#Bots Are Still At Large Even After The Multi-Restrict Update
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"we do good for the game"
-Cheaters
Damn they about to limit Shadow Missions so hard now.
Good dead content anyways
gold farming through such cheating is of the most harmful things to the ingame economy as it inflates the gold supply causing things to be more expensive for normal players
in KR it was reported due to tracking they figured out around nearly half(that they detected) of the ingame gold generated was being generated by not-real players
granted that is just KR and going off KR numbers but that means your effort as a legitimate players would be worth half as much simply because of such players
Yeah bots are bad, but is anyone surprised to still see them?
there's probably no real vm detection so your only farming gate is "spin up 7 VMs" or NGS may already be broken and it's just under wraps
this is exatly whats going on we have had a few streamers show that VM Detection is not a thing and they are ablue to multi clinet just as eazy as ever now
the new detection system (original posting of it lacks any unique things to help look it up so not going to go searching for it) is described as primarily being based around flagging accounts that frequently behave in certain behaviors( passing along keys or important drops consistently to certain other accounts whether connected or not ) server sided and are dealt with in periodic batches
the system also has been spoken of as having some function to block items from dropping but under what conditions were not specified but the system was spoken of as having accidentally blocked the drops of some players incorrectly when we learned about the system
this system is what was introduced in the first chronicle update
and has been further used to mass ban or go after players who so much as claim event rewards on a few too many accounts whether multi client was involved or not
good thing we nerfed everyone else for this change mirite fellas
you mean the limits and refine didn’t work?????????????????????????????!!!!!!!!!???!?!?!?!?
Well ya ReFine and Limits are to punish real players for partying, does nothing to alts
Can't let people play with friends in an mmo
unironically think the bot stuff was pure gaslighting now - nerfing players was actually the goal
Who knows maybe they have 7 other pcs in the house which is perfectly legal :|
Korea has made constant changes that buff alt-behavior because they do not want you to succeed. If they did, all they would have to do is make it so a solo player got all of the possible keys and therefore gold. But instead, to punish their playerbase they invented ReFine even though they already had the code working for multi-key.
TBH, wouldn't it make more sense for soloing something to give more keys in general? It's harder to do content alone compared to having other people unless it's old content or Musical Math
that is how re:fine works already just shadow wizard is the only odd exception as it is done for the gold clear reward
So... is the reason why people hate re:fine because there's a super low chance whether the mat will spawn, and if it does, it's in one of the chests? But you can't open all of the chests even if you're solo?
The only content that does this outside of Events is Theta, which because of massive protests by Korean players and shifted priorities in Nexon Korea, never happened elsewhere.
What were the protests about?
most of re:fine's bad rep was a ~2 year period where kr was getting patches and drop rates buffs NA didn't get any of
while we had a broken verion of re:fine that was decreasing out drop rates AND preventing drops in some situations
The state of Mabinogi in general. There were a lot of arguments made and plenty of the points argued at the time were contradictory or ended up being contradictory.
Doesn't NA have their own team? I'm surprised that it takes so long to just adjust some numbers.
We do not develop in NA and we have the least hands on team of any region.
I still don't believe in the KR drop rate increases being all that much more than what we ever got btw. ReFine limiting rewards to one chest basically serves as a drop rate nerf.
What were some of the points btw? I never hear or see anything direct about KR, just what this server says about them
Whoops, sorry, you're right @dense sigil LMAO
gotta be honest really not the place for this conversation though
I mean yes and no. The Multi-Restrict Update was one of the results of the points players in Korea (which previously allowed, uniquely, up to four clients at once) complained about.
Yes it makes more sense to get more keys when you're soloing, Theta is an example of content that does that. We used to have an event called Bank Roll that does exactly that though, giving you keys to make up for the lack of players. ReFine does not do that at all, it exists to punish real players for partying while giving more power to people who uses multiple clients.
Refine rests on the assumption that solo drop rate is 4x of party drop rate, bankroll is guaranteed 4x drop rate without having to trust nexon
What would solve rmt/bots/gold farm?
If most-items were just accessible via NX.

Nah, curbing inflation and actually making the player economy better would fix the issue. The grind is terrible and you need to understand this game extensively in order to make millions efficiently + hide your methods
Isn’t that the problem though, the gold? Look at FFIXV, you can literally but the outfits directly with through their web shop which is healthier than gambling or having to rmt, or having to grind up billions of gold.
Items wouldn’t be in the 400millions if you could just buy them directly. Obviously not everything- because there must be a purpose to in game currency still but it would decrease the fact that some items are stupidly priced.
