#[KR] Patch Notes (12/19/2024) - Sacred Guard Arcana, G27: Garden of Comfort, Re:View Step 2
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New Arcana Talent: Sacred Guard
- New Arcana [Sacred Guard] is added.
- Sacred Guard scenario quests are added.
- To acquire the [Sacred Guard] talent, you must complete the [Lamb Leaning in the Arms of God] quest.
- To perform the [Lamb Reclining in the Arms of God] quest, you must have a cumulative level of 20,000 or more and obtain the title of [Grandmaster Paladin].
- Upon completing the quest [The Lamb Reclining in God's Arms], you will acquire the Sacred Guard Arcana talent, related skills, and journal. NPC Iola will reside in the Arcana Association room.
You can proceed with the link quest when you achieve Sacred Guard Talent Link unlocking stages 1 and 3.
- You can unlock the next link stage without completing the link quest.
- Link Quests can be accepted by talking to NPC Laoire.
- If you do not complete the link quest of the previous stage , you cannot proceed with or accept the quest of the subsequent stage .
- For the Sacred Guard Stage 5 Link Quest , the update is scheduled for January 16, 2025.
- New Arcana Cumulative Level Bonuses:
- Level 160
- Maximum HP, MP, and Stamina Limit +1300
- Maximum Strength, Intelligence, Dexterity, Will, and Luck Limit +520
- Critical Hit Limit +6%
- Balance Limit +1%
- Level 170
- Maximum HP, MP, and Stamina Limit +1350
- Maximum Strength, Intelligence, Dexterity, Will, and Luck Limit +540
- Critical Hit Limit +6%
- Balance Limit +1%
- Level 180
- Maximum HP, MP, and Stamina Limit +1400
- Maximum Strength, Intelligence, Dexterity, Will, and Luck Limit +560
- Critical Hit Limit +6%
- Balance Limit +1%
- Level 190
- Maximum HP, MP, and Stamina Limit +1450
- Maximum Strength, Intelligence, Dexterity, Will, and Luck Limit +580
- Critical Hit Limit +6%
- Balance Limit +1%
- Level 200
- Maximum HP, MP, and Stamina Limit +1500
- Maximum Strength, Intelligence, Dexterity, Will, and Luck Limit +600
- Critical Hit Limit +8%
- Balance Limit +2%
- Level 160
- Sacred Guard Cumulative Link Bonuses
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Link 1
- Increases Defense by 2% of Max Damage, and reduces damage taken
- Max HP +200
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Link 2
- Increases Defense by 5% of Max Damage, and reduces damage taken
- Max HP +300
- Reduces damage taken from sacrifices by 5% for every 200,000 sacrifices while Noble Sacrifice is active (Once)
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Link 3
- Increases Defense by 7% of Max Damage, and reduces damage taken
- Max HP +400
- Reduces damage taken from sacrifices by 5% for every 200,000 sacrifices while Noble Sacrifice is active (Once)
- Sanctuary Deployment's Sanctuary Effect duration increased by 10 seconds
- Instant Taunt duration increased by 3 seconds
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Link 4
- Increases Defense by 10% of Max Damage, and reduces damage taken
- Max HP +500
- Reduces damage taken from sacrifices by 5% for every 200,000 sacrifices while Noble Sacrifice is active (Up to 2 times)
- Sanctuary Deployment's Sanctuary Effect duration increased by 10 seconds
- Instant Taunt duration increased by 3 seconds
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Link 5
- Increases Defense by 10% of Max Damage, and reduces damage taken
- Max HP +500
- Reduces damage taken from sacrifices by 5% for every 200,000 sacrifices while Noble Sacrifice is active (Up to 2 times)
- Sanctuary Deployment's Sanctuary Effect duration increased by 10 seconds
- Instant Taunt duration increased by 3 seconds
- Adds 300 HP equal to the number of defense and magic defense increased by Noble Sacrifice.
- Piercing Resistance +3
- Critical Damage +24% when using a one-handed melee weapon and a shield
- Clash attack range increased by 30% of the maximum charge distance. Minimum cooldown range increased by the minimum charge use distance.
