#archived-modding-development

1 messages · Page 114 of 1

compact sedge
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on hardmode

willow path
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the best build is gitting gud

compact sedge
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He did spell build for 12k on regular mode

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idk about what he did to get the 9k on hard

willow path
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also does the damage dealt during stagger count?

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because it doesn't appear to

copper nacelle
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you can do up to 50 damage during stagger

willow path
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ohh

solemn rivet
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Trinomi went full on spells. Twister, Shamans, Grubsong and Catcher

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I always go full nail

compact sedge
#

and got 9k?

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jesus

copper nacelle
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spells > nail

young walrus
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spells OP

scenic slate
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oh man if I didn't choke at end I could've made top 5 ;w;

compact sedge
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Alright. Quick poll. Should I take a break from redwing to finish up infinite grimm 0.4?

scenic slate
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yes

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also wats in 0.4 😮

compact sedge
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custom starting speeds, maximum speeds, and speed increase rates. infinite nightmare god grimms in a memey optional mode. Making sharp shadow do stagger like it should. Endurance mode where you have 1 hp and grimm 1 shots you.

copper nacelle
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wait I'm still top 5?

hollow pier
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no you're 56

copper nacelle
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haha yes

hollow pier
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did you mean git gud

compact sedge
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google

copper nacelle
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meme

#

duckduckgo

scenic slate
copper nacelle
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still top 5 meme

copper nacelle
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1st try too

scenic slate
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boi

copper nacelle
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i got my previous high score in 2 tries with trinomi's build

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would highly recommend

scenic slate
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wats the build

copper nacelle
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shaman stone, soul catcher, u str, spell twister, grubsong

scenic slate
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B-But ma precious quick slash

copper nacelle
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¯_(ツ)_/¯

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i like spell builds

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could ask veru for his nail build

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p sure it has quick slash

scenic slate
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the build I currently use is quick s, strength, quick focus, and soul catch

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considering using fury

copper nacelle
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fury pain

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i only got to like 5k with it

scenic slate
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also fix #5 and #6 on scoreboard

copper nacelle
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?

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ah

compact sedge
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Alright why am I not dashing?

I have the following code in a function added to ModHooks.Instance.DashVectorHook:

log($@"Returning a vector which is: {ret}");
return ret;

In my game log when I dash left I see multiple:
[INFO]:[Greymoth] Returning a vector which is: (-0.6, 0.0)

But my character dashes in place.

#
[INFO]:[Greymoth] Dash direction: (-1.0, 1.0)
[INFO]:[Redwing] I should be spawning a fire trail right now
[INFO]:[Greymoth] Returning a vector which is: (-0.4, 0.4)
[INFO]:[Greymoth] Returning a vector which is: (-0.4, 0.4)
etc...```
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I don't have any other DashVectorHooks but I do have another DashPressedHook which is called after the first one.

copper nacelle
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what the fuck is that font size

compact sedge
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I made it big so it wouldn't be artifacty

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When I recorded it

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small text looks like crap on video

copper nacelle
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not wrong

compact sedge
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I feel like the one person who knows the answer to my problem is on away right now.

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actually... maybe the two people who know

copper nacelle
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try making it return 100 100

compact sedge
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that's dumb but ok

copper nacelle
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dumb things work too often

compact sedge
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lol u should see my fireball collision code

copper nacelle
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that's the spawn 50 gameobjects at 50 points code

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right

compact sedge
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hey 4 gameobjects at 4 points

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for each fireball

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times 7

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ok multiplying my dash speed by 10 makes me dash a VERY SMALL distance

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wtf

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seanpr pls

copper nacelle
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🤔

compact sedge
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ret *= 100;
            log($@"Returning a vector which is: {ret}");
            
            return ret;

why tf does this work

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oh wait I know

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gradow u monster

copper nacelle
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?

compact sedge
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he put ret = Time.deltaTime * num * DashDirection in the code I stole

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but actually the vector you want to return

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is the dash length over 1 second

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not over 1 frame

copper nacelle
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nice

compact sedge
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wait but then how the hell does it work in blackmoth

copper nacelle
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¯_(ツ)_/¯

pure thistle
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could someone help with my modding

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this is actually my first time unzipping stuff and things

solemn rivet
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AA you're probably changing the velocity

solemn rivet
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I change the transform's position directly

copper nacelle
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  1. check boxes
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  1. u win
solemn rivet
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I'll be on my pc in a bit

pure thistle
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still doesnt work

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poop lol i just started up HK and its stuck on a black screen

supple sigil
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try taking the game along with its files

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and moving it

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to the recycling bin

compact sedge
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IDK if I'm changing the velocity or not gradow. I'm only doing a dash vector through the DashVectorHook. That's the only way it's set. And for that you don't wanna multiply by Time.DeltaTime because the game does that on its own.

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also I fixed being able to turbo button

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literally by just enforcing a 1 frame delay between dashes

young walrus
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there's a video on how to mod your game

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and step by step instructions

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and an installer too

compact sedge
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want me to send that fix gradow? Or does it not matter because I'm the only one who exploits it anyway

young walrus
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so..... pick one

scenic slate
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4th place boy

copper nacelle
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wait

compact sedge
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56 I hope you're updating the scores because I've been too busy modding

copper nacelle
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FUCK

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20 DAMAGE

scenic slate
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LOL

copper nacelle
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gonna beat u

scenic slate
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no me

hollow pier
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what if los didnt get one nail hit off

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wouldve been 1 point away

copper nacelle
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then i'd be happy

scenic slate
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the combination of grimm gettin faster and choking is my greatest enemey

copper nacelle
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u are actually killing me

warped sinew
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Strength, quick heal, double heal, grubsong

copper nacelle
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reee heal build

warped sinew
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Do it

scenic slate
hollow pier
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shape of unn hollowomg

copper nacelle
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don't do it

scenic slate
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but muh precious quick slash

