beta-suggestions
Aquarion Unit Idea: Piranha
Naval units
Special tribes
Other
thoughts:
Balance changes
Naval units
Other
Semi-immobile persistent aquatic unit
Naval units
Special tribes
Puffer visual appearance
Special tribes
Other
Flood Mini-rework
Balance changes
Special tribes
remove flooding and add something more interesting
Special tribes
Nerf Crabs and/or Buff Juggernauts
Naval units
Balance changes
Special tribes
Nerf Atolls
Economy
Balance changes
Special tribes
flooding mechanics
Naval units
Balance changes
Special tribes
Starter Unit Remake: "Founder"
Balance changes
Other
Yelly damage stacking
Balance changes
Naval units
Special tribes
Seagull
Naval units
Special tribes
Flood Unit
Balance changes
Special tribes
Harpooners
Balance changes
Special tribes
Sharks need a small buff
Naval units
Special tribes
Tridention Adjustment
Balance changes
Special tribes
Aqua start fix
Balance changes
Special tribes
"Glacier melting" tech
Other
Sirens interactions with flooding mechanic (not auto-flood)
Balance changes
Special tribes
make aquarion more balanced
Balance changes
Flooded tiles should impede boat movement
Naval units
Yellow Belly buff
Naval units
Special tribes
Tridention Buff
Naval units
Rename mermaid cloaks to Sirens
Special tribes
More sea animals for Aquarion and a new debuff suggestion to be added to the game
Other
Tridention/Archers/swordsmen talks
Naval units
Balance changes
Special tribes
Improve playability
Balance changes
Other
We should focus on land mechanics rather than sea's
Balance changes
Special tribes
Other
Question to the devs
Special tribes
Other
Shieldmaids, Cloackmaids, Mermarchers
Special tribes
Atolls provide movement boost
Balance changes
Naval units
Special tribes
Flodded terrain based on existing terrain
Special tribes
Other
Various suggestions
Balance changes
Special tribes
Mermaid units are slow in later stages of the game
Balance changes
Naval units
Special tribes
Aquarion special starting unit
Naval units
Special tribes
Crab should be able to attack after moving
Special tribes
Aquarion start with Aquaculture
Naval units
Lost Cities need changed.
Economy
Balance changes
Special tribes
Aquarion rework (Interesting, but tribe is Trash now) :heart:
Balance changes
Economy
Naval units
Special tribes
Yelly Belly Buff
Naval units
Special tribes
Jelly Bellys get some kind of poison
Naval units
Special tribes
alternate to persist
Balance changes
Special tribes
Change löst cities
Balance changes
Special tribes
Replace catapults?
Naval units
A complete Flooding/landfill rework.
Balance changes
Special tribes
Aquarion Mind Benders Flooding
Balance changes
Naval units
Special tribes
make flooding aoe
Balance changes
Other
flooded terrain mechanic working against aqua
Balance changes
Naval units
Special tribes
Riding back as starting tech
Balance changes
Naval units
Economy
Special tribes
Give persist to sharks
Naval units
Balance changes
Special tribes