Looking For:
-- 3D based Software's/Games
-- 3D Environment Art
-- 3D Hard-surface Art ( Vehicles, Weapons, Machines etc )
-- UE4/5 Blueprint Scripting ( VR, Games - Single Player )
About me
Specializing in 3D environment art for game design, and cinematic rendering. Jobs include 3D modeling, re-topology, and texturing (both stylized and realistic physically based rendering). In addition to these asset skills, performing game development for the PC/Mobile/VR platforms using Unreal Engine 4/5.
Skills:
----3D skills----
Environment Art
-- Maya : blockout, low poly meshes, UV unwrapping
-- ZBrush : high poly meshes, sculpting
-- Substance Painter : Texturing ( Stylized & PBR )
-- Marmoset Toolbag : Baking, Rendering
-- Unreal Engine 4/5 : Level, Lighting, Assets, Material Setup, Optimization, Terrain, Vertex Painting etc
----2D skills----
-- Photoshop
-- Figma: UI/UX Design
Game Dev Technology
-- Unreal Engine 4/5 : Strong Blueprint Visual Scripting Expertise
Not interested in
-- AR, 2D Casual Mobile Games
Availability: (Full/Part Time, Remote, Onsite)
Rates: Eager to discuss and adjust according to your budget. 🍻
Years Of Experience:
-- I have ~6.5 years of professional work experience on Game/VR/Arch viz studios.
-- LinkedIn: https://www.linkedin.com/in/nibir-1/
Contact
Mail: [email protected]
Discord: Nahasat H Nibir #0086
Portfolio Link: https://artstation.com/nibir
Specializing in 3D environment art for game design, and cinematic rendering. Jobs include 3D modeling, re-topology, and texturing (both stylized and realistic physically based rendering). In addition to these asset skills, performing game development for the PC/Mobile/VR platforms using Unreal Engine 5.