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ima take a break, been at this for an hour now ;w;

warped sinew
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Quick slash bad for fast Grimm boi

scenic slate
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makes beginning too slow

compact sedge
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quick slash, strength, mop, long nail

scenic slate
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Im the aggressive kind

warped sinew
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Yo @compact sedge you could add a time mode when you get 10 mins, highest damage in that time

compact sedge
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Now that doesn't sound like a bad idea. But if it's timed grimm should probably move at normal speed

warped sinew
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Yer

copper nacelle
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re

warped sinew
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Now you know why I get paid the (small) bucks to test and give my opinion

copper nacelle
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no

warped sinew
copper nacelle
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make it go at max speed

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for the whole time

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imo

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slow grimm is boring

compact sedge
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ok but then yo ucan't use magic

copper nacelle
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wtf

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trinomi used magic

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at 9k

warped sinew
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I mean you could just make all these modes be turned on/off at the same time really

copper nacelle
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therefore

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u wrong

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tm

warped sinew
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One hit Max speed timed grimm

compact sedge
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no speeds are gonna be set separately and apply to all modes except god grimm

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god grimm is just a meme port of a meme mod because I'm too lazy to wait for kdt

copper nacelle
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:echREE:

solemn rivet
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AA: you can pr if you want to

compact sedge
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ok I will but I haven't tested my fix's interaction with the other charms

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probably gonna need to disable it for grubberfly for example

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all it does is make it so you have to wait 1 frame between dashes

solemn rivet
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also, AA: ```cs
HeroController.instance.GetComponent<Rigidbody2D>().position = HeroController.instance.GetComponent<Rigidbody2D>().position + ret;
return Vector2.zero;

compact sedge
#

wait so then your DashVectorHook code is unused then?

solemn rivet
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no, that's inside that method

compact sedge
#

oh

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why

compact sedge
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why not just return the dashvector

solemn rivet
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this allows for moving through walls

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doesn't check for collision

compact sedge
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ah ok

solemn rivet
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basically how debug does noclip

compact sedge
#

yeah I don't need that in my version. I just needed to take some of your code for omnidirectional dashing and to get dashing working in spite of adding a DashPressedHook which normally stops dashing.

solemn rivet
compact sedge
#

oh I see

solemn rivet
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notice it's inside the check for sharpShadow

compact sedge
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yeah because without sharpShadow you want to collide

solemn rivet
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I mean, I do have to clean up my code

compact sedge
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with the line collider walls

solemn rivet
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but, yeah

compact sedge
#

collision free dashing is kinda memey tho not gonna lie

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because you can just fall out of the map

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and the default respawn for falling out of the map is usually 0,0

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which usually is also outside the map

solemn rivet
#

the true blackmoth is not hindered by measly things such as "map"

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also

compact sedge
#

make a megascene that's all the scenes put together

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so if you fall out of the map you land on another map

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only takes 6GB of ram

solemn rivet
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dunno if you saw it, but the omnidirectional dash is also in the CheckForDash method

compact sedge
#

and a supercomputer cpu

compact sedge
#

yeah I got it working

solemn rivet
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that is mostly stolen from seanpr tho

compact sedge
#

and now mine is mostly stolen from you

solemn rivet
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graymoth, bigmems

compact sedge
#

But uh next I'm gonna add a check for your mod and if it passes it will not add the graymoth behavior.

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but I'm lazy and wanna do infinite grimm first since suddenly people are actually playing it

solemn rivet
#

I'll see if I can get some time this week and clean up the code

compact sedge
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idk why

copper nacelle
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cause competition

solemn rivet
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I should pool invokes and components

copper nacelle
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drives people

compact sedge
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idc about your code just that it mostly works. The only things I'm doing with your code at this point are

  1. calculating the dash distance so I know how far to do the fire trails.
  2. (optionally) overriding the 1 dmg nail thing because 1/4th the appeal of my mod is it makes the game easier.
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oh and sending a PR sometime in the future when I get a chance to test it

pure thistle
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what does the scalemod do, scale your character smaller?

copper nacelle
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yes but it doesn't work on 1.3.1.5 afaik

scenic slate
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At this point I could probably beat grimm with old nail

copper nacelle
#

same

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also kill me

solemn rivet
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with old nail?

compact sedge
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same tbh

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Esp since on the normal grimm fight you get staggers ever 13 hits or so

solemn rivet
#

I mean

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I could kill you with old nail

compact sedge
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could probably do it with -1 nail too... but not without abilities or charms like that one video.

solemn rivet
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but wouldn't that hurt, like, a lot?

compact sedge
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poor NKG, dying of tetanus from your old rusty nail.

solemn rivet
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best charm there

copper nacelle
#

nearly 90k geo

ornate rivet
#

does anyone here have very good knowledge of the SHA-1 algorithm

compact sedge
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like the details of how it works specifically?

