tyrant dangerously boring and having markoth right after him is bad for me.
3 singles and a double
it's not like I lose health on ST but it's that he makes me bored enough that I play recklessly on markoth
then dont play recklessly
10 years from now we will have buffed al 44 bosses and the true challenge will be to beat p5 with every buffed boss active
dibs on soul warrior
dibs on NKG

hold up
if mantis gods broke sisters of battle
what happens if you fight lost kin with lost lord
still no empty hops btw
once you ascend
and try panth5 all binds
and get to pure vessel
then he'll empty hop on you at 2hp
stay woke
more?
ye
i do 
thats the only reason i played ig
i read that it was very hard but always fair
and it was
time to get some all binds absrad practice 
o shit
need the scream skip thing in qol tbh
made it to 2nd phase hitless poggers
its soo doable
also the mask binding broke
56 i am confused
something broke the bindings, when i loaded the game the nail damage was 13 but after dying it was 21
everyone will read the readme in the mod installer
true
i was bound at the beginning of the fight because the other 5 masks were locked i think it broke after i took damage
or on the phase transition
what
ur mod is broken
the visual sometimes dies
still 21
fuck
i know it was 13 when i loaded the game
idk when it changed
phase 1 took long so i think it was 13 there
but maybe not i have no idea
it felt long compared to normal attempts but i have qs and fstrength there so maybe i did have 21
soul binding works fine though
i'll just set it to 13 manually tbh
the binding is weird
and then i'll send the nail bind event either way
ez
lazy
yes
idk maybe i can try 1f on the percent and 13 on the nailDamage
ยฏ_(ใ)_/ยฏ
OH
ik why
wait no
nvm
f
is uumuu less nerfed in 1.4.2.8 or still just as bad as 1.4.2.7
he should still be free in 1428 afaik
damn, was hoping theyd see the backlash and lessen the nerf
yeah it seems like the only big change is the absrad fireball bug
graig said something along the lines of "its fine that they nerfed it but the nerf was too much"
but thats all i know
"An uumuu nerf would have been OK but it got straight up murdered haha. Oh well bindings are still a thing"
@copper nacelle is this DreamRespawner

you'll get it next time champ
no
i could've just
I love it
what is the QoL mod?
it stands for qask oin lmodding
yes
quick oily lube
@copper nacelle is this u
Panth 5 scene dumps! Didn't manage to beat abs rad ofc but I did unlock her.
has serialized fsms for fsms that were serialized within the first 0.2 seconds
which should be all of them
I've decided to make at least the following scenes have no combo bar drain: Hu, Uumuu. The following scenes will have globally reduced drain rates: dung defender, WD, no eyes, soul tyrant, soul master, grey prince zote. I may add more later but this is my first step towards mitigating these bosses' BS.
combo bar?
that's been my latest project
@cunning lagoon yes
Stay up all night sleep at school

is someone making a gun mod already? cuz dibs on the idea
@copper nacelle does mantis gods work with godmaster
so uh how do you actually dodge the last phase of the abs rad
wtf they nerfed her in the beta
well I'm forced to learn the hard one
which part? The one after the climb?
yeah
well, the simple way is to just stand on one platform and juke the fireballs
wait for rad to come to you
smack it some
rinse and repeat
that takes ages tho
https://youtu.be/xTJYPB_ZEYo?t=154 here's veru doing just that
health nerf is for losers lol Patch 1.4.2.4 Charms: Unbreakable Strength, Mark of Pride, Spell Twister, Soul Catcher, Shaman Stone (Overcharmed) Took 3-4 hou...
I'm not actually sure how you're supposed to juke the fireballs
make them not hit you
oh before I had no idea and now I know exactly what to do thanks for the very helpful advice @hollow pier
anytime
good
is that a vanilla bug or is Lightbringer ultra fucked?
you tell me
wow I beat her but it felt like I got stupidly good rng and I absoluely doubt I can do her for real
not without the same levels of crazyness
OH

wait wut
I noticed it said 56 geo
but I didn't make the connection
else if (PlayerData.instance.geo == 56)
{
HeroController.instance.AddMPChargeSpa(3);
SpriteFlash.flash(Color.black, 1.11f, 0f, 1.11f, 0f);
}
sneaky