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Link 6
- Increases Defense by 10% of Max Damage, and reduces damage taken
- Max HP +500
- Reduces damage taken from sacrifices by 5% for every 200,000 sacrifices while Noble Sacrifice is active (Up to 3 times)
- Sanctuary Deployment's Sanctuary Effect duration increased by 10 seconds
- Instant Taunt duration increased by 3 seconds
- Adds 300 HP equal to the number of defense and magic defense increased by Noble Sacrifice.
- Piercing Resistance +3
- Critical Damage +24% when using a one-handed melee weapon and a shield
- Clash attack range increased by 30% of the maximum charge distance. Minimum cooldown range increased by the minimum charge use distance.
- Judgment Strike's additional damage increases by 2% based on the number of collapsed barriers of Iron Wall Strike.
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Link 7
- Increases Defense by 10% of Max Damage, and reduces damage taken
- Max HP +500
- Reduces damage taken from sacrifices by 5% for every 200,000 sacrifices while Noble Sacrifice is active (Up to 3 times)
- Sanctuary Deployment's Sanctuary Effect duration increased by 10 seconds
- Instant Taunt duration increased by 3 seconds
- Adds 300 HP equal to the number of defense and magic defense increased by Noble Sacrifice.
- Piercing Resistance +3
- Critical Damage +24% when using a one-handed melee weapon and a shield
- Clash attack range increased by 30% of the maximum charge distance. Minimum cooldown range increased by the minimum charge use distance.
- Judgment Strike's additional damage increases by 2% based on the number of collapsed barriers of Iron Wall Strike.
- Increases damage from Sacrificial Retribution by 5%
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- Link 8
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Increases Defense by 10% of Max Damage, and reduces damage taken
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Max HP +500
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Reduces damage taken from sacrifices by 5% for every 200,000 sacrifices while Noble Sacrifice is active (Up to 4 times)
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Sanctuary Deployment's Sanctuary Effect duration increased by 10 seconds
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Instant Taunt duration increased by 3 seconds
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Adds 300 HP equal to the number of defense and magic defense increased by Noble Sacrifice.
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Piercing Resistance +3
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Critical Damage +24% when using a one-handed melee weapon and a shield
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Clash attack range increased by 30% of the maximum charge distance. Minimum cooldown range increased by the minimum charge use distance.
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Judgment Strike's additional damage increases by 2% based on the number of collapsed barriers of Iron Wall Strike.
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Increases damage from Sacrificial Retribution by 5%
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Sanctuary Deployment, Instant Taunt Damage Increased by 50%
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Link 9
- Increases Defense by 10% of Max Damage, and reduces damage taken
- Max HP +500
- Reduces damage taken from sacrifices by 5% for every 200,000 sacrifices while Noble Sacrifice is active (Up to 4 times)
- Sanctuary Deployment's Sanctuary Effect duration increased by 10 seconds
- Instant Taunt duration increased by 3 seconds
- Adds 300 HP equal to the number of defense and magic defense increased by Noble Sacrifice.
- Piercing Resistance +3
- Critical Damage +24% when using a one-handed melee weapon and a shield
- Clash attack range increased by 30% of the maximum charge distance. Minimum cooldown range increased by the minimum charge use distance.
- Judgment Strike's additional damage increases by 2% based on the number of collapsed barriers of Iron Wall Strike.
- Increases damage from Sacrificial Retribution by 5%
- Sanctuary Deployment, Instant Taunt Damage Increased by 50%
- Apply piercing 1 reduction effect to monsters with 5 collapsed barrier stacks of Iron Wall Strike
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Link 10
- Increases Defense by 10% of Max Damage, and reduces damage taken
- Max HP +500
- Reduces damage taken from sacrifices by 5% for every 200,000 sacrifices while Noble Sacrifice is active (Up to 4 times)
- Sanctuary Deployment's Sanctuary Effect duration increased by 10 seconds
- Instant Taunt duration increased by 3 seconds
- Adds 300 HP equal to the number of defense and magic defense increased by Noble Sacrifice.