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or just how to do it?

ornate rivet
#

well I know how to do it

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but it doesnt work

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but that isn't very descriptive

compact sedge
#

what do you mean

ornate rivet
#

I've read the documentation for it and I think the code I wrote for it is correct but I am not converting between variables types properly

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so let ask a better question

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So if you want an integer to hold a hexadecimal you can do 0xSomeHexNumber but what if you have a binary string and want to convert it to an integer in hexadecimal

compact sedge
#

ok so first problem. sha1sums are way longer than integers or longs

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they're 160 bits I think

ornate rivet
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yea I am using BigInteger

compact sedge
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well the problem is you're gonna need to figure out casting with BigInteger

ornate rivet
#

but I cant even do what I want with regular ints

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I am thinking the code shouldnt be that different between int and BigInteger

compact sedge
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can't you just do new BigInteger(string)

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where your string is everything except the 0x

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so just the part after it

ornate rivet
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I have a string of 1s and 0s

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and I want to convert that to a hexadecimal and store it as a BigInteger

copper nacelle
ornate rivet
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I tried that

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it didnt work

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plus, it doesn't return hex

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that code converts binary to decimal, I want it to convert binary to an integer that holds hex

copper nacelle
#

then just do

#
public string BinToDec(string value)
{
    // BigInteger can be found in the System.Numerics dll
    BigInteger res = 0;

    // I'm totally skipping error handling here
    foreach(char c in value)
    {
        res <<= 1;
        res += c == '1' ? 1 : 0;
    }

    return res.ToString("X");
}
#

i think

ornate rivet
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I think this worked

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my sha-1 code has 1 extra letter in each w[i] iteration though but I don't think it's because of this

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thanks

copper nacelle
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yw

compact sedge
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woah reshaper turned 6 lines into 1

copper nacelle
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resharper slightly op

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also changing the vm options on rider is the best

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no more lag

compact sedge
#

there's lag???

scenic slate
#

I've had a couple studders

compact sedge
#

in Jetbrains Rider I mean

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Speaking of which by refactoring my code it should have reduced the lag added by my mod, although not by a substantial amount. What will is my new ReduceLagInGrimmFight option.

compact sedge
#

Is there an easy way to get the damage that a nail or sharp shadow should do, or do I just have to calculate it from the hero vars manually?

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Like I can't just do 5 + nailUpgrades because there's a bunch of charms and stuff that influence these.

leaden hedge
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yes

compact sedge
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wait really?!

leaden hedge
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check damageDealt of the nail object

compact sedge
#

does that account for all charms?

leaden hedge
#

yes

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it has a damage multiplier for fury

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but f str is baked in

compact sedge
#

what about for sharp shadow?

leaden hedge
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probably also has an object you can check

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i'd just do the maths though

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but it is there on an object

compact sedge
#

oh yeah uhh I'd rather not find that object tbh

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Doesn't nail damage round up for some stupid reason

leaden hedge
#

might just round

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not sure

compact sedge
#

oh wait I know

leaden hedge
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why / when do you need it

compact sedge
#

I'm using HitInstance to check stagger so all I gotta do is check if the HitInstance damage equals the damage done to grimm

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basically because HitInstance procs for every frame you sharp shadow

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so right now if you drop flukes and sharp shadow as grimm is getting hit by the flukes, even if you don't hit him with the shadow

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he still gets staggered

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because the flukes hit him and his health drops while hitinstance sharpshadow occurs

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but if I just check that the damage done to grimm is the same as the hitinstance dmg for sharpshadow it should work

compact sedge
#

Alright 56 I wanna call the version on my github/lab a new stable release of infinite grimm but I'ma test it first.

copper nacelle
#

hurry up thanks

compact sedge
#

help me out if you want me to go faster, just need to make sure my very simple settings works, as well as sharp shadow stagger

copper nacelle
#

no i need to beat pollitoz

compact sedge
#

ok well I already found one minor bug so

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ya know

copper nacelle
#

delet

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this

compact sedge
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I did it was a tiny oversight with a 1 line fix

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alright if there's no more bugs then the next infinite grimm with a bunch of features y'all suggested is out in 30 minutes

flat forum
#

WHAt Features?

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NGG

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pls

compact sedge
#

NGG and endurance mode

flat forum
#

YAY

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I'll get to fight NGG

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thanks

#

a

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GBAJILLION

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(sorry, got excited)

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also downloading Redwing to test

copper nacelle
#

also @compact sedge 90k geo

compact sedge
#

jk NGG and endurance mode aren't coming until 0.4

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but what is coming

copper nacelle
#

ree

compact sedge
#

is custom starting speeds, increase speed rate, etc.

#

basically you can configure all the speed stuff

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as well as stagger, and there's a lag reducing setting

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the lag reducing setting only does a little now (maybe 30% better fps) but should be more like 60% better fps by 0.4

copper nacelle
#

neat

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but did you see

#

91k geo

compact sedge
#

nice

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Alright 2 more things to test

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Alright, no other bugs

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I think we're ready for release.

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Time to update the readme

flat forum
#

ok

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so

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trying redwing

compact sedge
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it's definitely buggy

flat forum
#

game crashes whenever you enter either from above or from below with a dash (spawning fireballs)

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I think that should be your top priority

compact sedge
#

uhh

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ok

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modlog pls

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in the other server

flat forum
#

Ok

compact sedge
#

New version of Infinite Grimm out on the google drive!

#

0.3.5 fixes the following bugs:

* Sharp shadow does not stagger
* There's a few theoretical, obscure, and totally not practical ways to stagger with fluke that were fixed

and adds the following features:

* Damage counter using geo display
* A lag reduction mode which, for now, just avoids activating the fire heart to save some frames.
* Customize Grimm's difficulty with five separate variables that can be tweaked to your liking.
* The damage report at the end tells you if you made grimm harder or easier using this customization, and if you used hard mode.

#

Huh Gitlab does have releases after all

solemn rivet
#

It does

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It's called tags simply

compact sedge
#

no I know that but you can attach binaries to tags

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that's what I didn't know

solemn rivet
#

Yeah

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My installer m8

compact sedge
#

Alright just updated grimmchild upgrades on the drive to the newest infinite grimm abi

solemn rivet
#

Also, nice graymoth btw

compact sedge
#

hey

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I need upward dashing

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and I'm too lazy to write my own

solemn rivet
#

Uhhh

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Don't you have omni tho

compact sedge
#

It is intentionally shitty though. As you'll notice by looking at the lack of any charm interactions

#

yes

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omni

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omni, and you can dash much faster

solemn rivet
#

I was talking abt your profile pic

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Haven't played it yet

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But that's a Redwing

compact sedge
#

oh uh what is this dunq

solemn rivet
#

Not a graymoth

compact sedge
#

oh

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I asked folding to draw a picture of something "flaming" half sarcastically two days ago and he totally went through with it and it looks cool so I set it as my pfp.

