#D3D11 shader crash from hitbox visualizer
1 messages · Page 1 of 1 (latest)
looks like we have another issue with hardware not compatible with the hitbox visualizer shader
is that actually a crash? i thought i made it continue after the error
last update was months ago 
there are a lot of fixes on the next update waiting because of rollback and other things being worked on
you should probably push that update without the rollback stuff because that'll take a really, really long time
anyway didn't we have that other custom build we sent for the other person having this issue?
yes but i'm not sure which version it is in
i'm pretty sure i would've merged the fix in
so if it's from before 1.4 then 1.4 should've had the fix
not that
this game doesn't even use d3d9
i will send to him