- Piercing Resistance +3
- Critical Damage +24% when using a one-handed melee weapon and a shield
- Clash attack range increased by 30% of the maximum charge distance. Minimum cooldown range increased by the minimum charge use distance.
- Judgment Strike's additional damage increases by 2% based on the number of collapsed barriers of Iron Wall Strike.
- Increases damage from Sacrificial Retribution by 5%
- Sanctuary Deployment, Instant Taunt Damage Increased by 50%
- Apply piercing 1 reduction effect to monsters with 5 collapsed barrier stacks of Iron Wall Strike
- When using the Sacred Guard skill while the Noble Sacrifice effect is in effect, HP is restored by 5% of the damage (up to 5% of Max HP)
- When wearing a one-handed weapon and a shield, 1 additional piercing is added equal to the number of defense and magic defense increased by noble sacrifice (up to 3 piercing)
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New Sacred Guard arcana skills are added.
- These can only be used when equipped with a melee weapon and a shield.
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Sanctuary Deployment
- Gives the effect of forcing enemies within a distance of up to 20m to recognize the caster.
- This is an active skill that deals damage to enemies within an additional range proportional to the maximum basic distance of 7.5m and protection. (1cm added per 2 protection)
- The higher the defense (defense, protection, magic defense, magic protection), the more damage the [Sanctuary Deployment] skill increases.
- Creates an area where only the caster can be recognized for a certain period of time. (The area is the same size as the area where damage was inflicted on the enemy.)
- When using the skill, a certain amount of mana is consumed.
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Instant Taunt
- This is an active skill that forces enemies at a specified location to recognize the caster and deals damage.
- The higher the defense (defense, protection, magic defense, magic protection), the more damage the [Instant Taunt] skill does.
- The higher the Sanctuary Deployment Rank, the range where [Instant Taunt] can be used increases.
- When using the skill, a certain amount of mana is consumed.
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Clash
- This is an active skill that quickly charges at an enemy within a distance of up to 20m and inflicts damage.
- The [Crash] skill deals damage to enemies within a maximum of 5m based on the target used, and monsters that receive damage are brought down to the location of the target.
- The higher the [Charge] damage, the greater the damage of the [Clash] skill.
- The cooldown of [Clash] changes depending on the distance from the enemy.
- When using the skill, a certain amount of mana and stamina are consumed.
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Iron Wall Strike
- This is an active skill that inflicts damage and applies a debuff that reduces defense, protection, magic defense, and magic protection to enemies within the attack range.
- The debuff of the [Iron Wall Strike] skill, [Collapsed Barrier] can be stacked up to 5 times.
- The higher the damage of the [Windmill] skill, the greater the damage of the [Iron Wall Strike] skill.
- When using a skill, a certain amount of mana and stamina are consumed.
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Judgment Strike
- This is an active skill that attacks enemies around the caster.
- Depending on the damage and attack range of the [Windmill] skill, the damage and attack range of the [Judgemental Strike] skill increase.
- Additional damage is applied depending on the [Collapsed Barrier] stack of [Iron Wall Strike].
- The movement speed of enemies hit by [Judgement Strike] is reduced.
- When using the skill, a certain amount of mana and stamina are consumed.
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Noble Sacrifice
- This is an active skill that grants [Blessing of Sacrifice] status to allies within a certain range based on the caster.
- [Blessing of Sacrifice] accumulates a portion of the damage received by allies to the caster, reduces it at a certain rate per second, and converts it to damage.
- The [Blessing of Sacrifice] effect is applied only when within a certain range based on the caster.
- The caster's defense and magic defense are added equal to the number of allies to whom [Blessing of Sacrifice] has been applied.
- The damage the caster receives due to [Noble Sacrifice] can be reduced by the shield’s [Damage Reduction] effect.
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Sacrificial Retribution
- This is an active skill that attacks enemies around the caster.