#

I have like a whole art crew (of 2 people) for redwing which is weird because I don't even use any art assets in the mod itself.

#

Maybe I should though.

solemn rivet
#

Heh

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My art crew is ded

compact sedge
#

I didn't ask for it either it just sorta happened after I made a redwing server

solemn rivet
#

I killed them myself

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Nice!

compact sedge
#

But I'm not complaining

solemn rivet
#

It looks cool tho

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Maybe we can have rainbow moths

#

Power ranger moths

copper nacelle
#

er

compact sedge
#

says the person with a rainbow floor in their mantis gods mod

copper nacelle
#

ur fault

compact sedge
#

shhh

solemn rivet
#

Collect all colored moths to unlock...

#

Uhh

#

Something

#

Ultimate power â„¢

compact sedge
#

Might as well call the first version of my mod rainbow wing because I've mistakenly refered to it as firewing like 3 times and faeren calls it greenwing, and it has a greymoth class.

solemn rivet
#

Gaywing when

compact sedge
#

Well I made IG 0.3.5 a lot faster than I thought I would so I guess I'll now work on Endurance and god mode

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aka meme mode

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because NGG is a meme

copper nacelle
#

u

compact sedge
#

also I guess I can work on getting performance numbers even higher with lag reduction enabled, although for now the improvement should be large enough to make the fight much more playable.

copper nacelle
#

i made this fight so fast it's easy

compact sedge
#

???

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how is it easy if it's fast

copper nacelle
#

dash stab

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pogo to win

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while moving a bit

compact sedge
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what speed did you set grimm to?

copper nacelle
#

not grimm

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mantis lords

compact sedge
#

oh

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I can't read

copper nacelle
#

ffs

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i was trying to increase the x velocity

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so i multiply it by 10

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so i go to log it later cause nothing's happening

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its velocity was 0

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reee

compact sedge
#

Fun fact: As best I can understand NGG has 4 phases

Phase 1 is 2000 dmg long
Phase 2 is 400 dmg long, or 375 in lifeblood
Phase 3 is also 400/375 dmg, and is the only phase where you take double dmg from grimm
Phase 4 is 800 dmg long and is the one with two grimms.

#

Can't be sure though because I'm too lazy to downpatch

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Actually my theory is they are more evenly split

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but this is how the phases would look if I implemented it into lifeblood the way it's done in grimm troupe

copper nacelle
#

changing mantis projectiles makes me want to die

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and i give up

compact sedge
#

I'm making the phases 800 HP each as I believe god would have intended

#

but

flat forum
#

Ok

#

and NGG release when?

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also, is the GDrive one updated, with the speeds and stuff?

compact sedge
#

it is

#

3 hours ago

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tell your friends

flat forum
#

downloading it

copper nacelle
#

yeah ok 2:30am

flat forum
#

also

#

seeing these

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I'll make a stupidly OP GRIMM TO TESTHAHAHAHHAHA

#

Grimm starts at x3 speed, stops at x7 and increases a speed every 2500 damage

compact sedge
#

on normal that might be survivable

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Almost certainly not on hard

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maybe a robot could but I think the spikes would launch faster than humans are capible of thinking

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also sorry KDT

#

in advance

leaden hedge
#

its 800/800/800/800 or should be

compact sedge
#

It is in TGT

flat forum
#

Ok

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1.5k like that on normal

compact sedge
#

So then I shall make it that way in mine

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I guess

flat forum
#

disappointed to say the least

#

setting it on hard

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(starting at x3 and going up)

leaden hedge
#

afaik spikes at 7x speed might be doable if you can parry them

compact sedge
#

normal at 3x is normal at 12k dmg which is totally fine

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maybe

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you'd need to preparry probably if you're a human

leaden hedge
#

but I don't think you can actually parry spikes for some reason

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you would preparry

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also I pause buffer

compact sedge
#

because strictly speaking by the time you KNOW the spikes are happening, they would have hit you 100ms earlier

leaden hedge
#

to do grimm at 3x speedhack

compact sedge
#

pause buffer

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sounds like cheating

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actually not really

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but

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it still seems very hard

leaden hedge
#

spikes isn't the problem though, its fire pillars and dive

compact sedge
#

pillars at 7x

leaden hedge
#

and only because dive is super glitchy

compact sedge
#

actually no

#

pillars at 7x the fire itself only appears at normal speed

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it's just the pillars spawn much faster

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in my mod

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on speedhacks yes

leaden hedge
#

yes speedhack is much more difficult than just making grimm faster

flat forum
#

WHOAHAWOH

#

250 damage on hard like that

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goddamn

#

those bats

#

fire pillars stop at the 2nd pillar

leaden hedge
#

although when gng finally comes out

flat forum
#

and the uppercut is impossible

leaden hedge
#

ill probably maked the scorched ripoff

#

uppercut isn't impossible at any speed

#

as you can prejump and it'll whiff

#

well obviously at extremely high speeds you probably can't stay in the air short enough to jump again before he attacks again

flat forum
#

reached first balloon

#

400 damage

compact sedge
#

Alright, almost finished porting NGG

#

about ready for some fun videos

leaden hedge
#

oh nkg is real slow without speedhacks

compact sedge
#

ok time to abuse the hell out of debugmod because no way in hell I can test NGG normally

