#D3D11 shader crash from hitbox visualizer

1 messages · Page 1 of 1 (latest)

indigo urchin
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@autumn obsidian @lofty cloud

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looks like we have another issue with hardware not compatible with the hitbox visualizer shader

autumn obsidian
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is that actually a crash? i thought i made it continue after the error

indigo urchin
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last update was months ago KoishiStare

lofty cloud
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the games runs normals until he trys to gets in a match

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the game crashes

indigo urchin
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there are a lot of fixes on the next update waiting because of rollback and other things being worked on

autumn obsidian
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you should probably push that update without the rollback stuff because that'll take a really, really long time

indigo urchin
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we'll see

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without rollback i just need to get the config menu done

autumn obsidian
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anyway didn't we have that other custom build we sent for the other person having this issue?

indigo urchin
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yes but i'm not sure which version it is in

autumn obsidian
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i'm pretty sure i would've merged the fix in

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so if it's from before 1.4 then 1.4 should've had the fix

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not that

indigo urchin
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wrong dll

autumn obsidian
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this game doesn't even use d3d9

indigo urchin
lofty cloud
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i will send to him

indigo urchin
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let me see what else i can finish quickly so i can release the next update without rollback

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because we still have issues with squiroll crashing on story mode