hey 56
ye
this make sense to you:
I think that nre was being caused by enemies not having an EnemyDeathEffects component
yes
good
?=
oh right
I commit a bugfix to the Lightbringer GitHub
now I'll update the readme
I should move the knight pickup thing to the new game hook
ye
why is it always false tho
what does GetComponent return if the component doesn't exist?
oh
didn't know that order of the ifs was important
I'd test it 753 but I'm in school rn
also yea gradow
in bash you sometimes do stuff like
if (hm && hm.hp > 282782)
cause it won't evaluate the second if the first is false
got it
if someone gets around to testing it, @ me
it's also always false because hm needs to exist to set the bool isBoss
you probably saw that tho
56 how does it feel knowing that horheristo got radiant markoth
56's favorite youtuber
whats ap
APโs high school Computer Science A course is a rigorous, college-level class that provides an opportunity to gain the skills and experience colleges recognize.
u
"Program specific tasks and commands in an online robot simulation"
I wish my high school had AP CS
are they turning you into a cyborg
no I'm already a cyborg
o shit
are you actually 15
yes
What language is AP CS?
i am shocked
java
when you get into college they'll make you go back to babby's first java class
just you wait
next year I get parallel computing, artificial intelligence, and computer vision
you should probably get a minor in something if you're going to be coming in with a lot of credits
what kind of high school do you go to
ye
is this not America?
hello
hey
ah
school sucks
fucking magnets how do they work
you really seem to be going places
don't go to a crappy state school it's actually not worth your time
but not really
school is pretty good for me
but its hard
like hollow knight
so its ok
yea just get good at school
i am
nice
nice
nice
i get very nice grades
and i do my best
one time i got an A
i was like "yesssssss"
pro-tip
I graduated top of my class but in dumb dumb redneck forest school
don't ever come to brazil for studies
why do you use letters anyway
school is important kids
the us grading system is so weird
Wait a minute
it is pretty weird
school is cool

school is nice
peapole are just babys
they always say school sucks
i tell him "you suck baby"

its true
how hard would it be to replace the attack slash sprites?
like actually replacing them, not just recoloring or something to that effect
nice nice
Would it be possible to add new bosses to HK
yes
the anime girl?
ye
me
in a wedding dress
i have cute anime picture
momodora bois
wait that was from momodora
nah man can be quality boss just add spikes from the floor every 5 second cough
but its cool
it should be easy if you make the boss into a static sprite instead of animating it right 
HK?
Hollow Knight
Ender dragon in HK

May I help you somehow
yes
btw gradow you still have berserk mod for open source right?
ye
omg spoiler
this is not modding anymore
what the snichel
he is so cool omg
I wut I'm like so new tho
foldingpapers who do i get the secret boss
this was may 8th
search for from:kdt in:modding fennel
you were there
you saw that magical moment
wen KDT teased us
is he cheat
has a doggo
no, kerr has doggo
i hate cheaters
no
I mean
i will kill them
he's not a cheater
wtf is going on here
why is everyone here so nice
yea souldnt we all be arguing about whether or not hornet is void
guess not
embed banned