copper nacelle
leaden hedge
#

can you make infinite grimm start you at 1hp if you have fotf equipped

#

thanks

compact sedge
#

no but I will be adding an endurance mode where you start at 1hp

copper nacelle
#

^^^^^^

compact sedge
#

and grimm 1 shots you even if you heal

#

so the starting at 1 hp is just for the FotF thing

copper nacelle
#

kdt gets 1000000k, colorized

leaden hedge
#

also canvas ui current damage 🤔

copper nacelle
#

effort

leaden hedge
#

pretty minimal effort

copper nacelle
#

but u see

leaden hedge
#

I guess you could put it in the geo counter

copper nacelle
#

I don't understand canvas

leaden hedge
#

which is pretty low effort

compact sedge
#

I did

copper nacelle
#

also it is in the geo counter

compact sedge
#

becasue 56

#

did

#

and sent a merge request

copper nacelle
#

more like 56 did

compact sedge
#

heh

leaden hedge
#

well here is a secret

#

you can duplicate the geo counter

compact sedge
#

I'm stealing that

#

except idk what for

leaden hedge
#

boss rush does it

#

for the timer

copper nacelle
#

nice

compact sedge
#

Nothing in redwing certainly

#

I'm doing all original graphics for that and nothing there needs text

leaden hedge
#

i need a better pc so fireballs don't lag

#

is 10k at max speed?

compact sedge
#

on hardmode

#

it's 9k

leaden hedge
#

yes

compact sedge
#

on normal it's 11k

leaden hedge
#

on hard

#

normals gay

compact sedge
#

ok you know it's hard if grimm doesn't talk to you when you enter

#

and it says hard when you get your score

#

assuming you're on 0.3.5

leaden hedge
compact sedge
#

Dang, they weren't wrong about you being a god

#

I heard the rumors

leaden hedge
#

im ok at this boss fight

flat forum
#

ping me when NGG comes out

#

I'll see it after school

compact sedge
#

It's done @flat forum . Will add it to google drive I guess.

#

actually no I wont

#

I still need to test it and I don't really have the time to now

#

so I'll just put a binary file here

#

(Changes also pushed to gitlab/hub)

#

Y'all tell me if there's any problems. I haven't really tested it aside from the 12 second video I recorded for meme and I'm going to sleep

leaden hedge
#

anyone got any ideas for my totally original idea not stolen from a dark souls mod Kappa
https://docs.google.com/spreadsheets/d/17MPVC6v7iTZGfYJxrbJOuSvQum1IUgQqL18Ao5Kxi1g/edit?usp=sharing

floral furnace
#

scorched contract hype

leaden hedge
#

cant you read

#

this is an original idea

floral furnace
#

oh of course my bad totally mistaken it for the the blood souls mod

#

Hornet slower* attack speed?

leaden hedge
#

was gonna do that for traitor lord

#

gives up agility for strength

#

you should be able to edit the right side

#

only the left side should be locked

floral furnace
#

slightly higher soul requirement

compact sedge
#

So each boss has different nerfs it applies to the player?

leaden hedge
#

yes

#

and you have to defeat every boss

#

except GPZ probably because its missable

compact sedge
#

oh so the debuffs apply for the rest of the game

floral furnace
#

yeah, so you can choose which boss you have to fuck up first and decide if you can stomach the debuff until the end of the game

leaden hedge
#

also harder bosses should give harder debuffs

floral furnace
#

Basically the same as Scorched Contract mod for Dark Souls totally original idea

leaden hedge
#

although I've been doing thematic first

#

and yes the debuffs stack and apply for the entire game

floral furnace
#

oh when you beat one of the dream warriors, cna you periodically summon those phantom swords at you

leaden hedge
#

probably

floral furnace
#

like probs every 60 seconds or something

#

or 30? dunno

compact sedge
#

When you finish this I'm gonna try installing every possible mod that works on GnG and is open source and see what the game's like.

#

probably REALLY broken

leaden hedge
#

probably won't work well with other mods hollowface

compact sedge
#

I mean forced to equip grimmchild sounds like a pro in that situation.

floral furnace
#

i dont see the problem with that hollowface

leaden hedge
#

grimmchild will be lv0 intenseface

compact sedge
#

but cost 6 notches anyway because of my mod

leaden hedge
#

anything with a ? is maybe

compact sedge
#

oh god

leaden hedge
#

which boss has dream shields

#

galien?

#

xero is the swords guy right

floral furnace
#

yeah

#

no no markoth has the shield

#

but him and xero has the swords

leaden hedge
#

gorb is cthulu

floral furnace
#

oh for the ultimate horror

#

beat one of the boss, dont know what specifically

#

but it will grant you infinite salubra WITHOUT the soul regen

compact sedge
#

fuck you beat me to it

leaden hedge
#

even off the bench 🤔

floral furnace
#

great minds thinks alike

compact sedge
#

I was just gonna say have it play that sound effect at all times

floral furnace
#

yes

#

like forever

#

thats the true debuff

leaden hedge
#

gorb

compact sedge
#

if you turn off the volume you can't hear the enemy attacks

#

so you lose either way

leaden hedge
#

marmu should check if the player is madstix

#

and if it is

#

deletes the game

floral furnace
#

*after uploading all your credentials online

leaden hedge
#

I know what ill do for NKG

#

grimmchild permanently equipped, and it heals enemies on hit

#

also its attacks actually hit now

floral furnace
#

rip aa mod

#

should hornet 2 retroactively increase the shade dash cooldown

compact sedge
#

(my fireballs are custom they wouldn't be affected)

#

also I hook after every other mod

leaden hedge
#

ill hook the hook

#

checkm8

floral furnace
#

oh shit

#

rip aa

compact sedge
#

rip me

#

Anyway if I ever do do an all mods installed run, then firewing's nukes cannot come fast enough.

leaden hedge
#

hmm shadow dash cd 🤔

#

I could make shadow dash not actually work

floral furnace
#

oof

#

except for barrier dashes right?

leaden hedge
#

so it can only be used to go through walls

compact sedge
#

0 length shadow dash

leaden hedge
#

although Lost Kin was going to disable dive iframes

#

so you'd lose to radiance

compact sedge
#

no

#

you'd dash in place

#

and be immune

#

while dashing

#

oh wait

#

unless you disable that

leaden hedge
#

well you couldn;t get through gates then

floral furnace
#

15% chance for your nail range to become 0 for each slash

leaden hedge
#

thus unable to kill markoth

compact sedge
#

then make it 0 width or very very short with sharp shadow

leaden hedge
#

what about iframes only work if you have sharp shadow on

#

or dashmaster

compact sedge
#

make it so you can remove 1 debuff once, but only by doing path of pain.

leaden hedge
#

worth

#

better idea

#

make path of pain required

#

and make it give a debuff

compact sedge
#

fighting regular grimm forces you to play with a guitar hero controller.