- The higher the damage and defense (defense, protection, magic defense, magic protection) accumulated by the caster through [Noble Sacrifice], the higher the damage of the [Retribution of Sacrifice] skill.
- When [Retribution of Sacrifice] is applied, the damage generated from [Noble Sacrifice] stops.
- When using the exclusive skill of [Sacred Guard], a portion of the accumulated damage of [Noble Sacrifice] is deducted and converted to additional damage.
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Arcana Talent - Other
- [Flame Knot], a new arcana talent item, has been added.
- You can convert [Fire Knot] and [Frozen Flame Knot] into Arcana-exclusive [Flame Knot] and [Frozen Flame Knot] through [Arcana Flame Speech] in the [Arcana Association Room].
- [Grandmaster Paladin] Hidden talent has been added.
- When you become a Grandmaster, the level of hidden talents related to hidden talents automatically increases.
- [Flame Knot], a new arcana talent item, has been added.
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Others
- When delivering [Firewood with a bluish glow] to NPC Rosine, an issue where 2 items were consumed under special circumstances will be fixed.
- Some fields in Glen Berna will be modified.
- Changes will be made so that [Sanctuary Expansion] and [Instant Provocation] effects will not be applied to raiders and field raid boss monsters that appear during trade.
- Explanation and keyword lines related to Sacred Guard are added to NPC Laiore.
- The following information will be added upon completing the [Lamb Reclining in God's Embrace] quest.
- Sacred Guard-related portraits and BGM will be added to the [Arcana Material Collection].
- Added the ability to invite NPC Iola to a campfire filled with spirits.
- One type of Romantic Farm Jukebox BGM is added.
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Sacred Guard changes since test server
- Sanctuary development
- The 'sanctuary' range of sanctuary deployment has been adjusted: an additional range of 1cm is applied per 2 protection to the maximum basic distance of 7.5m.
- Iron Wall Strike: The damage formula has been modified. Based on rank 1, [Windmill] attacks the enemy with 200% of the damage + 900% of the sum of attack power and defense power.
- Judgment Strike
- The damage formula is modified: Attacks the enemy with 300% of [Windmill] damage based on rank 1 + 1300% of the sum of attack power and defense power. The range of the Judgment Strike skill is increased to a maximum of 120% of the [Windmill] skill range.
- Noble Sacrifice
- [Noble Sacrifice] ends when you clear the dungeon, shadow mission, field raid, etc. (If you fail the mission, the Noble Sacrifice does not end.)
- While the [Guardian Soul Stone] effect is in effect, the continuous damage of [Noble Sacrifice] is changed to 0.
- Arcana link effect
- The value converted from maximum damage to defense power has been changed to reduce enemy damage.
- etc
- When changing the Arcana, Sacred Guard's skill icon changes to gray.
- If you change the Arcana, Noble Sacrifice will end.
- Sanctuary development
G27: Garden of Comfort
- Mainstream G27 [Garden of Comfort] Part 1 is added.
- When you log in with a character who has completed Mainstream G26 , the [Comet Appears] quest will be granted.
- Even if you haven't completed Mainstream G26 , you can start by pressing the [Start G27 Garden of Comfort] button in the [Mainstream] UI if you have a character with a cumulative level of 5,000 or more.
- You can set the voice volume in the Preferences - Sound - Voice Volume menu.
Re:View Step 2
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RE:view Step2 update is applied.
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Item tooltips are improved.
- The way text is displayed changes.
- Changed to use the same color for similar information.
- Added list icons and indentation to make information more recognizable.
- You can switch between simplified mode and detailed mode by pressing the ALT key while the equipment item tooltip is displayed.
- When applying simplified mode, you can see only the key information such as level or effect name in an abbreviated form.
- When applying detailed mode, you can see more detailed information than before.
- Item tooltips are no longer obscured by announcements.
- The way text is displayed changes.
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The item selection window has been improved.
- Changed to a vertical scroll type that can expand up and down.
- Modified to a 2-column list format.
- Item search and sorting functions are added.
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The item preview window has been improved.
- The size of the view area is expanded.
