#I found a bug in the key binding settings.
17 messages · Page 1 of 1 (latest)
can you post your controls and keybinds here, as well as ideally a clip to showcase what you mean?
because your controls in the controls section of the settings can overwrite things like directional swing binds etc
can you send a screenshot of your controls? @stiff field
and please ping once you do so i see this, it‘s far down the channel list so I might overlook it otherwise
nono i didn‘t mean the input.ini, i meant the „controls“ section in your settings, just a screenshot
I‘ll have a look at this in a bit
the last one where it overheads i'm a but clueless as well as to why that's happening, can you send a screenshot of your binds as well?
as for the aforementioned bug, i'm honestly not sure what you're referencing, because in the video, everytime you click RMB, the attack comes from the right, everytime you click LMB, it comes from the left. There were a few instances where i've seen you click LMB while still being mid-swing, which doesn't work since your character has to finish the swing first and then either combo, or reset
have you doublechecked your binds? because the regular bind for swinging is just called "strike", and back when I changed my control scheme I overlooked this at first, maybe your mouse buttons are double-bound
or maybe you have a gamepad plugged in and it's causing some problems
a screenshot would be easier, but i'll open it and have a look
i've just searched through the ini file, and yeah, you didn't unbind strike
so you have left strike and strike both bound to LMB
which is likely causing this issue
ActionMappings=(ActionName="Left Strike",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)```
look for "strike" in your keybindings and unbind that and lmk if that solves the issue