Example: the Hanbok outfit bag- 💼. It’s 9m or $3usd. Accessible to both the cash player and the gold player.
Gold isn't a problem in ffxiv cause there are very few in game uses for it, and they are all tied to things a minority of the community interacts with.
Exactly.. that’s what I’m trying to get at. That it isn’t a problem for them but for us it is because the market is Gold here. But if things were different- we wouldn’t have bots farming gold. Just my two cents. 
Gold has tangible benefits to player power in our server so it will always be way more valuable by far, ffxiv it has almost no uses unless you own a house or are a parser
Correct, which is the problem because it encourages gold bot farms and rmt and everything else. 
The answer still isn't to throw it into cash shop, that is arguably worse then having bots, you solve bots by either making stuff account bound, or just having moderators, a single mod could kill most bots on our server with how small we are.
Like I said, not everything would be in the cash shop. But there must be some balance to tame the inflation and gold situation we got going on.
I'd rather less was in the cash shop, the game is already monetized insanely heavily, like way more then it has any right to be for how little they add, I don't want what little they add to even further be developed with a mindset of getting you to the shop, If you throw it into the shop there's incentive for the company to make it worse to get through gameplay
Like you are trying to solve a problem by creating an entirely different problem imo, we already have issues with this. Look at protective upgrade stones, there are "free options" but they are so insanely overshadowed by nx options its not an option.
I’m trying to decrease the heavy rng; gacha situation.
My example was the outfit bundle they did with the hanbok.
Many individuals were very happy with that, to spend $3.00 USD for two full outfits. Are you telling me that causes a problem?
You’re not understanding the concept.
The concept is to have a balanced shop and gold. Certain items to be available directly through shop and to still maintain gold.
But agree to disagree! 🙂 everyone is entitled to their own opinion/ideas.
💜
I mean, not to be nihilistic but its very uhh.... unlikely for the company to move from gacha to single purchase. They make astronomically more money from gacha. Look at how many of the new Enchant scrolls were being sold when it takes an average of like 300 gachas to have a 51~% chance to get a single one of them to appear. Almost 400 dollars for a 50% chance at it.
anything touching the cash shop in mabi is a monkey's paw curling moment, is why i'm against about anything being put there that doesnt need to be.
Again, you’re not understanding.
I’ll leave it at this: the concept is to have SOME items directly purchasable via NX. Not all. Not everything. But I’m not going to continue like a broken record. Agree to disagree! 🥹🥰🙏🏻 at the end, Nexon is gonna do whatever they want. Heheh. 
It's not a bad idea, but considering they did have that before and directly transitioned away from it tells you what the company thought of it.
What did they do, exactly? It wasn't Refine, was it?
Nah, the web shop idea
All new outfits used to be sold that way in a male or female set you could choose and outright buy. Gacha used to just be really miscellaneous junk, enchants, and some fun gimmicks.
I'm surprised it's not the other way around tbh, it'd be better to get rid of gacha for enchants unless the outfits have abilities
Nah, they were our usual just have a idle outfits. The exception were a few outfits from a crossover that had an idle you could turn on and off, but were* still directly purchasable but even that crossover had gacha enchants in it. I think it was SAO actually.
I would rather spend $30 usd on a bag that contains the full outfit set or truly $25-$50 than spend a bunch and not get anything while someone else spends only $5 or $10 and gets it.
I mean look at league skins. They sell them for $15 usd +++ and people buy cus it’s a for sure thing. And the out dated skins they put them for a disc price. Or to at least have rotating fashion that’s directly purchasable. I’d be ok with enchants and other things like titles and what not in a gacha to still have an rng concept or gacha for nexon’s benefit but to give us some sort of leniency at least on some items would be nice such as outfit bags 💼
🥲🥺
If we have let’s say 300 players and those players buy an outfit bag worth $30 usd monthly that’s $9k usd monthly on just outfit bags
Unfortunately, it'll still dwarf what is made from extorting people's gambling habits. If they were concerned about making consistent revenue, yeah, but KR MMORPGs have always eventually gone to predatory practices because credit card and loan debt is pretty much part of the culture there as it is here just less spread out and more compact obviously.
Actually- I wonder what the average NX spending is for our server. Do you know if that data is public ?
It is not from my knowledge
which I mean I could be wrong since I think I only ever made much of an attempt once, but since we get blackballed on drop rates I wouldn't be surprised if that's kept from us.
I don't believe that information is public. The closest idea I could get was checking the amount of tradable cash shop items sold on the AH in the past month
And even that is leaving out all the invisible revenue items, like gachapon, pon, character cards, pets, items that people buy and don't sell, etc.