https://gist.github.com/jjant/99df20446bf424cc37733ab33c757700
I've ported Celeste classic (https://mattmakesgames.itch.io/celesteclassic) (, and pico8) to Rust. The code is more or less a direct port from Lua.
I'm thinking about giving it a large-scale refactor to make it not so horrible, so taking any tips you guys can offer before I start.