#

it will refuse input from all other devices

leaden hedge
#

I already play with an arcade stick FeelsBadMan

#

and I play clone hero with an arcade stick

compact sedge
#

wtf really?

leaden hedge
#

so im like 99% there

#

ye

#

I can do most expert songs without 100% tapnotes

compact sedge
#

is that the secret to gitting gud

leaden hedge
#

unless you mean hk

compact sedge
#

at either game

leaden hedge
#

in which case yes I play with a arcade stick

compact sedge
#

can you FC soulless 4 for me real quick

#

thanks

leaden hedge
#

no

#

ill do the overchart version

#

I can't strum fast enough for soulless 4 FeelsBadMan

floral furnace
#

might as well play russian roulette while youre at it then pulling the trigger whenever you die with this mod

compact sedge
#

do the abridged one where it's like 60 randomly placed machinations A

leaden hedge
#

I play one handed, and use my thumb to hit the strum key

#

so if its faster than I can spam my thumb

#

i can't hit it lol

compact sedge
#

if I buy an arcade stick for HK will I be as good at killing grimm as you?

leaden hedge
#

no

compact sedge
#

does it actually help

#

vs say a controller

#

like if you learn it

leaden hedge
#

no its garbage

#

I just started playing games with it as a meme

compact sedge
#

lul

leaden hedge
#

haha lets do no hit dark souls 3 with an arcade stick

floral furnace
#

killing hornet 2 should tank the frames and performance

leaden hedge
#

only hard part for that over a normal control is the camera controls are shit

#

you can't even kill hornet 1

#

its impossible

#

a reddit post said so

floral furnace
#

something something are you kidding me hornet isnt the hardest boss something

leaden hedge
#

but for real the only reason I play CH with an arcade stick is I don't want to mess up my keyboard osu skills hollowface

#

so it feels mentally different

compact sedge
#

So how did you become the gaming god you are now

#

is it just like you found out you were much better than your friends and you just kept at it until you became amazing

#

or like do you have robotic implants

floral furnace
#

By buying gamer fuel

#

He runs on doritos and mountain dew 24/7 thats why hes so good

leaden hedge
#

I don't even play games I'm good at anymore

#

I pretty much only play games I'm ok at

compact sedge
#

oh god if you're only "ok" at HK I don't wanna know what you're good at.

warped sinew
#

wut dis do "ReduceLagInGrimmFight"

compact sedge
#

I bet you have like the world record in some game and we just don't know it yet

#

For now it turns off the nightmare heart opening up with is about 30% higher fps on very low end machines. in the future I wanna reduce the animations on the people in the background.

leaden hedge
#

nah games stop being fun once you start trying to get into the 1% of the 1%

floral furnace
#

oh yeah ive notice my laptop performance fucking dies once the nightmare heart starts glowing

compact sedge
#

Hey you know what, I was top 10 globally in a semi obscure browser game for about 3 months

#

that was really fun

#

that's the best gaming record I've ever achieved

#

and probably ever will

#

it had like 100k players

#

so not the shabbiest thing in the world but it was still silly and I only got there with a guide and a lot of notes.

#

being the best of the best may not be fun to you but idk being on a leaderboard has its appeal, at least to me.

warped sinew
#

hmmm so now that the settings can be changed it kinda calls into question how to compare scroes. I good way around that would be to have a "competition" mode that has fixed settings.

compact sedge
#

already done

warped sinew
#

... omg you could have SEASONAL competition

#

where for the month the settings are fixed

#

then next month they change

leaden hedge
#

I dunno it might just be the quality and style of games

compact sedge
#

changing any settings at all to make the game easier (even if you also make other parts harder) will show a minus by your score.

changing settings to only make the game harder will show a plus.

floral furnace
#

Grimmfinite Tournament when

compact sedge
#

so if you take a screenshot with a non-regulation grimm then it's invalid

floral furnace
#

Why isnt it called Grimmfinite again

compact sedge
#

unless it's like a strictly harder grimm I guess

#

Also I love the idea of a regulation grimm. Like there's some factory measuring each grimm that comes out to make sure it fits within the rules.

warped sinew
#

you could standardise the score, harder modes give multiplers

#

or somethign

compact sedge
#

no too easy to cheese

leaden hedge
#

I used to be "pretty" good at fps although fps has changed a lot since I cared back in highschool

compact sedge
#

you can configure it however you want

#

so there's infinite possibility for someone to make it 120000 times harder and get 1 nail hit in

floral furnace
#

continious combos increase score, you lose your combo multiplier on hit

warped sinew
#

thats why you need a timer too :p

leaden hedge
#

like I really don't like battle royale, and esea for csgo is cancer zzz

warped sinew
#

for the one hit boys

compact sedge
#

hits are already very punishing with the way stagger works, and they'll be infinitely more punishing when you can only take one of them

warped sinew
#

man you could even have DPS calculations too lol

leaden hedge
#

remove balloon phases

#

and spikes imo

compact sedge
#

no

floral furnace
#

remove staggers is better imo

warped sinew
#

nah

leaden hedge
#

balloon is boring

#

especially with fotf

compact sedge
#

I refuse to remove attacks from an enemy. 1 hit mode will have no staggers.

