#Combos need love !

1 messages · Page 1 of 1 (latest)

faint phoenix
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Combos were already a pretty niche mechanic, but now that they can't be upgraded the timing window is fixed at 3 seconds and the max gain is only 6 coins for a x5 combo ! Compared to a 4 second window and 15 coins at x5 combo or even 18 or 20 coins with Dr. Hoot ! (I don't remember if it was 18 or 20 but either way that's a lot more !!)

Combos really could be a great mechanic of the game if it was buffed, like if there was a new worker centered around them or something (because now workers only have one ability and Dr.Hoot is already the patience worker)

opaque pagoda
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it was +1 per combo so 18 at max 5 combo

fallow coral
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Ooh seconding, I love working for my combos when I can and accepting the loss when I can't it's an exrra dynamic in the game for those ready for it but something that can be ignored otherwise, but it rewards a little bit of skill