beta-suggestions

380 threads · Page 8 of 8

Fix waterworld spawns 21 messages
Naval units Map type Other
Suggestions for the "Path of the Ocean" update 5 messages
Naval units Map type Other
River Tiles 4 messages
Map type
Make roads cost 2* inside city borders 20 messages
Balance changes
BRING BACK WHALES 283 messages
Other
Nerf Bombers 24 messages
Naval units
Make Continents more diverse 2 messages
Balance changes Map type
remove fire on neautral vilages 29 messages
Balance changes
Instead of the current naval system, why not have upgrades be based on what unit is in the raft? 22 messages
Naval units
Kickoo no longer gets automatic T0 upgrade 4 messages
Economy Map type Balance changes
Rebalance/un-nerf Ai 36 messages
Balance changes
Explorer Task/Lighthouses Balance 26 messages
Balance changes
Give 20hp back to kitons 118 messages
Balance changes Special tribes
Maybe some polaris and cymanti new naval/ice units? 24 messages
Naval units Special tribes
make moving bombers onto land have a confirmation screen 12 messages
Naval units Other
Give back freeze area 2 messages
Balance changes Special tribes
Allow us to upgrade ships in allies' waters/territory 6 messages
Naval units
Plant aqua crops 31 messages
Economy
make markets your tribe colour 34 messages
Other
make kickoo start with aquaculture 23 messages
Economy Balance changes
There needs to be a land unit that counters sea units. 158 messages
Naval units
Windmills getting pop from Aqua Farms 2 messages
Economy
Bridges 52 messages
Other
Bombers Too Instantaneous 5 messages
Naval units
Tracking Opponents 310 messages
Other
Nerf Embassies 142 messages
Balance changes Other
Revert the roads and huts price increase 1543 messages
Economy Balance changes
Balance starfish spawns 47 messages
Economy
Nerf rammers 78 messages
Naval units
Add defensive water unit with ranged retaliation 88 messages
Naval units