#

but it will have balloons and spikes

warped sinew
#

yeah i agree, leave him as he is

leaden hedge
#

he spends half the fight in balloon doing nothing zzz

warped sinew
#

hit him with spells then

compact sedge
#

balloons get rarer the later you get

floral furnace
#

isnt he set depending on how much damage youve dealt

leaden hedge
#

spells when im fotf 🤔

compact sedge
#

why not right, what else are you doing with the soul

floral furnace
#

seperate soul and nail only leaderboards /s

warped sinew
#

can you not use spells?

leaden hedge
#

im not doing anything with the soul

#

but where am I going to use spells

#

can you hit him in balloon with spells?

compact sedge
#

yes

floral furnace
#

uhh fire pillar

warped sinew
#

yes

leaden hedge
#

thats not vanilla

warped sinew
#

in lifeblood

leaden hedge
#

wtf

warped sinew
#

they changed it

compact sedge
#

there's like a very small safe spot for shooting fireballs at him in the air

leaden hedge
#

seems pretty risky if im at 1hp

compact sedge
#

not for someone with as much talent as you

warped sinew
#

it is risky, but you wanted something to do right? haha

leaden hedge
#

my game already lags bad in nkg balloon FeelsBadMan

compact sedge
#

you got a crazy high score given the lag

leaden hedge
#

its pretty random

floral furnace
#

set it at 800x600 res to maximize frames hollowface

leaden hedge
#

its not like constantly 10fps

#

its like 1 every 4 it'll go to 0fps for a second

compact sedge
#

idk the thing is I have a 1060 and only a laptop cpu but that gpu's enough that I have no idea when the game lags for you people

leaden hedge
#

is there a way to make it start at max speed

compact sedge
#

yes

#

edit the config file

#

All the options there should be verbose enough that you know what they do

#

hopefully

leaden hedge
#

0.800000011920929 🤔

#

nice 0.8 you've got there

compact sedge
#

float rounding reeee

#

0.8f == 0.800000011920929

leaden hedge
#

just do 8/10 tbh hollowface

compact sedge
#

so 0

#

heh

leaden hedge
#

8//10 hollowface

floral furnace
#

is there a point where it stops giving a shit about precision on a decimal number

leaden hedge
#

floats don't even know what decimal is

#

its just scientific notation binary

compact sedge
#

I think you could increase it as high as 0.800000023 ish before it notices a difference

#

I don't have my float calc with me though

leaden hedge
#

what about if I set it to 3

compact sedge
#

that'll work

#

for hard mode that will be a speed of 3.4

#

which will then be reduced to 3 if 3 is your cap

leaden hedge
#

what if it starts at a number higher than max

compact sedge
#

it sets it to max

#

instantly

#

don't worry about it

leaden hedge
#

what if max is negative

compact sedge
#

undefined behavior

#

animation speeds at negative framerates sounds bad to me

#

idk

#

if you have dnspy I guess you could find out

leaden hedge
#

whats hard +

compact sedge
#

it means that your changes to the config file only made grimm harder

#

and that not one change made him easier

leaden hedge
#

time to get 70k points

warped sinew
#

@compact sedge Adding player damage taken would be cool too

copper nacelle
#

wtf

#

10k with fury

#

kdt continues to surpass my expectations of his godliness

leaden hedge
#

im coming for top spot at 3x speed from the start without a meme build tbh

copper nacelle
copper nacelle
#

wait

#

@scenic slate rip top 5

leaden hedge
#

i'm coming for number 1 via hard + intenseface

copper nacelle
#

how tf

leaden hedge
#

can we have a counter for when next balloon will pop btw

hollow pier
#

now do it in darkmod

leaden hedge
#

kinda annoying prejumping into a balloon lol

copper nacelle
#

it's like every 500 I think

#

key words here being I think

leaden hedge
#

hopefully with practice I should be able to consistently no hit balloon phases

#

then I should just be able to go on forever

#

also no audio because obs was being good hollowface

scenic slate
#

Oh god there's a hard+ mode now?! ;w;

#

@copper nacelle I'm coming for you

leaden hedge
#

hard+ is just starting at max speed

#

so its basically starting at 9k

scenic slate
#

ahh

#

sounds fun....

leaden hedge
#

well apparently anything that makes it harder than default is hard+

#

but I set it to max speed at start

scenic slate
#

So there's gonna be hard+ and no hit mode, how many game modes are there gonna be ;w;

weary oyster
#

oh nice i like this hard+

leaden hedge
#

i might try some more to get 13k+ on hard+ later

#

going to go back to playing poe

weary oyster
#

what is "reducelagingrimmfight"?

leaden hedge
#

should make certain parts of the grimm fight less laggy

weary oyster
#

no reason not to turn it on i guess

#

also how do i activate hard+

hazy sentinel
#

just change fight settings to be harder

weary oyster
#

i guess make the starting speed 3 then?

hazy sentinel
#

that works

leaden hedge
#

I'm running StartingDanceSpeedMultiplier at 3.0

weary oyster
#

aight cool

leaden hedge
#

and hardmode = true

#

I might also change the starting stagger hits

hazy sentinel
#

change it to 99999

leaden hedge
#

I think 38 is accurate to what it would be normally on hard at max difficulty

#

although 40 is a nicer rounder number hollowface

copper nacelle
#

@scenic slate gl with that

willow path
#

and apparently tied with Folding

hazy sentinel
#

yo install 0.3.5

weary oyster
#

lmao how long did that 70k take you @hazy sentinel

hazy sentinel
#

an hour

weary oyster
#

wow

#

thats longer than my nail-1kill

hazy sentinel
#

normal mode is a meme

#

just slap on some heal charms

willow path
#

by normal do you mean hard or normal?

copper nacelle
#

are you ok

willow path
#

no because nobody is playing normal anyway

#

and they're playing hard+

#

so hard is the new normal

hazy sentinel
copper nacelle
#

my score is the best

willow path
#

nice

hazy sentinel
#

normal is basically just

#

how much time do you want to sink into this shitpost

willow path
#

what's the max speed for normal?

