#[for hire] game developer & technical artist

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stuck dagger
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Looking For: Full-time, part-time, or freelance game development work (3D art, programming, level design, VR development)
Skills: 10 years experience | 2 shipped VR titles on Meta Quest Store
∙ 3D Pipeline: Blender, ZBrush, Substance Painter, Marvelous Designer (hard surface, characters, environments)
∙ Game Dev: Unity, Unreal Engine (full production)
∙ Programming: C#, Python, Java
∙ Multiplayer: Photon PUN2, Fusion, custom networking
∙ VR: Quest optimization, custom physics systems
∙ Level Design: FPS, RPG, VR environments
∙ Art styles: Low poly, stylized, realistic
Published games:
NoClip VR: https://www.meta.com/experiences/app/5407386572706843/
Troop VR: https://www.meta.com/experiences/app/9521355714564376/
Portfolio: https://www.artstation.com/hawarxabat
Length of availability: 40h per week (open for commissions, full time, part time)
Rates/Payment Method: Negotiable based on project scope. PayPal, Payoneer, or bank transfer.
Status: 🟢
Contact Method: Email at [email protected] or Discord DM​​​​​​​​​​​​​​​​

ArtStation

3D Modeler / Enviroment Artist

stuck dagger
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