#“edgeless” dryland villages

12 messages · Page 1 of 1 (latest)

devout merlin
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Unsure if intentional but within drylands, villages will not spawn with edge territory, while in other map types, they will.
The image with water is lakes and is example of a village with edge territory
The of rest the images are drylands and showcase the bug.

mental island
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I don't think that's true. You haven't proven that drylands maps never have villages one tile away from the edge; you've simply found two examples where that assertion holds.

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Basically, I won't argue this too far, but seeing as you can't really prove the case it doesn't matter.

devout merlin
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@mental island You have provided zero examples to disprove me. So maybe find some evidence to prove me wrong first, before attempting to dismiss this.

frosty viperBOT
rich island
mental island
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It was not known to me, but I don't play nearly as much as competitive players. Would you call this a bug, then, or a feature?

devout merlin
mental island
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@candid folio Can you settle whether this is intentional or not, please?

candid folio
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Pretty sure Drylands shouldn't have edge villages

mental island
# candid folio Pretty sure Drylands shouldn't have edge villages

The other people in this thread are mentioning that on all map types except drylands, villages are able to spawn within one tile of the edge of the map, but on drylands they aren't. It seems a little odd to me, so I'm guessing something got changed that shouldn't have been.

spiral valve
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That is the case, as far as I've heard and experienced. I made a post about that in "unbalanced-spawns" awhile back and that's what I was told.