beta-suggestions

380 threads · Page 4 of 8

Aquarion Unit Idea: Piranha 9 messages
Naval units Special tribes Other
thoughts: 4 messages
Balance changes Naval units Other
Semi-immobile persistent aquatic unit 18 messages
Naval units Special tribes
Puffer visual appearance 11 messages
Special tribes Other
Flood Mini-rework 27 messages
Balance changes Special tribes
remove flooding and add something more interesting 48 messages
Special tribes
Nerf Crabs and/or Buff Juggernauts 1181 messages
Naval units Balance changes Special tribes
Nerf Atolls 30 messages
Economy Balance changes Special tribes
flooding mechanics 56 messages
Naval units Balance changes Special tribes
Starter Unit Remake: "Founder" 7 messages
Balance changes Other
Yelly damage stacking 9 messages
Balance changes Naval units Special tribes
Seagull 4 messages
Naval units Special tribes
Flood Unit 6 messages
Balance changes Special tribes
Harpooners 14 messages
Balance changes Special tribes
Sharks need a small buff 64 messages
Naval units Special tribes
Tridention Adjustment 1534 messages
Balance changes Special tribes
Aqua start fix 4 messages
Balance changes Special tribes
"Glacier melting" tech 10 messages
Other
Sirens interactions with flooding mechanic (not auto-flood) 10 messages
Balance changes Special tribes
make aquarion more balanced 20 messages
Balance changes
Flooded tiles should impede boat movement 49 messages
Naval units
Yellow Belly buff 6 messages
Naval units Special tribes
Tridention Buff 4 messages
Naval units
Rename mermaid cloaks to Sirens 12 messages
Special tribes
More sea animals for Aquarion and a new debuff suggestion to be added to the game 2 messages
Other
Tridention/Archers/swordsmen talks 81 messages
Naval units Balance changes Special tribes
Improve playability 42 messages
Balance changes Other
We should focus on land mechanics rather than sea's 43 messages
Balance changes Special tribes Other
Question to the devs 35 messages
Special tribes Other
Shieldmaids, Cloackmaids, Mermarchers 4 messages
Special tribes
Atolls provide movement boost 40 messages
Balance changes Naval units Special tribes
Flodded terrain based on existing terrain 2 messages
Special tribes Other
Various suggestions 51 messages
Balance changes Special tribes
Mermaid units are slow in later stages of the game 14 messages
Balance changes Naval units Special tribes
Aquarion special starting unit 11 messages
Naval units Special tribes
Crab should be able to attack after moving 8 messages
Special tribes
Aquarion start with Aquaculture 6 messages
Naval units
Lost Cities need changed. 2 messages
Economy Balance changes Special tribes
Aquarion rework (Interesting, but tribe is Trash now) :heart: 64 messages
Balance changes Economy Naval units Special tribes
Yelly Belly Buff 47 messages
Naval units Special tribes
Jelly Bellys get some kind of poison 10 messages
Naval units Special tribes
alternate to persist 4 messages
Balance changes Special tribes
Change löst cities 41 messages
Balance changes Special tribes
Replace catapults? 4 messages
Naval units
A complete Flooding/landfill rework. 125 messages
Balance changes Special tribes
Aquarion Mind Benders Flooding 8 messages
Balance changes Naval units Special tribes
make flooding aoe 4 messages
Balance changes Other
flooded terrain mechanic working against aqua 18 messages
Balance changes Naval units Special tribes
Riding back as starting tech 602 messages
Balance changes Naval units Economy Special tribes
Give persist to sharks 13 messages
Naval units Balance changes Special tribes