#chemical processing biochemistry crashes when clicking trying to reach vetetable oil in game wiki

4 messages · Page 1 of 1 (latest)

vestal flame
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NullReferenceException: Object reference not set to an instance of an object

CodexRecipePanel.ConfigureComplexRecipe () (at <ade4ebd17f71495b9476a7e52f977fe6>:0)
CodexRecipePanel.Configure (UnityEngine.GameObject contentGameObject, UnityEngine.Transform displayPane, System.Collections.Generic.Dictionary2[TKey,TValue] textStyles) (at <ade4ebd17f71495b9476a7e52f977fe6>:0) CodexScreen.ChangeArticle (System.String id, System.Boolean playClickSound, UnityEngine.Vector3 targetPosition, CodexScreen+HistoryDirection historyMovement) (at <ade4ebd17f71495b9476a7e52f977fe6>:0) CodexConversionPanel+<>c__DisplayClass17_0.<ConfigureConversion>b__1 () (at <ade4ebd17f71495b9476a7e52f977fe6>:0) KButton.SignalClick (KKeyCode btn) (at <42a58da1d7eb4994b452d944564c213e>:0) KButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <42a58da1d7eb4994b452d944564c213e>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <e9635660f69b4d9d84c085aeda3be353>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction1[T1] functor) (at <e9635660f69b4d9d84c085aeda3be353>:0)
UnityEngine.EventSystems.EventSystem:Update()

Build: U52-626616-S

vestal flame
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same is with magma

granite hornet
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  1. This post is missing Full log file.
  2. I don't have the issue with viewing Vegetable Oil.
  3. I do have the issue with viewing Magma.
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Also would be nice to know what version you are running of Chemical Processing Biochemistry.