#

2

#

?

copper nacelle
#

should I stay at 56

hazy sentinel
#

56000 imo

#

or 42069

copper nacelle
#

yes

willow path
#

nice

#

Though the Grimm mod is nice for someone who hasn't played for like more than half a year

#

good mod

#

better than 56

copper nacelle
#

dēlët urself

#

did you beat second phase

solemn rivet
#

AA

#

would it be a valid score if I used nail0 and hit grimm 69 times on normal?

willow path
#

no

copper nacelle
#

ree

#

I'm rebalancing the mod tho

willow path
#

can you make it so uhh

#

Grimm can't pillar flame in the corner

hazy sentinel
#

@solemn rivet nail0 does 5 damage

#

so if you're going for 345 then that's fine

copper nacelle
#

@willow path what

solemn rivet
#

sorry, my bad

#

I mean nail-1

copper nacelle
#

mantis gods don't have grimm

solemn rivet
#

don't like calling it that

willow path
#

I thought you meant you were balancing Grimm

#

who said anything about Mantises

copper nacelle
#

🤔

#

imo second phase

willow path
#

you have confused me

#

but I did not beat 2nd phase

copper nacelle
#

ik

#

I'm rebalancing it

#

also boomerang cause it's too easy

#

no more phase 1 cheese

willow path
#

what's the phase 1 cheese?

#

it's easy anyway

copper nacelle
#

you sit on the side of the arena and spam shade soul

hazy sentinel
#

wow nice

copper nacelle
#

I might just give up and leave phase 2 as is

#

and fix the cheese

hazy sentinel
#

nice balancing

copper nacelle
#

yes

#

then I might add phase 3 idk

#

wait

willow path
#

but why though

copper nacelle
#

why rebalance phase 2 when I can just add another phase

#

4 phases

willow path
#

times the number of mantises by 2 each time

hazy sentinel
#

infinite mantis lords

solemn rivet
#

mantisNumber = 2^phaseNumber

#

nice

willow path
#

mantisNumber = ((2^phaseNumber)^phaseNumber)) * number of deaths

hazy sentinel
#

wow self react

willow path
#

I'm shooting your 🤔

#

🔫

#

big lol

hazy sentinel
#

self reacts are illegal in every context

#

smh my head

solemn rivet
#

what if I do

willow path
solemn rivet
#

see? Not only allowed, but actually got positive feedback

hazy sentinel
#

self react if you want to die

#

oh my nick's still test 6

#

whoops

#

fixed

copper nacelle
#

aaaa

hazy sentinel
#

bbbb

copper nacelle
#

literally in school

#

exam 2 block

hazy sentinel
#

i only have 3 exams this year

#

pretty cool

willow path
#

I had like 25

copper nacelle
#

I've got 2

#

3 this year but 2 at the end of the year

willow path
#

I only have 6 left though

#

ha

copper nacelle
#

'only'

willow path
#

=/

steep sail
#

2 exams and work practics in game-dev studios)

#

(but it`s a little studio with boring games like 3-in-row)

compact sedge
#

jesus effing christ kdt

#

nobody can do more than 2k damage at max speed and you did... 8 effing k

flat forum
#

I say

#

we make a special scoreboard for anyone that has scored:
30 000 on normal
10 000 on hard

solemn rivet
#

I got to 1k tops

flat forum
#

call it

compact sedge
#

nobody has yet to get 15k on hard and yet kdt totally could if he tried

flat forum
#

The Home of The Gods

compact sedge
#

he just didn't because he didn't wanna start on normal speed

flat forum
#

or

#

however that leaked place from G&G was called

#

House of Gods

#

House of God?

solemn rivet
#

House of Trinomi and KDT

#

and Graig and Veru

flat forum
#

and Very an Gr-

#

GODDAMNIT

solemn rivet
#

omae wa mou shindeiru, papers

compact sedge
#

Trinomi hasn't gotten 10k but I'll give them a pass for doing NGG, even if segmented

flat forum
#

indeed

#

Ok

#

(latest version on GDrive?)

compact sedge
#

with the meme mode?

#

no because I haven't tested it

#

it's in the sindicate

flat forum
#

ok

compact sedge
#

and also the source is on gitlab

flat forum
#

was wondering where I'd find it

compact sedge
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it should work 100% tho

flat forum
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now

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time to do NGG

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properly

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on the latest version

compact sedge
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ok post your best score

flat forum
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also, G&G better introduce hard bosses

compact sedge
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it's infinite but it doesn't get harder

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(because it doesn't need to)

flat forum
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we're getting very good over here

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so, we'll need a new tough challenge

compact sedge
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the only thing in it now is if you do 3200 dmg you get a different message. On normal mode it's just like normal NGG, on hard mode you have to do 3200 dmg while on the last phase

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aka there's two of them the whole time

flat forum
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NightmareGodGrimm = true

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so, the NGG in that mod

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it's basically the same as the other NGG?

compact sedge
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yes

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well

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mostly

flat forum
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other than the health stuff

compact sedge
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it lasts forever and the balloons are done in the silly way they're done on my mod

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so they start slightly faster

flat forum
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Good enough

compact sedge
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otherwise identical

flat forum
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is NGG Hard even possible?

compact sedge
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¯_(ツ)_/¯