embed machine broken
it's not a phase mom
me? nice?
I just want others to be happy
that is why I'm killing everybody in Hallownest
u nice
Somebody please tell me why this is disabling all damage taken in radiant fights
void RadiantModifier(On.HeroController.orig_TakeDamage orig, HeroController self, GameObject go, GlobalEnums.CollisionSide damageSide, int damageAmount, int hazardType)
{
if (damageAmount > 9000)
{
damageAmount = 4;
}
}
I'm not a programmer so I'm going to make a god tier G U E S S
There is nothing to check for lower damage 
In Radiant fights, everything deals 9999 damage. There shouldn't need to be a lower damage check.
G U E S S
Also why does it deal 9999 damage instead of just dealing current health as damage
Isn't that simpler or am I wrong
I dunno, devs are weird
which one of yee modders was trolling poor @serene cairn
Is that what was going on? I thought there was a gas leak or everybody was having a stroke.
how do i fight the boss??
tbh I would have done 9999 dmg because it's easier to code.
But why not 50
anyway you gotta do orig(self, go, damageSide, damageAmount, hazardType)
or it won't run the original function
basically you gotta call the original function or the hook will just replace it
and cancel it out
also also
use the modding api take damage hook instead
@rustic stag
Alright I'll give that a try
Oh wait I remember why I didn't use the API hook now.
It's looking for damage, not damageAmount. Which are different things because reasons.
I tried to do it that way and I still get insta-killed
the modding api hook needs to be fixed then but I need to do panth 5 first or I'll feel bad about myself
Okay, I mostly figured it out! However if I fall into spikes while still invulnerable from a previous hit, I get instakilled.
just dont get hit lol
Hey does anybody know off the top of their head what each hazard type value is?
ok i just hitless'd absrad all bindings up until climb and killed her
Trying to remember which one spikes are.
i just need to pull it off on a p5 run 
gratz
at this point i think collector might be harder than absrad
Okay, so 1 then?
And thanks!
enums start at 0
no the enums are wrong
they're all offset by one
if you don't believe me search: acid lava spikes
if you wanna see me going crazy
well more crazy than usual
I'm still very confused
if you check for HazardType.SPIKES it triggers when hit by enemies but if you check for HazardType.ACID it triggers when hit by spikes
etc
off by one error
thank you for not swearing
heck
if only everyone could do the same
schist
is the mod installer downloading modcommon multiple times by mistake? (AKA is the modcommon sha1sum not updated properly and or it's downloading it once for every dep that requires it?)
it shouldn't be
btw the installer seems broken
mine keeps getting offline for some reason
fucking xmleditey
tbh yeah
replace a random dll in system32 with modcommon
tbh AA, it shouldn't be redownloading deps
I know it shouldn't but for the third day in a row modcommon has many more downloads than API and I'm speculating on why
tbh I have considered that since you first mentioned the issue
but idk
oops, that's for optional
howmst the fuck is p5 collector possible with all binds
Install calls InstallMods which in turn has installedMods.Add(mod) at the very end
so in theory it shouldn't be downloading modcommon multiple times
collector is stupid
ye
everyone bitching about absrad when collector is the real wall to p5 all binds 

i dont get it
this is just as bad as the flukemarm old nail challenge
except maybe even worse
hey whats up its me the collector
were you too busy killing this wave of 35 health adds? no worries i got 3 more for you have fun
just nail arts lmao
just hope for good rng aka no aspids
haha good joke
or take a spell charm so you can oneshot them
you cant use charms with all binds
this is stupid and there is no way he doesnt end up getting nerfed
nailarts maybe?
nope
first off you cant even charge them fast enough when you see him go up
the guys come down before its charged
and they dont even oneshot anything
shade soul doesnt oneshot anything
ยฏ_(ใ)_/ยฏ
you dont get soul from hitting collector
the aspids can shoot literally the instant the jar breaks
gud
the adds need to have 26 or 30 health
they extirpated uumuu they can nerf collector
ss already broken it's basically 80 with shaman
yeah it was a joke
but collector needs a nerf
its the only boss in the game i think needs a nerf
but ss is trash compared to shriek ddark
what about markoth?
i dont see how markoth needs a nerf
markoth is fine just don't be 56
they've already lowered his hp
like flukemarm old nail
feel free to check it out
you need to fight him in ascended diff or he doesnt spawn the hard enemies
so you take double the damage you usually would take
is that a flukemarm save
o
it has 4 masks and a 13 damage nail
just dont equip charms and only use spells every 3 nail hits

speaking of flukemarm that boss is actually stupidly easy and no skill to do radiant
yes
wtf pressing up + cast is very difficult
I figured out I could pogo and unless I got really bad luck I would take no damage without even trying to dodge
and if I did get bad luck it meant having to dodge a little bit
but still super easy

are marms adds 2 or 3shot with nail0
yeah no that's impos
13
which is why flukemarm is free on all binds
hey dl once you beat panth 5 all binds you should do panth 5 all binds but with level 1 spells and old nail
collector on the other hand gets to spawn colo enemies with 35 health
old nail does 4 dmg with all binds.
ยฏ_(ใ)_/ยฏ
only I think, nail 3 and 4 do 13 dmg with nail bind
give a flukemarm save and i'll try
hold on i think i lost it
give me a sec bc i know i sent it in discussion one time
dgate is at her arena
but is it gm
what
you could fight her in godhome i guess
same thing
i wonder why there arent that many complaints about collector though
i guess not many people play p5 all binds
because no one gets that far
they dont get the true experience 
i get 1460 attempts
ok
no i get infinite attempts because i get essence from the 8000 adds
this isn't legit i have cdash
ok maybe not low% but almost
new god strat is having shade be able to hit enemies and dive for me
wtf it can do that?
no
wait you arent supposed to be able to dive
not sure it can even spell if i don't have them
it probably cant
it can't

