#GotY 2024 Made in Godot <3
1 messages · Page 1 of 1 (latest)
adaptive music hell yea
it was very smooth when you hopped out into the green zone, noticeable when you got back into the blue
it's still very slick
yeh, if there's only 2-3 areas to transition into, I don't think it's worth it
yeah, blending the two would be much better
I think it's just how sharp the notes were in the blue area, but then when you hop into the green, it's like they were removed and the beat below remained
still very crunchy
this sounds cool, something less punchy though
like how subtle these are, but with a definite OST to it rather than just background notes
https://www.youtube.com/watch?v=hj6T--11yAA
https://www.youtube.com/watch?v=8hjEu0RsB4k
Provided to YouTube by Masterworks
Roundtable Hold · Tsukasa Saitoh
Elden Ring (Original Soundtrack)
℗ 2022 Bandai Namco Entertainment Inc. / FromSoftware, Inc., distributed under license to Masterworks, a label of Sony Music Entertainment
Released on: 2022-09-09
Engineer: Péter Barabás
Engineer: Gergely Láposi
Auto-generated by YouTube.
sort of? But one area still leads into the next