mod-ideas
Debris Stack Limit
Mod to notify of pip planting
Temperature Trends
Auto-sweeper stale food priority
Make free floating resources of POIs recover with time
SELECTABE AUTO-BLUEPRINT.
Convert dupes to and from bionic.
Pips not Included
Morning Exercise
Flydos ride transit tubes
Make gas-emitting buildings overpressure like gas geysers
Help my rockets are stranded and I don’t wanna blow them up
Printerceptor nerf
Transit tube should be near instant
Liquid nuclear waste doesn't leak out of buildings and cause corrosive damage
Detect solid conduit ambiguity
Customize alerts
gas mask buff
I wish ONI had more difficulty options.
Vole Suits
Generic Game Settings Exposed
Geotuner Data Threshold Slider To Generate Research Errand
Storage Trend Sensor
help my jetsuits keep emitting CO2 and breaking vacuum and my liquid locks
Migrate 'Control your Robots' Door Access Control settings on old savefiles into new U57 game
Organic Overhaul
Abyss bug should emit negative radiation
Black Hole Storage
Critters eat buildings
Disable max rocket limit in SO
optional "New Game +" for endgame after reaching the space-time rift
rats
Library
Rotating Follow Cam
Peltier Cooling Tiles.
Why is multiplayer impossible for spaced out? is it possible to make or jsut rlly hard
Pottable Lumen Quartz
Fish Flopping Generator
Liquid Flow Tile
Duplicant Stat/Attribute Training
Remove Telescope Range Limit (SO)
solid co2 for cooking
Applied Energistics-esque mod
DLC Multiplayer
intelligent AI play this game
hi, can we have more advanced atmosuit checkpoint? it could be 2 tile wide.
Medals, Trophies and Individual Achievements
Different colored liquid reservoirs
Hot Hatches that can survive at high temp
Corium instead of Neutronium as material in Demolior