can they nerf collector already reeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
no
there is a bench, hive knight, elder hu then collector
Buff Collector
so if you do hive knight and elder hu hitless you can keep a bunch of lifeblood
make him spawn that giant 2k health Primal Aspid from Randomizer
but i still dont see how to do it
he spawns too many adds
has anyone done it before so i can copy their strats
flukemarm is the ultra humongous gay i'd rather hunt for pv empty hops
sorry can't help you there
collector would be fine if he at least gave you time to kill the adds
but nah lets make him hop twice then spawn even more enemies
sometimes he hops like 800 times
best thing is when a jar breaks and you take damage instantly from the aspid shooting you
or when the baldur guys hide behind the foreground thing and you cant see them
yup collector is definitely worse than absrad
significantly worse
absrad is free in comparison
did anyone test out my Lightbringer patch?
Here it is again if someone wants to give it a shot
just make sure some of the charms work and stuff
and that you start with 4 charm notches
does it meme existing saves
does the modding api work on the beta thing
probably no dlk
reee
753 you start with 4 masks and notches, fotf = glass soul and elegy is loud as fuck
perfect, thanks bud
I'll upload it to the drive
one day maybe I'll quiet down Elegy
make sure to change the sha1sum in the modlinks xml
until then, get the charms that let you shoot 5 at once :^)
ok explain sha1sum to me somebody
uh it's basically a way of verifying that a file was downloaded correctly. it is a hash aka a short number that represents the contents of the file.
excuse me?
and the math behind it is complex but basically the end result is that the modinsaller can check if lightbringer is updated by comparing the sha1sum of the dll to the one listed in the modlinks xml
if they are the same it means that you have the version of lightbringer that is newest since the sha1sum for that is listed there.
idk how to do sha1sum on windows but probably with powershell
so kinda like MD5?
are up/downslashes supposed to deal 0
they deal like literally 1 damage I think?
ye
yeah just like md5 but we use sha1sum because 56 by mistake did sha1sum and we're too lazy to go over all of them with md5
mingw imo
first implementation I was checking for md5 and 56 did sha1
so no mods were working
lmao

no
of the dll
also right click the current zip an hit manage versions and upload from there
makes life easy
I did that already
440C2F98A5C0DDFA6C754E853F90303B02B58F6B
that should be the new SHA1
imo if you upload a file with the exact same name it just updates it
without the need to manage versions
I'd rather be safe tho
yeye
yes but I have 15 modlinks and I can't be bothered renaming
wut
idk
I saw a backup there already
so I made a newer backup
before I overwrite
I know drive backups automatically
the backup is before the great mod purge of GM โข
cause we removed outdated/non-api mods from the xml
ok so
playmaker api dumper 
<ModLink>
<Name>Lightbringer API</Name><!-- API MOD -->
<Files>
<File>
<Name>Lightbringer.dll</Name>
<SHA1>440C2F98A5C0DDFA6C754E853F90303B02B58F6B</SHA1>
</File>
</Files>
<Link><![CDATA[https://drive.google.com/uc?export=download&id=1xAiQnjQ9p_qqTwZvf_vHN6l1F6TdQ3kL]]></Link>
<DefaultInstallPath>/</DefaultInstallPath>
<WritesOverAssembly>false</WritesOverAssembly>
<Dependencies>
<string>Modding API</string>
<string>ModCommon</string>
</Dependencies>
</ModLink>
I JUST change the SHA1 correct?
yes
can I change the name too?
yes
API might confuse people downloading it
sure
it's now the definitive version anyway
just don't mess with the link, dependencies, file names and sha1
how much damage does the lance of light do
< nail
but how much
<< nail
also is it affected by fstrength
yes
read the readme
I think?
4 + 3 * upgrades
also what's fstrength?
I think
that's not a thing
fragile nightmare
ok
k, it works

now I'll go update moddb to link to the modinstaller on moddb
nice
also how tested is Muzznik?
uhh
tested the adds and the texture
I wanna make sure the Colliseum bug didn't affect the Muzznik fight
colo bug?
in the past if you beat her in the Colliseum she'd be ruined in her real home
and the Colliseum one wasn't real Muzznik
because the scenecheck
oh
there's no scene check
I killed that violently
iirc
might swap it back w/ a coroutine
Crossroads mod loader no longer works correct?
it should work
oh
it's just not used
interesting
I highly doubt it works but it might
I've changed the xml a lot tbh
Gradow is yours on GitHub?
I remember the text got pushed off screen if you had two deps
Can't find a link to it
Ayugradow/ModInstaller

