#Looking For Work

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Looking For:
-- 3D based Software's/Games
-- 3D Environment Art
-- 3D Hard-surface Art ( Vehicles, Weapons, Machines etc )
-- UE4/5 Blueprint Scripting ( VR, Games - Single Player )

About me
Specializing in 3D environment art for game design, and cinematic rendering. Jobs include 3D modeling, re-topology, and texturing (both stylized and realistic physically based rendering). In addition to these asset skills, performing game development for the PC/Mobile/VR platforms using Unreal Engine 4/5.

Skills:
----3D skills----

Environment Art
-- Maya : blockout, low poly meshes, UV unwrapping
-- ZBrush : high poly meshes, sculpting
-- Substance Painter : Texturing ( Stylized & PBR )
-- Marmoset Toolbag : Baking, Rendering
-- Unreal Engine 4/5 : Level, Lighting, Assets, Material Setup, Optimization, Terrain, Vertex Painting etc

----2D skills----
-- Photoshop
-- Figma: UI/UX Design

Game Dev Technology
-- Unreal Engine 4/5 : Strong Blueprint Visual Scripting Expertise

Not interested in
-- AR, 2D Casual Mobile Games

Availability: (Full/Part Time, Remote, Onsite)
Rates: Eager to discuss and adjust according to your budget. 🍻

Years Of Experience:
-- I have ~6.5 years of professional work experience on Game/VR/Arch viz studios.
-- LinkedIn: https://www.linkedin.com/in/nibir-1/

Contact
Mail: [email protected]
Discord: Nahasat H Nibir #0086

Portfolio Link: https://artstation.com/nibir

ArtStation

Specializing in 3D environment art for game design, and cinematic rendering. Jobs include 3D modeling, re-topology, and texturing (both stylized and realistic physically based rendering). In addition to these asset skills, performing game development for the PC/Mobile/VR platforms using Unreal Engine 5.

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