- You can freely adjust the background color brightness.
- You can move the camera position by right-clicking in any preview view.
- Improved preview window applies to the views below.
- Auction House Preview
- NPC Shop Preview
- Mileage Shop Preview
- Preview of the dye window
- Preview the title selection window effect
- Preview of the facilities to be installed on Moonlight Island
- Preview of Magigraphy
- Preview Beauty Coupons and Storage Coupons
- Preview actions may be restricted in the transformation, mythification, and demi-myth states.
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The right-click menu for items has been improved.
- Only the list of functional buttons is displayed.
- The 'Item Description' section, where the same information as the item tooltip was displayed repeatedly, has been omitted.
- Right-clicking on an object will highlight it with brackets and a blue background.
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Some features of the item inventory have been improved.
- Improved item inventory closing functionality.
- With the item inventory window open, click on your inventory or bag and then press ESC to close the inventory window all at once.
- Improved visibility when acquiring new items in your item inventory.
- If there is a new item in your item inventory, it will be highlighted with a yellow background and an "N".
- Improved item inventory closing functionality.
Improvements
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The list- type NPC shop UI has been further improved.
- Improved to a 2-column list format.
- Added the ability to purchase up to a bundle to the purchase confirmation pop-up.
- Added the ability to quickly purchase a maximum bundle with the Ctrl+Shift+Left-Click shortcut. (This shortcut also works in the bag -type shop .)
- Items that were sold in multiple bundles of the same item will be deleted.
- Improved so that you can now sell items by dropping them in the [Purchase] tab.
- You can quickly register items in your inventory to a sales slot by holding Alt + right-clicking.
- A function to sort by [price] or [ name] has been added.
- Tabs have been subdivided to make it easier to find items in the store .
- The names of goods will be changed to be displayed in the form of icons . ( The same applies to the icons in the currency vault .)
- Initial consonant search function is added to the search bar .
- Detailed information about quest scrolls is displayed in the shop item list.
- Improved search for quest scrolls by quest name.
- NPC shops will be changed to initially appear in a list format .
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The way the Fynn Bead Burnishing promotion mission is carried out has been improved.
- The method of purchasing Unburnished Fynn Beads with Finny Gems obtained by hunting animals has been changed to purchasing Unburnished Fynn Beads with gold awarded at the start of the mission .
- If you have spent all your gold, you can get it back from the [Test Inspector] NPC .
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The character loading delay phenomenon when connecting to the lobby has been improved.
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The G26 Wind of Destiny completion reward information that can be checked in the main stream UI has been improved.
Bug Fixes
- Fixed an issue where the simplification options in the status list window were not saved.
- [G1 Replay] The issue where the next quest is given without completing the quest even after clearing the Master Dungeon in progress has been fixed.
- The issue where the movement speed increase option is not reflected when reconnecting after wearing the [Gravitational Pull Master] 1st title and [Listen to the Whispers of the Stars] 2nd title together has been fixed.
- The issue where the motion of the costume set in the dressing room is canceled has been fixed.
- The issue where some users were unable to complete the [Arcana Achievement Mission] quest has been fixed.
- [Acquire Arcana] The quest will now be completed by users who have already acquired all Grandmaster titles before receiving the quest.
- [Synthesis] The issue where the skill’s favorite function was not updated has been fixed.
- The issue where mana and stamina were not consumed when using the [Stella Break] and [Spin Spurt] skills of [Battle Astrology] Talent has been fixed.
- [Antique Mimic] The issue where the shape of the [Antique Mimic]’s eyes were displayed awkwardly during the cutscene when reincarnated has been fixed.
- The issue where [Quest Guide UI] was not displayed on the map when riding [Antique Mimic] has been fixed.
- The information regarding summoning weight in the descriptions of some items has been corrected.
- [Quick Bear Doll Bag], [Quick Bear Doll Bag Box]
- It has been modified so that bag exchange tickets cannot be used while holding a bag.
- [Pure Bag (11X18) Exchange Ticket], [Brielle Universal Bag Exchange Ticket]