I wonder what redwing would look like in crossroads since it has 3 deps.
and was gonna have 4 but thankfully for my sanity that never happened
if you hit something at close range do you do more damage
or is it just the spear
yeah idk how elegy works
I made the range super low for sideways nail strikes
so 9999% of the time you'll do the same damage
but there's like literally a 1 in a million chance to do reduced
since the nail hit first
but that'd require being inside an enemy hitbox anyway
ok
lmao ofc uumuu is better than pv what are you A dumb?
actually wait
I fixed it
long ago
you will always do full lance damage
when attacking left and right
HeroController.instance.playerData.nailDamage =
HeroController.instance.playerData.beamDamage; // fix bug
right there
"fix bug"
meirl
rad tho
also I'd recommend a Launch Game option in the mod manager
I'd add it myself but paths are the bane of my existence
become one with my e key
it wasnt the game dropping inputs it was my keyboard
fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuck
5555555
rippity
555555
time to use f4 kuro
i am fuck
gamepad when
my windows and alt key are fucked
time to use รฑยดรงp`+
also I broke Lightbringer
after the coke spilled on them
the readme works
I literally just posted a vid
i have spilled coffee on mykeyboard a few times already 
the mod itself doesn't for me
it was about time that something broke
I'm going to have to desolder those switches and replace them
I'll just... return to how it was before
maybe because I renamed it?
nah
cause fuck getting a new keyboard
yes
it's because it's not simply zip/hollow_knight_data/managed/mods/mod
ah
well it has to be exactly like this I think:
hollow_knight_Data/Managed/Mods/file.dll
README.md
yeah
btw case does matter
be careful with that
I'll go back to dealing with it like I used to before
just manually grabbing the dlls and putting them in Mods
disregard for folder structure
nice
so can i like not get to salubra because of muzznik
I had to swap my bindings
do i need to blue lake
hold on Gradow I'll just fix it
cause my middle mouse button got fucked
if Lightbringer is the only mod not obeying
now I'm using the side mouse button for spells
nah, it's an issue with more saves as well 753
works so much better
oh ok
I'll just change it

Yup Ptkyr
kdt is ded
No salubra for you
let him rip tho
no shopkeeper for you
can't abuse shaman stone until dnail 
i'd try if i wasnt on steel soul
i got to 2 adds on muzznik is this good
i think there can be up to 5 or 6
wait you can kill the baldur dads without vs
Muzznik is not easy
yes just lance
and yes you can kill Elder Baldurs early
thats cool
vanilla hit sadly
you are gonna stagger her more times before she dies since you do less damage
i guess
would you know how I could double all stun values?
ye
with a single line of code hopefully? :P
if they're all named the same thing it'd be like
var fsm = go.LocateMyFSM("Stun Control");
those stuns are one of the last things making Lightbringer easier than vanilla
fsm.Fsm.GetFsmInt("Stun Hits").Value *= 2;
fsm.Fsm.GetFsmInt("Stun Combo").Value *= 2;
iirc
not at my computer tho
What's the difference between the two?
I had no idea they had a combo system
that's neat
ye
maybe I'll even triple the number
disable stuns 
you mean invincible false knight?

oh is that why the lost kin ddark lock sometimes doesn't work
i mean what
if you don't do the hits fast enough, or if you reach the stun limit, yes
i mean it just doesn't because of godhome hp buff
so uh I have a question. Am I going crazy or are there a few frames between when you hit the double jump button and you actually gaining height (like the animation even starts playing before you start gaining height)
yes
yes
you get pull down a bit before going up
you're not going crazy
yes there are
wings are slow as fuck
it seems like I've double jumped right before hitting the bottom and getting hit while the jump animation plays
and it's kinda awful
you gain height once the wings flap
^
like RL
oic
that's what makes some acid/spikes skips so hard
you don't gain height while taking your wings out
I have wings irl
^
acip
Aci๐ ฑ
pica
puta



